smxx [Mon, 22 Mar 2010 20:57:49 +0000] rev 3050
Maps:
* Added Palewolf's Spanish translation for Basketball's script
* Added Knockball's directory to directories to be installed
nemo [Mon, 22 Mar 2010 20:19:06 +0000] rev 3049
I can't read.
nemo [Mon, 22 Mar 2010 18:04:18 +0000] rev 3048
oh. I missed the fact he moved it to uLandTexture
nemo [Mon, 22 Mar 2010 18:02:39 +0000] rev 3047
Oops. More like this. (initEverything was being called for Game() and preview in non-iphone already)
nemo [Mon, 22 Mar 2010 17:59:59 +0000] rev 3046
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
unc0rr [Mon, 22 Mar 2010 17:48:19 +0000] rev 3045
Clean Augean stables
smxx [Mon, 22 Mar 2010 13:44:35 +0000] rev 3044
Engine:
* Added animation to AI's thinking bubble
Frontend:
* Updated settings page to use new add/edit/delete buttons for teams and weapon schemes (delete buttons are disabled and invisible for now)
* Updated English and German locales
nemo [Mon, 22 Mar 2010 11:52:16 +0000] rev 3043
Just tidying up a bit. Comments, moving uMisc to end of frees in case ones above it need logging
palewolf [Sun, 21 Mar 2010 22:26:12 +0000] rev 3042
Fix 16px offset on previous commit
koda [Sun, 21 Mar 2010 20:55:45 +0000] rev 3041
fix a small leak
koda [Sun, 21 Mar 2010 20:54:18 +0000] rev 3040
Insert commit message here (to get along with palewolf)
palewolf [Sun, 21 Mar 2010 20:53:34 +0000] rev 3039
Insert commit message here
unc0rr [Sun, 21 Mar 2010 19:02:03 +0000] rev 3038
In pascal unit is a namespace
nemo [Sun, 21 Mar 2010 18:42:34 +0000] rev 3037
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
nemo [Sun, 21 Mar 2010 16:51:33 +0000] rev 3036
Make barrels a little more likely to blow up. 25% more damage in fall
palewolf [Sun, 21 Mar 2010 16:45:46 +0000] rev 3035
- Updated snail, added mushrooms to nature theme
- Fix explosion border color on desert theme
koda [Sun, 21 Mar 2010 16:42:41 +0000] rev 3034
fix a rotation glitch
set to binary interface and project files
nemo [Sun, 21 Mar 2010 16:04:57 +0000] rev 3033
FillAmmoStore is reused - check for before start of play.
palewolf [Sun, 21 Mar 2010 15:50:38 +0000] rev 3032
Insert commit message here
nemo [Sun, 21 Mar 2010 13:53:47 +0000] rev 3031
Fix indexed flags
nemo [Sun, 21 Mar 2010 13:41:11 +0000] rev 3030
Remove Timer2 from Gear, add a Timer to Hedgehog
koda [Sun, 21 Mar 2010 03:51:58 +0000] rev 3029
a couple of smaller cleanups that didn't get in previous commit
nemo [Sun, 21 Mar 2010 03:51:53 +0000] rev 3028
Add a 2nd timer variable due to conflicts. This could perhaps use renaming
koda [Sun, 21 Mar 2010 01:54:57 +0000] rev 3027
lotsa optimizations and redraws for the iFrontend
koda [Sat, 20 Mar 2010 23:33:37 +0000] rev 3026
move interface files around to use standard names in different versions
koda [Sat, 20 Mar 2010 15:16:59 +0000] rev 3025
update project for ipad target
relocate objects (windbar, fps, timer) so that window size doesn't matter
move touch input in its custom controller rather than hack sdl one
nemo [Fri, 19 Mar 2010 19:49:33 +0000] rev 3024
aaaand back to 15s. most changed line of code ever.
nemo [Fri, 19 Mar 2010 02:06:27 +0000] rev 3023
so claymore will quit complaining 'cause he can't think fast enough
nemo [Thu, 18 Mar 2010 23:56:06 +0000] rev 3022
Adjust increment since there is no timer
koda [Thu, 18 Mar 2010 23:25:32 +0000] rev 3021
move the buttons a little
don't make assumptions on the screen size
nemo [Thu, 18 Mar 2010 17:52:56 +0000] rev 3020
use cWaterLine for steam, splashes and droplets
smxx [Thu, 18 Mar 2010 09:55:22 +0000] rev 3019
Frontend:
* Updated stylesheets and resized icons
* Forced Frontend's minimum size to 800x600
* Fixed some swapped texts in German locale
Graphics:
* Added two hats by DJ. LisT
nemo [Thu, 18 Mar 2010 02:55:42 +0000] rev 3018
Adjust tests for cluster and watermelon, add molotov, assign FP test to whip, try to keep AI from attempting fire walking.
koda [Thu, 18 Mar 2010 02:27:46 +0000] rev 3017
fix the glitch causing pass-through in land objects besides first game
unc0rr [Fri, 12 Nov 2010 19:47:52 +0300] rev 3016
Close this one
koda [Thu, 18 Mar 2010 02:18:50 +0000] rev 3015
add jump and backjump controls
fix a small glitch when dimming the controls
mbait [Wed, 17 Mar 2010 23:01:53 +0000] rev 3014
default lua variable fix
smxx [Wed, 17 Mar 2010 22:56:23 +0000] rev 3013
General:
* Updated Spanish translation by Palewolf
Maps:
* Updated Knockball to use less strings and placeholders
mbait [Wed, 17 Mar 2010 22:53:45 +0000] rev 3012
copy of trunk
smxx [Wed, 17 Mar 2010 12:30:55 +0000] rev 3011
General:
* Reorganized training files
smxx [Wed, 17 Mar 2010 11:02:08 +0000] rev 3010
Frontend:
* Fixed scheme selection (dang!)
smxx [Wed, 17 Mar 2010 10:55:12 +0000] rev 3009
Frontend:
* Fixed map selection
smxx [Wed, 17 Mar 2010 10:48:00 +0000] rev 3008
Frontend:
* Map selection detects maps with scripts as missions
* Disabled scheme selection for missions
koda [Wed, 17 Mar 2010 01:03:22 +0000] rev 3007
szczur's and inu's updated locale
koda [Wed, 17 Mar 2010 00:26:35 +0000] rev 3006
restore compilation on simulator and device
new architecture for implementing controls
controls implmented with a joystick (partially done)
lotsa code cleanup
smxx [Tue, 16 Mar 2010 21:48:58 +0000] rev 3005
Maps:
* Increased Knockball's platform size
smxx [Tue, 16 Mar 2010 21:39:55 +0000] rev 3004
Engine:
* Updated Ball Gun balls: Now rotate depending on velocity (looks better imo but could revert that change as well)
* Allow explosions without spawning gears (visuals)
* Added some script additions
Maps:
* Updated Basketball's CMakeLists.txt
* Added experimental Knockball map
smxx [Tue, 16 Mar 2010 19:28:15 +0000] rev 3003
Engine:
* Avoid Homerun event if permanent low gravity is enabled
* Added CurrentHedgehog to script globals (contains uid)
Maps:
* Rewrote Basketball scoring message (didn't count right anyway)
nemo [Tue, 16 Mar 2010 04:46:29 +0000] rev 3002
More semi-arbitrary tweaking.
nemo [Tue, 16 Mar 2010 04:43:01 +0000] rev 3001
Still fiddling with bouncing, hoping to make it work
smxx [Mon, 15 Mar 2010 11:54:47 +0000] rev 3000
General:
* Updated Finnish locale
* Added missing svn properties to Basketball's map.lua
smxx [Mon, 15 Mar 2010 11:53:32 +0000] rev 2999
Engine:
* Fixed reading localized strings longer than 255 bytes
* Fixed weapon tooltip to stay inside visible area in short ammo menus
* Allow maps to use their own map.lua file outside training mode (needs multiplayer testing)
* Added example script to Basketball map showing clan scores
* Fixed Shotgun and Bazooka trainings
* Removed basketball script example
nemo [Mon, 15 Mar 2010 02:23:40 +0000] rev 2998
Slightly better behaved bounce, assuming we can make this 45 deg thing work, calcs could stand some optimisation.
smxx [Sun, 14 Mar 2010 23:46:46 +0000] rev 2997
Engine:
* Fixed missions' ammostore
smxx [Sun, 14 Mar 2010 22:55:46 +0000] rev 2996
Engine:
* Added explosives count to scripting variables
* Fixed adding multiple teams using Lua (AmmoStore problem; temporary)
* Added another example mission: Basketball with score table
smxx [Sun, 14 Mar 2010 20:48:13 +0000] rev 2995
Engine:
* Small tweaks to Birdy code
* Added (commented) Birdy spawn code
nemo [Sun, 14 Mar 2010 20:46:29 +0000] rev 2994
Palewolf adds bubbles and splashes when firing bullets into the water
nemo [Sun, 14 Mar 2010 20:32:56 +0000] rev 2993
Remove animation on jumping/resuming walk, only leave it in on weapon switch
nemo [Sun, 14 Mar 2010 20:31:28 +0000] rev 2992
Accidentally checked in birdy testing. reverted.
nemo [Sun, 14 Mar 2010 20:23:11 +0000] rev 2991
An animation requested by Tiy. Needs testing.
smxx [Sun, 14 Mar 2010 20:22:00 +0000] rev 2990
Engine:
* Removed obsolete trigger code
nemo [Sun, 14 Mar 2010 17:04:36 +0000] rev 2989
Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
nemo [Sun, 14 Mar 2010 16:56:02 +0000] rev 2988
New multiplayer graphic
nemo [Sun, 14 Mar 2010 16:47:29 +0000] rev 2987
Tiy adds active weapon icons for a bunch of things.
nemo [Sun, 14 Mar 2010 14:59:08 +0000] rev 2986
Trying to tweak kicks a bit
nemo [Sun, 14 Mar 2010 14:47:21 +0000] rev 2985
Kick flakes a bit when an explosion is nearby. Needs testing / review by those more artistically inclined
nemo [Sun, 14 Mar 2010 14:28:14 +0000] rev 2984
Make underwater droplets more visible, add splash
smxx [Sun, 14 Mar 2010 14:18:31 +0000] rev 2983
Engine:
* Migrated Birdy test code (untested)
nemo [Sat, 13 Mar 2010 14:30:41 +0000] rev 2982
Palewolf adds droplets to his splashes
nemo [Sat, 13 Mar 2010 14:19:34 +0000] rev 2981
Fix basketball map and hog cannon.
koda [Fri, 12 Mar 2010 20:36:12 +0000] rev 2980
add the HedgewarsMobile project file to source control
nemo [Fri, 12 Mar 2010 18:59:35 +0000] rev 2979
Palewolf fixes zoom issue w/ bluewater, tweaks blend
nemo [Fri, 12 Mar 2010 01:44:10 +0000] rev 2978
Same approach for cluster bomb.
nemo [Fri, 12 Mar 2010 01:21:53 +0000] rev 2977
More polish changes szczur
nemo [Thu, 11 Mar 2010 22:22:30 +0000] rev 2976
Palewolf redraws BlueWater against svg, adds themed splashes
nemo [Thu, 11 Mar 2010 18:01:55 +0000] rev 2975
Splash files for prior version
smxx [Thu, 11 Mar 2010 17:56:26 +0000] rev 2974
Engine:
* Added Palewolf's splash effect
nemo [Thu, 11 Mar 2010 04:31:50 +0000] rev 2973
Crude copy of grenade routine to allow AI to use watermelon bomb with reasonable lethalness.
unc0rr [Wed, 10 Mar 2010 06:50:06 +0000] rev 2972
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
nemo [Tue, 09 Mar 2010 02:48:27 +0000] rev 2971
Ensure ammo menu is flagged false if no ammo
nemo [Tue, 09 Mar 2010 02:02:22 +0000] rev 2970
Let's try this too (override following remote if in ammo menu)
nemo [Mon, 08 Mar 2010 21:52:40 +0000] rev 2969
This *should* solve issue w/ cursor moving around in ammo menu while not your turn NEEDS TESTING, changing uIO makes me nervous
nemo [Mon, 08 Mar 2010 01:42:23 +0000] rev 2968
Fix iluvu flag (indexed), shrink molotov radius a bit to try and reduce fail
nemo [Mon, 08 Mar 2010 01:29:33 +0000] rev 2967
Trying a new grave and hat. can be removed if not up to Tiy's standards
smxx [Sun, 07 Mar 2010 21:27:06 +0000] rev 2966
Server:
* Updated syntax/usage info to show real executable name
nemo [Sun, 07 Mar 2010 16:40:21 +0000] rev 2965
Updated pl from szczur/nerihsa. Reduce dX requirement for high dY to allow batting tighter angles, try grenade impact sound for barrels
nemo [Sat, 06 Mar 2010 21:56:43 +0000] rev 2964
Try out "tumbling" frame as a drowning frame
nemo [Sat, 06 Mar 2010 21:32:04 +0000] rev 2963
This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
smxx [Sat, 06 Mar 2010 18:44:42 +0000] rev 2962
Engine:
* Updated team chat's format
General:
* Updated German translation
unc0rr [Sat, 06 Mar 2010 18:23:25 +0000] rev 2961
Fix "FOLLOW" command handler and place it into proper file
unc0rr [Sat, 06 Mar 2010 18:21:05 +0000] rev 2960
- Fix spectators team chat
- Remove deprecated TEAM_CHAT command support
smxx [Sat, 06 Mar 2010 13:56:33 +0000] rev 2959
Engine:
* Forgot to remove one line in last commit.
smxx [Sat, 06 Mar 2010 13:55:58 +0000] rev 2958
Engine:
* Changed order of game goals
* Added texture drawing (based on pixel width/height; unused in HEAD right now but working on some ideas)
* Added comments to trainings
unc0rr [Sat, 06 Mar 2010 13:54:55 +0000] rev 2957
Oops, remove debug stuff
koda [Sat, 06 Mar 2010 13:52:56 +0000] rev 2956
ifrontend: add the missing panels
nemo [Sat, 06 Mar 2010 13:49:55 +0000] rev 2955
Tweak to joke in french locale (everyone always fixes the spelling) updated explosive frames from Palewolf, increase explosive fall damage from 30 to 40
unc0rr [Sat, 06 Mar 2010 13:45:25 +0000] rev 2954
Fix sending routine
unc0rr [Sat, 06 Mar 2010 13:41:06 +0000] rev 2953
Update some engine localization
unc0rr [Sat, 06 Mar 2010 13:40:40 +0000] rev 2952
- Convert strings from utf-8 on recieve, and back to utf-8 when send them
- Optimize send by using 'unlines' function
- not tested
unc0rr [Sat, 06 Mar 2010 13:39:50 +0000] rev 2951
Some updates of russian localization
smxx [Sat, 06 Mar 2010 13:29:17 +0000] rev 2950
Engine:
* Updated example scripts to fallback to English texts if localized text is missing
smxx [Sat, 06 Mar 2010 13:22:52 +0000] rev 2949
Engine:
* Added localisation support to LUA (see example hwt files)
unc0rr [Sat, 06 Mar 2010 10:59:20 +0000] rev 2948
Replace tabs with spaces using 'expand -t 4' command
unc0rr [Sat, 06 Mar 2010 10:54:24 +0000] rev 2947
hate Smaxx (tested)
nemo [Sat, 06 Mar 2010 01:26:12 +0000] rev 2946
Stagger gear animations
nemo [Sat, 06 Mar 2010 01:21:44 +0000] rev 2945
Remove frame count from rolling explosive
nemo [Sat, 06 Mar 2010 01:19:58 +0000] rev 2944
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
smxx [Sat, 06 Mar 2010 01:09:14 +0000] rev 2943
*SVGs for updated PNGs
smxx [Sat, 06 Mar 2010 01:07:59 +0000] rev 2942
Engine:
* Added Palewolf's updated barrel/explosives graphics
nemo [Fri, 05 Mar 2010 17:32:13 +0000] rev 2941
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
smxx [Fri, 05 Mar 2010 15:54:23 +0000] rev 2940
Engine:
* Added nemo's approach for step sound control for testing
nemo [Fri, 05 Mar 2010 02:57:34 +0000] rev 2939
... or I would have been if svn hadn't locked up and made me try my luck at one more...
nemo [Fri, 05 Mar 2010 02:51:12 +0000] rev 2938
ok. I think I'm finally done burning revisions
nemo [Fri, 05 Mar 2010 02:28:03 +0000] rev 2937
More tweaking, make blowtorch interact badly w/ explosives
nemo [Fri, 05 Mar 2010 02:23:57 +0000] rev 2936
Only trigger on dX to allow dropping straight down
nemo [Fri, 05 Mar 2010 02:21:10 +0000] rev 2935
tweak
nemo [Fri, 05 Mar 2010 02:19:42 +0000] rev 2934
Try not to hang the simulation :)
nemo [Fri, 05 Mar 2010 02:17:03 +0000] rev 2933
Experiment with barrels. Add rolling.
nemo [Thu, 04 Mar 2010 19:35:27 +0000] rev 2932
Activate hedgehogs if explosives are falling. They could be sitting on top.
smxx [Thu, 04 Mar 2010 16:20:07 +0000] rev 2931
Engine:
* Reverted position selection pulsing
nemo [Thu, 04 Mar 2010 04:25:09 +0000] rev 2930
You can remove 'em if you hate 'em.
koda [Wed, 03 Mar 2010 23:04:24 +0000] rev 2929
restore tiger 10.4 deployment
unc0rr [Wed, 03 Mar 2010 18:47:02 +0000] rev 2928
When removing team, set player's clan property to a colour of his another team
nemo [Wed, 03 Mar 2010 16:43:31 +0000] rev 2927
Add 05:11-05:15
smxx [Wed, 03 Mar 2010 16:41:07 +0000] rev 2926
Engine:
* Fixed random mine fuse text to show the right time span
smxx [Wed, 03 Mar 2010 16:19:37 +0000] rev 2925
CMAKE SMASH!
smxx [Wed, 03 Mar 2010 15:04:39 +0000] rev 2924
Engine:
* Renamed proto.inc to config.inc to receive other config values from cmake as well
* Moved Lua library lookup back to CMake - hope this finally fixes all issues
* Fixed training once again
nemo [Wed, 03 Mar 2010 14:49:10 +0000] rev 2923
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
smxx [Wed, 03 Mar 2010 14:35:48 +0000] rev 2922
Engine:
* Reverted lookup name for Lua as the new version didn't work everywhere as well
smxx [Wed, 03 Mar 2010 11:38:02 +0000] rev 2921
Engine:
* Added new animated target pointer
* Addd new "preview" cursor for teleport
smxx [Wed, 03 Mar 2010 11:22:23 +0000] rev 2920
Engine:
* Simplified library name to look for to "lua" on all systems. This should resolve linking issues as long as the installed Lua version is 5.1
Frontend:
* Added URL shortcut to Xfire Game SDK's webpage
unc0rr [Wed, 03 Mar 2010 06:30:51 +0000] rev 2919
Now really fix build
unc0rr [Wed, 03 Mar 2010 06:29:01 +0000] rev 2918
Fix build
unc0rr [Wed, 03 Mar 2010 06:28:04 +0000] rev 2917
Fix server for 0.9.12 (tested)
nemo [Wed, 03 Mar 2010 04:33:49 +0000] rev 2916
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
nemo [Wed, 03 Mar 2010 02:56:18 +0000] rev 2915
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
nemo [Wed, 03 Mar 2010 02:36:52 +0000] rev 2914
Ensure explosives are spawned somewhere w/ plenty of ground under them
smxx [Tue, 02 Mar 2010 19:50:58 +0000] rev 2913
Engine:
* Small tweaks to English and German locales
Frontend:
* Added a new default locale choice ("system default") that uses Qt's guessing to determine the preferred language
* Updated ts/qm files
nemo [Tue, 02 Mar 2010 19:46:35 +0000] rev 2912
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
smxx [Tue, 02 Mar 2010 17:22:36 +0000] rev 2911
Engine:
* Explosive crates: Use them as cover - but watch out, they may explode spreading fire everywhere!
* Temporary hack for testing: Replaced all mines with explosive crates
smxx [Tue, 02 Mar 2010 15:04:31 +0000] rev 2910
Engine:
* Fixed DrawTextureF und DrawTextureRotatedF for NPOT textures
nemo [Tue, 02 Mar 2010 04:04:16 +0000] rev 2909
tweak
smxx [Mon, 01 Mar 2010 22:25:57 +0000] rev 2908
Engine:
* Added damage modifier to game mode/rule display
* Added low gravity activation sound
smxx [Mon, 01 Mar 2010 19:57:09 +0000] rev 2907
Engine:
* Updated Chinese translation
smxx [Mon, 01 Mar 2010 19:56:14 +0000] rev 2906
General:
* Updated Spanish translation by Palewolf
smxx [Mon, 01 Mar 2010 19:54:33 +0000] rev 2905
Engine:
* Converted all strings without maximum lengths to ansistrings (eliminates 255 char limit) or shortstrings (needs some testing)
* Goal/mission display now stays within screen borders even if it's very long
* Extended mine game mode display to respect no timer and random timer
smxx [Mon, 01 Mar 2010 19:20:43 +0000] rev 2904
Engine:
* Show modified mine timer as a game mode/setting
smxx [Mon, 01 Mar 2010 18:01:09 +0000] rev 2903
Engine:
* Added game mode notice for shared ammo game flag
unc0rr [Mon, 01 Mar 2010 17:54:12 +0000] rev 2902
Fix problems with utf8-encoded nicknames in team chat (not tested)
smxx [Mon, 01 Mar 2010 15:03:13 +0000] rev 2901
Frontend:
* Reverted to old "theme finding" for now
smxx [Mon, 01 Mar 2010 14:47:09 +0000] rev 2900
Frontend:
* Fixed inconsistency in German locale
smxx [Mon, 01 Mar 2010 14:45:41 +0000] rev 2899
Frontend:
* Completed German translation
* Updated other languages' files
smxx [Mon, 01 Mar 2010 12:55:54 +0000] rev 2898
Frontend:
* Added language selection to options menu to allow using other languages than the one detected by Qt
smxx [Mon, 01 Mar 2010 12:20:38 +0000] rev 2897
Frontend:
* Added labels and moved the fort selection on the edit team page
* Realigned most items on the settings page
nemo [Mon, 01 Mar 2010 04:03:21 +0000] rev 2896
Make her less day-glo
nemo [Mon, 01 Mar 2010 00:47:18 +0000] rev 2895
Updates to portuguese translation by inu
nemo [Mon, 01 Mar 2010 00:26:15 +0000] rev 2894
crank up landmines a little
nemo [Mon, 01 Mar 2010 00:23:29 +0000] rev 2893
another fix to MrMFS' patch
nemo [Mon, 01 Mar 2010 00:19:23 +0000] rev 2892
Slight tweak to admittedly placeholder image to emphasise inverted role
nemo [Mon, 01 Mar 2010 00:02:55 +0000] rev 2891
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
nemo [Sun, 28 Feb 2010 17:56:21 +0000] rev 2890
Darken the dud a bit so it is easier to distinguish
nemo [Sun, 28 Feb 2010 17:52:29 +0000] rev 2889
tweak mine dud spinner
nemo [Sun, 28 Feb 2010 17:51:38 +0000] rev 2888
Graphic for dead mines
nemo [Sun, 28 Feb 2010 17:49:45 +0000] rev 2887
Switch to smoke
nemo [Sun, 28 Feb 2010 17:48:44 +0000] rev 2886
trying a little hiss and steam
nemo [Sun, 28 Feb 2010 17:32:39 +0000] rev 2885
Tweak condition for hiding ammo
smxx [Sun, 28 Feb 2010 17:20:49 +0000] rev 2884
General:
* Renamed hats (shorter names)
* Updated SVN ignore lists
nemo [Sun, 28 Feb 2010 16:53:03 +0000] rev 2883
lupdate-qt4 & lrelease-qt4
nemo [Sun, 28 Feb 2010 16:03:33 +0000] rev 2882
Dude mine probability spinner
nemo [Sun, 28 Feb 2010 15:41:42 +0000] rev 2881
Flag the sharing of ammo between clan teams.
nemo [Sun, 28 Feb 2010 13:57:34 +0000] rev 2880
Palewolf adds PrincessPeach, updates other hats from set
nemo [Sun, 28 Feb 2010 02:42:37 +0000] rev 2879
Typo
nemo [Sat, 27 Feb 2010 20:01:54 +0000] rev 2878
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
nemo [Sat, 27 Feb 2010 19:54:03 +0000] rev 2877
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
nemo [Sat, 27 Feb 2010 16:29:40 +0000] rev 2876
Tiy's awesome new simple game icon
nemo [Sat, 27 Feb 2010 00:13:45 +0000] rev 2875
Musn't forget sicily
nemo [Fri, 26 Feb 2010 19:52:22 +0000] rev 2874
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo [Fri, 26 Feb 2010 16:29:00 +0000] rev 2873
Font switch requested by Copy Liu in
issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo [Fri, 26 Feb 2010 03:25:59 +0000] rev 2872
Update Desert theme
nemo [Fri, 26 Feb 2010 00:03:57 +0000] rev 2871
rearrange fall damage a bit so invulnerability still causes dust
nemo [Thu, 25 Feb 2010 23:28:26 +0000] rev 2870
Palewolf tweaks map object placement some more.
unc0rr [Thu, 25 Feb 2010 18:34:36 +0000] rev 2869
Replace tabs with spaces here too
unc0rr [Thu, 25 Feb 2010 18:34:30 +0000] rev 2868
Some debug stuff
unc0rr [Thu, 25 Feb 2010 18:28:33 +0000] rev 2867
- Unbreak support for client versions prior to 0.9.13-dev
- Replace tabs with spaces (sorry for mixing with code changes)
nemo [Thu, 25 Feb 2010 15:58:44 +0000] rev 2866
Set 32 hog limit for fort maps
smxx [Thu, 25 Feb 2010 15:48:40 +0000] rev 2865
Engine:
* Updated English locale (Sniper Rifle fires twice - not once)
* Updated German locale (missing tooltip texts)
smxx [Thu, 25 Feb 2010 13:04:31 +0000] rev 2864
Engine:
* Fixed copy and paste typo in English locale
* Updated German locale (still working on tooltips)
smxx [Thu, 25 Feb 2010 13:02:08 +0000] rev 2863
Engine:
* Added a new window to the game's start that shows special rules affecting the current game (e.g. karma or low gravity)
smxx [Thu, 25 Feb 2010 12:49:04 +0000] rev 2862
Engine:
* Updated training mission's ammo scheme generation
nemo [Thu, 25 Feb 2010 04:08:47 +0000] rev 2861
remove turn waits for crazy and shoppa
nemo [Thu, 25 Feb 2010 04:04:26 +0000] rev 2860
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo [Wed, 24 Feb 2010 16:41:35 +0000] rev 2859
another nil check
nemo [Wed, 24 Feb 2010 13:46:02 +0000] rev 2858
Add nil check to shotgun shell
nemo [Wed, 24 Feb 2010 13:29:06 +0000] rev 2857
Fix spectator crash due to missing nil check in new dust gear, init Ammo to nil in World prior to nil check
nemo [Wed, 24 Feb 2010 03:03:43 +0000] rev 2856
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
nemo [Wed, 24 Feb 2010 01:55:59 +0000] rev 2855
Show the ammo menu of the last local non-bot team when not local turn. needs testing
nemo [Tue, 23 Feb 2010 23:54:38 +0000] rev 2854
Corrected test
nemo [Tue, 23 Feb 2010 19:25:38 +0000] rev 2853
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
smxx [Tue, 23 Feb 2010 15:41:37 +0000] rev 2852
Engine:
* Added step sounds for hedgehogs (needs some tweaking after jumps)
nemo [Tue, 23 Feb 2010 03:57:27 +0000] rev 2851
oops. forgot the free. also drop the speed check.
nemo [Tue, 23 Feb 2010 03:55:46 +0000] rev 2850
A little clock for convenience in finding things in demos
smxx [Tue, 23 Feb 2010 00:27:48 +0000] rev 2849
Engine:
* Fixed a mistake with DEagle's tooltip
smxx [Tue, 23 Feb 2010 00:21:20 +0000] rev 2848
Engine:
* Added Palewolf's dust clouds when an hog suffers fall damage
smxx [Tue, 23 Feb 2010 00:18:57 +0000] rev 2847
Frontend:
* Fixed nick list's context menu not updating when using keyboard only
smxx [Mon, 22 Feb 2010 23:03:50 +0000] rev 2846
Frontend:
* Some cleanup and updating context menu entries for chat widget
smxx [Mon, 22 Feb 2010 22:51:21 +0000] rev 2845
Frontend:
* Added friends and ignore list functionality to frontend (use the nicklist's context menu to add or remove nicknames)
* Text messages and emotes of ignored players will no longer appear
* Text messages an emotes of friends will be shown in a different color
smxx [Mon, 22 Feb 2010 10:56:43 +0000] rev 2844
Engine:
* Fixed sometimes broken drawing of static graves (clamping issue?)
* Removed the (now obsolete) DrawSurfSprite from uStore
nemo [Mon, 22 Feb 2010 05:50:29 +0000] rev 2843
Check the right midpoint font
nemo [Mon, 22 Feb 2010 05:41:25 +0000] rev 2842
Updated Chinese locales from Copy Liu
nemo [Mon, 22 Feb 2010 05:40:24 +0000] rev 2841
Fix CJK in tooltips.
nemo [Mon, 22 Feb 2010 00:53:04 +0000] rev 2840
Skip drawing some stuff if water is opaque. Affects simulation.
smxx [Mon, 22 Feb 2010 00:47:50 +0000] rev 2839
Engine:
* Updated health bar drawing to no longer tint name and health bar contents if highlighted (avoids small but noticeable color changes)
nemo [Sun, 21 Feb 2010 22:01:59 +0000] rev 2838
ok... how about this?
nemo [Sun, 21 Feb 2010 21:55:34 +0000] rev 2837
Be sure to initialise count for teleport in placement mode
nemo [Sun, 21 Feb 2010 19:03:46 +0000] rev 2836
inu adds some whitespace
nemo [Sun, 21 Feb 2010 19:03:04 +0000] rev 2835
inu's updated portugese (marco_silva and inu are fighting over name of deagle :) )
smxx [Sun, 21 Feb 2010 16:32:43 +0000] rev 2834
General:
* Don't set makefiles to verbose using debug config (should be enabled when changing CMakeLists.txt only)
nemo [Sun, 21 Feb 2010 16:28:46 +0000] rev 2833
Check for empty hat, somehow claymore managed this, this should be a workaround pending figuring out how he did it.
smxx [Sat, 20 Feb 2010 19:54:24 +0000] rev 2832
Engine:
* Fix LoopSound returning an undefined value if sound isn't played/started
nemo [Sat, 20 Feb 2010 18:58:51 +0000] rev 2831
Revert r2675 pending solution to teams getting wrong ammo.
smxx [Sat, 20 Feb 2010 09:33:20 +0000] rev 2830
Frontend:
* Added Xfire SDK files to /misc/xfire. See license.txt for further details.
nemo [Fri, 19 Feb 2010 02:19:47 +0000] rev 2829
Another solution needs to be found.
smxx [Fri, 19 Feb 2010 00:53:22 +0000] rev 2828
Engine:
* Code to spawn new shells wasn't commited for whatever reason
smxx [Fri, 19 Feb 2010 00:51:37 +0000] rev 2827
Engine:
* New visual gear: Shell
* Shooting Shotgun and Sniper Rifle now throws out shells
* Added sound for (re-)loading Sniper Rifle
Installer:
* Updated vendor name to "Hedgewars Project"
nemo [Thu, 18 Feb 2010 13:59:05 +0000] rev 2826
Remove invulnerability protection from the team gone effect
smxx [Thu, 18 Feb 2010 13:23:24 +0000] rev 2825
Engine:
* Removed memory leaks displaying usage / syntax
nemo [Thu, 18 Feb 2010 01:02:28 +0000] rev 2824
Extra incentive to attack non-king hogs. If king loses his entourage, he loses 5hp per turn
smxx [Wed, 17 Feb 2010 21:49:38 +0000] rev 2823
Engine:
* Updated Spanish translation by Palewolf
Frontend:
* Updated Spanish translation by Palewolf
smxx [Wed, 17 Feb 2010 20:03:25 +0000] rev 2822
Engine:
* Use included Lua source files to compile a local copy to be used (Koda)
Frontend:
* Changed the way Xfire code is excluded outside Win32
* Updated slovak translation by jose1711__
smxx [Wed, 17 Feb 2010 19:50:22 +0000] rev 2821
Frontend:
* Added support for extended Xfire status display (Win32; requires Xfire SDK; CMAKE variable to add/ignore missing)
smxx [Wed, 17 Feb 2010 17:38:32 +0000] rev 2820
Frontend:
* Possible fix to engine window losing it's focus while Xfire is active (too sporadic to test)
nemo [Tue, 16 Feb 2010 03:03:26 +0000] rev 2819
Ensure InitialCount gets a value
nemo [Tue, 16 Feb 2010 02:23:12 +0000] rev 2818
Should be equivalent, but in any case, not needed
smxx [Mon, 15 Feb 2010 23:32:34 +0000] rev 2817
Engine:
* Fix engine window's icon loading
* Note: Thou shall not embed preprocessor code into strings!
smxx [Mon, 15 Feb 2010 23:22:26 +0000] rev 2816
Engine:
* Forgot to commit hwengine.rc
Training Missions:
* Small tweaks to keep the time left once the goal is reached
smxx [Mon, 15 Feb 2010 21:56:49 +0000] rev 2815
Training Missions:
* Missions won't fail if you win within the last seconds (check for win)
* Granting more time for Bazooka training to finish
smxx [Mon, 15 Feb 2010 21:54:26 +0000] rev 2814
Engine:
* Removed some commented out lines
* Added "SetHealth" script command
* Added support for global variables (between lua and game)
Training Missions:
* Once again fail if your time runs out
* Training missions show a "You've lost!" message
* Changed Shotgun training back to mushrooms map
nemo [Mon, 15 Feb 2010 21:44:05 +0000] rev 2813
Keep crosshairs when being kicked by gstWinner (for rope and such)
koda [Mon, 15 Feb 2010 19:49:20 +0000] rev 2812
add liblua to sources for macosx
smxx [Mon, 15 Feb 2010 14:04:29 +0000] rev 2811
Engine:
* Reduced alt weapon box's size to 75%
* Updated DrawTextureF and DrawRotatedTextureF to support multiple columns as well as custom dimensions
nemo [Mon, 15 Feb 2010 00:01:21 +0000] rev 2810
bad koda
koda [Sun, 14 Feb 2010 23:50:51 +0000] rev 2809
mac build supports lua
nemo [Sun, 14 Feb 2010 21:57:47 +0000] rev 2808
Need this too to set it to last hog for current switch alg
nemo [Sun, 14 Feb 2010 21:53:17 +0000] rev 2807
halt team blink on attack
nemo [Sun, 14 Feb 2010 21:52:32 +0000] rev 2806
Prevent crasher if attempting to show ammo menu
koda [Sat, 13 Feb 2010 16:04:04 +0000] rev 2805
new menupage ingame for common actions
new style for moving the main menu
smxx [Sat, 13 Feb 2010 12:40:40 +0000] rev 2804
General:
* Removed FindLua51 cmake module as fpc does it's own lookup anyway
koda [Sat, 13 Feb 2010 01:56:35 +0000] rev 2803
allow to compile engine as library with HWLIBRARY symbol
move the first run check in the first view controller instead of appdelegate
relocate things around to make room for controls/buttons/menu
smxx [Fri, 12 Feb 2010 18:40:14 +0000] rev 2802
Engine:
* Added alt weapon icon to parachute and flying saucer
* Hide alt weapon icon once weapon was used
smxx [Fri, 12 Feb 2010 17:02:08 +0000] rev 2801
Engine:
* Show alternative weapon that might be used while on rope (if any is selected)
smxx [Fri, 12 Feb 2010 16:39:22 +0000] rev 2800
Engine:
* Added executable icon (Win32 only)
* Added window icon
* Tiy should redo both as I couldn't get them right (blurred/transparency)
koda [Wed, 10 Feb 2010 22:00:49 +0000] rev 2799
add a new way to fetch version info from pascal to c
complete the stubs for the new lua section
fixed a glitch in the ifrontend
smxx [Wed, 10 Feb 2010 21:23:03 +0000] rev 2798
Engine:
* Excluded Lua scripting on iPhone
Frontend:
* Some stylesheet tweaks by Tiy and me
smxx [Wed, 10 Feb 2010 17:53:21 +0000] rev 2797
Engine:
* Redirect debug log to stderr in case no path was provided (e.g. run from command line)
smxx [Wed, 10 Feb 2010 17:31:12 +0000] rev 2796
Engine:
* Proper cleanup after creating landscape preview
* Avoid trying to write to current working directory (no-go under Windows Vista/7 if installed to C:\Program Files)
smxx [Wed, 10 Feb 2010 17:15:10 +0000] rev 2795
Engine:
* Last pointer cast removed (I hope)
smxx [Wed, 10 Feb 2010 17:13:49 +0000] rev 2794
Engine:
* Forgot another gear pointer -> gear uid change
smxx [Wed, 10 Feb 2010 15:42:00 +0000] rev 2793
Engine:
* Prevent script calls with no script loaded (error spam)
smxx [Wed, 10 Feb 2010 13:53:31 +0000] rev 2792
Engine:
* Submit gear UID to script functions instead of gear pointer on gear add/delete
smxx [Wed, 10 Feb 2010 10:03:13 +0000] rev 2791
Engine:
* Fixed uScript to compile without DEBUGFILE set
smxx [Wed, 10 Feb 2010 09:52:00 +0000] rev 2790
Engine:
* Identify gears in Lua using their unique id instead of their pointer address - this should keep training from crashing on x64 platforms
* Removed obsolete script call to "onTeamSetup" even before any script is loaded
nemo [Wed, 10 Feb 2010 02:03:41 +0000] rev 2789
Some slight changes to slovak locale
smxx [Wed, 10 Feb 2010 01:02:20 +0000] rev 2788
* Forgot to update CMakeLists.txt for proper INSTALL
smxx [Wed, 10 Feb 2010 00:57:39 +0000] rev 2787
* Casing ... *whistle*
smxx [Wed, 10 Feb 2010 00:55:40 +0000] rev 2786
Engine:
* Added LUA scripting support for trainings (and maybe soon) scenarios/missions
* Converted Shotgun and Bazooka Training to LUA
* New dependency: LUA 5.1
* New Mission Objectives window
* Extended default keybinds for non-iPhone builds
* NOTE: Script function names etc. might change soon so don't work too hard on your own missions (for now)! This is experimental!
Frontend:
* Added support for new training maps/LUA scripts
nemo [Tue, 09 Feb 2010 21:51:52 +0000] rev 2785
set min on king health proportion
nemo [Tue, 09 Feb 2010 20:47:22 +0000] rev 2784
King health proportional to team size
nemo [Tue, 09 Feb 2010 18:58:44 +0000] rev 2783
Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo [Tue, 09 Feb 2010 18:34:49 +0000] rev 2782
tweak of placement
nemo [Tue, 09 Feb 2010 16:39:43 +0000] rev 2781
antialiasing, a minor obsession.
smxx [Tue, 09 Feb 2010 14:30:59 +0000] rev 2780
Engine:
* Added victory.ogg as sndVictory (only used in to-be-commited training right now)
nemo [Tue, 09 Feb 2010 14:24:25 +0000] rev 2779
Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
nemo [Tue, 09 Feb 2010 14:21:25 +0000] rev 2778
New British voicepack
nemo [Tue, 09 Feb 2010 13:04:11 +0000] rev 2777
tweak. no chirp on room creation.
nemo [Tue, 09 Feb 2010 03:21:09 +0000] rev 2776
Only enable chirp for room owner
nemo [Tue, 09 Feb 2010 02:03:31 +0000] rev 2775
Only beep in room, load sound in constructor
nemo [Tue, 09 Feb 2010 01:50:36 +0000] rev 2774
Switch to PlayChannel so as not to interrupt background music.
nemo [Tue, 09 Feb 2010 01:47:50 +0000] rev 2773
Have game beep when someone joins lobby/room. Controlled by Sound option
koda [Mon, 08 Feb 2010 21:49:52 +0000] rev 2772
some code cleanup for the ifrontend
nemo [Mon, 08 Feb 2010 18:12:06 +0000] rev 2771
Override both hog placements, this makes divide teams pretty much useless with hog placement mode. Restricting hog placement to one side might be a nice addition.
nemo [Mon, 08 Feb 2010 16:03:58 +0000] rev 2770
Decrease king buff from 150% bonus to 50% bonus, disable warning sound in placement mode
nemo [Mon, 08 Feb 2010 15:56:43 +0000] rev 2769
Some handling of interaction between king mode and place hogs mode.
nemo [Mon, 08 Feb 2010 12:54:44 +0000] rev 2768
Request by soreau. Placement time proportional to map size.
nemo [Mon, 08 Feb 2010 12:49:58 +0000] rev 2767
Yay for burning through revision numbers
nemo [Mon, 08 Feb 2010 12:49:41 +0000] rev 2766
redundant
nemo [Mon, 08 Feb 2010 12:49:21 +0000] rev 2765
Attractiveness tweak
nemo [Mon, 08 Feb 2010 12:46:09 +0000] rev 2764
Allow for ammos w/o teleports
nemo [Mon, 08 Feb 2010 05:17:59 +0000] rev 2763
Do CI correctly. Still need to allow for mode in case of no teleports in ammo
nemo [Mon, 08 Feb 2010 03:03:18 +0000] rev 2762
Mode to place hogs at start of game. Will probably need a bit more testing.
smxx [Fri, 05 Feb 2010 13:47:25 +0000] rev 2761
General:
* Updated svn ignore lists
Engine:
* Small update to en locale
* Fixed line break conversion for gl.txt
nemo [Fri, 05 Feb 2010 13:32:57 +0000] rev 2760
... or. just move the king check to after the gear nil
nemo [Fri, 05 Feb 2010 13:30:47 +0000] rev 2759
account for dying king
nemo [Fri, 05 Feb 2010 13:12:31 +0000] rev 2758
Add one king per team instead of clan, kill off clan if all kings are dead. untested.
nemo [Fri, 05 Feb 2010 11:47:57 +0000] rev 2757
add quebec for all the canadian frenchies.
nemo [Fri, 05 Feb 2010 11:44:28 +0000] rev 2756
Strip PNGs, tweak hedgewars flag.
smxx [Fri, 05 Feb 2010 00:47:28 +0000] rev 2755
Engine:
* Removed duplicated locale entries
koda [Fri, 05 Feb 2010 00:43:56 +0000] rev 2754
touchinput works, invisible buttons added and initial support for chat
koda [Thu, 04 Feb 2010 22:34:21 +0000] rev 2753
update iphone port to new code from Smaxx
smxx [Thu, 04 Feb 2010 22:30:42 +0000] rev 2752
Frontend:
* Skip cpu flag to hide it from players
smxx [Thu, 04 Feb 2010 22:29:19 +0000] rev 2751
Engine:
* Force 'cpu' flag for AI players; keep players from using it
* Updated english Locale/de.txt
Graphics:
* Added first pack of community submitted flags (cm_*.png)
* Added some new hats
smxx [Thu, 04 Feb 2010 20:49:59 +0000] rev 2750
Frontend:
* Updated main window's background color
smxx [Thu, 04 Feb 2010 20:49:23 +0000] rev 2749
Frontend:
* Updated graphics by Tiyuri
smxx [Thu, 04 Feb 2010 20:47:39 +0000] rev 2748
Graphics:
* Added even more flags
smxx [Thu, 04 Feb 2010 20:45:03 +0000] rev 2747
Server:
* Added support for flags (this still needs further adjustments to restore compatibility with older versions (team datasets)!)
Engine:
* Added support for flags
* Added weapon tooltips
* Moved SplitBySpace to uMisc
* Set file operations to readonly to avoid conflicts running multiple copies networked and synced on one (fast) machine
* Flash active team while green arrow is shown (waiting for input or camera centered on active hog)
* Updated English locale
Frontend:
* Added support for flags
* Added flag selection to edit team page
* Added checkbox for weapon tooltips in options
* "Random team" button may now be translated
* Disabled "official server" button till protocol is handled for all versions (see above; nemo's server is updated to new protocol)
Graphics:
* Added basic set of example flags
nemo [Thu, 04 Feb 2010 18:46:49 +0000] rev 2746
Correct napalm adjustment.
smxx [Thu, 04 Feb 2010 14:48:49 +0000] rev 2745
Engine:
+ Split PlaySound into PlaySound and LoopSound
+ Added overloaded versions of PlaySound/LoopSound that won't require voicepack parameter
+ LoopSound now allows multiple copies of the same sound to play looped and returns the channel used for playback (to stop them later)
+ StopSound now allows either a specific sound (single playback) or channel (single playback as well as looped playback) to be stopped
+ SoundChannel attribute for Gears to be used when looping sounds
smxx [Thu, 04 Feb 2010 14:35:31 +0000] rev 2744
Engine:
* Avoid playing the same sound looped multiple times as its impossible to stop older copies then (at least for now)
koda [Wed, 03 Feb 2010 23:36:42 +0000] rev 2743
implement transition in the way i had in mind
smxx [Wed, 03 Feb 2010 13:02:28 +0000] rev 2742
Frontend:
+ Changed save and demo file extensions to ".<protocol>.hwd" and ".<protocol>.hws" to make file associations easier/constant
+ Added icons to savegame and demo file list (might require some redrawing/updating)
nemo [Wed, 03 Feb 2010 04:18:28 +0000] rev 2741
Fix crash in DrawTunnel
koda [Wed, 03 Feb 2010 03:01:44 +0000] rev 2740
programmatically load main controller
adapt settings to landscape
transition between main controller and other views
smxx [Mon, 01 Feb 2010 22:01:35 +0000] rev 2739
Frontend:
+ New edit buttons for game and weapon scheme selection
koda [Mon, 01 Feb 2010 21:26:15 +0000] rev 2738
new graphics from Tiy and frontend is loaded in landscape mode
koda [Mon, 01 Feb 2010 19:43:57 +0000] rev 2737
inu's updated pt_PT translation file
nemo [Mon, 01 Feb 2010 07:10:33 +0000] rev 2736
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
smxx [Sun, 31 Jan 2010 22:52:42 +0000] rev 2735
Engine:
+ Play sound when switching hogs
+ Save screenshots to home directory instead of working directory
+ Use Windows bitmap format for screenshots under Win32 (more common and better supported)
* Fix compiler warnings
koda [Sun, 31 Jan 2010 22:43:09 +0000] rev 2734
smaller improvements in mouse handling
smxx [Sun, 31 Jan 2010 22:15:53 +0000] rev 2733
Engine:
* Keep blowtorch and other weapons from penetrating indestructible terrain (e.g. solid borders)
* Reduced explosion background borders
Frontend:
+ Show unknown or missing maps in room list by tinting them red
nemo [Sun, 31 Jan 2010 19:32:43 +0000] rev 2732
Only add turn timeout for weapons that don't already have a timeout
nemo [Sun, 31 Jan 2010 19:25:31 +0000] rev 2731
oops. forgot skip turn
nemo [Sun, 31 Jan 2010 19:24:22 +0000] rev 2730
Remove king invulnerability, disable everything but teleport instead.
nemo [Sun, 31 Jan 2010 16:35:18 +0000] rev 2729
Pass correct gear to modifydamage in shotgun
nemo [Sun, 31 Jan 2010 16:31:45 +0000] rev 2728
Adjust king movement in ammoshove, give king a damage bonus
nemo [Sun, 31 Jan 2010 16:22:50 +0000] rev 2727
Nature theme additions by Tiy and Palewolf
nemo [Sun, 31 Jan 2010 16:20:53 +0000] rev 2726
Update translation files, add "King Mode"
koda [Sat, 30 Jan 2010 18:23:42 +0000] rev 2725
input handling reworked, still a lot of bugs in mouse movement
koda [Sat, 30 Jan 2010 01:46:23 +0000] rev 2724
redo LANDSCAPE MODE in a saner way with lots of fps
uWorld cleaned a little with widgets moved to fit the new interface
(mouse handling is messed up though)
koda [Fri, 29 Jan 2010 00:55:14 +0000] rev 2723
LANDSCAPE ON IPHONE
brings down fps, other localization features
nemo [Thu, 28 Jan 2010 20:36:24 +0000] rev 2722
IOResult is a special variable
nemo [Thu, 28 Jan 2010 19:01:57 +0000] rev 2721
Remove inverted and useless test
koda [Wed, 27 Jan 2010 19:58:52 +0000] rev 2720
adds a "factory reset" to iphone frontend
nemo [Wed, 27 Jan 2010 00:11:52 +0000] rev 2719
Tweak load order
nemo [Tue, 26 Jan 2010 23:04:19 +0000] rev 2718
Rename for consistency
nemo [Tue, 26 Jan 2010 23:00:45 +0000] rev 2717
Alternate loading for koda's consideration. For case of pt_BR will try en, pt, then pt_BR
koda [Tue, 26 Jan 2010 21:55:51 +0000] rev 2716
complete the replacement of init/free wrappers for every unit
iphone frontend smaller fixes
symbol TOUCHINPUT deprecated
revision of some sdl1.3 code
nemo [Tue, 26 Jan 2010 04:13:37 +0000] rev 2715
Free up some unfreed memory. Needed for Koda's iphone lib work
koda [Sun, 24 Jan 2010 19:52:30 +0000] rev 2714
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
nemo [Sun, 24 Jan 2010 19:01:51 +0000] rev 2713
Palewolf's smoke traces for fire.
nemo [Sun, 24 Jan 2010 16:46:06 +0000] rev 2712
Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
nemo [Sun, 24 Jan 2010 16:39:09 +0000] rev 2711
If the music is going to be wrong, it can at least irritate me less.
nemo [Sun, 24 Jan 2010 16:35:47 +0000] rev 2710
Some value for opacity. Did not adjust water colour.
nemo [Sun, 24 Jan 2010 16:33:57 +0000] rev 2709
Add Desert theme
nemo [Sun, 24 Jan 2010 16:25:10 +0000] rev 2708
forgot Themes CMakeLists file
nemo [Sun, 24 Jan 2010 16:24:24 +0000] rev 2707
Olympics theme, Ruler map training map and a bunch of new textures for the more "3d" terrain thingy Smaxx added.
koda [Sun, 24 Jan 2010 13:38:14 +0000] rev 2706
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
koda [Sun, 24 Jan 2010 13:37:03 +0000] rev 2705
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
nemo [Sun, 24 Jan 2010 07:37:00 +0000] rev 2704
Rolling random numbers before land is generated is bad, m'kay? InitWorld probably not the best place for it.
nemo [Sun, 24 Jan 2010 07:26:03 +0000] rev 2703
Randomise order of play.
koda [Sat, 23 Jan 2010 21:57:24 +0000] rev 2702
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
koda [Sat, 23 Jan 2010 13:15:27 +0000] rev 2701
settings tab has now a very nice iphone-like interface
koda [Wed, 20 Jan 2010 14:31:45 +0000] rev 2700
updated polish translation by szczur
koda [Mon, 18 Jan 2010 05:36:08 +0000] rev 2699
replace initialization/finalization statements with custom init functions
koda [Sat, 16 Jan 2010 17:30:37 +0000] rev 2698
objc/pascal finally working
hwengine becomes a library for the iphone
use custom sdl_image to fix bug
remove thread code and forward_argc/forward_argv
koda [Sat, 16 Jan 2010 06:48:56 +0000] rev 2697
code cleanup and opengles optimizations
koda [Fri, 15 Jan 2010 10:03:31 +0000] rev 2696
settings are applied to game launch
koda [Thu, 14 Jan 2010 16:46:50 +0000] rev 2695
makes freepascal code compatible with OBJFPC mode
koda [Thu, 14 Jan 2010 16:38:43 +0000] rev 2694
can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
koda [Wed, 13 Jan 2010 09:41:35 +0000] rev 2693
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
koda [Tue, 12 Jan 2010 07:32:15 +0000] rev 2692
better network support + initial work for returning to frontend
koda [Sun, 10 Jan 2010 00:52:20 +0000] rev 2691
initial support for engine protocol
koda [Sat, 09 Jan 2010 01:34:23 +0000] rev 2690
move mixed functions in PascalExports
koda [Sat, 09 Jan 2010 00:59:12 +0000] rev 2689
iphone overlay button animation
koda [Fri, 08 Jan 2010 03:52:44 +0000] rev 2688
move all sdl source files in a proper directory
remove hackish code to get a window up, now it should be quite clean
koda [Fri, 08 Jan 2010 03:38:01 +0000] rev 2687
add stub files for other views and prevent useless crashes
also changed the tabBar icons
koda [Fri, 08 Jan 2010 01:29:28 +0000] rev 2686
fix italian translation
koda [Fri, 08 Jan 2010 01:12:51 +0000] rev 2685
frontend images by Tiy, first setup of frontend
nemo [Thu, 07 Jan 2010 22:59:14 +0000] rev 2684
Hopefully this is the last error. Fix the if test, offset by -1 due to how the output appears to be handled.
koda [Thu, 07 Jan 2010 22:49:25 +0000] rev 2683
touch input: reset zoom, attack button
koda [Thu, 07 Jan 2010 19:50:40 +0000] rev 2682
additional modifications for touch input
nemo [Thu, 07 Jan 2010 16:18:32 +0000] rev 2681
Drop the LongInt conversion, strip the two tests that are too large
nemo [Thu, 07 Jan 2010 16:13:43 +0000] rev 2680
misspelling
nemo [Thu, 07 Jan 2010 16:12:26 +0000] rev 2679
bit of a short circuit to reduce a few pointless tests on most text strings
koda [Thu, 07 Jan 2010 05:23:23 +0000] rev 2678
injection of custom code in SDL for iPhone in order to implement our frontend
initial support for (real) multitouch events
nemo [Tue, 05 Jan 2010 21:26:38 +0000] rev 2677
Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
nemo [Tue, 05 Jan 2010 19:20:44 +0000] rev 2676
Galician locale by "Gallaecio"
koda [Mon, 04 Jan 2010 01:35:57 +0000] rev 2675
Palewolf's updated translation, images in misc
koda [Sun, 03 Jan 2010 22:58:19 +0000] rev 2674
lupdate + Palewolf's updated spanish translation + other patches of mine
koda [Sun, 03 Jan 2010 17:27:25 +0000] rev 2673
rewritten find_file part
koda [Sun, 03 Jan 2010 17:23:40 +0000] rev 2672
check for sdl_image and sdl_mixer versions
use revision number for hedgewars version
koda [Sun, 03 Jan 2010 15:40:41 +0000] rev 2671
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda [Thu, 24 Dec 2009 13:38:20 +0000] rev 2670
regression, powerpc colors working again
koda [Thu, 24 Dec 2009 02:02:12 +0000] rev 2669
introduction of IMG_Init
restore powerpc build on 10.6
nemo [Sun, 20 Dec 2009 20:35:15 +0000] rev 2668
Updated chinese and taiwanese locales. Need to run the taiwanese ones past my taiwanese coworkers. Changes were extensive.
koda [Sun, 20 Dec 2009 20:08:17 +0000] rev 2667
binding typo
koda [Sat, 19 Dec 2009 19:37:30 +0000] rev 2666
update SDLMain.m/.h to latest version
rename cNearBlackColor to cNearBlackColorChannels for readability
merge tunsetborder.inc in uLandGraphics.pas
koda [Fri, 18 Dec 2009 02:47:28 +0000] rev 2665
complete transition of longword->sdl_color for TTF bindings
koda [Fri, 18 Dec 2009 02:33:45 +0000] rev 2664
powerpc and gameserver compilation disabled temporarily
work in progress for converting longword to sdl_color
koda [Wed, 16 Dec 2009 14:58:45 +0000] rev 2663
random updates for 10.6 and iphone builds
unc0rr [Mon, 14 Dec 2009 20:23:51 +0000] rev 2662
Implement "team" chat between spectators
unc0rr [Mon, 14 Dec 2009 18:52:04 +0000] rev 2661
Update translation
unc0rr [Thu, 10 Dec 2009 18:20:34 +0000] rev 2660
Fix a rare bug when crosshair stucks in up position
nemo [Wed, 09 Dec 2009 17:35:42 +0000] rev 2659
This seems a little more efficient
nemo [Tue, 08 Dec 2009 17:46:58 +0000] rev 2658
Restore the plural forms - lupdate-qt4 seems to be behaving now. update the compiled files too
nemo [Tue, 08 Dec 2009 17:41:53 +0000] rev 2657
Add language to each ts file, rerun disabling of teams.
nemo [Tue, 08 Dec 2009 17:37:41 +0000] rev 2656
revert 2695 until I figure out why the linguist update stripped the numerusforms.
nemo [Tue, 08 Dec 2009 17:29:32 +0000] rev 2655
Comment out the unused teams to avoid translators working on unused translations.
nemo [Sat, 05 Dec 2009 17:57:09 +0000] rev 2654
Can't trim this unless another value is used. needed for joins.
nemo [Wed, 02 Dec 2009 02:29:53 +0000] rev 2653
remove missing ogg
koda [Mon, 30 Nov 2009 04:18:31 +0000] rev 2652
still updates for mac compilation
nemo [Sun, 29 Nov 2009 21:47:47 +0000] rev 2651
Reorder
nemo [Sun, 29 Nov 2009 19:01:01 +0000] rev 2650
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
nemo [Sun, 29 Nov 2009 18:54:24 +0000] rev 2649
Restore old column layout.
unc0rr [Sun, 29 Nov 2009 18:30:21 +0000] rev 2648
Get rid of stupid ToggleLongInt and ToggleString functions
unc0rr [Sun, 29 Nov 2009 16:56:04 +0000] rev 2647
Smaxx patch with tuning by me:
- hogs might worry/panic if they're next to explosives (grenade, dynamite, etc.)
- play sndVaporice for each fire extinguished only once (not 3 times)
- allow "on attack" voices/sounds for weapons (similar to water melon bomb)
- allow one voice/sound to be played during emotes
- print protocol version in version info (console)
- rope sounds (disabled atm)
- landscape background
- optimized/rewrote explosion drawing
- fixed "StopSound" called with an inactive sound to stop some random sound
- disabled npott
nemo [Sun, 29 Nov 2009 16:37:12 +0000] rev 2646
New despeckle by Palewolf that pretty well on-the-fly
unc0rr [Sat, 28 Nov 2009 15:22:28 +0000] rev 2645
Fix bug with cursor coordinates sent via net (or demo/save file)
koda [Sat, 28 Nov 2009 02:46:15 +0000] rev 2644
other tweaks for mac compilation
unc0rr [Thu, 26 Nov 2009 18:43:33 +0000] rev 2643
Probably fix bug (not tested, I just checked if it builds)
unc0rr [Thu, 26 Nov 2009 16:51:03 +0000] rev 2642
A message to help debug
koda [Wed, 25 Nov 2009 04:27:53 +0000] rev 2641
some tweaks in the mac compilation system
nemo [Tue, 24 Nov 2009 20:40:08 +0000] rev 2640
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
koda [Sun, 22 Nov 2009 04:28:30 +0000] rev 2639
fix build
nemo [Sun, 22 Nov 2009 01:50:38 +0000] rev 2638
new portugese text from inu
nemo [Sat, 21 Nov 2009 22:55:20 +0000] rev 2637
Proper plurals for english, french updates from artart78
unc0rr [Sat, 21 Nov 2009 17:28:05 +0000] rev 2636
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
unc0rr [Sat, 21 Nov 2009 17:24:44 +0000] rev 2635
Teams in one clan have common ammo
nemo [Sat, 21 Nov 2009 15:04:42 +0000] rev 2634
Set AllInactive to False on falling fire
koda [Fri, 20 Nov 2009 23:40:24 +0000] rev 2633
trailing mods from previous commit
nemo [Fri, 20 Nov 2009 22:02:49 +0000] rev 2632
revert r2363's ruining the joke
nemo [Fri, 20 Nov 2009 21:30:10 +0000] rev 2631
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
koda [Fri, 20 Nov 2009 21:22:05 +0000] rev 2630
revamped file access and debug display
koda [Fri, 20 Nov 2009 14:56:43 +0000] rev 2629
universal application setup
nemo [Wed, 18 Nov 2009 14:50:14 +0000] rev 2628
A whole ton of new french event strings from artart78
nemo [Tue, 17 Nov 2009 20:36:08 +0000] rev 2627
numerous additions/modifications to french translation by artart78
nemo [Mon, 16 Nov 2009 17:40:17 +0000] rev 2626
Some french tweaks by artart78
unc0rr [Mon, 16 Nov 2009 16:51:26 +0000] rev 2625
Fix girder on compost theme
koda [Sun, 15 Nov 2009 22:26:42 +0000] rev 2624
Color Fix in PPC + files fallbacks
koda [Sun, 15 Nov 2009 19:43:58 +0000] rev 2623
forgot this file in previous commit
koda [Sun, 15 Nov 2009 19:42:28 +0000] rev 2622
fix chat color in ppc
unc0rr [Sat, 14 Nov 2009 11:06:55 +0000] rev 2621
Fix desync when playing with AI via network, occuring in certain conditions
nemo [Sat, 14 Nov 2009 05:26:26 +0000] rev 2620
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
koda [Sat, 14 Nov 2009 02:53:04 +0000] rev 2619
fix wrong ttf blending in ppc
koda [Fri, 13 Nov 2009 23:04:23 +0000] rev 2618
JS patch to (really) activate Vsync
koda [Fri, 13 Nov 2009 20:33:31 +0000] rev 2617
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
nemo [Wed, 11 Nov 2009 21:54:28 +0000] rev 2616
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
koda [Wed, 11 Nov 2009 19:48:16 +0000] rev 2615
removes workaround except for iphone
btw this commit makes hedgewars playable on PowerPc architectures
unc0rr [Wed, 11 Nov 2009 16:11:41 +0000] rev 2614
Update Ukrainian translation
koda [Tue, 10 Nov 2009 18:56:24 +0000] rev 2613
fix keybindings in PPC
nemo [Tue, 10 Nov 2009 16:43:15 +0000] rev 2612
unbreak build
nemo [Tue, 10 Nov 2009 04:22:55 +0000] rev 2611
Add check for nil gear
koda [Tue, 10 Nov 2009 04:07:08 +0000] rev 2610
color works under ppc
koda [Mon, 09 Nov 2009 22:56:29 +0000] rev 2609
add a x86_64 mac target
unc0rr [Mon, 09 Nov 2009 20:29:21 +0000] rev 2608
- Formatting changes
- Rename AttacksNum variable
- Fix a bug when OnAmmoUsed wasn't called in some conditions
unc0rr [Mon, 09 Nov 2009 18:44:09 +0000] rev 2607
wtf is this, koda?
koda [Fri, 06 Nov 2009 18:59:43 +0000] rev 2606
updated build files for macosx and optimization system
unc0rr [Fri, 06 Nov 2009 18:24:55 +0000] rev 2605
AI knows what artillery mode is
nemo [Thu, 05 Nov 2009 21:03:44 +0000] rev 2604
Remove mostly useless comments put in to explain patch long ago.
koda [Thu, 05 Nov 2009 20:48:13 +0000] rev 2603
revert previous commit to remove a wip patch
koda [Thu, 05 Nov 2009 20:47:42 +0000] rev 2602
update themes cmakefiles to use GLOB instead of listing all the files
koda [Thu, 05 Nov 2009 20:40:31 +0000] rev 2601
fix iphone build
koda [Thu, 05 Nov 2009 19:50:16 +0000] rev 2600
revamped SDLh.pas
koda [Thu, 05 Nov 2009 16:23:09 +0000] rev 2599
move compiler directives to standard pascal
nemo [Wed, 04 Nov 2009 01:42:06 +0000] rev 2598
Oops. Accidentally removed the scaling.
nemo [Mon, 02 Nov 2009 18:24:58 +0000] rev 2597
A basic Spidey hat, leave hat on when roping.
unc0rr [Sun, 01 Nov 2009 17:19:55 +0000] rev 2596
Compete loading teams/hedgehogs part from mission config
nemo [Fri, 30 Oct 2009 19:41:39 +0000] rev 2595
This massive image modification removes colour profile information and adds an alpha channel.
The first saves a little space, the second costs a little space. First is needed since SDL on OSX applies colour profile info which, while cool, is useless so long as the other theme colours are un-adjusted. Second is since we are apparently requiring full 32 bit surfaces now.
unc0rr [Fri, 30 Oct 2009 19:28:44 +0000] rev 2594
Add loading team parameters
koda [Thu, 29 Oct 2009 23:59:46 +0000] rev 2593
add an uninstall target (to be tested)
workaround for a bug with mac sdl_image
koda [Thu, 29 Oct 2009 17:51:54 +0000] rev 2592
fix missing land on ppc
koda [Mon, 26 Oct 2009 10:39:20 +0000] rev 2591
other controls implementation + sdlh revisited (once again)
koda [Sun, 25 Oct 2009 23:52:36 +0000] rev 2590
touch control completely revamped
unc0rr [Sun, 25 Oct 2009 18:16:40 +0000] rev 2589
Further work on missions editor
nemo [Sun, 25 Oct 2009 16:51:20 +0000] rev 2588
Increase AMMO_INFINITE to 100
koda [Sun, 25 Oct 2009 16:35:09 +0000] rev 2587
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda [Sun, 25 Oct 2009 15:55:49 +0000] rev 2586
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
unc0rr [Sun, 25 Oct 2009 12:41:48 +0000] rev 2585
Smaxx: only allow change direction when shift key is pressed
unc0rr [Sun, 25 Oct 2009 12:40:47 +0000] rev 2584
Change mission file format to allow more flexible config
unc0rr [Sun, 25 Oct 2009 12:19:47 +0000] rev 2583
Partially implement loading mission options
koda [Sun, 25 Oct 2009 10:39:12 +0000] rev 2582
fix build
koda [Sun, 25 Oct 2009 10:38:09 +0000] rev 2581
convert 24 bits images to 32 (faster to manage)
koda [Sun, 25 Oct 2009 09:02:17 +0000] rev 2580
completes touch input/control (problems with moving camera)
koda [Sat, 24 Oct 2009 13:50:31 +0000] rev 2579
more updates on touch input/control
koda [Fri, 23 Oct 2009 11:12:01 +0000] rev 2578
err, complete previous commit
koda [Fri, 23 Oct 2009 11:11:42 +0000] rev 2577
WE HAVE HOGS MOVING ON IPHONE
koda [Thu, 22 Oct 2009 21:03:38 +0000] rev 2576
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda [Thu, 22 Oct 2009 18:59:35 +0000] rev 2575
update color management for new sdl_image on mac
still has some trasparency problems
unc0rr [Wed, 21 Oct 2009 19:41:24 +0000] rev 2574
Fix (quite rare) spectators queue error when joining game with teams left the game.
Could be applied to 0.9.12 without breaking compatibility.
unc0rr [Wed, 21 Oct 2009 16:50:02 +0000] rev 2573
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
unc0rr [Wed, 21 Oct 2009 16:40:55 +0000] rev 2572
Start work on missions/trainings editor
koda [Tue, 20 Oct 2009 21:40:35 +0000] rev 2571
evil math strikes again
nemo [Tue, 20 Oct 2009 21:23:22 +0000] rev 2570
Remove unneeded var from Smaxx' tag changes
koda [Tue, 20 Oct 2009 21:22:16 +0000] rev 2569
ifdefs all the way
nemo [Tue, 20 Oct 2009 21:20:47 +0000] rev 2568
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
koda [Tue, 20 Oct 2009 17:55:11 +0000] rev 2567
WE HAVE TOUCH INPUT
unc0rr [Fri, 12 Nov 2010 19:48:51 +0300] rev 2566
And even this one
koda [Tue, 20 Oct 2009 11:49:10 +0000] rev 2565
update sdlmain files to 1.2.14
add a check when GL_MAX_TEXTURE_SIZE fails
mbait [Tue, 16 Mar 2010 13:39:39 +0000] rev 2564
Added new type of map at UI. Simple random map generation
unc0rr [Fri, 12 Nov 2010 19:48:38 +0300] rev 2563
And this one
unc0rr [Mon, 19 Oct 2009 13:01:38 +0000] rev 2562
Update Italian translation
mbait [Wed, 10 Feb 2010 09:43:59 +0000] rev 2561
change trunk branch to 0.9.12 branch
mbait [Sat, 30 Jan 2010 13:41:00 +0000] rev 2560
copy of trunk
unc0rr [Fri, 12 Nov 2010 19:40:35 +0300] rev 2559
Close 0.9.12 branch
nemo [Mon, 19 Oct 2009 12:44:47 +0000] rev 2558
doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo [Wed, 21 Oct 2009 16:47:30 +0000] rev 2557
Disable NPOTT in 0.9.12 tag :)
unc0rr [Sun, 18 Oct 2009 15:04:33 +0000] rev 2556
Fix 'make package_source' package
koda [Wed, 23 Jun 2010 21:36:39 +0200] rev 2555
closed branch
unc0rr [Sun, 18 Oct 2009 14:57:06 +0000] rev 2554
Tag for 0.9.12 release
unc0rr [Sun, 18 Oct 2009 14:47:53 +0000] rev 2553
Smaxx: fix water sprites rendering
koda [Sun, 18 Oct 2009 14:47:24 +0000] rev 2552
changelog update
unc0rr [Sun, 18 Oct 2009 14:44:16 +0000] rev 2551
Update server
koda [Sun, 18 Oct 2009 14:44:06 +0000] rev 2550
last minute fixes
unc0rr [Sun, 18 Oct 2009 14:42:14 +0000] rev 2549
Update dependencies list
unc0rr [Sun, 18 Oct 2009 14:41:44 +0000] rev 2548
Update changelog
koda [Sun, 18 Oct 2009 14:41:03 +0000] rev 2547
sigh
koda [Sun, 18 Oct 2009 14:36:01 +0000] rev 2546
fix mac bundle
koda [Sun, 18 Oct 2009 14:31:22 +0000] rev 2545
update .pro file, lupdate and smaller italian translation
unc0rr [Sun, 18 Oct 2009 14:13:09 +0000] rev 2544
Set version to 0.9.12, protocol number to 29
unc0rr [Sun, 18 Oct 2009 14:12:21 +0000] rev 2543
- lupdate && lrelease
- some fixes
unc0rr [Sun, 18 Oct 2009 13:04:41 +0000] rev 2542
Update german translation
nemo [Sun, 18 Oct 2009 12:53:00 +0000] rev 2541
Aaaand ease up on the onions a bit
nemo [Sun, 18 Oct 2009 12:50:53 +0000] rev 2540
Remove an rectangle, wasn't seeing 2nd cucumber enough.
nemo [Sun, 18 Oct 2009 06:32:14 +0000] rev 2539
Fix rectangles for theme objects
nemo [Sun, 18 Oct 2009 06:26:45 +0000] rev 2538
Just checking this in so prg can try it. May back it out
nemo [Sun, 18 Oct 2009 03:54:22 +0000] rev 2537
Disable followgear on ammoshove for napalm fire damage
nemo [Sun, 18 Oct 2009 01:40:08 +0000] rev 2536
256 bit png sky fix
nemo [Sun, 18 Oct 2009 01:01:39 +0000] rev 2535
Just for the heck of it. Set all PNGs to image/png - helps w/ online SVN viewing and helper programs
nemo [Sun, 18 Oct 2009 01:01:10 +0000] rev 2534
Updated translation
nemo [Sun, 18 Oct 2009 00:58:18 +0000] rev 2533
Updated translation and waves
nemo [Sat, 17 Oct 2009 23:03:31 +0000] rev 2532
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
nemo [Sat, 17 Oct 2009 21:01:54 +0000] rev 2531
Remove option windows for hardware sound, unneeded w/o openal, update german locale, remove a restriction on modelist
unc0rr [Sat, 17 Oct 2009 13:57:40 +0000] rev 2530
Smaxx: update sky sprites
koda [Sat, 17 Oct 2009 13:51:16 +0000] rev 2529
restore openalbridge to r2489
unc0rr [Sat, 17 Oct 2009 13:47:58 +0000] rev 2528
Update Octorama
unc0rr [Sat, 17 Oct 2009 13:44:50 +0000] rev 2527
Fix build
unc0rr [Sat, 17 Oct 2009 13:42:43 +0000] rev 2526
Set version 0.9.12-RC2
koda [Sat, 17 Oct 2009 13:40:59 +0000] rev 2525
remove the svg dependency
unc0rr [Sat, 17 Oct 2009 13:34:40 +0000] rev 2524
Fix bug when rope goes through land when hedgehog is sliding
koda [Sat, 17 Oct 2009 13:19:49 +0000] rev 2523
dep fix
koda [Sat, 17 Oct 2009 13:11:07 +0000] rev 2522
moves project files to proper directory
unc0rr [Sat, 17 Oct 2009 09:54:26 +0000] rev 2521
Fix build
unc0rr [Sat, 17 Oct 2009 09:44:22 +0000] rev 2520
Smaxx: small fix to some misinformation
unc0rr [Sat, 17 Oct 2009 09:31:37 +0000] rev 2519
Update Finnish translation
unc0rr [Sat, 17 Oct 2009 07:02:58 +0000] rev 2518
Don't try to send empty team message
nemo [Sat, 17 Oct 2009 06:18:51 +0000] rev 2517
weapon edit style tweak
nemo [Sat, 17 Oct 2009 04:57:05 +0000] rev 2516
pass in sdli
koda [Sat, 17 Oct 2009 01:28:49 +0000] rev 2515
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
the button for voicepack preview is broken for unknown reasons
nemo [Fri, 16 Oct 2009 22:46:58 +0000] rev 2514
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
nemo [Fri, 16 Oct 2009 22:26:01 +0000] rev 2513
Add %1 for "Remaining" default to in front so at least the count shows up
nemo [Fri, 16 Oct 2009 20:54:12 +0000] rev 2512
affect tweaks molotov spread some more
koda [Fri, 16 Oct 2009 20:45:07 +0000] rev 2511
update appcast link
koda [Fri, 16 Oct 2009 20:39:50 +0000] rev 2510
install the new lowresolution images for systems with limited graphics
nemo [Fri, 16 Oct 2009 20:39:20 +0000] rev 2509
lighten water, strip colour profile from png for heck of it.
koda [Fri, 16 Oct 2009 20:00:12 +0000] rev 2508
update italian translation
nemo [Fri, 16 Oct 2009 19:59:41 +0000] rev 2507
Missing deepspace theme
unc0rr [Fri, 16 Oct 2009 19:58:36 +0000] rev 2506
Update release doc a bit
nemo [Fri, 16 Oct 2009 19:56:23 +0000] rev 2505
Minor french tweak
koda [Fri, 16 Oct 2009 19:54:43 +0000] rev 2504
lupdate + partial italian translation
unc0rr [Fri, 16 Oct 2009 19:52:42 +0000] rev 2503
Set version to RC1
unc0rr [Fri, 16 Oct 2009 19:52:09 +0000] rev 2502
- Fix build
- Replace 01:07 'Remaining' with '%1 remaining'
koda [Fri, 16 Oct 2009 18:56:08 +0000] rev 2501
fix for faders
unc0rr [Fri, 16 Oct 2009 18:37:55 +0000] rev 2500
- Tweak join/leave colour
- Don't show how many shots left message when multishoot game flag set
nemo [Fri, 16 Oct 2009 18:04:38 +0000] rev 2499
Update from Jessor
unc0rr [Fri, 16 Oct 2009 17:38:44 +0000] rev 2498
Some more eol-style fixes
unc0rr [Fri, 16 Oct 2009 17:38:20 +0000] rev 2497
set svn:eol-style to native
unc0rr [Fri, 16 Oct 2009 17:35:18 +0000] rev 2496
Smaxx: fix openalbridge
unc0rr [Fri, 16 Oct 2009 16:45:47 +0000] rev 2495
Fix warning
koda [Fri, 16 Oct 2009 16:42:51 +0000] rev 2494
THE fix for openalbridge
faders are restored but need testing
nemo [Fri, 16 Oct 2009 15:56:42 +0000] rev 2493
updated map.png to remove teleport/spawn point between crab's legs
nemo [Fri, 16 Oct 2009 15:35:41 +0000] rev 2492
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
nemo [Fri, 16 Oct 2009 14:53:58 +0000] rev 2491
Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
nemo [Fri, 16 Oct 2009 14:48:28 +0000] rev 2490
oops. wrong size
nemo [Fri, 16 Oct 2009 14:03:42 +0000] rev 2489
Kill flame if any gears collide.
nemo [Fri, 16 Oct 2009 13:54:57 +0000] rev 2488
increase molotov radius a bit
nemo [Fri, 16 Oct 2009 13:53:11 +0000] rev 2487
fix molotov size
unc0rr [Fri, 16 Oct 2009 13:45:10 +0000] rev 2486
Some translation updates
unc0rr [Fri, 16 Oct 2009 13:37:37 +0000] rev 2485
Fix install
unc0rr [Fri, 16 Oct 2009 13:30:36 +0000] rev 2484
Some fixed related to themes
unc0rr [Fri, 16 Oct 2009 13:22:32 +0000] rev 2483
Update translation
unc0rr [Fri, 16 Oct 2009 13:01:28 +0000] rev 2482
Small bazooka training
nemo [Fri, 16 Oct 2009 12:58:21 +0000] rev 2481
Add Octorama
nemo [Fri, 16 Oct 2009 12:01:19 +0000] rev 2480
affect says this spread was supposed to use div - makes for tighter spread
nemo [Fri, 16 Oct 2009 11:58:28 +0000] rev 2479
fix Tiy typo
unc0rr [Fri, 16 Oct 2009 11:57:10 +0000] rev 2478
Fix player info response
unc0rr [Fri, 16 Oct 2009 11:53:19 +0000] rev 2477
Fix mouse problem when focus is lost
nemo [Fri, 16 Oct 2009 03:34:00 +0000] rev 2476
Forgot about Islands
nemo [Fri, 16 Oct 2009 03:27:33 +0000] rev 2475
Fire tweaks
nemo [Fri, 16 Oct 2009 01:44:23 +0000] rev 2474
Left Compost out, try giving dirt full opacity
nemo [Fri, 16 Oct 2009 01:29:10 +0000] rev 2473
Tweak probabilities for default set. jetpack, invuln, molotov cocktail
nemo [Fri, 16 Oct 2009 01:03:15 +0000] rev 2472
update de locale
nemo [Fri, 16 Oct 2009 01:00:37 +0000] rev 2471
properly do offsets into mult-column ammo image (forgot y)
koda [Thu, 15 Oct 2009 23:54:18 +0000] rev 2470
molotov sound FTW
nemo [Thu, 15 Oct 2009 21:47:24 +0000] rev 2469
Rename Molotov to Molotov Cocktail
nemo [Thu, 15 Oct 2009 21:47:05 +0000] rev 2468
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo [Thu, 15 Oct 2009 19:38:18 +0000] rev 2467
offset for multi-column ammo image
nemo [Thu, 15 Oct 2009 19:31:53 +0000] rev 2466
damn semicolons...
nemo [Thu, 15 Oct 2009 19:24:35 +0000] rev 2465
oh, just use shotgun reload for all. prg says it sounds better
nemo [Thu, 15 Oct 2009 19:24:14 +0000] rev 2464
oops. shotgun reload
nemo [Thu, 15 Oct 2009 19:16:50 +0000] rev 2463
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
nemo [Thu, 15 Oct 2009 19:14:22 +0000] rev 2462
Suggestion by Smaxx - use pickhammer sound while drill is in operation
nemo [Thu, 15 Oct 2009 19:13:08 +0000] rev 2461
Tweak shoppa probabilities
nemo [Thu, 15 Oct 2009 18:02:01 +0000] rev 2460
Adjustments to training mode and credits by Smaxx
nemo [Thu, 15 Oct 2009 17:51:54 +0000] rev 2459
Molotov image placeholders - Tiy will add real ones shortly
koda [Thu, 15 Oct 2009 17:51:35 +0000] rev 2458
updated italian translation and new homerun sound
nemo [Thu, 15 Oct 2009 17:42:21 +0000] rev 2457
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo [Thu, 15 Oct 2009 17:18:36 +0000] rev 2456
Add 02:10 section (english only, needs translating)
nemo [Thu, 15 Oct 2009 17:14:29 +0000] rev 2455
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
koda [Thu, 15 Oct 2009 15:54:48 +0000] rev 2454
fix a potential bug when playing two sounds at the same time (or very near)
nemo [Thu, 15 Oct 2009 15:49:42 +0000] rev 2453
Restore crate probability restriction for "shoppa" weapon sets
nemo [Thu, 15 Oct 2009 15:33:43 +0000] rev 2452
Remove sprFlake from set of clamped textures
nemo [Thu, 15 Oct 2009 15:28:19 +0000] rev 2451
New data files from Tiy, add gtFlame to avoidance list
unc0rr [Thu, 15 Oct 2009 13:51:11 +0000] rev 2450
Update translation
unc0rr [Thu, 15 Oct 2009 13:49:14 +0000] rev 2449
Update translation
unc0rr [Thu, 15 Oct 2009 04:58:06 +0000] rev 2448
Teach server to know 0.9.12 and 0.9.13-dev
koda [Wed, 14 Oct 2009 22:53:24 +0000] rev 2447
Smaxx's updated german translation + texture gap fixes + updated room list
szczur's updated polish translation
koda [Wed, 14 Oct 2009 22:27:51 +0000] rev 2446
partial italian translation and other fixes to lib
koda [Wed, 14 Oct 2009 22:25:28 +0000] rev 2445
committing some missing files
koda [Wed, 14 Oct 2009 22:21:25 +0000] rev 2444
code cleanup and restore the mute call
koda [Wed, 14 Oct 2009 22:12:02 +0000] rev 2443
Smaxx patch for fixing all sound related issues on any system
unc0rr [Wed, 14 Oct 2009 16:30:41 +0000] rev 2442
- Update some strings
- Update english (plural form) and russian (not finished) translations
unc0rr [Wed, 14 Oct 2009 15:05:00 +0000] rev 2441
lupdate
nemo [Tue, 13 Oct 2009 00:36:55 +0000] rev 2440
Cut upwards thrust in half on saucer
koda [Mon, 12 Oct 2009 21:52:51 +0000] rev 2439
smaxx patch for hardware sound
koda [Mon, 12 Oct 2009 21:42:56 +0000] rev 2438
can compile on iphone again
koda [Mon, 12 Oct 2009 21:29:28 +0000] rev 2437
fix sound by smaxx and other stuff by me
unc0rr [Mon, 12 Oct 2009 19:41:17 +0000] rev 2436
Smaxx fix to overwriting private sdl's memory
nemo [Mon, 12 Oct 2009 19:40:01 +0000] rev 2435
manually adjusted colours. should be done as proportion?
unc0rr [Mon, 12 Oct 2009 19:39:47 +0000] rev 2434
Smaxx: less hacks
nemo [Mon, 12 Oct 2009 19:33:21 +0000] rev 2433
Restrict how high saucer can fly for sanity's sake
unc0rr [Mon, 12 Oct 2009 16:58:05 +0000] rev 2432
Switch to first legal ammo when hedgehog can't hold current one
unc0rr [Mon, 12 Oct 2009 16:53:01 +0000] rev 2431
Real fix to ammo slot overflow (bug triggered by r2411 fix)
nemo [Mon, 12 Oct 2009 16:50:42 +0000] rev 2430
Placeholder homerun sound. Unedited sample from freesound.org #72836, under CC license.
unc0rr [Mon, 12 Oct 2009 16:49:03 +0000] rev 2429
Don't show timer of drowned gears
unc0rr [Mon, 12 Oct 2009 16:44:30 +0000] rev 2428
Huge Smaxx patch with some fixes by me:
- support for non power of two textures
- modelview matrix calculation optimizations
- health effect when picking up health crates or using vampirism
- rc plane training time trial
- fix visual gear drawing position (might require recheck)
- gamepad support
- reordered options in frontend
- updated binding options (subcaptions, descriptions and localizable names)
- cfg-dir parameter for frontend (allows teams/settings to sit on a usb flash drive for example)
- icons for chatroom user list
nemo [Mon, 12 Oct 2009 13:56:07 +0000] rev 2427
cake theme wave fix from ttsmj
unc0rr [Mon, 12 Oct 2009 13:49:22 +0000] rev 2426
- Fix camera area with different zoom levels
- Fix memory leak when loading lowres texture
- Implement alternative horizont/sky sprites layout
- Remove deprecated try to load .32.png or .16.png texture
nemo [Mon, 12 Oct 2009 13:47:56 +0000] rev 2425
sheepluva's basic 45° test. NEEDS TESTING
nemo [Mon, 12 Oct 2009 13:44:34 +0000] rev 2424
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo [Mon, 12 Oct 2009 00:14:42 +0000] rev 2423
updated polish translation from szczur
koda [Sun, 11 Oct 2009 22:40:27 +0000] rev 2422
new checked image from Smaxx
koda [Sun, 11 Oct 2009 22:17:50 +0000] rev 2421
hopefully last fix
koda [Sun, 11 Oct 2009 20:40:03 +0000] rev 2420
ultramegafix
koda [Sun, 11 Oct 2009 20:25:24 +0000] rev 2419
really fix build and completes transition to errlib
koda [Sun, 11 Oct 2009 20:14:55 +0000] rev 2418
fix build and partially moves messages to errlib
koda [Sun, 11 Oct 2009 16:23:59 +0000] rev 2417
updated build method
koda [Sun, 11 Oct 2009 16:19:32 +0000] rev 2416
frotten piece from last patch
koda [Sun, 11 Oct 2009 16:03:56 +0000] rev 2415
OpenALBridge updates
- fix problems when building for PPC targets
- gives more precise error messages
unc0rr [Sun, 11 Oct 2009 12:33:12 +0000] rev 2414
Smaxx: new rooms list
koda [Sat, 10 Oct 2009 14:26:50 +0000] rev 2413
fix that nasty "Pascal Internal Error" when compiling
unc0rr [Sat, 10 Oct 2009 14:24:39 +0000] rev 2412
Oops, fix build
nemo [Thu, 08 Oct 2009 17:47:34 +0000] rev 2411
updated translation by szczur
unc0rr [Thu, 08 Oct 2009 13:38:50 +0000] rev 2410
Fix integer->SmallInt
koda [Thu, 08 Oct 2009 00:58:17 +0000] rev 2409
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
other minor changes to cmakefiles and iphone defaults
unc0rr [Wed, 07 Oct 2009 17:01:40 +0000] rev 2408
Server provides more info in rooms list
unc0rr [Wed, 07 Oct 2009 14:37:42 +0000] rev 2407
- Fix mouse cursor bugs in net game (still has a bug near water)
- Default binds for zoom
koda [Tue, 06 Oct 2009 16:30:08 +0000] rev 2406
cmake optimizations and simplification
unc0rr [Sat, 03 Oct 2009 12:38:56 +0000] rev 2405
Fix /me chat command in demos
unc0rr [Sat, 03 Oct 2009 12:35:24 +0000] rev 2404
Fix build
unc0rr [Sat, 03 Oct 2009 09:35:14 +0000] rev 2403
- Proper /team command implementation
- Many fixes for chat bugs in engine, frontend and server
koda [Fri, 02 Oct 2009 18:56:54 +0000] rev 2402
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda [Fri, 02 Oct 2009 18:44:37 +0000] rev 2401
fixes & co.
koda [Fri, 02 Oct 2009 16:49:31 +0000] rev 2400
added a utility that warns the user to install hedgewars when it's run from the diskimage
koda [Sun, 27 Sep 2009 22:25:27 +0000] rev 2399
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
koda [Sun, 27 Sep 2009 20:25:49 +0000] rev 2398
classic voicepack
unc0rr [Sun, 27 Sep 2009 14:33:59 +0000] rev 2397
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
- Tweak chat colours a bit
unc0rr [Sun, 27 Sep 2009 10:26:36 +0000] rev 2396
Colorize chat messages in frontend and engine
koda [Sat, 26 Sep 2009 20:54:13 +0000] rev 2395
makes the updater optional at compile time
koda [Sat, 26 Sep 2009 15:44:34 +0000] rev 2394
lupdate + a working .pro file
koda [Sat, 26 Sep 2009 03:44:32 +0000] rev 2393
some fixes for the autoupdate thingy
koda [Tue, 22 Sep 2009 21:58:08 +0000] rev 2392
Smaxx's patch fixing openal sound issues with poor card drivers
koda [Tue, 22 Sep 2009 21:00:39 +0000] rev 2391
fix invisible rope in low quality
koda [Tue, 22 Sep 2009 18:58:02 +0000] rev 2390
converts some gl calls to gles
unc0rr [Tue, 22 Sep 2009 15:48:49 +0000] rev 2389
- Remove cake fix
- Restore negative zero in hwSign
unc0rr [Tue, 22 Sep 2009 15:42:19 +0000] rev 2388
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
unc0rr [Thu, 17 Sep 2009 06:37:24 +0000] rev 2387
Final fix
unc0rr [Thu, 17 Sep 2009 06:37:10 +0000] rev 2386
Second try
unc0rr [Thu, 17 Sep 2009 06:36:37 +0000] rev 2385
Fix build
unc0rr [Wed, 16 Sep 2009 14:45:00 +0000] rev 2384
Fix a warning
unc0rr [Wed, 16 Sep 2009 14:44:50 +0000] rev 2383
Don't spam debug messages
unc0rr [Wed, 16 Sep 2009 14:44:40 +0000] rev 2382
Optimize network traffic a bit:
- Send keepalive packets every second
- Don't send keepalive packet if there was action packet within a second
Time between turns in net game is reduced to 1 second now (was 2 seconds)
unc0rr [Wed, 16 Sep 2009 12:48:27 +0000] rev 2381
Don't store keepalive messages in game server spectators buffer
unc0rr [Sun, 13 Sep 2009 17:51:25 +0000] rev 2380
- Fix join/leave messages color
- Add a check to prevent local schemes from overriding with bad ones
unc0rr [Thu, 10 Sep 2009 18:50:53 +0000] rev 2379
- Implement zoom reset
- Implement mouse wheel events processing
- Increase zooming speed twice
- Bind zoom to mouse wheel, zoom reset to middle mouse button
- Some formatting changes (yes, I'm evil :D )
unc0rr [Thu, 10 Sep 2009 15:35:34 +0000] rev 2378
Fix water rendering issues
nemo [Thu, 10 Sep 2009 15:30:11 +0000] rev 2377
And in frontend
nemo [Thu, 10 Sep 2009 15:29:28 +0000] rev 2376
Strip trailing spaces
unc0rr [Thu, 10 Sep 2009 15:22:34 +0000] rev 2375
Don't allow to look too deep
unc0rr [Thu, 10 Sep 2009 12:55:10 +0000] rev 2374
Fix water position when zooming
unc0rr [Thu, 10 Sep 2009 12:46:56 +0000] rev 2373
Fix background and horizont positions when zooming
unc0rr [Thu, 10 Sep 2009 12:42:01 +0000] rev 2372
Implement smooth zoom
unc0rr [Thu, 10 Sep 2009 12:23:31 +0000] rev 2371
Fix broken infinite skip turns logic
unc0rr [Thu, 10 Sep 2009 12:23:02 +0000] rev 2370
- Support probabilies from ammo scheme in engine
- Remove shoppa probabilities hack
unc0rr [Thu, 10 Sep 2009 12:16:11 +0000] rev 2369
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr [Thu, 10 Sep 2009 07:53:22 +0000] rev 2368
Move connect call to more appropriate place
unc0rr [Thu, 10 Sep 2009 07:48:30 +0000] rev 2367
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
unc0rr [Thu, 10 Sep 2009 04:36:58 +0000] rev 2366
Disable smoothing and alpha for low quality rope rendering
unc0rr [Thu, 10 Sep 2009 04:36:26 +0000] rev 2365
Some rope tweaks
unc0rr [Thu, 10 Sep 2009 03:03:04 +0000] rev 2364
Fix braindead check
unc0rr [Thu, 10 Sep 2009 03:02:38 +0000] rev 2363
Use GL_LINE_STRIP instead of GL_LINES
unc0rr [Wed, 09 Sep 2009 14:04:06 +0000] rev 2362
- Implement low quality rope
- Sometimes doesn't render - to be fixed
nemo [Wed, 09 Sep 2009 02:41:17 +0000] rev 2361
oops. forgot this one
nemo [Wed, 09 Sep 2009 01:55:37 +0000] rev 2360
Ok. This time I think I have it. amNothing should work.
nemo [Tue, 08 Sep 2009 21:58:09 +0000] rev 2359
Trying to correct prior amNothing checkin. untested.
nemo [Tue, 08 Sep 2009 19:47:45 +0000] rev 2358
hide timer after cake is done walking
nemo [Tue, 08 Sep 2009 19:44:49 +0000] rev 2357
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
unc0rr [Tue, 08 Sep 2009 16:58:43 +0000] rev 2356
Fix inconsistency in join/part messages
unc0rr [Tue, 08 Sep 2009 16:57:42 +0000] rev 2355
Update server dependancies list
unc0rr [Mon, 07 Sep 2009 17:02:22 +0000] rev 2354
Join messages too
unc0rr [Mon, 07 Sep 2009 17:01:49 +0000] rev 2353
Not fakeable quit messages
unc0rr [Fri, 04 Sep 2009 16:50:52 +0000] rev 2352
Fixes suggested by hlint tool
unc0rr [Fri, 04 Sep 2009 16:39:51 +0000] rev 2351
Set window caption even in fullscreen mode (suggested by Smaxx)
unc0rr [Fri, 04 Sep 2009 16:34:32 +0000] rev 2350
Smaxx' fix for windows build
unc0rr [Fri, 04 Sep 2009 12:48:44 +0000] rev 2349
Some fixes suggested by hlint
unc0rr [Fri, 04 Sep 2009 07:04:27 +0000] rev 2348
Drop support for ghc 6.8, use 6.10 instead
unc0rr [Thu, 03 Sep 2009 10:02:50 +0000] rev 2347
Remove crosshair from skip
unc0rr [Thu, 03 Sep 2009 09:49:22 +0000] rev 2346
Warn players in room when admin lefts room
unc0rr [Wed, 02 Sep 2009 09:04:06 +0000] rev 2345
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
- Server: rename room after new room master
unc0rr [Wed, 02 Sep 2009 08:53:46 +0000] rev 2344
Fix frontend ROOM_CONTROL_ACCESS protocol command handler
unc0rr [Wed, 02 Sep 2009 08:50:45 +0000] rev 2343
Send leaving message and remove room admin's teams when he exits
unc0rr [Wed, 02 Sep 2009 08:45:15 +0000] rev 2342
Update Polish translation
unc0rr [Tue, 01 Sep 2009 17:56:25 +0000] rev 2341
Implement room delegation (not tested, only one predefined name to rename room)
unc0rr [Tue, 01 Sep 2009 17:46:13 +0000] rev 2340
Fix a bug when you are unable to do anything in lobby when room is closed during round
unc0rr [Sun, 30 Aug 2009 16:30:18 +0000] rev 2339
Prevent "free knocking" bug
nemo [Sun, 30 Aug 2009 13:53:27 +0000] rev 2338
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
unc0rr [Sun, 30 Aug 2009 08:04:59 +0000] rev 2337
Some preparation for room control delegation support
koda [Fri, 28 Aug 2009 02:52:26 +0000] rev 2336
fix windows compilation with dll (frontend and engine)
unc0rr [Thu, 27 Aug 2009 17:33:01 +0000] rev 2335
Change password dialog to be more informative
unc0rr [Thu, 27 Aug 2009 17:26:21 +0000] rev 2334
Ask user for a nickname on first run, suggest login name
unc0rr [Thu, 27 Aug 2009 12:59:21 +0000] rev 2333
Add respawning mines mode as a hack.
To test uncomment lines 1456-1460 in uGears.pas
nemo [Wed, 26 Aug 2009 20:32:27 +0000] rev 2332
Lower bound on speech text width for proper rendering
nemo [Tue, 25 Aug 2009 20:54:11 +0000] rev 2331
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo [Mon, 24 Aug 2009 22:57:59 +0000] rev 2330
correct typo found by Smaxx
unc0rr [Sun, 23 Aug 2009 12:01:55 +0000] rev 2329
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
koda [Wed, 19 Aug 2009 18:55:40 +0000] rev 2328
improved fix for right click on mac
koda [Wed, 19 Aug 2009 15:17:21 +0000] rev 2327
restored volumen control (hoorray)
koda [Wed, 19 Aug 2009 13:49:47 +0000] rev 2326
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
unc0rr [Tue, 18 Aug 2009 09:59:19 +0000] rev 2325
Optimize many sprites
unc0rr [Mon, 17 Aug 2009 10:58:47 +0000] rev 2324
Add Battlefield map
unc0rr [Mon, 17 Aug 2009 10:56:18 +0000] rev 2323
Rename octopus grave
unc0rr [Mon, 17 Aug 2009 10:55:48 +0000] rev 2322
Optimize sprites in Hedgehog folder
unc0rr [Mon, 17 Aug 2009 10:53:55 +0000] rev 2321
New hats, optimize some old ones
unc0rr [Mon, 17 Aug 2009 10:53:03 +0000] rev 2320
- Update ammo menu icons
- New graves
unc0rr [Mon, 17 Aug 2009 06:29:34 +0000] rev 2319
Allow kamikaze in move
unc0rr [Sun, 16 Aug 2009 16:56:34 +0000] rev 2318
Fix my bad English
unc0rr [Sun, 16 Aug 2009 14:56:09 +0000] rev 2317
Fix bazooka having timer
unc0rr [Sun, 16 Aug 2009 14:40:43 +0000] rev 2316
Update russian translation
unc0rr [Sun, 16 Aug 2009 11:59:28 +0000] rev 2315
Update pt_PT translation
unc0rr [Sun, 16 Aug 2009 11:56:10 +0000] rev 2314
Better fix
unc0rr [Sun, 16 Aug 2009 11:55:41 +0000] rev 2313
Check gear for nil in /timer command handler
unc0rr [Sat, 15 Aug 2009 09:34:31 +0000] rev 2312
Bind zoom in/out to [ and ]
unc0rr [Thu, 13 Aug 2009 12:45:24 +0000] rev 2311
Show player's room status (plays/spectates)
unc0rr [Thu, 13 Aug 2009 08:54:20 +0000] rev 2310
Fix filtering
unc0rr [Wed, 12 Aug 2009 15:32:29 +0000] rev 2309
Don't filter +left command :D
nemo [Wed, 12 Aug 2009 15:04:16 +0000] rev 2308
oops!
unc0rr [Wed, 12 Aug 2009 12:53:05 +0000] rev 2307
Now really fix
unc0rr [Wed, 12 Aug 2009 12:52:14 +0000] rev 2306
Fix compilation
unc0rr [Wed, 12 Aug 2009 12:48:57 +0000] rev 2305
reorganize functions a bit
unc0rr [Wed, 12 Aug 2009 12:44:42 +0000] rev 2304
Implement filtering in server
unc0rr [Wed, 12 Aug 2009 12:27:08 +0000] rev 2303
Don't spam debug log
unc0rr [Wed, 12 Aug 2009 09:43:05 +0000] rev 2302
Better support for scripting by gears
nemo [Tue, 11 Aug 2009 21:51:36 +0000] rev 2301
minor saucer change Tiy had requested once.
nemo [Tue, 11 Aug 2009 19:56:01 +0000] rev 2300
prevent overflow
nemo [Sun, 09 Aug 2009 22:07:57 +0000] rev 2299
updated portugese translation by marco_silva
unc0rr [Sat, 08 Aug 2009 10:36:39 +0000] rev 2298
- Update Bulgarian transation
- lupdate && lrelease
nemo [Wed, 05 Aug 2009 15:35:56 +0000] rev 2297
szczur comments out some english phrases
unc0rr [Wed, 05 Aug 2009 05:44:13 +0000] rev 2296
Patch for compiling with 6.10 (define NEW_EXCEPTIONS to do that)
Not tested
unc0rr [Wed, 05 Aug 2009 05:37:17 +0000] rev 2295
More Italian announcer messages
nemo [Sun, 02 Aug 2009 17:37:45 +0000] rev 2294
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
unc0rr [Sat, 01 Aug 2009 14:03:25 +0000] rev 2293
Fix texture so it doesn't produce vertical lines
unc0rr [Sat, 01 Aug 2009 13:59:41 +0000] rev 2292
New waves rendering procedure based on using texture coodrinates > 1.0
unc0rr [Sat, 01 Aug 2009 13:59:11 +0000] rev 2291
Update some translations
nemo [Thu, 30 Jul 2009 22:36:57 +0000] rev 2290
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
unc0rr [Thu, 30 Jul 2009 17:32:46 +0000] rev 2289
Fix queue bug triggered by AI
unc0rr [Thu, 30 Jul 2009 09:35:09 +0000] rev 2288
Move water waves rendering to a separate procedure
unc0rr [Thu, 30 Jul 2009 09:32:56 +0000] rev 2287
Better handle pointing with mouse cursor on zoom
nemo [Wed, 29 Jul 2009 23:01:19 +0000] rev 2286
New graphics. Nature, City.
nemo [Tue, 28 Jul 2009 22:04:04 +0000] rev 2285
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
unc0rr [Tue, 28 Jul 2009 16:29:39 +0000] rev 2284
- Remove one AddProgress call
- Forbid calling AddProgress after initialization
unc0rr [Tue, 28 Jul 2009 12:50:47 +0000] rev 2283
Cleanup code a bit
unc0rr [Tue, 28 Jul 2009 12:50:33 +0000] rev 2282
Now really fix
unc0rr [Tue, 28 Jul 2009 12:44:20 +0000] rev 2281
Fix hedgehog stopping to slide when throwing rope (not tested)
unc0rr [Tue, 28 Jul 2009 12:41:01 +0000] rev 2280
Better handle loosing control when on rope
unc0rr [Tue, 28 Jul 2009 12:32:33 +0000] rev 2279
Fix hwSign to give 1 on -0 value
nemo [Sun, 26 Jul 2009 20:56:18 +0000] rev 2278
requested change by Tiy to Flying Saucer start (hover until first keypress)
nemo [Sun, 26 Jul 2009 19:56:40 +0000] rev 2277
Add back waves since it was really irritating Tiy
nemo [Sun, 26 Jul 2009 19:43:38 +0000] rev 2276
Remove this check since I got confused as to why my sound still wasn't working even after I had fixed the lock caused by bad flash plugin and restarted hedgewars
nemo [Sun, 26 Jul 2009 19:19:03 +0000] rev 2275
Make all theme numbers proportional to map MaxHedgehogs. This should mean the numbers should be as in past for 18 hedgehog map
nemo [Sat, 25 Jul 2009 18:02:12 +0000] rev 2274
Stray semi-opaque pixels fixed
nemo [Fri, 24 Jul 2009 23:50:53 +0000] rev 2273
Remove reduced quality check - gameplay impact
nemo [Fri, 24 Jul 2009 19:42:06 +0000] rev 2272
Add water opacity to theme - defaulting to 50% opaque on all themes but Eyes (80%) and Underwater (100%)
nemo [Fri, 24 Jul 2009 16:43:19 +0000] rev 2271
flagging for "reduced quality". Clamping cuts frame rate in half in software rendering on my sucky laptop
nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity
adds a couple of files i forgot to commit
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear()
moved to ov_open_callback in hope to see less windows linking problems
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
koda [Thu, 16 Jul 2009 21:45:12 +0000] rev 2263
lowres theme data for iphone compatibility
koda [Wed, 15 Jul 2009 00:35:59 +0000] rev 2262
sound for mortar
koda [Tue, 14 Jul 2009 20:02:07 +0000] rev 2261
a lot of stuff:
- added an autoupdater option
* works in mac osx only
* the xml file should be hosted on official webserver
* checkbox could be moved in a "updates section" of the option page
* only english and italian translation provided for new option
- reverted openalbridge type for compatibility
- german translation fix
koda [Sun, 12 Jul 2009 19:12:08 +0000] rev 2260
other indentation, binding and miscellaneous fixes to openalbridge
koda [Sun, 12 Jul 2009 15:42:54 +0000] rev 2259
fix indentation and other cosmetic changes to lib
koda [Sun, 12 Jul 2009 13:57:20 +0000] rev 2258
corrects a wrong binding
koda [Sun, 12 Jul 2009 13:51:29 +0000] rev 2257
updates licence and fix a memory leak (which was consuming iphone memory)
nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile)
-added bamboo theme lowres images
-new bindings for displaying the iPhone keyboard
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from
issue #144 - prevent spectators from ruining the game
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL
-SDLh updated to better support SDL-1.3 symbols
-various update for iphone development
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows
-reverted to realloc() for more compatibility
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
-other minor changes to lib
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now
-reverted variables types in openalbridge
-removal of useless winstdint.h
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers
-library is now ANSI C
-interface headers reworked
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned
-static building of lib for non MSVC compilers
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility
- reworked memory initialization, now uses less memory and allocates more only when needed
- other fixes to openalbridge
koda [Mon, 29 Jun 2009 03:47:39 +0000] rev 2210
initial bugfix for volume setup
koda [Mon, 29 Jun 2009 00:58:32 +0000] rev 2209
- bugfix for segfault on fades
- winstdint.h updated to pstdint.h (more portable)
nemo [Sun, 28 Jun 2009 23:36:41 +0000] rev 2208
disable timers on a few silly items, trying out a timer on cake
unc0rr [Sun, 28 Jun 2009 21:43:46 +0000] rev 2207
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
nemo [Sun, 28 Jun 2009 18:59:26 +0000] rev 2206
text tweaks
unc0rr [Sun, 28 Jun 2009 18:51:54 +0000] rev 2205
Fix for mouse targeting... not tested
nemo [Sun, 28 Jun 2009 18:47:55 +0000] rev 2204
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
koda [Sun, 28 Jun 2009 16:54:51 +0000] rev 2203
-Added support for Release and Debug for CMAKE_BUILD_TYPE
-patch to OpenALbridge for invert_endianness
nemo [Sun, 28 Jun 2009 16:44:04 +0000] rev 2202
Move count notification to all multishoot
nemo [Sun, 28 Jun 2009 14:39:18 +0000] rev 2201
some win32 dll export thingy.
nemo [Sun, 28 Jun 2009 14:37:26 +0000] rev 2200
koda/Smaxx changes to openal for crossplatform building
unc0rr [Sat, 27 Jun 2009 09:51:15 +0000] rev 2199
Update Italian translation
unc0rr [Fri, 26 Jun 2009 19:52:42 +0000] rev 2198
Bring back smoothness for camera movement
unc0rr [Fri, 26 Jun 2009 19:40:10 +0000] rev 2197
Some work on camera
nemo [Thu, 25 Jun 2009 10:50:44 +0000] rev 2196
small jetpack tweak
nemo [Thu, 25 Jun 2009 10:49:40 +0000] rev 2195
Oops. Sorry about that. Restore correct extdbinterface.hs
nemo [Thu, 25 Jun 2009 10:49:05 +0000] rev 2194
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
nemo [Wed, 24 Jun 2009 23:53:02 +0000] rev 2193
rename jetpack to flying saucer
unc0rr [Wed, 24 Jun 2009 19:47:32 +0000] rev 2192
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
- Fix openal's warning (trying to fadeout not loaded music)
unc0rr [Wed, 24 Jun 2009 15:59:32 +0000] rev 2191
koda's OpenAL conversion:
- Freezes program for fadein/fadeout time
- Has a problem with quickplay
nemo [Mon, 22 Jun 2009 13:49:16 +0000] rev 2190
extra check suggested by unc0rr
nemo [Mon, 22 Jun 2009 00:27:55 +0000] rev 2189
allow brief ground touches
nemo [Mon, 22 Jun 2009 00:22:42 +0000] rev 2188
Kill saucer if it touches the ground, Tiy's new graphic
nemo [Mon, 22 Jun 2009 00:17:09 +0000] rev 2187
set vector to negative *after* applying upward vector
nemo [Mon, 22 Jun 2009 00:14:24 +0000] rev 2186
disable selection sprite, nudge ship into the air on launch
nemo [Sun, 21 Jun 2009 22:43:38 +0000] rev 2185
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
unc0rr [Sun, 21 Jun 2009 18:00:43 +0000] rev 2184
Oops, fix database process interaction
nemo [Sun, 21 Jun 2009 17:48:05 +0000] rev 2183
Oops. Forgot the ugly graphic
nemo [Sun, 21 Jun 2009 17:47:57 +0000] rev 2182
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo [Sun, 21 Jun 2009 15:46:48 +0000] rev 2181
thanks unc0rr (corrected flag - also check on turn time)
nemo [Sun, 21 Jun 2009 15:41:07 +0000] rev 2180
Use different group to not erase messages, restore gear deletion on hog damage.
nemo [Sun, 21 Jun 2009 15:36:50 +0000] rev 2179
Duplicate Parachute more closely :D
unc0rr [Sun, 21 Jun 2009 15:36:13 +0000] rev 2178
Some fixes on camera broken by zoom code (ammo menu should work now)
nemo [Sun, 21 Jun 2009 15:31:09 +0000] rev 2177
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
unc0rr [Sat, 20 Jun 2009 07:50:03 +0000] rev 2176
Don't show enemy's number of ammo
unc0rr [Sat, 20 Jun 2009 07:45:05 +0000] rev 2175
Update Italian translation
unc0rr [Fri, 19 Jun 2009 18:01:48 +0000] rev 2174
Oops
unc0rr [Fri, 19 Jun 2009 17:56:52 +0000] rev 2173
Send stats every minute
unc0rr [Fri, 19 Jun 2009 17:55:42 +0000] rev 2172
Implement sending gameserver stats to webserver
nemo [Thu, 18 Jun 2009 17:48:06 +0000] rev 2171
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo [Thu, 18 Jun 2009 17:35:34 +0000] rev 2170
Updated french translation thanks to kaze (Fabien)
nemo [Thu, 18 Jun 2009 14:44:43 +0000] rev 2169
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
nemo [Thu, 18 Jun 2009 01:51:25 +0000] rev 2168
Tiy's new airstrike graphic
nemo [Mon, 15 Jun 2009 21:03:57 +0000] rev 2167
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo [Mon, 15 Jun 2009 14:02:48 +0000] rev 2166
Tweaked windbar and steam sound by Smaxx
nemo [Mon, 15 Jun 2009 13:55:45 +0000] rev 2165
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
nemo [Mon, 15 Jun 2009 13:48:31 +0000] rev 2164
Full set of translated messages for zh_TW - says he will add more original ones later
unc0rr [Sun, 14 Jun 2009 13:20:28 +0000] rev 2163
koda's patch fixing some iphone port troubles (color, mouse)
unc0rr [Sat, 13 Jun 2009 15:39:26 +0000] rev 2162
- Implement zoom-in and zoom-out
- Some bugfixes. Ammo menu doesn't work.
unc0rr [Sat, 13 Jun 2009 15:30:40 +0000] rev 2161
Some work on zooming. Hedgewars are now unplayable.
unc0rr [Sat, 13 Jun 2009 11:32:23 +0000] rev 2160
Polish translation update
unc0rr [Sat, 13 Jun 2009 11:31:52 +0000] rev 2159
Update Italian translation
nemo [Fri, 12 Jun 2009 19:53:44 +0000] rev 2158
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
unc0rr [Fri, 12 Jun 2009 08:52:31 +0000] rev 2157
Endian aware Land digest
unc0rr [Fri, 12 Jun 2009 08:50:20 +0000] rev 2156
Fix r2201
unc0rr [Fri, 12 Jun 2009 08:47:05 +0000] rev 2155
Implement ability for server admin to clear accounts cache
nemo [Fri, 12 Jun 2009 00:39:36 +0000] rev 2154
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
unc0rr [Thu, 11 Jun 2009 15:57:51 +0000] rev 2153
Patch by Smaxx:
- Check texture size against GL_MAX_TEXTURE_SIZE
unc0rr [Thu, 11 Jun 2009 15:22:02 +0000] rev 2152
Patch by koda:
- Rename some symbols
- Ctrl click
unc0rr [Mon, 08 Jun 2009 16:35:29 +0000] rev 2151
Update Italian translation
unc0rr [Sun, 07 Jun 2009 07:42:40 +0000] rev 2150
Forbid room names and nicknames consisting only of space characters
unc0rr [Sat, 06 Jun 2009 12:42:35 +0000] rev 2149
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
nemo [Fri, 05 Jun 2009 14:19:21 +0000] rev 2148
French translation of game, including new messages. Frontend later.
nemo [Wed, 03 Jun 2009 00:35:23 +0000] rev 2147
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
nemo [Tue, 02 Jun 2009 19:02:54 +0000] rev 2146
Remove steam on explosion effects
nemo [Tue, 02 Jun 2009 18:59:13 +0000] rev 2145
A few FIXME flags for easy grepping
unc0rr [Tue, 02 Jun 2009 18:43:00 +0000] rev 2144
- Fix some ugly code
- Formatting
nemo [Tue, 02 Jun 2009 18:27:15 +0000] rev 2143
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
game events
unc0rr [Mon, 01 Jun 2009 20:38:45 +0000] rev 2142
Make code suck less
unc0rr [Mon, 01 Jun 2009 18:30:48 +0000] rev 2141
Fix some cake bugs
nemo [Mon, 01 Jun 2009 17:04:36 +0000] rev 2140
Death messages thanks to Smaxx
nemo [Mon, 01 Jun 2009 00:27:57 +0000] rev 2139
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
nemo [Sun, 31 May 2009 19:42:49 +0000] rev 2138
Remember password
unc0rr [Sun, 31 May 2009 19:32:54 +0000] rev 2137
Okay, now a real fix
unc0rr [Sun, 31 May 2009 19:31:37 +0000] rev 2136
Fix jump changing direction in artillery mode
nemo [Sun, 31 May 2009 17:56:15 +0000] rev 2135
Push karma application to end of round - should avoid problems w/ plane and kamikaze
unc0rr [Sun, 31 May 2009 15:17:03 +0000] rev 2134
Fix a source of desync caused by player quit
unc0rr [Sun, 31 May 2009 09:56:21 +0000] rev 2133
Fix lines arise when zooming. Doesn't fix water sprites.
nemo [Thu, 28 May 2009 11:46:27 +0000] rev 2132
Add david_ac to credits
nemo [Thu, 28 May 2009 00:36:33 +0000] rev 2131
mark up with (team)
nemo [Thu, 28 May 2009 00:25:19 +0000] rev 2130
Please don't take away my checkin privileges - Tiy asked me to keep working on this
unc0rr [Wed, 27 May 2009 18:13:06 +0000] rev 2129
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
nemo [Wed, 27 May 2009 15:55:14 +0000] rev 2128
explicit nesting
unc0rr [Wed, 27 May 2009 15:31:48 +0000] rev 2127
Update Slovak and Italian translations
unc0rr [Wed, 27 May 2009 15:29:30 +0000] rev 2126
- Prevent server from producing zombies
- Some tweaks
nemo [Wed, 27 May 2009 03:56:17 +0000] rev 2125
Just for completeness, correct formatting on this probably-will-be-reverted-approach
nemo [Wed, 27 May 2009 03:52:07 +0000] rev 2124
experiment in only sending a message to your clan
unc0rr [Wed, 27 May 2009 03:48:59 +0000] rev 2123
Fix server compilation
unc0rr [Wed, 27 May 2009 03:47:40 +0000] rev 2122
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
nemo [Tue, 26 May 2009 19:27:55 +0000] rev 2121
0-3 not 0-2
nemo [Tue, 26 May 2009 02:41:26 +0000] rev 2120
updated gasmask/pinksunhat, new grave
nemo [Tue, 26 May 2009 02:31:45 +0000] rev 2119
Adjust initial camera position
unc0rr [Mon, 25 May 2009 17:54:27 +0000] rev 2118
Send server message after nicks info (more chance for it to be seen)
unc0rr [Mon, 25 May 2009 17:33:39 +0000] rev 2117
Add caching for accounts information (entries are stored in memory forever)
unc0rr [Mon, 25 May 2009 15:24:27 +0000] rev 2116
Bring back authentication to official server, now using separate process to perform database interaction
nemo [Sun, 24 May 2009 19:49:10 +0000] rev 2115
unc0rr forgot nil check here too
unc0rr [Sun, 24 May 2009 19:45:20 +0000] rev 2114
Fix crash caused by speechbubbles when restoring from save or joining already started net game
unc0rr [Sun, 24 May 2009 16:02:16 +0000] rev 2113
Update server protocol number to version mapping
unc0rr [Sun, 24 May 2009 15:02:37 +0000] rev 2112
Fix attack bubbles
unc0rr [Sun, 24 May 2009 15:01:10 +0000] rev 2111
Finally fix bubbles
unc0rr [Sun, 24 May 2009 14:03:59 +0000] rev 2110
Some updates
nemo [Sun, 24 May 2009 13:49:52 +0000] rev 2109
typo
unc0rr [Sun, 24 May 2009 13:47:07 +0000] rev 2108
Silence frontend debug output
unc0rr [Sun, 24 May 2009 13:04:48 +0000] rev 2107
- Update INSTALL file
- Set version to 0.9.11
nemo [Sun, 24 May 2009 13:03:57 +0000] rev 2106
Google Droid font licensing terms
nemo [Sun, 24 May 2009 13:01:39 +0000] rev 2105
Allow CJK override for zh_CN/zh_TW/ja
unc0rr [Sun, 24 May 2009 13:01:33 +0000] rev 2104
Update server's message
unc0rr [Sun, 24 May 2009 12:53:46 +0000] rev 2103
- Update russian translation
- lupdate-qt4 && lrelease-qt4
nemo [Sun, 24 May 2009 12:53:03 +0000] rev 2102
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
unc0rr [Sun, 24 May 2009 12:50:11 +0000] rev 2101
Fix fullscreen bug
unc0rr [Sun, 24 May 2009 12:44:52 +0000] rev 2100
- Update training a bit
- Update changelog
nemo [Sun, 24 May 2009 02:45:54 +0000] rev 2099
make lookup consistent
nemo [Sun, 24 May 2009 02:41:34 +0000] rev 2098
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo [Sat, 23 May 2009 21:24:43 +0000] rev 2097
should be 48 for this map
nemo [Sat, 23 May 2009 18:26:16 +0000] rev 2096
set Minefield to 150%, reduce fort distance by 512px
nemo [Sat, 23 May 2009 17:04:06 +0000] rev 2095
correct Firefox e-mail addy
nemo [Sat, 23 May 2009 16:49:14 +0000] rev 2094
oops forgot the translated files and source
nemo [Sat, 23 May 2009 16:49:03 +0000] rev 2093
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
nemo [Sat, 23 May 2009 14:55:33 +0000] rev 2092
Snow theme makeover
nemo [Sat, 23 May 2009 14:48:15 +0000] rev 2091
mobster voice, updated wav for new default voice
nemo [Sat, 23 May 2009 02:17:22 +0000] rev 2090
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo [Fri, 22 May 2009 20:36:57 +0000] rev 2089
Prevent unc0rr's sneaky escape
unc0rr [Fri, 22 May 2009 18:55:38 +0000] rev 2088
Some updates on changelog
nemo [Fri, 22 May 2009 02:01:45 +0000] rev 2087
neglected test on sniper rifle being active
unc0rr [Thu, 21 May 2009 19:42:37 +0000] rev 2086
- Update Bulgarian translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Thu, 21 May 2009 19:40:23 +0000] rev 2085
Update some more translations
unc0rr [Thu, 21 May 2009 19:39:09 +0000] rev 2084
Update russian localization
unc0rr [Thu, 21 May 2009 17:46:38 +0000] rev 2083
Fix INSTALL
unc0rr [Thu, 21 May 2009 17:43:02 +0000] rev 2082
Fix nature theme too (thanks to nemo)
unc0rr [Thu, 21 May 2009 17:41:26 +0000] rev 2081
Fix City theme (could cause desyncs)
unc0rr [Wed, 20 May 2009 16:43:19 +0000] rev 2080
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr [Wed, 20 May 2009 16:35:27 +0000] rev 2079
Silence useless warning
nemo [Tue, 19 May 2009 22:48:27 +0000] rev 2078
Updated default voicepack, policecap hat
nemo [Tue, 19 May 2009 21:01:52 +0000] rev 2077
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
nemo [Mon, 18 May 2009 00:54:21 +0000] rev 2076
increase # of mines to 50, limit max depth of drowning damage tag
nemo [Sun, 17 May 2009 22:48:06 +0000] rev 2075
add Firefox to creds
nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Setting PaintOnScreen seems safe with current layout
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation
- lupdate-qt4 && lrelease-qt4
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files
- two more cues
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch:
- Animated stars in frontend's background
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets
unc0rr [Sun, 19 Apr 2009 15:44:47 +0000] rev 2009
TheXception's patch:
- Add weapons button to game options widget
unc0rr [Sun, 19 Apr 2009 13:36:51 +0000] rev 2008
Patch by koda:
- Variable commands to the commandline version of hwengine
unc0rr [Sun, 19 Apr 2009 13:22:17 +0000] rev 2007
Chef hat
unc0rr [Sun, 19 Apr 2009 13:20:33 +0000] rev 2006
Please koda with console output
unc0rr [Sun, 19 Apr 2009 11:59:23 +0000] rev 2005
Move health sorter to visual gears:
- Should fix or at least help with problems when one of players quits (needs testing)
- Breaks 0.9.10 compatibility, so increase protocol number and set version to 0.9.11-dev
unc0rr [Sun, 19 Apr 2009 11:40:41 +0000] rev 2004
Some work to try prevent stack memory leak
unc0rr [Sat, 18 Apr 2009 12:46:56 +0000] rev 2003
Patch by koda:
- support for universal binaries
- support for Tiger and Leopard systesms
- small fix in chat
unc0rr [Fri, 17 Apr 2009 20:13:46 +0000] rev 2002
patch by koda:
- Part of previous patch
- Some flags for Mac OS X compilation
unc0rr [Fri, 17 Apr 2009 19:58:21 +0000] rev 2001
- More verbose output
- Fix one way of crashing server
unc0rr [Fri, 17 Apr 2009 17:02:24 +0000] rev 2000
Don't crash engine after round in reduced quality mode
unc0rr [Fri, 17 Apr 2009 17:01:58 +0000] rev 1999
Commit part of koda's patch which applies cleanly:
- added libSDLmain.a in library generation
- Info.plist now is automatically generated
- completed iphone variant
unc0rr [Fri, 17 Apr 2009 12:20:19 +0000] rev 1998
Fix disconnection from server
unc0rr [Tue, 14 Apr 2009 19:05:23 +0000] rev 1997
koda's patch
unc0rr [Mon, 13 Apr 2009 19:42:07 +0000] rev 1996
Add two more maps to build system
unc0rr [Mon, 13 Apr 2009 19:01:45 +0000] rev 1995
Add basketball to build system
unc0rr [Mon, 13 Apr 2009 15:52:31 +0000] rev 1994
Fix message being sent to users of 0.9.10
unc0rr [Mon, 13 Apr 2009 15:35:35 +0000] rev 1993
Fix some locale files installation
unc0rr [Mon, 13 Apr 2009 15:33:40 +0000] rev 1992
Add castle and halloween to install
unc0rr [Mon, 13 Apr 2009 13:03:57 +0000] rev 1991
Update release doc
unc0rr [Mon, 13 Apr 2009 13:00:51 +0000] rev 1990
Silence net debug messages
unc0rr [Mon, 13 Apr 2009 12:59:48 +0000] rev 1989
- Fix training
- Workaround 'Text has zero width' crash
unc0rr [Mon, 13 Apr 2009 12:53:52 +0000] rev 1988
Set version to 0.9.10, protocol to 25
unc0rr [Mon, 13 Apr 2009 12:53:30 +0000] rev 1987
Three more hats
unc0rr [Mon, 13 Apr 2009 12:28:51 +0000] rev 1986
Update changelog in server
unc0rr [Mon, 13 Apr 2009 12:27:59 +0000] rev 1985
Less verbose server output
unc0rr [Mon, 13 Apr 2009 12:23:29 +0000] rev 1984
Disable feel of editing for built-in schemes
unc0rr [Mon, 13 Apr 2009 12:17:40 +0000] rev 1983
update about page
unc0rr [Mon, 13 Apr 2009 12:14:13 +0000] rev 1982
Update changelog
unc0rr [Mon, 13 Apr 2009 10:00:32 +0000] rev 1981
Russian voicepack
unc0rr [Mon, 13 Apr 2009 09:43:31 +0000] rev 1980
Update translation from patches tracker on fireforge
unc0rr [Mon, 13 Apr 2009 09:36:25 +0000] rev 1979
- Add gameServer to build system
- Label schemes combobox
unc0rr [Mon, 13 Apr 2009 09:27:21 +0000] rev 1978
Update russian translation
unc0rr [Mon, 13 Apr 2009 09:24:56 +0000] rev 1977
Some polishing
unc0rr [Sun, 12 Apr 2009 20:34:11 +0000] rev 1976
- One more hat
- Basketball ammo scheme
unc0rr [Sun, 12 Apr 2009 20:29:39 +0000] rev 1975
make use of bath.ogg
unc0rr [Sun, 12 Apr 2009 18:55:35 +0000] rev 1974
nemo's schemes patch
unc0rr [Sun, 12 Apr 2009 18:52:06 +0000] rev 1973
Fix previous commit
unc0rr [Sun, 12 Apr 2009 18:51:35 +0000] rev 1972
New hat + 2 soundtracks
unc0rr [Sun, 12 Apr 2009 15:53:56 +0000] rev 1971
More contrasting lightbulb
unc0rr [Sun, 12 Apr 2009 15:35:22 +0000] rev 1970
Prevent server from crashing when get SqlNull value
unc0rr [Sun, 12 Apr 2009 15:33:59 +0000] rev 1969
koda's fix
unc0rr [Sun, 12 Apr 2009 15:33:46 +0000] rev 1968
Add Shoppa game scheme
unc0rr [Sun, 12 Apr 2009 15:30:41 +0000] rev 1967
Predefine some ammo schemes
unc0rr [Sun, 12 Apr 2009 15:24:08 +0000] rev 1966
nemo's patch + ropes ammo scheme hack
unc0rr [Sun, 12 Apr 2009 12:51:25 +0000] rev 1965
- Apply koda's patch
- Remove old game server
unc0rr [Sun, 12 Apr 2009 12:50:43 +0000] rev 1964
- Another way of defining official server
- Rope has walking bug fixed, and works similar for the last rope too
unc0rr [Sun, 12 Apr 2009 06:01:17 +0000] rev 1963
Better SQL statement, allows NULL rid
unc0rr [Sat, 11 Apr 2009 13:25:26 +0000] rev 1962
Remove some stuff
unc0rr [Sat, 11 Apr 2009 11:01:17 +0000] rev 1961
Remove Codec dir
unc0rr [Sat, 11 Apr 2009 10:58:18 +0000] rev 1960
- Update Basketball preview
- Add new maps to build system
unc0rr [Sat, 11 Apr 2009 10:57:17 +0000] rev 1959
Delete Digger, skyline, Lego
unc0rr [Sat, 11 Apr 2009 10:56:20 +0000] rev 1958
Update Ropes preview
unc0rr [Sat, 11 Apr 2009 10:54:33 +0000] rev 1957
Update polish and german translations
unc0rr [Sat, 11 Apr 2009 10:54:07 +0000] rev 1956
Sort themes list
unc0rr [Sat, 11 Apr 2009 10:53:52 +0000] rev 1955
Some updates in themes
unc0rr [Sat, 11 Apr 2009 10:40:41 +0000] rev 1954
- Some graphics update
- New 'underwater' track
unc0rr [Fri, 10 Apr 2009 19:56:42 +0000] rev 1953
Add a special message for old hedgewars versions
unc0rr [Fri, 10 Apr 2009 19:51:44 +0000] rev 1952
- Some cfg fixes
- Update some translations, perform lupdate & lrelease
unc0rr [Fri, 10 Apr 2009 18:44:36 +0000] rev 1951
Move game starting action outside menu
unc0rr [Fri, 10 Apr 2009 18:38:01 +0000] rev 1950
Implement two buttons
unc0rr [Tue, 07 Apr 2009 16:52:01 +0000] rev 1949
Update some translations
unc0rr [Tue, 07 Apr 2009 14:02:06 +0000] rev 1948
Fix epic bug randomly teleporting hedgehogs
unc0rr [Tue, 07 Apr 2009 14:01:46 +0000] rev 1947
patch by koda
unc0rr [Sun, 05 Apr 2009 17:48:48 +0000] rev 1946
- Fix some CMakeFiles.txt files (by TheXception)
- Optimize sprites with optipng
unc0rr [Sun, 05 Apr 2009 07:58:50 +0000] rev 1945
patch by TheXception:
- Fix random names patch
unc0rr [Sun, 05 Apr 2009 07:56:16 +0000] rev 1944
Remove unneeded file
unc0rr [Sun, 05 Apr 2009 07:56:05 +0000] rev 1943
- Better schemes page look
- Update english and russian localizations
unc0rr [Sun, 05 Apr 2009 07:51:18 +0000] rev 1942
Images for all scheme buttons
unc0rr [Fri, 03 Apr 2009 16:38:16 +0000] rev 1941
Some AI tweaks by imcold
unc0rr [Fri, 03 Apr 2009 16:35:59 +0000] rev 1940
- Enable back border of drop-down list (by nemo)
- Move const visibility to public... probably I'll make use of it in future (by me)
unc0rr [Fri, 03 Apr 2009 16:33:33 +0000] rev 1939
Patch by nemo:
- Hackish way of skipping some textures load in reduced quality mode
- Clipping sprite rendering function
unc0rr [Fri, 03 Apr 2009 16:29:09 +0000] rev 1938
remove New Folder
unc0rr [Fri, 03 Apr 2009 16:28:21 +0000] rev 1937
Remove Thumbs.db files
displacer [Fri, 03 Apr 2009 14:03:51 +0000] rev 1936
added files from Tiy
displacer [Fri, 03 Apr 2009 14:02:04 +0000] rev 1935
added files by Tiy
displacer [Fri, 03 Apr 2009 13:56:37 +0000] rev 1934
changes from Tiyuri
unc0rr [Thu, 02 Apr 2009 20:53:52 +0000] rev 1933
- perform lupdate-qt4
- Update russian translation
- Better schemes page look
unc0rr [Thu, 02 Apr 2009 20:37:03 +0000] rev 1932
New schemes page look by TheXception
unc0rr [Thu, 02 Apr 2009 18:50:08 +0000] rev 1931
Ooops.. enable back DoS protection
unc0rr [Thu, 02 Apr 2009 18:49:08 +0000] rev 1930
Fix server crash (properly follow client's state)
unc0rr [Sat, 28 Mar 2009 10:42:00 +0000] rev 1929
- Fix bug with kicking players
- Fix one ready state bug
- Improve client's ping handler
unc0rr [Fri, 27 Mar 2009 20:36:50 +0000] rev 1928
- Implement ping timeout
- It triggers bug with kicking room creator
unc0rr [Fri, 27 Mar 2009 20:29:38 +0000] rev 1927
Ping clients every 30 seconds. Disconnection due to ping timeout to be implemented.
unc0rr [Fri, 27 Mar 2009 18:50:18 +0000] rev 1926
Add simple DoS protection mechanism (although better than previous server had)
unc0rr [Fri, 27 Mar 2009 15:58:54 +0000] rev 1925
Allow admin to set server's motd
unc0rr [Fri, 27 Mar 2009 14:02:27 +0000] rev 1924
Prepare to add ability for admin to set MOTD
unc0rr [Thu, 26 Mar 2009 19:28:56 +0000] rev 1923
Send server message on join
unc0rr [Thu, 26 Mar 2009 19:22:40 +0000] rev 1922
Fix bug with rope and bazooka
unc0rr [Thu, 26 Mar 2009 16:54:16 +0000] rev 1921
- User from localhost is server admin
- Some tweaks
unc0rr [Thu, 26 Mar 2009 16:20:01 +0000] rev 1920
oops
unc0rr [Thu, 26 Mar 2009 14:03:46 +0000] rev 1919
Optimize water bouncing a bit
unc0rr [Thu, 26 Mar 2009 13:59:27 +0000] rev 1918
patch by nemo: water bouncing + some tweaks
unc0rr [Thu, 26 Mar 2009 13:54:02 +0000] rev 1917
- Better ip2string implementation
- Update girder thing sprite
unc0rr [Mon, 23 Mar 2009 21:09:34 +0000] rev 1916
patch by koda:
- Finish convertion to OpenGL ES
unc0rr [Mon, 23 Mar 2009 19:03:51 +0000] rev 1915
patch by nemo:
- Fix girder placing distance
- Fix ammo switching conditions
unc0rr [Sun, 22 Mar 2009 21:51:30 +0000] rev 1914
Add sounds to girder
unc0rr [Sun, 22 Mar 2009 21:44:48 +0000] rev 1913
Don't draw walking state when cursor is on
unc0rr [Sun, 22 Mar 2009 21:03:59 +0000] rev 1912
Save much CPU time by initializing vertex arrays in texture creation function
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
unc0rr [Sun, 22 Mar 2009 17:39:12 +0000] rev 1908
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr [Sun, 22 Mar 2009 14:35:45 +0000] rev 1907
Random team generator rework by ttsmj
unc0rr [Sun, 22 Mar 2009 14:32:22 +0000] rev 1906
Apply koda's OpenGL ES compatibility patch
unc0rr [Sat, 21 Mar 2009 10:49:58 +0000] rev 1905
- Use QCryptographicHash for md5
- Improve stub for admin page
- Make protocol commands for room creation and joining incompatible with previous versions
unc0rr [Wed, 18 Mar 2009 22:02:55 +0000] rev 1904
- Fix warnings in frontend
- Example of using vertex arrays in one of rendering functions
unc0rr [Wed, 18 Mar 2009 21:43:46 +0000] rev 1903
Patch by koda
unc0rr [Wed, 18 Mar 2009 21:43:22 +0000] rev 1902
Add delete button and scheme selection combobox to scheme edit page
unc0rr [Wed, 18 Mar 2009 21:42:50 +0000] rev 1901
Mac icon
unc0rr [Wed, 18 Mar 2009 17:56:27 +0000] rev 1900
Update some translations, lupdate && lrelease
unc0rr [Wed, 18 Mar 2009 15:48:43 +0000] rev 1899
Sync schemes config over net should work now (untested)
unc0rr [Mon, 16 Mar 2009 20:55:10 +0000] rev 1898
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr [Mon, 16 Mar 2009 19:55:56 +0000] rev 1897
- Some style changes by nemo
- Add ability for schemes save and load
unc0rr [Mon, 16 Mar 2009 14:43:15 +0000] rev 1896
Don't use GLU
unc0rr [Sun, 15 Mar 2009 17:47:06 +0000] rev 1895
More game options by nemo
+ some tweaks by me
unc0rr [Sun, 15 Mar 2009 14:47:59 +0000] rev 1894
Rooms list colourizing patch by TheXception
unc0rr [Sun, 15 Mar 2009 14:36:14 +0000] rev 1893
Style fixes by nemo
unc0rr [Sun, 15 Mar 2009 12:59:52 +0000] rev 1892
Some tweaks by nemo
unc0rr [Sun, 15 Mar 2009 12:58:23 +0000] rev 1891
Fix for rooms list + Qt 4.5 by TheXception
unc0rr [Fri, 13 Mar 2009 21:39:59 +0000] rev 1890
Scheme options work now
Things left: save/load schemes, pass schemes via net, make nice-looking scheme edit page, add more options
unc0rr [Fri, 13 Mar 2009 18:04:44 +0000] rev 1889
Editing schemes, creating new one works now
unc0rr [Thu, 12 Mar 2009 20:29:01 +0000] rev 1888
Add an ability to run engine without IPC connection.
It requires two parameters:
1) ful path to share/hedgewars/Data
2) full path to record file (hwd_24 or hws_24)
de
bug #0.txt will be created it path passed in 1st param
unc0rr [Thu, 12 Mar 2009 20:19:33 +0000] rev 1887
- Share model between test table and widgets
- Implement Back button
unc0rr [Thu, 12 Mar 2009 13:55:47 +0000] rev 1886
patch by nemo: quick change from 0 to infinite and vice versa
unc0rr [Thu, 12 Mar 2009 13:54:32 +0000] rev 1885
Continue work on new schemes
unc0rr [Wed, 11 Mar 2009 14:32:28 +0000] rev 1884
Continue work on new schemes implementation
unc0rr [Tue, 10 Mar 2009 21:57:33 +0000] rev 1883
- Clear gm_Slot flag even if you can't switch ammo:
Fixes engine slowdown when trying to switch ammo while firing bazooka
unc0rr [Tue, 10 Mar 2009 21:31:29 +0000] rev 1882
Update ammo icons
unc0rr [Tue, 10 Mar 2009 17:55:44 +0000] rev 1881
Stub for ammo schemes model
unc0rr [Tue, 10 Mar 2009 17:55:29 +0000] rev 1880
a patch
unc0rr [Mon, 09 Mar 2009 20:47:17 +0000] rev 1879
Implement kick from room
unc0rr [Mon, 09 Mar 2009 20:23:04 +0000] rev 1878
own md5 function, no qca2 dependancy (patch by nemo with Qt adaptation by me)
unc0rr [Mon, 09 Mar 2009 18:52:56 +0000] rev 1877
Fix wrong value passed as initial health
unc0rr [Mon, 09 Mar 2009 18:43:41 +0000] rev 1876
Pass template filter
unc0rr [Mon, 09 Mar 2009 10:54:44 +0000] rev 1875
- Send initial room config
unc0rr [Sun, 08 Mar 2009 20:22:52 +0000] rev 1874
- Fix a bug in map widget
- New way of passing game parameters. Less code, and code is in one class. (mostly works, but not finished yet)
unc0rr [Sun, 08 Mar 2009 18:43:15 +0000] rev 1873
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr [Sun, 08 Mar 2009 16:51:16 +0000] rev 1872
Fix frontend not disconnecting from server
unc0rr [Sun, 08 Mar 2009 16:47:22 +0000] rev 1871
Send MAP config param last
unc0rr [Sun, 08 Mar 2009 16:01:06 +0000] rev 1870
Patch by nemo
unc0rr [Sun, 08 Mar 2009 12:55:40 +0000] rev 1869
patch by nemo
unc0rr [Sat, 07 Mar 2009 20:23:49 +0000] rev 1868
pathc by nemo
unc0rr [Sat, 07 Mar 2009 17:49:11 +0000] rev 1867
loser animation by nemo
unc0rr [Sat, 07 Mar 2009 17:43:25 +0000] rev 1866
Cut the length of most used net packet
unc0rr [Sat, 07 Mar 2009 17:42:54 +0000] rev 1865
- nemo's patch: some animations, zero probability for infinite weapons
- bugfix by me: don't play 'reinforcements' sound when there's no room found for bonus box
unc0rr [Fri, 06 Mar 2009 13:50:40 +0000] rev 1864
Update Polish translation
unc0rr [Thu, 05 Mar 2009 21:41:18 +0000] rev 1863
Utility icon
unc0rr [Thu, 05 Mar 2009 19:53:40 +0000] rev 1862
Implement kick from server by administrator
unc0rr [Thu, 05 Mar 2009 14:54:02 +0000] rev 1861
nemo:
- Utility box
- Some bugfixes
unc0rr [Wed, 04 Mar 2009 16:35:36 +0000] rev 1860
Some work on players lists context menus
unc0rr [Wed, 04 Mar 2009 13:55:53 +0000] rev 1859
Pixels2 proc, which uses Land array when updating textures
unc0rr [Wed, 04 Mar 2009 13:42:21 +0000] rev 1858
Update some translations
unc0rr [Mon, 02 Mar 2009 21:23:27 +0000] rev 1857
Fake database connection with routine which marks all users as guests, when no database host was specified
unc0rr [Mon, 02 Mar 2009 21:20:45 +0000] rev 1856
Enable admin button when have privilege. Button does nothing yet.
unc0rr [Mon, 02 Mar 2009 21:13:34 +0000] rev 1855
Oops, forgot icons
unc0rr [Mon, 02 Mar 2009 21:13:07 +0000] rev 1854
laser beam by nemo reworked a bit by me
unc0rr [Mon, 02 Mar 2009 17:33:49 +0000] rev 1853
Update INSTALL
unc0rr [Sun, 01 Mar 2009 17:36:44 +0000] rev 1852
Fix crash when explosion is outside of the map (check was lost while refactoring)
unc0rr [Sun, 01 Mar 2009 17:31:09 +0000] rev 1851
oops
unc0rr [Sun, 01 Mar 2009 17:30:10 +0000] rev 1850
a patch :P
unc0rr [Sun, 01 Mar 2009 17:24:25 +0000] rev 1849
4 utilities by nemo
unc0rr [Fri, 27 Feb 2009 21:40:13 +0000] rev 1848
cz->cs
unc0rr [Fri, 27 Feb 2009 19:51:22 +0000] rev 1847
Set admin flag and send admin notification to users with rid equal to 3
unc0rr [Thu, 26 Feb 2009 15:00:48 +0000] rev 1846
Small optimization in net server
unc0rr [Thu, 26 Feb 2009 14:58:06 +0000] rev 1845
Fix pages mess when password is refused
unc0rr [Thu, 26 Feb 2009 06:39:20 +0000] rev 1844
Ask user password and send it to server
unc0rr [Wed, 25 Feb 2009 17:36:02 +0000] rev 1843
Add QCA2 checks to build system
unc0rr [Wed, 25 Feb 2009 17:18:12 +0000] rev 1842
Move from 'connecting' page to lobby only when account checked
unc0rr [Wed, 25 Feb 2009 17:12:32 +0000] rev 1841
Retrieve client password from web database and ask for it
unc0rr [Tue, 24 Feb 2009 21:47:17 +0000] rev 1840
ttsmj2's random teams patch
unc0rr [Tue, 24 Feb 2009 19:39:49 +0000] rev 1839
Server now send ASKPASSWORD command to frontend when user has web account
unc0rr [Tue, 24 Feb 2009 19:39:10 +0000] rev 1838
Use another event to change state from 'logging in' to 'lobby'
unc0rr [Tue, 24 Feb 2009 19:38:49 +0000] rev 1837
Update German translation
unc0rr [Mon, 23 Feb 2009 20:43:05 +0000] rev 1836
titlebar fix for Mac OS X by koda
unc0rr [Mon, 23 Feb 2009 20:39:31 +0000] rev 1835
Update Italian translation (and compile other translations)
unc0rr [Mon, 23 Feb 2009 20:34:29 +0000] rev 1834
Add working check for www account existance
unc0rr [Mon, 23 Feb 2009 20:25:07 +0000] rev 1833
Add options for configuring database access
unc0rr [Mon, 23 Feb 2009 20:15:02 +0000] rev 1832
Add options for database access
unc0rr [Mon, 23 Feb 2009 19:01:36 +0000] rev 1831
Implement two more missing protocol commands
unc0rr [Mon, 23 Feb 2009 18:58:22 +0000] rev 1830
Faster fire falling
unc0rr [Mon, 23 Feb 2009 18:56:48 +0000] rev 1829
Accept new NOT_READY command format
unc0rr [Mon, 23 Feb 2009 18:41:16 +0000] rev 1828
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
unc0rr [Mon, 23 Feb 2009 18:35:32 +0000] rev 1827
Fix ready players number after a round
unc0rr [Mon, 23 Feb 2009 15:58:08 +0000] rev 1826
d'oh, the patch was fail
unc0rr [Mon, 23 Feb 2009 15:57:32 +0000] rev 1825
Nemo's patch allowing different water sprites size
unc0rr [Sat, 21 Feb 2009 20:01:01 +0000] rev 1824
More verbose dump
unc0rr [Sat, 21 Feb 2009 19:59:03 +0000] rev 1823
Fix ready players accounting
unc0rr [Sat, 21 Feb 2009 14:50:39 +0000] rev 1822
- Add new sounds
- Apply new ufo sound
unc0rr [Sat, 21 Feb 2009 14:43:40 +0000] rev 1821
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
unc0rr [Sat, 21 Feb 2009 14:40:35 +0000] rev 1820
lupdate-qt4
unc0rr [Sat, 21 Feb 2009 11:49:56 +0000] rev 1819
Patch by koda to better support Mac OS X
unc0rr [Fri, 20 Feb 2009 19:54:02 +0000] rev 1818
Fix team removing on PART command
unc0rr [Fri, 20 Feb 2009 19:49:34 +0000] rev 1817
Oops, forgot a bunch of CONFIG_PARAM
unc0rr [Fri, 20 Feb 2009 19:48:44 +0000] rev 1816
Prevent 'double team exiting' in egine
unc0rr [Fri, 20 Feb 2009 19:47:31 +0000] rev 1815
Save some more bytes in protocol
unc0rr [Fri, 20 Feb 2009 19:46:22 +0000] rev 1814
- Remove client teams on exit
- Improve protocol, break frontend compatibility with old server protocol
unc0rr [Fri, 20 Feb 2009 19:40:55 +0000] rev 1813
Removeteam action
unc0rr [Fri, 20 Feb 2009 14:12:16 +0000] rev 1812
'Reduce quality' patch by nemo
+ my addition to save some CPU time (don't even create visual gears)
unc0rr [Fri, 20 Feb 2009 11:58:58 +0000] rev 1811
Implement 'roundfinished' cmd on net server
unc0rr [Thu, 19 Feb 2009 14:52:32 +0000] rev 1810
Frontend look fixes
unc0rr [Thu, 19 Feb 2009 14:51:57 +0000] rev 1809
Some optimization of land texture updating
unc0rr [Wed, 18 Feb 2009 16:49:27 +0000] rev 1808
Fix a bug with updating
unc0rr [Wed, 18 Feb 2009 16:46:27 +0000] rev 1807
Split land texture into small ones:
- Better update texture performance
- Support for old videocards
unc0rr [Wed, 18 Feb 2009 16:35:03 +0000] rev 1806
More reorganization
unc0rr [Wed, 18 Feb 2009 16:28:21 +0000] rev 1805
Reorganize land texteure function in prepare to texture split
unc0rr [Wed, 18 Feb 2009 15:04:40 +0000] rev 1804
New game server:
- Incomplete implementation
- More robust, no memory leaks, better architecture for easy features addition
- Incompatible with current client
unc0rr [Wed, 18 Feb 2009 15:03:31 +0000] rev 1803
Update translations
unc0rr [Tue, 17 Feb 2009 12:58:25 +0000] rev 1802
Move template filter to map widget (by nemo)
unc0rr [Tue, 17 Feb 2009 12:58:08 +0000] rev 1801
Clouds fixes by nemo
unc0rr [Sun, 15 Feb 2009 20:29:52 +0000] rev 1800
"connecting" page
unc0rr [Sun, 15 Feb 2009 17:48:05 +0000] rev 1799
Fix array overflow
unc0rr [Sun, 15 Feb 2009 17:24:19 +0000] rev 1798
Add Hogville map to build system
unc0rr [Sun, 15 Feb 2009 14:38:02 +0000] rev 1797
Templates filter by nemo
unc0rr [Sat, 14 Feb 2009 21:04:51 +0000] rev 1796
Finnish translation
unc0rr [Sat, 14 Feb 2009 16:54:28 +0000] rev 1795
- Set bamboo plinko hedgehogs limit to 48
- Better limit reading code
unc0rr [Sat, 14 Feb 2009 16:51:10 +0000] rev 1794
New bonus box sprite
unc0rr [Sat, 14 Feb 2009 16:44:50 +0000] rev 1793
Fix initial room config
unc0rr [Sat, 14 Feb 2009 16:30:22 +0000] rev 1792
engine part of nemo's patch
unc0rr [Sat, 14 Feb 2009 16:25:58 +0000] rev 1791
Fix passing hedgehogs number from engine to frontend
unc0rr [Sat, 14 Feb 2009 16:24:20 +0000] rev 1790
frontend's part of nemo patch
unc0rr [Sat, 14 Feb 2009 16:23:51 +0000] rev 1789
Hogville map
unc0rr [Sat, 14 Feb 2009 16:11:53 +0000] rev 1788
Update nature, City and Island themes
unc0rr [Sat, 14 Feb 2009 16:09:23 +0000] rev 1787
New hats
unc0rr [Sat, 14 Feb 2009 16:04:40 +0000] rev 1786
Awesome map (yes, again)
unc0rr [Sun, 01 Feb 2009 16:00:54 +0000] rev 1785
Fix rope regression (unable to change angle)
unc0rr [Sun, 01 Feb 2009 15:58:44 +0000] rev 1784
Apply nemo's patch polished by me:
- Upto 48 hhs in game
- Option for border
- Disable some weapons on cavern maps
unc0rr [Sat, 31 Jan 2009 15:44:07 +0000] rev 1783
Custom spinbox for bonus boxes factor
unc0rr [Sat, 31 Jan 2009 15:39:53 +0000] rev 1782
Options for bonus box probability tuning and number of turn until sudden death
unc0rr [Sat, 31 Jan 2009 11:58:09 +0000] rev 1781
- Right way to handle rope ammo
- Most probably adds bugs, so needs testing and testing
unc0rr [Fri, 30 Jan 2009 19:26:32 +0000] rev 1780
Remove ugly hack. It's so ugly...
unc0rr [Fri, 30 Jan 2009 14:59:59 +0000] rev 1779
Cache land texture update until frame render. This greately improves performance when there are many explosions, or you're using drilling weapon
unc0rr [Fri, 30 Jan 2009 14:57:02 +0000] rev 1778
Fix border drawing when drilling
unc0rr [Fri, 30 Jan 2009 14:56:27 +0000] rev 1777
Implement initial sound volume option
unc0rr [Thu, 29 Jan 2009 17:27:43 +0000] rev 1776
- nemo's patch for custom cave map dimensions
- Fix for engine crash when not enough place for hedgehogs
unc0rr [Thu, 29 Jan 2009 14:49:47 +0000] rev 1775
A bit better template
unc0rr [Tue, 27 Jan 2009 15:44:40 +0000] rev 1774
Replace current templates with one cavern one
unc0rr [Tue, 27 Jan 2009 15:34:37 +0000] rev 1773
nemo's template patch (invertion)
unc0rr [Mon, 26 Jan 2009 21:46:53 +0000] rev 1772
Allow loading maps and forts
unc0rr [Mon, 26 Jan 2009 21:43:00 +0000] rev 1771
Fix airplane
unc0rr [Mon, 26 Jan 2009 21:33:18 +0000] rev 1770
Update RC plane sprite
unc0rr [Mon, 26 Jan 2009 21:31:17 +0000] rev 1769
New digits
unc0rr [Mon, 26 Jan 2009 21:03:57 +0000] rev 1768
That was wrong place for the patch
unc0rr [Mon, 26 Jan 2009 21:02:49 +0000] rev 1767
Turn cave mode on automatically when there are pixels on top of map
unc0rr [Mon, 26 Jan 2009 17:47:17 +0000] rev 1766
Fix mask
unc0rr [Mon, 26 Jan 2009 17:40:58 +0000] rev 1765
Switch to 2046 height
unc0rr [Mon, 26 Jan 2009 16:03:15 +0000] rev 1764
Fix russian translation
unc0rr [Mon, 26 Jan 2009 16:00:48 +0000] rev 1763
Fix chinese translation
unc0rr [Mon, 26 Jan 2009 15:57:16 +0000] rev 1762
Fix clouds disappearing in the middle of map
unc0rr [Mon, 26 Jan 2009 15:56:36 +0000] rev 1761
Fix width/height dependant consts
unc0rr [Mon, 26 Jan 2009 15:53:43 +0000] rev 1760
Fix nemo's large land patch
unc0rr [Mon, 26 Jan 2009 14:57:05 +0000] rev 1759
- Update Polish tranlsation
- Add forgotten zh_TW translation
unc0rr [Sun, 25 Jan 2009 18:56:06 +0000] rev 1758
Unban misc folder
unc0rr [Sun, 25 Jan 2009 18:54:39 +0000] rev 1757
Add an ability for global messages when server started with password option set
displacer [Sun, 25 Jan 2009 18:54:30 +0000] rev 1756
desktop file in misc folder
unc0rr [Sun, 25 Jan 2009 18:35:27 +0000] rev 1755
Impement stats on UDP 46632 port
unc0rr [Sun, 25 Jan 2009 18:27:31 +0000] rev 1754
Some fixes by nemo
unc0rr [Sun, 25 Jan 2009 18:10:23 +0000] rev 1753
Apply nemo's world resize patch
unc0rr [Sun, 25 Jan 2009 18:07:52 +0000] rev 1752
Fix accidental rope removinf from ammo in some cases
unc0rr [Sun, 25 Jan 2009 18:07:10 +0000] rev 1751
Finally support removing teams + spectating (spectating still doesn't work okay, as engine doesn't support removing teams properly)
unc0rr [Sun, 25 Jan 2009 14:00:28 +0000] rev 1750
Update protocol number
unc0rr [Sun, 25 Jan 2009 13:58:59 +0000] rev 1749
Fix crash when attackbar wasn't deleted, but hedgehog gear was
unc0rr [Sun, 25 Jan 2009 13:57:48 +0000] rev 1748
Some support for spectating when some teams removed
unc0rr [Sun, 25 Jan 2009 13:48:41 +0000] rev 1747
Add needed libraries
displacer [Sat, 24 Jan 2009 21:43:28 +0000] rev 1746
correct game classification
displacer [Sat, 24 Jan 2009 21:26:42 +0000] rev 1745
.desktop file for bug http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=512842
unc0rr [Sat, 24 Jan 2009 12:48:32 +0000] rev 1744
Add koda's patch for Mac OS X compilation
unc0rr [Sat, 24 Jan 2009 12:43:57 +0000] rev 1743
Don't allow pause when playing online
unc0rr [Sat, 24 Jan 2009 12:40:30 +0000] rev 1742
Start fixing spectating bug (implement some routines)
unc0rr [Thu, 22 Jan 2009 20:34:26 +0000] rev 1741
Add forgotten brain slug hats
unc0rr [Thu, 22 Jan 2009 20:02:02 +0000] rev 1740
Reduce number of bonus rc planes
koda [Mon, 22 Jul 2013 21:32:08 +0200] rev 1739
close 0.9.9 again
unc0rr [Thu, 22 Jan 2009 17:53:39 +0000] rev 1738
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
koda [Mon, 22 Jul 2013 21:31:48 +0200] rev 1737
removing anonymous heads from 0.9.9
unc0rr [Tue, 20 Jan 2009 20:26:09 +0000] rev 1736
Fix blowtorch delete condition
koda [Mon, 22 Jul 2013 21:30:35 +0200] rev 1735
removing anonymous heads from 0.9.9
unc0rr [Fri, 12 Nov 2010 19:39:45 +0300] rev 1734
Close 0.9.9 branch
unc0rr [Tue, 20 Jan 2009 04:53:01 +0000] rev 1733
Fix underwater theme soundtrack
koda [Wed, 23 Jun 2010 21:42:59 +0200] rev 1732
closed branch
koda [Wed, 23 Jun 2010 21:36:09 +0200] rev 1731
closed branch
unc0rr [Mon, 19 Jan 2009 19:04:44 +0000] rev 1730
Fix in 0.9.9 branch too
unc0rr [Mon, 19 Jan 2009 19:04:16 +0000] rev 1729
Fix engine crash when using alt damage option
unc0rr [Mon, 19 Jan 2009 18:53:04 +0000] rev 1728
Fix 099 release too
unc0rr [Mon, 19 Jan 2009 18:50:23 +0000] rev 1727
Unfuckup spectating
unc0rr [Mon, 19 Jan 2009 18:25:21 +0000] rev 1726
Set version to 0.9.9, protocol to 23
unc0rr [Mon, 19 Jan 2009 18:39:48 +0000] rev 1725
Message for 098 users about 099 release
unc0rr [Mon, 19 Jan 2009 18:16:25 +0000] rev 1724
Branch for 0.9.9 release
unc0rr [Mon, 19 Jan 2009 18:15:31 +0000] rev 1723
Fix 'youll regret that' voicepack
unc0rr [Mon, 19 Jan 2009 15:53:23 +0000] rev 1722
Fix grayed ammo icons
unc0rr [Mon, 19 Jan 2009 15:46:33 +0000] rev 1721
Change rc plane options
unc0rr [Mon, 19 Jan 2009 15:44:44 +0000] rev 1720
New grave
unc0rr [Mon, 19 Jan 2009 15:44:12 +0000] rev 1719
Remove deprecated comment
unc0rr [Mon, 19 Jan 2009 15:44:04 +0000] rev 1718
Nice icon for sound button
unc0rr [Mon, 19 Jan 2009 15:42:07 +0000] rev 1717
Hedgehog controlling rc plane sprite
unc0rr [Mon, 19 Jan 2009 15:36:40 +0000] rev 1716
UFO fort images optimization for size
unc0rr [Mon, 19 Jan 2009 15:34:41 +0000] rev 1715
- Update Slovak translation
- Sprites update, cyborg hat
unc0rr [Mon, 19 Jan 2009 15:34:11 +0000] rev 1714
Fix rc plane fire spread
unc0rr [Mon, 19 Jan 2009 15:30:23 +0000] rev 1713
Hedgehog is also sad when rcplane is drawning
unc0rr [Mon, 19 Jan 2009 15:25:22 +0000] rev 1712
Patch by nemo (polished by me)
unc0rr [Mon, 19 Jan 2009 13:02:33 +0000] rev 1711
UFO fort
unc0rr [Sun, 18 Jan 2009 17:40:45 +0000] rev 1710
Fix angle restriction applying to rc plane when choosing via ammomenu
unc0rr [Sun, 18 Jan 2009 17:36:52 +0000] rev 1709
Fix 4 more hats
unc0rr [Sun, 18 Jan 2009 15:01:54 +0000] rev 1708
More predictable bombs trajectory with rc plane
unc0rr [Sun, 18 Jan 2009 14:49:21 +0000] rev 1707
Use firepunch sound from voices
unc0rr [Sun, 18 Jan 2009 14:47:31 +0000] rev 1706
Fix pumkin hat
unc0rr [Sun, 18 Jan 2009 14:47:25 +0000] rev 1705
Fix wavs
unc0rr [Sun, 18 Jan 2009 14:43:16 +0000] rev 1704
Fix wav packaging
unc0rr [Sun, 18 Jan 2009 14:41:27 +0000] rev 1703
Fix flower grave
unc0rr [Sun, 18 Jan 2009 14:29:19 +0000] rev 1702
Fix training
unc0rr [Sun, 18 Jan 2009 14:25:44 +0000] rev 1701
Now voicepack checking button should work (but it doesn't for me)
unc0rr [Sun, 18 Jan 2009 14:21:13 +0000] rev 1700
Fix venom hat
unc0rr [Sun, 18 Jan 2009 14:20:59 +0000] rev 1699
Japanese translation
unc0rr [Sun, 18 Jan 2009 14:17:10 +0000] rev 1698
Fallback to no hat when hat couldn't be loaded
unc0rr [Sun, 18 Jan 2009 13:02:38 +0000] rev 1697
Play sad animation on rc plane crash
unc0rr [Sun, 18 Jan 2009 13:01:49 +0000] rev 1696
rc plane falls down when looses control
unc0rr [Sun, 18 Jan 2009 12:46:24 +0000] rev 1695
Update changelog
unc0rr [Sun, 18 Jan 2009 12:42:35 +0000] rev 1694
Update Russian translation
unc0rr [Sun, 18 Jan 2009 12:41:51 +0000] rev 1693
Update about page
unc0rr [Sun, 18 Jan 2009 12:41:41 +0000] rev 1692
Update German and Italian translations
unc0rr [Sun, 18 Jan 2009 12:41:05 +0000] rev 1691
Update zh_CN translation
unc0rr [Sat, 17 Jan 2009 14:38:12 +0000] rev 1690
Fix warning
unc0rr [Sat, 17 Jan 2009 14:35:20 +0000] rev 1689
RC Plane
unc0rr [Sat, 17 Jan 2009 13:04:32 +0000] rev 1688
Update Italian translation
unc0rr [Fri, 16 Jan 2009 23:27:25 +0000] rev 1687
Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
unc0rr [Fri, 16 Jan 2009 18:40:52 +0000] rev 1686
Use more convenient syntax
unc0rr [Fri, 16 Jan 2009 18:37:51 +0000] rev 1685
Oops, fix typo
unc0rr [Fri, 16 Jan 2009 18:37:21 +0000] rev 1684
A button for checking voicepack (doesn't work yet)
unc0rr [Fri, 16 Jan 2009 15:43:19 +0000] rev 1683
Show team owner in tooltip
unc0rr [Fri, 16 Jan 2009 15:36:16 +0000] rev 1682
Fix laugh voicepack
unc0rr [Fri, 16 Jan 2009 15:29:39 +0000] rev 1681
Add Robot voicepack
unc0rr [Fri, 16 Jan 2009 15:24:37 +0000] rev 1680
Update German, Italian and Swedish translations
unc0rr [Thu, 15 Jan 2009 14:58:55 +0000] rev 1679
- Update Russian and Italain translations
- lupdate-qt4 && lrelease-qt4
unc0rr [Wed, 14 Jan 2009 22:53:22 +0000] rev 1678
Fix voicepacks
unc0rr [Wed, 14 Jan 2009 21:59:11 +0000] rev 1677
Set 'ready' tooltip to lightbulb button
unc0rr [Wed, 14 Jan 2009 21:40:59 +0000] rev 1676
Same for lobby
unc0rr [Wed, 14 Jan 2009 21:39:37 +0000] rev 1675
Don't send empty JOINED message
unc0rr [Wed, 14 Jan 2009 19:31:23 +0000] rev 1674
Add English translation (needed to support plural forms)
unc0rr [Wed, 14 Jan 2009 19:27:23 +0000] rev 1673
- Correctly use plural form in translations
- Fix minor glitch with health graphic
unc0rr [Wed, 14 Jan 2009 16:51:55 +0000] rev 1672
Properly handle room deletion in respect of pages switching
unc0rr [Wed, 14 Jan 2009 16:49:44 +0000] rev 1671
Implement isInRoom in client
unc0rr [Wed, 14 Jan 2009 16:41:29 +0000] rev 1670
Correctly handle disconnect when on stats page
unc0rr [Wed, 14 Jan 2009 16:36:16 +0000] rev 1669
Mostly fix voicepack usage
unc0rr [Tue, 13 Jan 2009 22:38:08 +0000] rev 1668
Disable net debug
unc0rr [Tue, 13 Jan 2009 20:58:50 +0000] rev 1667
Add Pirate voicepack
unc0rr [Tue, 13 Jan 2009 20:40:43 +0000] rev 1666
Sort nicks in chat widget
unc0rr [Tue, 13 Jan 2009 20:36:02 +0000] rev 1665
Fix handling team addition message
unc0rr [Tue, 13 Jan 2009 20:34:44 +0000] rev 1664
Use custom datetime format for using in filename
unc0rr [Tue, 13 Jan 2009 20:27:49 +0000] rev 1663
Fix surfer voicepack install
unc0rr [Tue, 13 Jan 2009 20:21:40 +0000] rev 1662
Support voicepack info in net server
unc0rr [Tue, 13 Jan 2009 20:13:36 +0000] rev 1661
Mention Josh on about page
unc0rr [Tue, 13 Jan 2009 18:58:18 +0000] rev 1660
shutup tiyuri
unc0rr [Tue, 13 Jan 2009 18:56:14 +0000] rev 1659
Team class now supports voicepacks
unc0rr [Tue, 13 Jan 2009 15:33:46 +0000] rev 1658
Fix a bug with visible cursor when hedgehog is dead
unc0rr [Mon, 12 Jan 2009 22:02:47 +0000] rev 1657
Fix small bug in voicepacks support in engine. It's complete and tested now.
unc0rr [Mon, 12 Jan 2009 21:57:41 +0000] rev 1656
Finish voicepacks support in engine (not tested though)
unc0rr [Mon, 12 Jan 2009 21:49:41 +0000] rev 1655
Generate voicepack ask in team config
unc0rr [Mon, 12 Jan 2009 21:49:10 +0000] rev 1654
Start voicepacks implementation
unc0rr [Mon, 12 Jan 2009 18:51:37 +0000] rev 1653
Update German translation
unc0rr [Mon, 12 Jan 2009 18:50:49 +0000] rev 1652
Reorganize rope code, adjust some constants
unc0rr [Mon, 12 Jan 2009 16:47:38 +0000] rev 1651
Oops, remove excessive call
unc0rr [Mon, 12 Jan 2009 16:46:47 +0000] rev 1650
Don't fallback to default binds set when switching to remotely driven team
unc0rr [Mon, 12 Jan 2009 16:42:13 +0000] rev 1649
Some button reorganization on net game page
unc0rr [Mon, 12 Jan 2009 16:38:52 +0000] rev 1648
Draw ready status icon on ready button
unc0rr [Mon, 12 Jan 2009 16:36:29 +0000] rev 1647
Reorganize net game page
unc0rr [Mon, 12 Jan 2009 14:57:42 +0000] rev 1646
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr [Mon, 12 Jan 2009 14:55:30 +0000] rev 1645
Fix two cursor bugs
unc0rr [Mon, 12 Jan 2009 14:50:22 +0000] rev 1644
Save much space on options page
unc0rr [Mon, 12 Jan 2009 14:43:56 +0000] rev 1643
Fix yet another ballgun bug
unc0rr [Sun, 11 Jan 2009 11:03:09 +0000] rev 1642
Disable visual gears when quick replaying
unc0rr [Sun, 11 Jan 2009 10:22:41 +0000] rev 1641
- Update French translation
- lupdate and lrelease
unc0rr [Sat, 10 Jan 2009 23:28:18 +0000] rev 1640
Fix wrong assert
unc0rr [Sat, 10 Jan 2009 22:50:54 +0000] rev 1639
Implement precise aiming when pressing left shift
unc0rr [Sat, 10 Jan 2009 17:58:05 +0000] rev 1638
- Update Spanish and Slovak translations
- lupdate and lrelease
unc0rr [Sat, 10 Jan 2009 15:50:27 +0000] rev 1637
Set black background on hp graphic
unc0rr [Sat, 10 Jan 2009 15:48:02 +0000] rev 1636
Resize health graphic when form is resized
unc0rr [Sat, 10 Jan 2009 15:45:15 +0000] rev 1635
Cake makes a step after turn. This fixes cake stucking in air
unc0rr [Sat, 10 Jan 2009 15:36:28 +0000] rev 1634
Fix rope bug which allowed hedgehog to go into land
unc0rr [Sat, 10 Jan 2009 15:27:21 +0000] rev 1633
Drill rocket patch
unc0rr [Sat, 10 Jan 2009 15:21:48 +0000] rev 1632
Fix bug in server causing queue errors when trying to join 2nd round in same room
unc0rr [Sat, 10 Jan 2009 12:47:54 +0000] rev 1631
Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
unc0rr [Sat, 10 Jan 2009 12:44:26 +0000] rev 1630
Some debug stuff for ballgun bug
unc0rr [Sat, 10 Jan 2009 12:36:05 +0000] rev 1629
- More debug stuff
- Some cleanup
unc0rr [Sat, 10 Jan 2009 12:02:58 +0000] rev 1628
Don't send empty ammo scheme to server when changing ammo schemes in room (fixes 'bad state' server message)
unc0rr [Fri, 09 Jan 2009 17:56:53 +0000] rev 1627
Fix page switching issue when disconnected
unc0rr [Fri, 09 Jan 2009 17:27:13 +0000] rev 1626
Colorize join/quit messages
unc0rr [Fri, 09 Jan 2009 14:47:54 +0000] rev 1625
Initial health graphic implementation
unc0rr [Fri, 09 Jan 2009 11:55:05 +0000] rev 1624
- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
- This makes engine incompatible, so increase protocol number
unc0rr [Fri, 09 Jan 2009 11:28:18 +0000] rev 1623
Change one of 'best shot award' messages
unc0rr [Fri, 09 Jan 2009 11:27:52 +0000] rev 1622
Fully separate statistics code from main form code
unc0rr [Fri, 09 Jan 2009 11:22:46 +0000] rev 1621
- svn maintenance
- add forgotten chinese engine tranlation
- start refactoring stats page
unc0rr [Thu, 08 Jan 2009 22:40:56 +0000] rev 1620
Proper room removing when master quits
unc0rr [Thu, 08 Jan 2009 22:37:03 +0000] rev 1619
Don't set room to lobby to quitting room master
unc0rr [Thu, 08 Jan 2009 22:01:09 +0000] rev 1618
Fix server bugs:
- Wrong room destryed notification
- Not proper notifying when room master quits
- smth else I forgot already
unc0rr [Thu, 08 Jan 2009 21:04:36 +0000] rev 1617
Make net server know that 21 protocol is 0.9.8
unc0rr [Thu, 08 Jan 2009 18:51:31 +0000] rev 1616
Update notifier
unc0rr [Thu, 08 Jan 2009 18:46:10 +0000] rev 1615
Superfinal fix for tranings
unc0rr [Thu, 08 Jan 2009 18:44:30 +0000] rev 1614
- Fix trainings again
- Set trunk version to 0.9.9-dev
- Add new version notification to server
unc0rr [Thu, 08 Jan 2009 18:42:11 +0000] rev 1613
Update Italian translation
unc0rr [Thu, 08 Jan 2009 18:41:48 +0000] rev 1612
- Remove useless patch
- Comment out debug output
- Set version to 0.9.8 and protocol number to 21
unc0rr [Thu, 08 Jan 2009 18:32:00 +0000] rev 1611
Oops, fix last patch
unc0rr [Thu, 08 Jan 2009 18:01:30 +0000] rev 1610
Don't send empty packets when spectating (probably fixes queue error when spectating)
unc0rr [Thu, 08 Jan 2009 18:00:20 +0000] rev 1609
Don't screw with nick list message
unc0rr [Thu, 08 Jan 2009 15:56:14 +0000] rev 1608
Add napalm weapon name
unc0rr [Thu, 08 Jan 2009 15:54:32 +0000] rev 1607
Update Polish translation
unc0rr [Thu, 08 Jan 2009 15:53:51 +0000] rev 1606
Add Martin Boze to developers list
unc0rr [Thu, 08 Jan 2009 15:52:02 +0000] rev 1605
Fix changelog list characters
unc0rr [Thu, 08 Jan 2009 15:50:58 +0000] rev 1604
Update Italian and Russian translations
unc0rr [Thu, 08 Jan 2009 15:49:38 +0000] rev 1603
Update changelog
unc0rr [Thu, 08 Jan 2009 15:43:40 +0000] rev 1602
Update localization files
unc0rr [Thu, 08 Jan 2009 15:42:36 +0000] rev 1601
Ballsgun
unc0rr [Thu, 08 Jan 2009 15:34:51 +0000] rev 1600
Go page back when room is abandoned by its admin
unc0rr [Thu, 08 Jan 2009 15:32:26 +0000] rev 1599
Don't kick everyone from lobby
unc0rr [Thu, 08 Jan 2009 15:26:12 +0000] rev 1598
- Fix bugs in net server
- Frontend disconnection fixes
unc0rr [Thu, 08 Jan 2009 13:04:04 +0000] rev 1597
- Update russian translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Thu, 08 Jan 2009 13:02:40 +0000] rev 1596
Inform room of quitting members
unc0rr [Thu, 08 Jan 2009 13:00:54 +0000] rev 1595
Don't set focus on gears when curor is visible (should fix cursor jumping)
unc0rr [Thu, 08 Jan 2009 12:59:47 +0000] rev 1594
Fix training
unc0rr [Thu, 08 Jan 2009 12:59:31 +0000] rev 1593
Clean room chat history when entering room
unc0rr [Tue, 06 Jan 2009 19:47:19 +0000] rev 1592
Start converting network protocol to no-disconnecting religion
unc0rr [Tue, 06 Jan 2009 17:51:39 +0000] rev 1591
Notify lobby when a room is created or deleted
unc0rr [Tue, 06 Jan 2009 17:37:18 +0000] rev 1590
- Refactor drill rocket
- Add a releasing guide for me not to forget anything
unc0rr [Tue, 06 Jan 2009 14:53:49 +0000] rev 1589
Correctly handle urls in chat widget
unc0rr [Tue, 06 Jan 2009 14:30:03 +0000] rev 1588
Place server message between two horizontal lines
unc0rr [Tue, 06 Jan 2009 14:29:34 +0000] rev 1587
Don't escape chat strings which go to engine
unc0rr [Tue, 06 Jan 2009 14:18:09 +0000] rev 1586
Adjust flame parameters to produce more damage
unc0rr [Tue, 06 Jan 2009 11:30:50 +0000] rev 1585
Escape html characters in chat messages, nicknames and info to prevent screwing chat
unc0rr [Tue, 06 Jan 2009 11:28:13 +0000] rev 1584
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr [Tue, 06 Jan 2009 09:58:50 +0000] rev 1583
- zh_TW translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Mon, 05 Jan 2009 19:51:24 +0000] rev 1582
Show client's room in info
unc0rr [Mon, 05 Jan 2009 19:44:43 +0000] rev 1581
Don't send LEFT message for clients without nick
unc0rr [Mon, 05 Jan 2009 17:03:49 +0000] rev 1580
Move sprite to where it should be
unc0rr [Sun, 04 Jan 2009 14:24:44 +0000] rev 1579
More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
unc0rr [Sun, 04 Jan 2009 12:44:54 +0000] rev 1578
Show also client host info
unc0rr [Sat, 03 Jan 2009 20:48:37 +0000] rev 1577
- Decrease font size in chat
- Add "Info" command to nick list, which shows only client version for now
unc0rr [Sat, 03 Jan 2009 19:01:50 +0000] rev 1576
Check for deprecated ammo schemes at startup and delete them
unc0rr [Sat, 03 Jan 2009 19:01:24 +0000] rev 1575
Update Italian translation
unc0rr [Fri, 02 Jan 2009 21:42:41 +0000] rev 1574
Revert windres patch arghh
unc0rr [Fri, 02 Jan 2009 21:39:51 +0000] rev 1573
Drill rocket
unc0rr [Fri, 02 Jan 2009 21:26:31 +0000] rev 1572
Prepare for drill patch
unc0rr [Fri, 02 Jan 2009 21:00:27 +0000] rev 1571
Show joins of ppl with 097 too
unc0rr [Fri, 02 Jan 2009 20:02:52 +0000] rev 1570
Bring voices back again
unc0rr [Fri, 02 Jan 2009 20:01:02 +0000] rev 1569
- Update some copyrights
- Don't show users list in server message to those who can see it in lobby chat
unc0rr [Fri, 02 Jan 2009 19:54:23 +0000] rev 1568
Lobby chat should work now
unc0rr [Fri, 02 Jan 2009 19:49:04 +0000] rev 1567
Fix lobby selector
unc0rr [Fri, 02 Jan 2009 19:44:52 +0000] rev 1566
Start work on lobby: add/remove nick from the list on join/quit
unc0rr [Fri, 02 Jan 2009 17:33:56 +0000] rev 1565
Reorganize voice sounds
unc0rr [Fri, 02 Jan 2009 17:31:47 +0000] rev 1564
Add themes for new maps
unc0rr [Fri, 02 Jan 2009 15:02:47 +0000] rev 1563
Add 3 new maps
unc0rr [Fri, 02 Jan 2009 14:46:35 +0000] rev 1562
Don't play sounds when quick replaying in spectate mode
unc0rr [Fri, 02 Jan 2009 14:22:55 +0000] rev 1561
Clear round replay data on server side when round is finished
unc0rr [Fri, 02 Jan 2009 14:22:33 +0000] rev 1560
Quick replay round to spectators until current move
unc0rr [Fri, 02 Jan 2009 14:10:23 +0000] rev 1559
Now spectating works for those who joined after game start
unc0rr [Fri, 02 Jan 2009 13:00:46 +0000] rev 1558
- Send previous moves info to newly connected client when it joins a room with already started game
- Shows a bug in frontend which needs to be fixed
unc0rr [Fri, 02 Jan 2009 09:55:17 +0000] rev 1557
Update Russian and Polish translations
unc0rr [Tue, 30 Dec 2008 19:17:47 +0000] rev 1556
Patch for engine to successfully build on Mac OS X by Michael Schindler
unc0rr [Sun, 28 Dec 2008 20:57:51 +0000] rev 1555
- Hellish bomb now spreads fire
- Render different fire particle sprite frames at a time
unc0rr [Sun, 28 Dec 2008 15:58:40 +0000] rev 1554
Fix rope animation
unc0rr [Sun, 28 Dec 2008 15:57:10 +0000] rev 1553
The best final fix for rope stucking in the ground bug
unc0rr [Sun, 28 Dec 2008 15:42:55 +0000] rev 1552
Bring back old rope behaviour when changing its length (that's more correct physical model)
unc0rr [Fri, 26 Dec 2008 19:34:05 +0000] rev 1551
Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr [Thu, 25 Dec 2008 12:30:00 +0000] rev 1550
Add Chinese translation
unc0rr [Thu, 25 Dec 2008 12:28:07 +0000] rev 1549
Update Swedish translation by Niklas Grahn
unc0rr [Tue, 23 Dec 2008 20:44:32 +0000] rev 1548
- Fix wrond hedgehog speed calculation when using rope and changing rope length
- Should fix weird rope behaviour when touching land and changing rope length
unc0rr [Sun, 21 Dec 2008 18:26:28 +0000] rev 1547
- Fix blowtorch regression
- Some work on rope
unc0rr [Thu, 18 Dec 2008 17:47:18 +0000] rev 1546
- Update translations
unc0rr [Sun, 14 Dec 2008 13:48:29 +0000] rev 1545
Filter messages to blowtorch. Fixes long tunnels
unc0rr [Thu, 11 Dec 2008 18:28:40 +0000] rev 1544
- Add .desktop file
- Set svn:eol-style to native
unc0rr [Wed, 10 Dec 2008 18:47:16 +0000] rev 1543
Add Surfer and Singer voicepacks
unc0rr [Wed, 10 Dec 2008 18:46:31 +0000] rev 1542
Show version info in caption
unc0rr [Sat, 06 Dec 2008 11:53:50 +0000] rev 1541
Finalize ammo store fix
unc0rr [Fri, 05 Dec 2008 21:40:23 +0000] rev 1540
Add new themes data to build system
unc0rr [Fri, 05 Dec 2008 21:37:06 +0000] rev 1539
Add new maps to build system
unc0rr [Fri, 05 Dec 2008 21:35:34 +0000] rev 1538
Set default fort to 'Plane' and default grave to 'Statue'
unc0rr [Fri, 05 Dec 2008 21:34:09 +0000] rev 1537
Fix forts bug
unc0rr [Fri, 05 Dec 2008 21:33:29 +0000] rev 1536
Add some forts
unc0rr [Fri, 05 Dec 2008 20:04:22 +0000] rev 1535
Update weapon menu
unc0rr [Fri, 05 Dec 2008 20:03:44 +0000] rev 1534
Add themes data for Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 20:02:42 +0000] rev 1533
Add map data of Cogs, Cake and Blox maps
unc0rr [Fri, 05 Dec 2008 16:55:51 +0000] rev 1532
Fix compilation warning
unc0rr [Fri, 05 Dec 2008 16:55:20 +0000] rev 1531
- Less crossclass dependancies
- Eliminate one more reason for different ammo schemes
unc0rr [Fri, 05 Dec 2008 16:49:04 +0000] rev 1530
Implement Solid Land checkbox
unc0rr [Fri, 05 Dec 2008 13:48:29 +0000] rev 1529
Don't hide ammo menu when user clicks on not yet available weapon
unc0rr [Thu, 04 Dec 2008 21:59:25 +0000] rev 1528
More stable blowtorch:
- Isn't affected by flying around hedgehogs
- Doesn't turn off when hedgehog falls a bit
unc0rr [Thu, 04 Dec 2008 21:17:03 +0000] rev 1527
Try to fix problem with playing music when path contains non-latin letters
unc0rr [Thu, 04 Dec 2008 21:15:01 +0000] rev 1526
Send QUIT message to server when netclient object is destroyed
unc0rr [Thu, 04 Dec 2008 21:14:03 +0000] rev 1525
Don't call SDL_FreeSurface with null pointer
unc0rr [Mon, 01 Dec 2008 14:24:17 +0000] rev 1524
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
unc0rr [Sun, 30 Nov 2008 16:32:53 +0000] rev 1523
Don't forget brazilian translation
unc0rr [Fri, 28 Nov 2008 18:41:31 +0000] rev 1522
Add chat widget to lobby page (not usable yet)
unc0rr [Fri, 28 Nov 2008 16:46:56 +0000] rev 1521
Limit max chat string length to 300 letters
unc0rr [Fri, 28 Nov 2008 16:45:31 +0000] rev 1520
Refactor chat widget to use QTextBrower instead of QListWidget:
- Fixes visual glitches when the string is too long
- Allows to select text
unc0rr [Fri, 28 Nov 2008 14:52:00 +0000] rev 1519
More delay after jump, less delay after small fall for hedgehog
unc0rr [Thu, 27 Nov 2008 22:45:41 +0000] rev 1518
Fix jump landing after turn end
unc0rr [Thu, 27 Nov 2008 18:33:47 +0000] rev 1517
Store ammo info directly in combobox
unc0rr [Thu, 27 Nov 2008 15:01:12 +0000] rev 1516
Limit chat history to 250 entries to avoid DoS attack with its use
unc0rr [Thu, 27 Nov 2008 14:55:49 +0000] rev 1515
Fix silent crash when cannot place all hedgehogs
unc0rr [Thu, 27 Nov 2008 14:36:22 +0000] rev 1514
oops, remove leftovers
unc0rr [Thu, 27 Nov 2008 14:34:52 +0000] rev 1513
Refactor server a bit, now all socket operations are in own threads, two per client
unc0rr [Tue, 25 Nov 2008 15:43:10 +0000] rev 1512
- Don't send 'Bad param' msg, as the only reason of it is just some lag
- Show quit reason message
unc0rr [Mon, 24 Nov 2008 21:47:59 +0000] rev 1511
Make ghc 6.10 happy
unc0rr [Mon, 24 Nov 2008 21:46:32 +0000] rev 1510
Add some type info
unc0rr [Mon, 24 Nov 2008 13:27:31 +0000] rev 1509
Small fixes mixed with formatting changes
unc0rr [Sun, 23 Nov 2008 23:16:33 +0000] rev 1508
small fixes
unc0rr [Sat, 22 Nov 2008 14:39:14 +0000] rev 1507
Quick and dirty napalm implementation
unc0rr [Fri, 21 Nov 2008 21:47:51 +0000] rev 1506
- Some reformatting
- Fix megabug leading to engine silent crash when using whip, bat or firepunch (and probably flame)
unc0rr [Fri, 21 Nov 2008 15:58:36 +0000] rev 1505
- Convert small damage tag to visual gears
- Fixes weird fire behavior leading to queue error
unc0rr [Thu, 20 Nov 2008 15:48:50 +0000] rev 1504
Some reformatting
unc0rr [Thu, 20 Nov 2008 15:18:38 +0000] rev 1503
Mark each gear with unique id
unc0rr [Tue, 18 Nov 2008 15:43:03 +0000] rev 1502
Add new thread which would close handles for us (fixes forced disconnection problem)
unc0rr [Mon, 17 Nov 2008 20:35:11 +0000] rev 1501
Tune blowtorch a bit
unc0rr [Mon, 17 Nov 2008 18:27:47 +0000] rev 1500
Oops, accidentaly commented hFlush out
unc0rr [Mon, 17 Nov 2008 18:24:34 +0000] rev 1499
Don't close socket handles, just leave that job for garbage collector, as doing it manually seems to be the cause of server hangs
unc0rr [Mon, 17 Nov 2008 16:48:52 +0000] rev 1498
Stress testing app
unc0rr [Mon, 17 Nov 2008 16:48:38 +0000] rev 1497
Include CPP option into source file for easy use
unc0rr [Sun, 16 Nov 2008 18:16:34 +0000] rev 1496
Modify melon pieces spread a bit
unc0rr [Fri, 14 Nov 2008 16:44:39 +0000] rev 1495
More verbose gear delete debuglog message
unc0rr [Tue, 11 Nov 2008 15:44:27 +0000] rev 1494
Fix wrong filter
unc0rr [Mon, 10 Nov 2008 19:44:54 +0000] rev 1493
Show last hour logins number
unc0rr [Mon, 10 Nov 2008 15:57:59 +0000] rev 1492
Finish refactoring
unc0rr [Mon, 10 Nov 2008 15:50:46 +0000] rev 1491
Make answers creation more abstract, in prepare for a conversion
unc0rr [Sun, 09 Nov 2008 12:35:54 +0000] rev 1490
Don't rerecord a demo
unc0rr [Sun, 09 Nov 2008 09:49:06 +0000] rev 1489
Ooops, sorry for forgetting about this
unc0rr [Sun, 09 Nov 2008 09:48:04 +0000] rev 1488
- Update russian translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Sun, 09 Nov 2008 09:47:10 +0000] rev 1487
Add an option to name records with current date and time
unc0rr [Sun, 09 Nov 2008 07:58:56 +0000] rev 1486
Update frgotten changelog
unc0rr [Sun, 09 Nov 2008 07:51:53 +0000] rev 1485
Fix chat bugs leading to serialized data corruption
unc0rr [Sat, 08 Nov 2008 11:54:46 +0000] rev 1484
- Add es and sv translations to hedgewars.pro
- perform lupdate-qt4 && lrelease-qt4
unc0rr [Fri, 07 Nov 2008 22:03:43 +0000] rev 1483
Make code flow more clear
unc0rr [Fri, 07 Nov 2008 17:02:22 +0000] rev 1482
Just better syntax
unc0rr [Fri, 07 Nov 2008 16:42:10 +0000] rev 1481
Show time of connection start
unc0rr [Fri, 07 Nov 2008 16:33:23 +0000] rev 1480
Remove redundant function parameter
unc0rr [Fri, 07 Nov 2008 16:29:41 +0000] rev 1479
Allow turn time to be 1-99 seconds
unc0rr [Fri, 07 Nov 2008 15:58:36 +0000] rev 1478
Add simple DoS protection
unc0rr [Wed, 05 Nov 2008 08:02:12 +0000] rev 1477
Add some verbosity to server's console messages
unc0rr [Tue, 04 Nov 2008 22:56:36 +0000] rev 1476
Disconnect clients on BYE message
unc0rr [Tue, 04 Nov 2008 22:49:13 +0000] rev 1475
- Fix ConfigAsked not sending full config (leads to team divide checkbox inconsistency)
- Allow getting back from non-interactive mode
unc0rr [Tue, 04 Nov 2008 22:42:08 +0000] rev 1474
Oops, fix build
unc0rr [Tue, 04 Nov 2008 21:53:30 +0000] rev 1473
Cleanup code a bit, some reformatting
unc0rr [Tue, 04 Nov 2008 17:04:54 +0000] rev 1472
Back to normal hedgehog icon in teams select widget
unc0rr [Tue, 04 Nov 2008 16:53:02 +0000] rev 1471
Follow protocol more precisely in frontend
unc0rr [Tue, 04 Nov 2008 15:02:18 +0000] rev 1470
Give more specific explanation when deny to add team
unc0rr [Tue, 04 Nov 2008 14:43:31 +0000] rev 1469
Handle exceptions on accept
unc0rr [Mon, 03 Nov 2008 14:47:23 +0000] rev 1468
Reformat code a bit
unc0rr [Mon, 03 Nov 2008 14:24:54 +0000] rev 1467
Update Polish translation
unc0rr [Mon, 03 Nov 2008 11:28:41 +0000] rev 1466
It seems, I finally got the solution
unc0rr [Mon, 03 Nov 2008 09:55:30 +0000] rev 1465
Bring back old behavior
unc0rr [Mon, 03 Nov 2008 09:49:25 +0000] rev 1464
Print comprehensive info about what's going on, don't try to close already closed handle
unc0rr [Mon, 03 Nov 2008 09:43:03 +0000] rev 1463
Close socket on exception anyway
unc0rr [Sun, 02 Nov 2008 20:48:10 +0000] rev 1462
Client sends PONG to server's PING
unc0rr [Sun, 02 Nov 2008 20:41:02 +0000] rev 1461
Ping clients every 30 seconds, should help with ghosts on server
unc0rr [Sun, 02 Nov 2008 11:46:58 +0000] rev 1460
Update Italian translation
unc0rr [Fri, 31 Oct 2008 22:47:07 +0000] rev 1459
Fix generator name (TBZ2 instead of BZ2)
unc0rr [Fri, 31 Oct 2008 22:11:38 +0000] rev 1458
- unban here too
- set version to 0.9.8-dev, protocol 20
unc0rr [Fri, 31 Oct 2008 20:50:40 +0000] rev 1457
Add lightbulbs, some more changes to look
unc0rr [Fri, 31 Oct 2008 20:48:09 +0000] rev 1456
Reset default weapon set on restart
unc0rr [Fri, 31 Oct 2008 20:47:48 +0000] rev 1455
Better look for weapon sets page
unc0rr [Fri, 31 Oct 2008 20:04:30 +0000] rev 1454
Add anchor to the list for packaging
unc0rr [Fri, 31 Oct 2008 17:58:18 +0000] rev 1453
Add theme icons to the list of packaged files
unc0rr [Fri, 31 Oct 2008 17:53:59 +0000] rev 1452
Show clients list in server message
unc0rr [Fri, 31 Oct 2008 17:48:17 +0000] rev 1451
- lupdate-qt4 && lrelease-qt4
- Update russian translation
unc0rr [Fri, 31 Oct 2008 17:46:54 +0000] rev 1450
Add tooltips
unc0rr [Fri, 31 Oct 2008 17:33:02 +0000] rev 1449
Remove darthvader_sabre hat
unc0rr [Fri, 31 Oct 2008 17:32:05 +0000] rev 1448
Add two more hats
unc0rr [Fri, 31 Oct 2008 14:58:01 +0000] rev 1447
- Fix a message
- Add anchor to Island theme
unc0rr [Fri, 31 Oct 2008 14:56:30 +0000] rev 1446
Update Czech translation
unc0rr [Fri, 31 Oct 2008 14:55:00 +0000] rev 1445
Activate cake after 4 turns
unc0rr [Fri, 31 Oct 2008 14:49:16 +0000] rev 1444
Finish reorganizing local game page
unc0rr [Fri, 31 Oct 2008 14:40:00 +0000] rev 1443
Reorganize single player menu
unc0rr [Fri, 31 Oct 2008 14:35:59 +0000] rev 1442
Fix a bug (check parameters)
unc0rr [Fri, 31 Oct 2008 14:30:08 +0000] rev 1441
Fix fire sprite
unc0rr [Fri, 31 Oct 2008 14:27:44 +0000] rev 1440
Replace grey hedgehogs
unc0rr [Fri, 31 Oct 2008 14:01:26 +0000] rev 1439
- Add a bunch of hats
- Fix water sprites rendering
unc0rr [Fri, 31 Oct 2008 13:02:04 +0000] rev 1438
- Make disbled controls look better
- Update sprites
unc0rr [Tue, 28 Oct 2008 22:22:26 +0000] rev 1437
That const is better...
unc0rr [Tue, 28 Oct 2008 20:58:25 +0000] rev 1436
Well, okay, better fix
unc0rr [Tue, 28 Oct 2008 20:56:02 +0000] rev 1435
Fix using freed memory (could be the cause of queue error problem and other bugs)
unc0rr [Tue, 28 Oct 2008 18:45:38 +0000] rev 1434
Shut up flames debug messages
unc0rr [Tue, 28 Oct 2008 18:42:21 +0000] rev 1433
Repair flame dependancy on wind
unc0rr [Mon, 27 Oct 2008 21:01:18 +0000] rev 1432
Make debug messages not to screw text log
unc0rr [Mon, 27 Oct 2008 16:49:42 +0000] rev 1431
Draw dark background under chat text
unc0rr [Mon, 27 Oct 2008 14:54:38 +0000] rev 1430
Correct default ammo set
unc0rr [Sun, 26 Oct 2008 17:56:07 +0000] rev 1429
Update Czech translation
unc0rr [Sun, 26 Oct 2008 17:41:03 +0000] rev 1428
Support 'Divide teams' option in engine
unc0rr [Sun, 26 Oct 2008 17:39:33 +0000] rev 1427
Add 'Divide teams' option to frontend
unc0rr [Sun, 26 Oct 2008 17:23:04 +0000] rev 1426
SetMinimumHeight of TeamShowWidget. Probably solves tiny team select widget look
unc0rr [Sun, 26 Oct 2008 17:18:58 +0000] rev 1425
Add background image to team select widget
unc0rr [Sun, 26 Oct 2008 17:17:07 +0000] rev 1424
- Some work on team select widget look
- Fix IconedGroupBox drawing logic
unc0rr [Sun, 26 Oct 2008 15:02:55 +0000] rev 1423
Mention czech translator on about page
unc0rr [Sun, 26 Oct 2008 15:02:10 +0000] rev 1422
Add Czech translation
unc0rr [Sun, 26 Oct 2008 14:54:10 +0000] rev 1421
Update Italian translation
unc0rr [Sun, 26 Oct 2008 14:50:20 +0000] rev 1420
Fix training
unc0rr [Sun, 26 Oct 2008 14:49:47 +0000] rev 1419
Set custom palette to scrollbars
unc0rr [Sun, 26 Oct 2008 14:45:07 +0000] rev 1418
Delay for 250 msec before connect to local server
unc0rr [Sun, 26 Oct 2008 14:37:50 +0000] rev 1417
Fix some problems with water rising
unc0rr [Sun, 26 Oct 2008 14:28:49 +0000] rev 1416
Force plastique style, as others don't fully support stylesheets
unc0rr [Sun, 26 Oct 2008 13:00:35 +0000] rev 1415
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr [Sat, 25 Oct 2008 09:55:58 +0000] rev 1414
- Perform lupdate-q4 && lrelease-qt4
- Update russian translation
unc0rr [Sat, 25 Oct 2008 09:55:09 +0000] rev 1413
Customize menu look
unc0rr [Sat, 25 Oct 2008 09:54:53 +0000] rev 1412
Don't list rooms with restricted joining
unc0rr [Fri, 24 Oct 2008 17:53:14 +0000] rev 1411
Room control menu works
unc0rr [Fri, 24 Oct 2008 17:34:20 +0000] rev 1410
Send appropriate messages to server on control menu actions
unc0rr [Fri, 24 Oct 2008 17:30:30 +0000] rev 1409
Add button for controlling room options (no usefull yet)
unc0rr [Fri, 24 Oct 2008 15:02:26 +0000] rev 1408
Unset ready status after round
unc0rr [Fri, 24 Oct 2008 14:28:47 +0000] rev 1407
Send readiness info to room creator too
unc0rr [Fri, 24 Oct 2008 13:03:06 +0000] rev 1406
Send readiness information on join
unc0rr [Fri, 24 Oct 2008 13:00:53 +0000] rev 1405
Show players ready status in chat nick list
unc0rr [Fri, 24 Oct 2008 12:57:06 +0000] rev 1404
- Fix a bug in READY message handling
- Fix frontend to use new semantics
unc0rr [Thu, 23 Oct 2008 15:12:38 +0000] rev 1403
Bring back old 'Go!' button behavior
unc0rr [Wed, 22 Oct 2008 21:41:00 +0000] rev 1402
- Fix a bug screwing rooms list
- Also show teams number in rooms list
unc0rr [Wed, 22 Oct 2008 21:34:03 +0000] rev 1401
Improve handling client's protocol number
unc0rr [Wed, 22 Oct 2008 21:11:02 +0000] rev 1400
Fix rooms list
unc0rr [Wed, 22 Oct 2008 16:04:59 +0000] rev 1399
Show additional info in rooms list
unc0rr [Wed, 22 Oct 2008 15:45:16 +0000] rev 1398
Check for right define
unc0rr [Wed, 22 Oct 2008 15:40:49 +0000] rev 1397
Use C preprocessor to allow compilation in windows
unc0rr [Wed, 22 Oct 2008 15:31:35 +0000] rev 1396
- Send additional info on rooms
- Handle SIGPIPE
unc0rr [Wed, 22 Oct 2008 14:01:43 +0000] rev 1395
Add "Join official server" button
unc0rr [Tue, 21 Oct 2008 18:31:40 +0000] rev 1394
If exception is on client quit, then just remove that client
unc0rr [Tue, 21 Oct 2008 18:29:21 +0000] rev 1393
Don't close handle in exception handler
unc0rr [Tue, 21 Oct 2008 18:25:34 +0000] rev 1392
Better exception message
unc0rr [Tue, 21 Oct 2008 16:53:34 +0000] rev 1391
Implement kick
unc0rr [Tue, 21 Oct 2008 13:39:34 +0000] rev 1390
Set custom background color on servers list widget
unc0rr [Tue, 21 Oct 2008 13:36:59 +0000] rev 1389
Customize team select widget background
unc0rr [Mon, 20 Oct 2008 21:15:28 +0000] rev 1388
Fix seduction sound
unc0rr [Mon, 20 Oct 2008 18:56:23 +0000] rev 1387
Lower music volume in frontend
unc0rr [Mon, 20 Oct 2008 18:52:08 +0000] rev 1386
Oops... start a dedicated server by default
unc0rr [Mon, 20 Oct 2008 18:51:43 +0000] rev 1385
Shutdown private server when room is abandoned
unc0rr [Mon, 20 Oct 2008 18:35:36 +0000] rev 1384
Support for private servers in frontend
unc0rr [Mon, 20 Oct 2008 15:59:05 +0000] rev 1383
Refactor options handling and storing
unc0rr [Mon, 20 Oct 2008 12:58:16 +0000] rev 1382
- Small but very important fix
- Create a structure to store global server options
unc0rr [Sat, 18 Oct 2008 21:47:28 +0000] rev 1381
Log reply only when send it
unc0rr [Sat, 18 Oct 2008 17:03:38 +0000] rev 1380
Mention Romulo Fernandes Machado on about page for Brazilian Portuguese translation
unc0rr [Sat, 18 Oct 2008 17:01:56 +0000] rev 1379
Fix formatting
unc0rr [Sat, 18 Oct 2008 17:01:34 +0000] rev 1378
Allow /me in chat
unc0rr [Sat, 18 Oct 2008 13:53:58 +0000] rev 1377
- Customize QTextBrowser look
- Add a place for server messages on rooms list page
unc0rr [Sat, 18 Oct 2008 13:45:42 +0000] rev 1376
Move back from server setup page
unc0rr [Sat, 18 Oct 2008 13:43:30 +0000] rev 1375
Start new hedgewars server instead of old one
unc0rr [Sat, 18 Oct 2008 13:37:03 +0000] rev 1374
Get rid of old net server
unc0rr [Sat, 18 Oct 2008 13:26:17 +0000] rev 1373
Fix out-of-source build
unc0rr [Sat, 18 Oct 2008 13:01:33 +0000] rev 1372
Fix error message
unc0rr [Sat, 18 Oct 2008 12:03:37 +0000] rev 1371
Fix compilation
unc0rr [Sat, 18 Oct 2008 11:57:46 +0000] rev 1370
Add hedgewars server to build process
unc0rr [Sat, 18 Oct 2008 08:59:43 +0000] rev 1369
- Add brazilian translation
- Comment network debug messages
unc0rr [Thu, 16 Oct 2008 19:48:11 +0000] rev 1368
- Frontend: don't reset playing teams list after end of round
- Server: same + don't allow team adding while round in progress
unc0rr [Thu, 16 Oct 2008 16:57:51 +0000] rev 1367
Use seduction sound
unc0rr [Thu, 16 Oct 2008 16:54:44 +0000] rev 1366
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
unc0rr [Thu, 16 Oct 2008 16:29:47 +0000] rev 1365
- Fix crash when changing maps
- Fix message not sent when switching to generated map
unc0rr [Wed, 15 Oct 2008 19:32:10 +0000] rev 1364
Fix a typo
unc0rr [Wed, 15 Oct 2008 17:04:46 +0000] rev 1363
Fix using wrong variable =(
unc0rr [Wed, 15 Oct 2008 17:01:34 +0000] rev 1362
Fix uninitialised variable
unc0rr [Wed, 15 Oct 2008 17:00:35 +0000] rev 1361
Small rope optimization
unc0rr [Wed, 15 Oct 2008 16:59:11 +0000] rev 1360
Fix doubling chat message
unc0rr [Wed, 15 Oct 2008 16:54:05 +0000] rev 1359
Fix conditions to disconnect
unc0rr [Wed, 15 Oct 2008 16:25:34 +0000] rev 1358
Fix chat messages in saves and demos
unc0rr [Wed, 15 Oct 2008 15:59:19 +0000] rev 1357
Oops... fix introduced bug
unc0rr [Wed, 15 Oct 2008 15:02:39 +0000] rev 1356
Share chat between frontend and engine
unc0rr [Wed, 15 Oct 2008 11:54:06 +0000] rev 1355
Further improve disconnects handling
unc0rr [Wed, 15 Oct 2008 11:50:16 +0000] rev 1354
Various small insignificant improvements everywhere
unc0rr [Tue, 14 Oct 2008 14:35:52 +0000] rev 1353
- Perform lupdate-qt4 && lrelease-qt4
- Update russian translation
unc0rr [Tue, 14 Oct 2008 14:33:54 +0000] rev 1352
Add more support for handling disconnects while playing (not fully tested)
unc0rr [Mon, 13 Oct 2008 19:04:27 +0000] rev 1351
Add partial implementation of handling disconnects while playing via network
unc0rr [Mon, 13 Oct 2008 18:37:59 +0000] rev 1350
- Reverse the order of client list
- Add 'game in progress' room state to implement support of in-game disconnects notification
unc0rr [Mon, 13 Oct 2008 14:52:29 +0000] rev 1349
- Add forgotten PirateFlag map to list of installed maps
- Add each preview.png to installation
unc0rr [Mon, 13 Oct 2008 14:51:31 +0000] rev 1348
- Remove deprecated stuff
- Add a preview to each map, so switching is now 100 times faster
unc0rr [Mon, 13 Oct 2008 14:44:15 +0000] rev 1347
- Set focus to dead hedgehog
- Switch from rooms list page to net page when disconnected from server
unc0rr [Mon, 13 Oct 2008 12:58:44 +0000] rev 1346
Make messages be more debug-friendly
unc0rr [Sun, 12 Oct 2008 17:04:07 +0000] rev 1345
Server erases teams list after round finish, so everything should be okay now
unc0rr [Sun, 12 Oct 2008 16:45:13 +0000] rev 1344
Clients send roundfinished message to server when the round is over
unc0rr [Sun, 12 Oct 2008 16:31:23 +0000] rev 1343
Fix water rising too fast
unc0rr [Fri, 10 Oct 2008 13:19:05 +0000] rev 1342
Rename function
unc0rr [Fri, 10 Oct 2008 13:18:45 +0000] rev 1341
Allow --port=PORT command-line parameter to specify the port to listen on
unc0rr [Thu, 09 Oct 2008 21:00:42 +0000] rev 1340
Flush CONNECTED message, so client hasn't to wait for it on connect
unc0rr [Thu, 09 Oct 2008 20:36:53 +0000] rev 1339
Fix the bug
unc0rr [Thu, 09 Oct 2008 17:28:22 +0000] rev 1338
Stub to run network game
unc0rr [Thu, 09 Oct 2008 17:15:04 +0000] rev 1337
Update protocol doc
unc0rr [Thu, 09 Oct 2008 17:14:29 +0000] rev 1336
Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr [Thu, 09 Oct 2008 16:05:01 +0000] rev 1335
Small optimization (use partition instead of two filters with opposite predicates)
unc0rr [Thu, 09 Oct 2008 16:03:27 +0000] rev 1334
Send team removal message to others in room when client disconnects
unc0rr [Thu, 09 Oct 2008 15:54:09 +0000] rev 1333
- Fix a bug with chosen map (new clinet gets wrong information)
- Fix mapContainer bug when switching quickly from random map to a painted one
unc0rr [Thu, 09 Oct 2008 13:57:18 +0000] rev 1332
Fix that bug (lol, pretty fast, eh?)
unc0rr [Thu, 09 Oct 2008 13:57:02 +0000] rev 1331
Send teams info to newly connected client (has a bug with team sequence, need to discover)
unc0rr [Thu, 09 Oct 2008 13:53:03 +0000] rev 1330
- Allow team color changing
- Fix team removing handler in client's code
unc0rr [Thu, 09 Oct 2008 13:48:06 +0000] rev 1329
- Only team owner can remove team from the list
- Fix check for hedgehogs number overflow
unc0rr [Thu, 09 Oct 2008 13:45:40 +0000] rev 1328
Add support for removing team
unc0rr [Thu, 09 Oct 2008 13:43:47 +0000] rev 1327
Can choose hedgehogs number now
unc0rr [Thu, 09 Oct 2008 13:01:52 +0000] rev 1326
Add seduction weapon sound
unc0rr [Wed, 08 Oct 2008 18:56:32 +0000] rev 1325
Adding teams now works
unc0rr [Wed, 08 Oct 2008 18:46:02 +0000] rev 1324
Get rid of team id in client code
unc0rr [Wed, 08 Oct 2008 18:38:54 +0000] rev 1323
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr [Wed, 08 Oct 2008 18:29:16 +0000] rev 1322
Fix protocol implementation to conform documentation
unc0rr [Wed, 08 Oct 2008 18:25:08 +0000] rev 1321
- Add protocol description (just started)
- Some work on server to make team add posiible
unc0rr [Wed, 08 Oct 2008 15:57:35 +0000] rev 1320
Optimize list lookups a bit
unc0rr [Wed, 08 Oct 2008 15:55:23 +0000] rev 1319
Reformat some code =P
unc0rr [Wed, 08 Oct 2008 15:53:23 +0000] rev 1318
- Shut the client's tries to configure server up
- Fix a bug which led to "different maps generated" when server changes map, but theme doesn't get changed
unc0rr [Wed, 08 Oct 2008 15:42:09 +0000] rev 1317
Server now fully supports game options
unc0rr [Wed, 08 Oct 2008 13:58:27 +0000] rev 1316
- Add join and leave messages to chat box
- Don't send configuration if joining a room
unc0rr [Wed, 08 Oct 2008 13:54:51 +0000] rev 1315
Implement rooms list refresh
unc0rr [Wed, 08 Oct 2008 13:52:31 +0000] rev 1314
Implement room create and join
unc0rr [Wed, 08 Oct 2008 13:40:29 +0000] rev 1313
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
- Prepare for creating and joining rooms code
unc0rr [Wed, 08 Oct 2008 10:58:21 +0000] rev 1312
Create a page for rooms list
unc0rr [Tue, 07 Oct 2008 12:37:06 +0000] rev 1311
- Add stub page for rooms list
- Clear chat box on disconnect (not only nicks list)
unc0rr [Mon, 06 Oct 2008 19:01:59 +0000] rev 1310
Get rid of "internet" network game mode
unc0rr [Mon, 06 Oct 2008 18:40:47 +0000] rev 1309
Fix a bug with 'ghosts' on server
unc0rr [Mon, 06 Oct 2008 18:37:47 +0000] rev 1308
Fix another server failure (when second client in room disconnects)
unc0rr [Mon, 06 Oct 2008 18:07:38 +0000] rev 1307
- Now actually fix
- Handle warnings
unc0rr [Sun, 05 Oct 2008 23:36:11 +0000] rev 1306
Fix server crash on client disconnect
unc0rr [Sun, 05 Oct 2008 23:27:53 +0000] rev 1305
- Fix build of server (has some bugs now)
- Start converting client
unc0rr [Sun, 05 Oct 2008 23:22:14 +0000] rev 1304
Start refactoring standalone server (prepare to change protocol)
unc0rr [Sun, 05 Oct 2008 16:38:26 +0000] rev 1303
Don't allow team with the same name from the same client (helps with double add due to lags)
unc0rr [Sun, 05 Oct 2008 16:35:46 +0000] rev 1302
Remove deprecated stuff
unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)
unc0rr [Mon, 29 Sep 2008 22:01:06 +0000] rev 1300
Fix arithmetic bug in CHedgehogerWidget
unc0rr [Mon, 29 Sep 2008 21:59:19 +0000] rev 1299
Add team surrender flag
unc0rr [Mon, 29 Sep 2008 09:33:44 +0000] rev 1298
- Fix water rise
- Fix game crash when a hedgehog which turn is next gets drawn by water rise
unc0rr [Sun, 28 Sep 2008 22:49:38 +0000] rev 1297
Try to adjust flame parameters
unc0rr [Sun, 28 Sep 2008 22:47:13 +0000] rev 1296
Prevent AI to damage a teammate when trying to dig with firepunch (patch not tested)
unc0rr [Sun, 28 Sep 2008 22:39:07 +0000] rev 1295
Start flames rework
unc0rr [Sun, 28 Sep 2008 21:56:37 +0000] rev 1294
- Hedgehog doesn't take off hat when shooting from shotgun
- Don't show empty hat sprite
unc0rr [Sun, 28 Sep 2008 15:55:07 +0000] rev 1293
Predefined team can have customized hat
unc0rr [Sun, 28 Sep 2008 15:45:37 +0000] rev 1292
Bot could use firepunch if it doesn't find anything else useful, and it has land above his head
unc0rr [Sun, 28 Sep 2008 15:39:38 +0000] rev 1291
Update Spanish and Polish translations
unc0rr [Sun, 28 Sep 2008 15:13:18 +0000] rev 1290
Fix frontend
unc0rr [Sun, 28 Sep 2008 09:18:24 +0000] rev 1289
- Customize spinbox arrows
- Optimize frontend's images
unc0rr [Sun, 28 Sep 2008 08:28:32 +0000] rev 1288
Reorganize team edit page a little (save a lot of space)
unc0rr [Sun, 28 Sep 2008 08:26:18 +0000] rev 1287
Move preview icons into comboboxes
unc0rr [Tue, 23 Sep 2008 06:27:53 +0000] rev 1286
Seduction animation
unc0rr [Tue, 23 Sep 2008 06:09:13 +0000] rev 1285
A bit larger heart
unc0rr [Mon, 22 Sep 2008 22:14:01 +0000] rev 1284
- Update Italian translation
- Almost finished seduction weapon
unc0rr [Sat, 20 Sep 2008 04:51:06 +0000] rev 1283
Enable back the ability to see chosen team color in team widget
unc0rr [Sat, 20 Sep 2008 03:54:56 +0000] rev 1282
Full-size hedgehog in hats selection widget
unc0rr [Sat, 20 Sep 2008 03:52:39 +0000] rev 1281
Draw a hedgehog under the hat in hats combobox
unc0rr [Fri, 19 Sep 2008 20:42:42 +0000] rev 1280
Update watermelon sprite
unc0rr [Fri, 19 Sep 2008 20:41:53 +0000] rev 1279
Use new sounds
unc0rr [Fri, 19 Sep 2008 20:36:59 +0000] rev 1278
Add new sound files
unc0rr [Fri, 19 Sep 2008 20:34:41 +0000] rev 1277
- Unbreak previously broken themes
- Verbose error message helping with themes problems
unc0rr [Fri, 19 Sep 2008 19:58:57 +0000] rev 1276
Fix
bug #61 http://fireforge.net/tracker/index.php?func=detail&aid=61&group_id=11&atid=125
Crashing engine in some conditions due to incorrect theme info
unc0rr [Fri, 19 Sep 2008 19:56:07 +0000] rev 1275
Add Underwater theme
unc0rr [Fri, 19 Sep 2008 14:22:27 +0000] rev 1274
- Optimize maps
- Advanced Bath theme
unc0rr [Fri, 19 Sep 2008 14:18:33 +0000] rev 1273
Fix mortar
unc0rr [Fri, 19 Sep 2008 14:16:27 +0000] rev 1272
Forgotten sheep map...
unc0rr [Fri, 19 Sep 2008 14:15:19 +0000] rev 1271
Graphics update
unc0rr [Fri, 19 Sep 2008 14:10:51 +0000] rev 1270
Draw smoke trail underneath of grenade
unc0rr [Fri, 19 Sep 2008 14:08:18 +0000] rev 1269
- Add many hats
- Update Italian translation
unc0rr [Thu, 18 Sep 2008 21:20:24 +0000] rev 1268
Fix music starting to play after the round even if it was turned off
unc0rr [Thu, 18 Sep 2008 20:06:05 +0000] rev 1267
Rename hellish bomb to hellish hand-grenade
unc0rr [Thu, 18 Sep 2008 16:28:58 +0000] rev 1266
Delete deprecated stuff
unc0rr [Thu, 18 Sep 2008 16:26:46 +0000] rev 1265
Update Italian translation
unc0rr [Thu, 18 Sep 2008 16:19:45 +0000] rev 1264
Mention Eugene Lyubimkin in translators list for his Ukrainian translation
unc0rr [Thu, 18 Sep 2008 16:16:41 +0000] rev 1263
Add Hellish bomb weapon
unc0rr [Thu, 18 Sep 2008 14:44:44 +0000] rev 1262
Add watermelon sprite
unc0rr [Thu, 18 Sep 2008 13:39:05 +0000] rev 1261
Add watermelon weapon (without proper sprites yet)
unc0rr [Thu, 18 Sep 2008 12:40:46 +0000] rev 1260
Finish Ukrainian translation
unc0rr [Wed, 17 Sep 2008 17:33:44 +0000] rev 1259
- Continue seduction implementation
- Code formatting in gears and consts
unc0rr [Wed, 17 Sep 2008 04:02:02 +0000] rev 1258
- Perform lupdate-qt4 && lrelease-qt4
- Add Ukrainian translation by Eugene Lyubimkin (not complete yet)
unc0rr [Fri, 12 Sep 2008 18:55:54 +0000] rev 1257
Hedgehog doesn't take off the hat when walking
unc0rr [Fri, 12 Sep 2008 18:00:49 +0000] rev 1256
Allow theme to set custom water color
unc0rr [Fri, 12 Sep 2008 14:57:42 +0000] rev 1255
D'oh
unc0rr [Thu, 11 Sep 2008 20:18:14 +0000] rev 1254
Speed up hat
unc0rr [Thu, 11 Sep 2008 20:13:23 +0000] rev 1253
Draw hat when hedgehog is aiming
unc0rr [Thu, 11 Sep 2008 17:02:39 +0000] rev 1252
- Reorganize headers according to Qt's style guide
- Split team edit page into two pages
unc0rr [Thu, 11 Sep 2008 15:30:04 +0000] rev 1251
Hat 'wearing' animation
unc0rr [Wed, 10 Sep 2008 14:37:27 +0000] rev 1250
Update Italian translation
unc0rr [Mon, 08 Sep 2008 18:30:16 +0000] rev 1249
Remove 25pix margin on every page, so exit button is almost in the same place on all pages
unc0rr [Mon, 08 Sep 2008 18:08:47 +0000] rev 1248
Better theme selection widget look
unc0rr [Sat, 06 Sep 2008 12:35:34 +0000] rev 1247
Add Spanish translation by Carlos Vives
unc0rr [Sat, 06 Sep 2008 12:30:42 +0000] rev 1246
Update Polish translation
unc0rr [Sun, 31 Aug 2008 19:23:29 +0000] rev 1245
Send hats info via net. Hats implementation complete now.
unc0rr [Sun, 31 Aug 2008 18:36:26 +0000] rev 1244
Fix bug in netclient protocol handling code
unc0rr [Sun, 31 Aug 2008 18:12:06 +0000] rev 1243
Fix City theme
unc0rr [Sun, 31 Aug 2008 17:22:50 +0000] rev 1242
Hats now fully implemented for local game
unc0rr [Sun, 31 Aug 2008 16:27:47 +0000] rev 1241
Fix Bamboo theme
unc0rr [Sun, 31 Aug 2008 16:00:31 +0000] rev 1240
Store selected hats in team config
unc0rr [Fri, 29 Aug 2008 22:04:50 +0000] rev 1239
- Finish hat selection widget
- Now we need to pass hat to engine, save to file, send via net, whatever...
unc0rr [Fri, 29 Aug 2008 21:05:31 +0000] rev 1238
Add hat selection control to team editing page (it's empty combobox yet)
unc0rr [Fri, 29 Aug 2008 20:36:10 +0000] rev 1237
Fix build
unc0rr [Fri, 29 Aug 2008 20:30:17 +0000] rev 1236
Add stubs for hats implementation
unc0rr [Fri, 29 Aug 2008 19:40:37 +0000] rev 1235
- Set frontend's music volume level to 50%
- Aware frontend of "Enable music" checkbox state
- Don't load soundtrack if music is off
unc0rr [Mon, 25 Aug 2008 18:30:06 +0000] rev 1234
Add Sheep map
unc0rr [Sat, 23 Aug 2008 22:47:32 +0000] rev 1233
custom girder for bamboo theme
unc0rr [Thu, 21 Aug 2008 21:25:24 +0000] rev 1232
Update Snow theme land texture
unc0rr [Mon, 18 Aug 2008 19:31:33 +0000] rev 1231
Oops.. forgot some files
unc0rr [Mon, 18 Aug 2008 13:34:41 +0000] rev 1230
set svn:eol-style to native
unc0rr [Mon, 18 Aug 2008 13:33:30 +0000] rev 1229
- Update Bamboo, EarthRise, hell themes
- Add Freeway theme
unc0rr [Mon, 18 Aug 2008 12:23:22 +0000] rev 1228
- Update copyrights
- Better theme selection look
unc0rr [Mon, 18 Aug 2008 11:45:02 +0000] rev 1227
Add PirateFlag map
unc0rr [Sat, 16 Aug 2008 21:28:07 +0000] rev 1226
Fix sdl_mixer include
unc0rr [Sat, 16 Aug 2008 20:36:18 +0000] rev 1225
Play music in menu also, with fading effects when run game
unc0rr [Sat, 16 Aug 2008 20:15:27 +0000] rev 1224
- Add icons for each theme
- Show theme icon in theme selection list
unc0rr [Sat, 16 Aug 2008 14:28:44 +0000] rev 1223
Hackish way to play music in frontend... to be fixed
unc0rr [Sat, 16 Aug 2008 13:29:18 +0000] rev 1222
Add hell and main theme
unc0rr [Sat, 16 Aug 2008 11:22:34 +0000] rev 1221
Start seduction weapon implementation
unc0rr [Fri, 15 Aug 2008 19:30:02 +0000] rev 1220
Fix copyright info
unc0rr [Fri, 15 Aug 2008 08:11:58 +0000] rev 1219
Make dialogs and messageboxes be customized like main form
unc0rr [Fri, 15 Aug 2008 07:54:13 +0000] rev 1218
Save some pixels for chat widget
unc0rr [Fri, 15 Aug 2008 07:50:31 +0000] rev 1217
Remake gamecfgwidget
unc0rr [Fri, 15 Aug 2008 07:49:52 +0000] rev 1216
Allow team and hh name length be up to 64 letters length
unc0rr [Fri, 15 Aug 2008 07:22:55 +0000] rev 1215
Themes list now works
unc0rr [Fri, 15 Aug 2008 06:33:50 +0000] rev 1214
- Make border 3px width
- Make orange color be #ffcc00
unc0rr [Fri, 15 Aug 2008 03:59:36 +0000] rev 1213
- lupdate-qt4 && lrelease-qt4
- Update Italian translation
unc0rr [Thu, 14 Aug 2008 14:43:40 +0000] rev 1212
Fix "Hedgewars" button look
unc0rr [Thu, 14 Aug 2008 14:24:45 +0000] rev 1211
Fill themes list with themes
unc0rr [Thu, 14 Aug 2008 14:04:45 +0000] rev 1210
Add themes list to map selection widget
unc0rr [Thu, 14 Aug 2008 13:34:44 +0000] rev 1209
Start remaking multiplayer page
unc0rr [Wed, 13 Aug 2008 22:35:27 +0000] rev 1208
Add Sheep theme by Julien Koesten. Will be slightly corrected a bit later.
unc0rr [Wed, 13 Aug 2008 16:52:04 +0000] rev 1207
Some adjusting... it still doesn't solve problem fully
unc0rr [Wed, 13 Aug 2008 16:26:44 +0000] rev 1206
One more consts adjusting to solve rope stucking problem
unc0rr [Wed, 13 Aug 2008 14:10:41 +0000] rev 1205
Update copyrights
unc0rr [Wed, 13 Aug 2008 14:09:20 +0000] rev 1204
Add hell theme
unc0rr [Wed, 13 Aug 2008 11:29:27 +0000] rev 1203
Mention Niklas Grahn for his translation on about page
unc0rr [Wed, 13 Aug 2008 09:14:08 +0000] rev 1202
Add Swedish translation
unc0rr [Tue, 12 Aug 2008 20:03:04 +0000] rev 1201
Move QGroupBox title a bit
unc0rr [Tue, 12 Aug 2008 19:41:16 +0000] rev 1200
Fix pickhammer and kamikaze
unc0rr [Tue, 12 Aug 2008 12:57:07 +0000] rev 1199
More work on options page
unc0rr [Tue, 12 Aug 2008 12:05:52 +0000] rev 1198
Reorganize widgets on options page
unc0rr [Tue, 12 Aug 2008 10:02:34 +0000] rev 1197
Add background to groupboxes
unc0rr [Tue, 12 Aug 2008 09:52:57 +0000] rev 1196
Set minimal acceptable Qt4 version to 4.3.0
unc0rr [Tue, 12 Aug 2008 09:39:07 +0000] rev 1195
Nicer look
unc0rr [Tue, 12 Aug 2008 09:37:44 +0000] rev 1194
Iconize more groupboxes
unc0rr [Tue, 12 Aug 2008 09:26:44 +0000] rev 1193
Finish iconed groupbox implementation
unc0rr [Tue, 12 Aug 2008 08:48:44 +0000] rev 1192
Add iconed groupbox class
unc0rr [Sun, 10 Aug 2008 20:18:40 +0000] rev 1191
With this change, SDL will probably report more screen resolutions on dual-monitor configurations
unc0rr [Sun, 10 Aug 2008 19:55:08 +0000] rev 1190
Enable back rendering objects that are put on top of land texture
unc0rr [Sun, 10 Aug 2008 15:03:53 +0000] rev 1189
Fix compile under Ubuntu (why it compiles everywhere else?)
unc0rr [Sun, 10 Aug 2008 14:23:25 +0000] rev 1188
Fix installation path for Castle map
unc0rr [Fri, 08 Aug 2008 21:01:00 +0000] rev 1187
Convert the rest of themes too
unc0rr [Fri, 08 Aug 2008 20:54:55 +0000] rev 1186
Step 5: Finally... we have theme objects with alpha-channel!
Only nature theme converted yet, others in the next commit
unc0rr [Fri, 08 Aug 2008 20:45:13 +0000] rev 1185
- Fix previous commit
- Code formatting in uStore
unc0rr [Fri, 08 Aug 2008 20:38:26 +0000] rev 1184
Allow theme-customizable water and girder
unc0rr [Fri, 08 Aug 2008 20:33:57 +0000] rev 1183
Step 4: repair girder rendering (girder is 32bit now)
unc0rr [Fri, 08 Aug 2008 20:13:32 +0000] rev 1182
Step 3: Maps are rendered correctly, but without objects yet
unc0rr [Fri, 08 Aug 2008 19:39:22 +0000] rev 1181
Step 2: painted maps loading correctly
unc0rr [Fri, 08 Aug 2008 19:34:55 +0000] rev 1180
Start implementing support for 32bit sprites concerned in map generation process.
Step 1: forts are loading correctly.
Everything else is broken
unc0rr [Fri, 08 Aug 2008 13:46:12 +0000] rev 1179
This needs to be changed too
unc0rr [Fri, 08 Aug 2008 13:43:24 +0000] rev 1178
- Fix Qt's runtime warning
- This fix probably eliminates network problems
unc0rr [Fri, 08 Aug 2008 13:11:41 +0000] rev 1177
Add "Castle" map copyright info
unc0rr [Fri, 08 Aug 2008 12:59:34 +0000] rev 1176
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
unc0rr [Thu, 07 Aug 2008 19:01:32 +0000] rev 1175
Update frontend background
unc0rr [Thu, 07 Aug 2008 18:57:26 +0000] rev 1174
Oops, fix map install path
unc0rr [Thu, 07 Aug 2008 18:53:31 +0000] rev 1173
Revert accidental nsis installer generator regression
unc0rr [Thu, 07 Aug 2008 18:44:13 +0000] rev 1172
Some more customizations
unc0rr [Thu, 07 Aug 2008 18:26:52 +0000] rev 1171
- Start work on team select widget
- Customize QListWidget view (chat, demos list)
unc0rr [Thu, 07 Aug 2008 18:25:51 +0000] rev 1170
Fix max teams detection
unc0rr [Thu, 07 Aug 2008 16:26:25 +0000] rev 1169
Better settings button behavior
unc0rr [Thu, 07 Aug 2008 16:14:35 +0000] rev 1168
Finally fix save button look
unc0rr [Thu, 07 Aug 2008 15:21:11 +0000] rev 1167
Set bg color for QPushButton
unc0rr [Thu, 07 Aug 2008 15:19:54 +0000] rev 1166
Add Castle map
displacer [Thu, 07 Aug 2008 14:08:43 +0000] rev 1165
correct restoring window size after fullscreen mode
unc0rr [Thu, 07 Aug 2008 13:39:04 +0000] rev 1164
Customize map container look
displacer [Thu, 07 Aug 2008 13:38:24 +0000] rev 1163
fullscreen disabling fixed
displacer [Thu, 07 Aug 2008 13:30:09 +0000] rev 1162
Frontend Fullscreen mode added
unc0rr [Thu, 07 Aug 2008 12:09:52 +0000] rev 1161
Customize SpinBox look (not finished)
unc0rr [Thu, 07 Aug 2008 12:04:12 +0000] rev 1160
Customize LineEdit look
unc0rr [Thu, 07 Aug 2008 12:01:58 +0000] rev 1159
Various build system improvements
unc0rr [Thu, 07 Aug 2008 07:21:18 +0000] rev 1158
- Fix grenade sound
- Higher screen size restrictions
unc0rr [Wed, 06 Aug 2008 12:48:45 +0000] rev 1157
Try to modify QGroupBox view
unc0rr [Wed, 06 Aug 2008 12:47:42 +0000] rev 1156
Fix small glitch when placing girder on map
unc0rr [Tue, 05 Aug 2008 22:39:05 +0000] rev 1155
Customize checkboxes
unc0rr [Tue, 05 Aug 2008 22:15:32 +0000] rev 1154
Customize comboboxes look
unc0rr [Tue, 05 Aug 2008 21:12:26 +0000] rev 1153
Iconed "Back" button everywhere
unc0rr [Tue, 05 Aug 2008 20:57:08 +0000] rev 1152
Make buttons border have different colors when mouse is over or it is pressed
unc0rr [Tue, 05 Aug 2008 15:39:51 +0000] rev 1151
Unbreak build
unc0rr [Mon, 04 Aug 2008 20:29:13 +0000] rev 1150
- Make look better
- Refactor code a bit
displacer [Mon, 04 Aug 2008 19:28:01 +0000] rev 1149
transparent background for buttons at main page
displacer [Mon, 04 Aug 2008 19:04:46 +0000] rev 1148
images at main page
displacer [Mon, 04 Aug 2008 17:47:11 +0000] rev 1147
no-repeat background with bgcolor instead
displacer [Mon, 04 Aug 2008 17:30:58 +0000] rev 1146
Background for Hedgewars is ready
displacer [Mon, 04 Aug 2008 17:09:31 +0000] rev 1145
new art from Tiyuri
unc0rr [Mon, 04 Aug 2008 16:46:11 +0000] rev 1144
Update slovak translation
unc0rr [Wed, 30 Jul 2008 14:00:31 +0000] rev 1143
Update soundtracks with ones that loop seamlessly
unc0rr [Wed, 30 Jul 2008 12:20:14 +0000] rev 1142
Last try to get rope not to get stuck in the ground
unc0rr [Wed, 30 Jul 2008 12:14:24 +0000] rev 1141
- Some physics changes
- Set version to 0.9.7-dev
unc0rr [Tue, 29 Jul 2008 22:59:19 +0000] rev 1140
- Fix polish translation
- More verbose error message
unc0rr [Tue, 29 Jul 2008 20:03:25 +0000] rev 1139
- Remove that stupid website folder created by GNA!
- Update EarthRise theme
unc0rr [Tue, 29 Jul 2008 18:54:36 +0000] rev 1138
- Add full EarthRise theme
unc0rr [Tue, 29 Jul 2008 11:08:40 +0000] rev 1137
Fix previous commit
unc0rr [Tue, 29 Jul 2008 11:03:21 +0000] rev 1136
- Fix compilation
- Add oriental soundtrack
- Now each theme and each map has a soundtrack assigned
unc0rr [Tue, 29 Jul 2008 10:48:28 +0000] rev 1135
Get rid of Volcano map
unc0rr [Tue, 29 Jul 2008 10:46:57 +0000] rev 1134
- Update pirate, added snow soundtrack
- Mention Jonatan Nilsson in copyrights
unc0rr [Mon, 28 Jul 2008 13:53:50 +0000] rev 1133
- Fix warnings
- Format file to use tabs spacing
unc0rr [Sun, 27 Jul 2008 23:01:41 +0000] rev 1132
- Fix problem when clouds number is 0
- Swap two sounds used when hedgehog get damage due to fall
unc0rr [Sun, 27 Jul 2008 22:26:47 +0000] rev 1131
- Add ability to choose clouds number in theme config file
- Set City theme clouds number to 45 (5x compared to other themes)