Thu, 21 Oct 2010 00:41:41 +0200 | koda | some more memory opt | file | diff | annotate |
Sat, 16 Oct 2010 18:35:28 +0200 | koda | fix some glitches | file | diff | annotate |
Tue, 12 Oct 2010 05:06:30 +0200 | koda | minor stuff | file | diff | annotate |
Thu, 07 Oct 2010 02:16:29 +0200 | koda | remove a useless field from weaponfile format | file | diff | annotate |
Wed, 06 Oct 2010 02:31:04 +0200 | koda | use dynamic data from engine instead of using hardcoded values | file | diff | annotate |
Thu, 30 Sep 2010 22:31:38 +0200 | koda | updated lua loading in the ifrontend and also fixed masked maps | file | diff | annotate |
Mon, 27 Sep 2010 04:58:15 +0200 | koda | have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path) | file | diff | annotate |