QTfrontend/game.cpp
Mon, 14 Aug 2006 14:49:40 +0000 unc0rr - Use right packet length
Sun, 06 Aug 2006 15:48:48 +0000 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
Wed, 26 Jul 2006 12:25:48 +0000 unc0rr Convert all pages to classes
Tue, 25 Jul 2006 20:19:46 +0000 unc0rr Predefined teams, 'simple game' doesn't need to create team
Tue, 25 Jul 2006 13:32:11 +0000 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
Mon, 24 Jul 2006 22:37:34 +0000 unc0rr Start rewrite ui
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Sat, 21 Jan 2006 16:18:19 +0000 unc0rr Send run parameters by cmd line, game parameters by IPC... breaks network game
Sun, 15 Jan 2006 23:56:47 +0000 unc0rr - Rename frontend to hedgewars and compile it to engine directory
Tue, 10 Jan 2006 19:53:18 +0000 unc0rr - Removed dark pixels on the corners of health case
Mon, 09 Jan 2006 20:29:14 +0000 unc0rr - Fixed crash in IPC code
Sat, 07 Jan 2006 15:23:45 +0000 unc0rr - More binds
Sat, 31 Dec 2005 13:46:49 +0000 unc0rr - Anti-flood and anti-lag changes
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
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