Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
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Fri, 06 Nov 2015 00:12:37 +0100 |
antonc27 |
- Appirater:
ios-revival
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Thu, 13 Aug 2015 13:41:50 +0200 |
antonc27 |
- Fix for main view orientation problems
ios-revival
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Mon, 10 Aug 2015 22:49:52 +0200 |
antonc27 |
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
ios-revival
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Sat, 08 Aug 2015 23:01:02 +0200 |
antonc27 |
- Fix for launching with SDL
ios-revival
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Sun, 22 Apr 2012 04:48:11 +0200 |
koda |
ios: turn on more warning messages and start correcting them
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Mon, 09 Apr 2012 03:25:17 +0200 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sun, 05 Feb 2012 15:52:26 +0100 |
koda |
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Sun, 13 Nov 2011 19:32:42 +0100 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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Sat, 12 Nov 2011 21:59:10 +0100 |
koda |
in class methods you can call [self alloc], as per objc specifications
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Mon, 31 Oct 2011 03:08:16 +0100 |
koda |
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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