hedgewars/uGearsRender.pas
Fri, 17 May 2019 22:23:40 +0200 Wuzzy Add utility function to get hog left/right looking dir
Wed, 15 May 2019 14:12:15 +0300 alfadur if at all possible, don't regenerate arbitrary number of health textures each tick
Wed, 15 May 2019 00:09:54 +0300 alfadur fix rope pattern
Tue, 14 May 2019 21:36:50 +0300 alfadur make rope styleable
Sun, 12 May 2019 03:27:43 +0200 Wuzzy Fix laser sight not working when it starts out of map bounds (bug 432)
Tue, 09 Apr 2019 00:45:14 +0200 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Mon, 01 Apr 2019 22:07:42 +0200 Wuzzy Invert colors if clan color is very dark
Tue, 22 Jan 2019 18:17:19 +0100 Wuzzy Don't render AI hog thinking bubble in cut scenes
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 23:37:12 +0100 Wuzzy Move finger rendering to RenderHHGuiExtras
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Mon, 14 Jan 2019 16:18:34 +0100 Wuzzy Fix crosshair sometimes not getting removed
Mon, 14 Jan 2019 03:52:09 +0100 Wuzzy Remove a bunch of dead out-commented code
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