Thu, 23 Jun 2011 21:12:27 +0400 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Tue, 15 Feb 2011 21:12:22 +0300 |
unc0rr |
Fix for my last commit (which was all nonsense)
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Tue, 08 Feb 2011 22:24:30 +0300 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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Mon, 27 Dec 2010 12:43:29 -0500 |
nemo |
Allow people to see my clever seed names if I set to something other than random seed hash.
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Sun, 26 Dec 2010 19:25:40 +0100 |
koda |
hide seed...
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Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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Fri, 17 Dec 2010 09:26:02 +0100 |
Henek |
added set button to seed edit so maps won't regenerate as often
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Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 19:26:20 +0100 |
Henek |
exposing seed for editing and viewing
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Mon, 13 Dec 2010 04:52:23 +0100 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Wed, 08 Dec 2010 22:18:50 +0300 |
unc0rr |
- Pass map drawing data to engine
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Sun, 14 Nov 2010 15:06:02 -0500 |
nemo |
merge 0.9.14.1 to trunk
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Sun, 14 Nov 2010 11:53:27 -0500 |
nemo |
this reverts 3861
0.9.14.1
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Tue, 14 Sep 2010 22:13:59 +0200 |
smaxx |
Frontend:
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Sun, 28 Mar 2010 02:49:39 +0000 |
nemo |
prg's maze generator
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Wed, 17 Mar 2010 10:48:00 +0000 |
smxx |
Frontend:
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sat, 14 Feb 2009 16:24:20 +0000 |
unc0rr |
frontend's part of nemo patch
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Thu, 16 Oct 2008 16:54:44 +0000 |
unc0rr |
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
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Wed, 08 Oct 2008 15:53:23 +0000 |
unc0rr |
- Shut the client's tries to configure server up
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Fri, 15 Aug 2008 07:22:55 +0000 |
unc0rr |
Themes list now works
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Thu, 14 Aug 2008 14:04:45 +0000 |
unc0rr |
Add themes list to map selection widget
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Thu, 14 Aug 2008 13:34:44 +0000 |
unc0rr |
Start remaking multiplayer page
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Sun, 14 Jan 2007 18:32:44 +0000 |
unc0rr |
Selecting map works in net game
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Sun, 14 Jan 2007 11:58:08 +0000 |
unc0rr |
New signals and slot for GameCFGWidget
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Fri, 12 Jan 2007 15:23:16 +0000 |
unc0rr |
- HWMapContainer sets and stores the theme
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Sat, 18 Nov 2006 23:48:24 +0000 |
displacer |
map choose from files added
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Thu, 05 Oct 2006 17:02:09 +0000 |
unc0rr |
- Update more headers
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Tue, 26 Sep 2006 19:45:47 +0000 |
displacer |
new more working, but still not completely working version :)
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Tue, 26 Sep 2006 17:50:14 +0000 |
displacer |
multiple server starting improved
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Sun, 24 Sep 2006 19:51:16 +0000 |
displacer |
first map preview added (still experimental)
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