Sat, 22 Apr 2017 22:23:49 +0200 |
sheepluva |
fix campaign missions not showing up for me
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Fri, 21 Apr 2017 17:54:28 +0200 |
Wuzzy |
Only select from default graves and forts for new themes
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Thu, 13 Apr 2017 15:18:07 +0200 |
Wuzzy |
Refactor team name generator
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Thu, 13 Apr 2017 06:25:41 +0200 |
Wuzzy |
Randomize forts and graves in new teams
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Thu, 13 Apr 2017 05:44:23 +0200 |
Wuzzy |
Add 4 teams on first start of Hedgewars
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Mon, 10 Apr 2017 23:32:03 +0200 |
Wuzzy |
Use the same link color consistently in frontend
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Mon, 10 Apr 2017 21:42:53 +0200 |
Wuzzy |
Prevent frontend from starting game w/ >48 hogs
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Tue, 22 Nov 2016 17:02:20 +0100 |
Wuzzy |
Align drop-down text of unfinished campaign missions with finished icons
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Wed, 13 Apr 2016 14:39:17 +0200 |
Wuzzy |
Mission recategorization into trainings, challenges and scenarios.
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Wed, 04 May 2016 09:19:44 +0200 |
Wuzzy |
Don't show AI-controlled teams in campaigns page
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Wed, 04 May 2016 08:44:53 +0200 |
Wuzzy |
Make campaign mission names translatable
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Wed, 04 May 2016 07:41:46 +0200 |
Wuzzy |
Make campaign names translatable
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Wed, 04 May 2016 04:44:41 +0200 |
Wuzzy |
Update campaign drop-down list after campaign victory
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Wed, 04 May 2016 02:10:59 +0200 |
Wuzzy |
Add support for storing and displaying success of campaign missions
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Wed, 04 May 2016 00:14:41 +0200 |
Wuzzy |
Update campaign victory status when changing selection
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Tue, 03 May 2016 22:26:39 +0200 |
Wuzzy |
Show check marks for campaigns with Won=true
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Sun, 02 Oct 2016 18:29:55 +0200 |
sheepluva |
fix for Bug 91 - Make DELEGATE action available in frontend
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Sun, 02 Oct 2016 15:15:39 +0200 |
sheepluva |
Bug 115 - Application icon is missing
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Sat, 01 Oct 2016 16:45:59 +0200 |
sheepluva |
fix build
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Mon, 26 Sep 2016 23:36:00 -0400 |
koda |
Drop xfire module
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Sat, 21 May 2016 14:39:35 -0400 |
nemo |
http → https
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Wed, 04 May 2016 14:09:54 +0300 |
unC0Rr |
Fix some warnings
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
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Sun, 18 Jan 2015 17:14:37 -0500 |
nemo |
merge 0.9.21, hopefully without screwing anything up due to this having been left for a while + parallel commits that occurred...
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Mon, 19 Jan 2015 00:12:26 +0300 |
unc0rr |
Fix here too
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
0.9.21
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Fri, 02 Jan 2015 00:14:49 +0300 |
unc0rr |
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
0.9.21
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Tue, 30 Dec 2014 18:19:05 -0500 |
nemo |
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
0.9.21
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Sat, 27 Dec 2014 22:09:31 +0300 |
unc0rr |
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
0.9.21
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Sun, 15 Jun 2014 04:33:54 +0200 |
sheepluva |
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
0.9.20
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Mon, 28 Oct 2013 14:07:04 +0100 |
koda |
merge spacecampaign
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Wed, 25 Sep 2013 05:42:16 +0300 |
Periklis Ntanasis |
merge with default
spacecampaign
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Thu, 19 Sep 2013 02:33:23 +0300 |
Periklis Ntanasis |
fixes bug that doesn't display mission name in drop down list
spacecampaign
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Tue, 15 Oct 2013 23:07:22 +0400 |
unc0rr |
Allow user to enter password for the room he joins
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Mon, 14 Oct 2013 23:57:31 +0400 |
unc0rr |
- Frontend finally learns how to create passworded room
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Wed, 07 Aug 2013 04:06:52 +0300 |
Periklis Ntanasis |
removing the Mission prefix from the campaign front end page
spacecampaign
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Fri, 16 Aug 2013 14:15:00 +0400 |
unc0rr |
Take care of some warnings from issue 688
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Thu, 11 Jul 2013 02:05:59 +0300 |
Periklis Ntanasis |
added slot for starting campaign by clicking the image and some events in moon mission
spacecampaign
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Mon, 01 Jul 2013 23:23:22 +0300 |
Periklis Ntanasis |
merge and changed also spacecampaign name
spacecampaign
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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Mon, 01 Jul 2013 18:03:06 +0300 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
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Fri, 28 Jun 2013 22:38:08 +0300 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
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Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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Fri, 28 Jun 2013 20:14:32 +0300 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
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Fri, 28 Jun 2013 19:55:16 +0300 |
Periklis Ntanasis |
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
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Fri, 28 Jun 2013 19:32:11 +0300 |
Periklis Ntanasis |
images works, but not description/title displayed first time page is opened
spacecampaign
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Fri, 28 Jun 2013 19:05:41 +0300 |
Periklis Ntanasis |
cleanup, descriptions work, images no
spacecampaign
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Fri, 28 Jun 2013 18:55:01 +0300 |
Periklis Ntanasis |
this seems to works, still wip
spacecampaign
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Fri, 28 Jun 2013 15:45:11 +0300 |
Periklis Ntanasis |
more on campaign page - wip
spacecampaign
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Fri, 28 Jun 2013 02:38:56 +0300 |
Periklis Ntanasis |
changes in campaign page - not tested wip
spacecampaign
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Sun, 23 Jun 2013 17:11:29 -0400 |
nemo |
Configuration for tag display default
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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Mon, 17 Jun 2013 17:45:18 +0200 |
koda |
issue 672, frontend less spammy
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Thu, 13 Jun 2013 14:44:28 +0200 |
koda |
bring windows fixes from main repo
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Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
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Wed, 12 Jun 2013 04:53:04 +0300 |
Periklis Ntanasis |
added images and corrected bug that didn't show correct description at some occasions
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Mon, 27 May 2013 21:39:52 +0300 |
Periklis Ntanasis |
issue 562, image and description for the campaign page
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Thu, 06 Jun 2013 15:55:10 +0200 |
koda |
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
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Tue, 04 Jun 2013 00:15:03 +0400 |
unc0rr |
Fix issue 652 and fix issue 645
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Tue, 28 May 2013 00:01:58 +0400 |
unc0rr |
Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
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Mon, 27 May 2013 10:47:59 -0400 |
nemo |
Default to random guest username in all places net/nick is fetched. Fixes issue #588
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Tue, 21 May 2013 23:54:28 +0400 |
unc0rr |
Fix issue 570 (GoBack() slot connected twice)
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Mon, 13 May 2013 23:31:03 +0200 |
koda |
fix issue 590, load nick after asking for it...
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Mon, 13 May 2013 14:10:51 -0400 |
nemo |
Needs to reset net button, not toggle it.
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Sat, 11 May 2013 21:19:44 -0400 |
nemo |
Change net button back on leaving main page.
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Thu, 18 Apr 2013 00:41:27 +0400 |
unc0rr |
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
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Wed, 10 Apr 2013 22:52:38 +0200 |
thunderstruck |
implementation of a restart-game button. location and appearance is not final :P
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Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
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Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
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Sun, 07 Apr 2013 22:53:40 +0200 |
sheepluva |
merge
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Sat, 06 Apr 2013 01:11:49 +0200 |
koda |
check for network for feedback dialog too
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Tue, 02 Apr 2013 21:00:57 +0200 |
koda |
update webgl branch
webgl
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Wed, 27 Mar 2013 14:12:19 +0100 |
koda |
define NETGAME_DEFAULT_SERVER
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Tue, 26 Mar 2013 18:52:42 +0100 |
sheepluva |
merge
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Fri, 22 Mar 2013 11:08:42 +0100 |
koda |
scheme association for linux (although it stops during connection)
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Thu, 21 Mar 2013 10:08:30 +0100 |
sheepluva |
fix/hack so that (own) messages sent in frontend are also visible in the game chat
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Thu, 21 Mar 2013 09:27:35 +0100 |
sheepluva |
fix player info
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Wed, 20 Mar 2013 23:18:46 +0100 |
sheepluva |
add lobby chat features to room chat
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Tue, 12 Mar 2013 17:18:55 +0100 |
koda |
this should supposedly add hwplay:// schemes to windows, after user presses file association
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Tue, 12 Mar 2013 01:32:39 +0100 |
koda |
this should prevent the password prompt from appearing on local games (issue 548)
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Sun, 10 Mar 2013 15:44:03 +0100 |
koda |
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
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Sun, 10 Mar 2013 01:27:48 +0100 |
koda |
fix loading files on osx too, the cause was different than other systems
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Mon, 04 Mar 2013 15:16:06 +0100 |
koda |
fix file association on windows too
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Mon, 04 Mar 2013 11:09:36 +0100 |
koda |
hopefully fix bug 523, file extension association
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Fri, 01 Mar 2013 00:06:05 +0100 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
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Thu, 28 Feb 2013 22:59:22 +0100 |
koda |
use NETGAME_DEFAULT_PORT macro across frontend sources
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Sat, 23 Feb 2013 23:23:02 +0400 |
unc0rr |
Fix issue 537 (empty team created on startup)
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Fri, 22 Feb 2013 23:59:52 +0400 |
unc0rr |
Support 'registered only' room flag in frontend
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Thu, 21 Feb 2013 22:20:43 +0400 |
unc0rr |
Workaround queued signals problem in netclient instead. Should fix everything.
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Thu, 21 Feb 2013 01:35:14 +0400 |
unc0rr |
We need this to fix hedgehog numbers desync (workarounded in previous revision)
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Wed, 13 Feb 2013 23:00:57 +0400 |
unc0rr |
Ehm... probably this will improve situation with desyncs
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Sat, 09 Feb 2013 18:58:19 -0500 |
dag10 |
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
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Sun, 27 Jan 2013 21:46:25 +0400 |
unc0rr |
Allow navigating backwards chat widget log while new lines are being added
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Sun, 27 Jan 2013 00:28:57 +0100 |
koda |
update branch
webgl
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Fri, 25 Jan 2013 22:33:26 +0400 |
unc0rr |
- Also pass unknown cmds to the server when in room
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Fri, 25 Jan 2013 13:59:27 +0100 |
sheepluva |
big indentation/whitespaces cleanup
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Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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Mon, 21 Jan 2013 02:21:04 -0500 |
dag10 |
It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
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Mon, 21 Jan 2013 00:30:18 -0500 |
dag10 |
Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
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Sat, 19 Jan 2013 18:48:21 -0500 |
dag10 |
Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
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Thu, 17 Jan 2013 23:17:39 +0400 |
unc0rr |
- Pass unknown chat commands to server
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Mon, 14 Jan 2013 21:17:42 +0400 |
dag10 |
Convert feedback page to dialog (+some fixes from unC0Rr)
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Mon, 14 Jan 2013 13:28:03 +0100 |
dag10 |
GCI2012: Abstract Page Load
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Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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Mon, 14 Jan 2013 12:07:51 +0100 |
koda |
GCI2012: Subscribe for Network
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Mon, 14 Jan 2013 11:19:59 +0100 |
dag10 |
GCI2012: Improve Game Configuration Widget
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Tue, 08 Jan 2013 21:27:35 +0200 |
vitiv |
Added "New account" button when connectiong to the official server
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Fri, 04 Jan 2013 02:58:19 +0100 |
koda |
GCI2012: Resolution Freedom
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Thu, 03 Jan 2013 15:59:30 +0200 |
vitiv |
Separated fullscreen and windowed hwengine resolution parameters.
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Wed, 02 Jan 2013 12:39:50 +0100 |
koda |
simplify entering/leaving pages debug
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Sat, 29 Dec 2012 22:50:10 +0100 |
dag10 |
GCI2012: Advanced Keyboard Configuration
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Tue, 25 Dec 2012 02:30:00 +0100 |
dag10 |
GCI2012: Feedback Redo
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Thu, 20 Dec 2012 23:54:41 +0100 |
dag10 |
GCI2012: Beautify Network Page
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Mon, 17 Dec 2012 00:18:18 +0100 |
RowanD |
GCI2012: Optional Second Argument
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Sun, 16 Dec 2012 12:25:13 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Sun, 16 Dec 2012 01:25:11 +0100 |
RowanD |
improve engine cmd line parsing and its documentation
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Fri, 14 Dec 2012 21:09:07 +0100 |
Ondrej Skopek |
Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
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Fri, 14 Dec 2012 18:49:25 +0100 |
Ondrej Skopek |
Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
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Thu, 13 Dec 2012 20:34:44 +0100 |
Ondrej Skopek |
Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
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Wed, 12 Dec 2012 16:17:32 +0100 |
Ondrej Skopek |
fixed minor problem with saving hash
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Wed, 12 Dec 2012 15:57:01 +0100 |
Ondrej Skopek |
Removed whitespaces, refactored hash setting getting and clearing
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Tue, 11 Dec 2012 15:45:20 +0100 |
Ondrej Skopek |
Removed commented-out unused code
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Mon, 10 Dec 2012 22:09:54 +0100 |
Ondrej Skopek |
Patched login dialog bugs, added retry dialogs
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Mon, 10 Dec 2012 12:06:02 +0400 |
unc0rr |
Fix non-osx build broken in ra874d00df4a4. Dudes... :(
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Mon, 10 Dec 2012 03:07:25 +0100 |
Drew Gottlieb |
GCI2012: Autoupdate Button in Settings
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Fri, 14 Dec 2012 00:12:00 +0400 |
unc0rr |
Delete poller when game is over
flibqtfrontend
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Sat, 08 Dec 2012 15:06:30 +0100 |
Drew Gottlieb |
GCI2012: Google Issue Login
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Fri, 07 Dec 2012 16:03:53 -0500 |
mk12 |
will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
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Tue, 04 Dec 2012 16:37:02 -0500 |
Mitchell Kember |
Removed redundant "enable"s on checkboxes and variable names.
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Mon, 03 Dec 2012 18:08:19 +0100 |
Ondrej |
GCI2012: Navigation Output
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Sun, 02 Dec 2012 18:10:29 -0500 |
Mitchell Kember |
Fixed crash that occured after recording a video (pagevideos' config wasn't set).
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Sat, 01 Dec 2012 21:32:34 -0500 |
Mitchell Kember |
Merged changes from upstream.
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Sun, 02 Dec 2012 00:31:35 +0100 |
Ondrej |
GCI2012: User/Pass Single Prompt
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Sun, 02 Dec 2012 01:26:00 +0400 |
unc0rr |
Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
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Sat, 01 Dec 2012 00:38:06 +0400 |
unc0rr |
Bans manager
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Sat, 01 Dec 2012 21:24:25 -0500 |
Mitchell Kember |
Google Code-in: Move video preferences in settings tab
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Thu, 29 Nov 2012 22:50:08 +0400 |
unc0rr |
A bit of refactoring
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Thu, 29 Nov 2012 04:57:35 +0100 |
zero579911 |
GCI: use player's name for the default team
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Thu, 22 Nov 2012 15:24:10 +0400 |
unc0rr |
- Fix saving .ini files
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
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Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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Fri, 02 Nov 2012 00:06:11 +0100 |
koda |
many osx sparkle fixes
0.9.18
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Thu, 01 Nov 2012 21:42:06 +0100 |
koda |
merge from default
0.9.18
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Thu, 01 Nov 2012 06:10:50 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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Thu, 01 Nov 2012 14:31:53 +0400 |
unc0rr |
Fix 0.9.18 desync:
0.9.18
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Wed, 31 Oct 2012 22:59:18 +0400 |
inu |
- Fix for little mistakes (applied to every hedgewars_*.ts file).
0.9.18
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Sun, 28 Oct 2012 20:35:08 +0100 |
sheepluva |
let animation objects delete themselves after they are not being used anymore
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Sat, 27 Oct 2012 22:23:41 +0400 |
unc0rr |
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
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Fri, 26 Oct 2012 19:38:25 +0200 |
sheepluva |
fix for the root cause of issue 434 (previous pages being visible in the background)
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Fri, 26 Oct 2012 17:21:28 +0200 |
sheepluva |
disable F5 key and data refresh
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Fri, 26 Oct 2012 17:05:12 +0200 |
sheepluva |
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
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Tue, 23 Oct 2012 12:09:15 -0400 |
nemo |
better?
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Tue, 23 Oct 2012 11:14:08 -0400 |
nemo |
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
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Tue, 23 Oct 2012 07:05:24 +0200 |
koda |
disable feedback button for now
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Tue, 23 Oct 2012 07:03:07 +0200 |
koda |
set window modality also for custom dialogs, small text changes
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Tue, 23 Oct 2012 06:50:19 +0200 |
koda |
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
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Tue, 23 Oct 2012 04:40:13 +0200 |
koda |
don't try to delete a default scheme
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Wed, 10 Oct 2012 23:58:23 +0400 |
unc0rr |
Remove old signal-slot conenctions
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Wed, 10 Oct 2012 23:30:34 +0400 |
unc0rr |
Get rid of deprecated chat widget stuff
|
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Sat, 06 Oct 2012 01:09:41 +0400 |
unc0rr |
Start moving to players list model.
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Mon, 01 Oct 2012 00:31:38 +0400 |
unc0rr |
Show more statuses in icons.
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Tue, 25 Sep 2012 22:45:40 +0400 |
unc0rr |
- Keep track of room name so correct name is displayed when you become room admin
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Sun, 09 Sep 2012 13:40:02 +0400 |
unc0rr |
- Fix some warnings in frontend
|
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Fri, 31 Aug 2012 13:36:00 +0200 |
sheepluva |
min -> qMin
|
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Thu, 30 Aug 2012 13:02:19 -0400 |
nemo |
Checking merge against latest trunk
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Tue, 28 Aug 2012 22:33:17 +0400 |
unc0rr |
Make ffmpeg optional for frontend
|
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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Sat, 18 Aug 2012 14:08:16 +0400 |
unc0rr |
Simplify code a bit
|
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Sat, 18 Aug 2012 13:59:45 +0400 |
unc0rr |
GoBack() here is not needed anymore
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Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
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Thu, 30 Aug 2012 12:13:24 -0400 |
nemo |
checkpoint merge
|
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Fri, 13 Jul 2012 16:39:20 +0400 |
Stepan777 |
Correctly distinguish between game and real ticks while recording video,
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Mon, 09 Jul 2012 17:03:57 +0400 |
Stepan777 |
rework saving of camera positions so there is no need to know framerate during prerecording.
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Fri, 06 Jul 2012 19:15:44 +0400 |
Stepan777 |
When there are videos that are being encoded and user tries to quit display dialog with warning.
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Fri, 06 Jul 2012 12:50:18 +0400 |
Stepan777 |
merge
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Wed, 27 Jun 2012 13:47:42 -0400 |
nemo |
Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
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Sun, 24 Jun 2012 20:57:02 +0400 |
Stepan777 |
pagevideos is now much better that before:
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Sun, 08 Jul 2012 19:15:38 +0300 |
belphegorr |
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
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Mon, 11 Jun 2012 18:15:30 +0400 |
Stepan777 |
1. Implement new page in frontend with options for video recording.
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Tue, 26 Jun 2012 00:57:09 +0300 |
belphegorr |
Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
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Mon, 25 Jun 2012 10:46:48 +0300 |
belphegorr |
The first campaign commit with a lot of changes...
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Mon, 04 Jun 2012 21:32:30 +0400 |
Stepan777 |
here it is
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Wed, 23 May 2012 16:51:37 -0400 |
nemo |
Fix reported in bug #327, comment #3 - untested but seems reasonable/safe.
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Thu, 03 May 2012 13:25:40 +0200 |
sheepluva |
add DLC button to net game room
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Wed, 02 May 2012 18:36:27 -0400 |
nemo |
Workaround for stuck pages.
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Sun, 29 Apr 2012 20:52:10 +0200 |
sheepluva |
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
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Sat, 28 Apr 2012 18:56:31 +0200 |
sheepluva |
license header year range adjustments
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Fri, 27 Apr 2012 22:25:26 -0400 |
nemo |
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
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Thu, 26 Apr 2012 07:22:05 +0200 |
sheepluva |
renaming HWDataManager -> DataManager
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Sun, 22 Apr 2012 18:38:34 +0200 |
koda |
added savepassword checkbox to options page, which now reloads values at every acces
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Sun, 22 Apr 2012 17:03:55 +0200 |
Stepan777 |
add a checkbox for the password field prompt (issue 316)
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Sun, 22 Apr 2012 03:59:24 +0200 |
Stepan777 |
memory leak in hwform.cpp (issue 386)
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Sat, 17 Mar 2012 17:24:38 -0400 |
nemo |
Disable anim for stats screen ("In game" stays visible otherwise)
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Sat, 17 Mar 2012 16:14:08 -0400 |
nemo |
I imagine this should use the game window width, but I'll let someone else figure it out. I'm just sick of frames being half-visible in navigation.
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Thu, 23 Feb 2012 22:58:52 +0400 |
unc0rr |
Setup rooms list headers
|
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Thu, 23 Feb 2012 18:41:52 +0400 |
unc0rr |
Handle ROOM* commands in rooms list model
|
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Thu, 23 Feb 2012 00:46:03 +0400 |
unc0rr |
Start switching to rooms list model. To be continued.
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Mon, 20 Feb 2012 20:33:26 +0400 |
unc0rr |
Make all signals from HWNet queued, this should fix issues with teams and chat widgets
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Fri, 17 Feb 2012 15:35:20 +0400 |
unc0rr |
Use queued signal-slot connections with HWNet class
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Sun, 12 Feb 2012 19:38:32 +0400 |
unc0rr |
Remove STL dependency (again), fix qmake build
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Sun, 05 Feb 2012 18:20:02 -0500 |
nemo |
Disable opacity across the board. It is screwed up in OSX and apparently also Linux. Bad artifacts and overall performance.
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Mon, 30 Jan 2012 17:32:18 -0500 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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Fri, 27 Jan 2012 10:19:14 +0100 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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Sun, 15 Jan 2012 23:35:02 +0100 |
bovi |
GCI task: stars
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Sun, 15 Jan 2012 22:57:49 +0100 |
bovi |
GCI task: ping
|
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Sat, 14 Jan 2012 05:05:53 +0100 |
valnut |
GCI task: feedback is important
|
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Sun, 11 Dec 2011 23:15:06 +0300 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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Sat, 03 Dec 2011 14:36:36 +0100 |
Oranger |
GCI task: describez
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Sat, 03 Dec 2011 12:00:32 +0100 |
koda |
neeeeeeeemoooooooooooooooo
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Sat, 26 Nov 2011 12:01:13 -0500 |
nemo |
ffs
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Sat, 26 Nov 2011 17:45:34 +0100 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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Sat, 26 Nov 2011 00:45:00 -0500 |
Oranger |
eyecandy
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Sat, 29 Oct 2011 11:47:37 +0200 |
sheepluva |
update name autocompletion after nick change (since own nick isn't suggested)
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Sat, 29 Oct 2011 09:19:04 +0200 |
sheepluva |
disconnect when going back from lobby page (regression fix)
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Fri, 28 Oct 2011 19:20:35 +0400 |
unc0rr |
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Wed, 26 Oct 2011 01:50:08 +0200 |
sheepluva |
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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Tue, 25 Oct 2011 19:46:59 +0200 |
sheepluva |
remove any thread-safe stuff I introduced since it's not needed
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Sun, 23 Oct 2011 09:01:53 +0200 |
sheepluva |
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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Sat, 22 Oct 2011 06:55:14 +0200 |
sheepluva |
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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Fri, 21 Oct 2011 08:41:21 +0200 |
sheepluva |
simplified some stuff I wrote
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Fri, 21 Oct 2011 08:03:42 +0200 |
sheepluva |
finishing SDLInterface cleanup (wrt audio)
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Fri, 21 Oct 2011 07:00:49 +0200 |
sheepluva |
moving and renaming SDLs.*, making it a singleton; cleaning up class responsibilties wrt SDLInteraction; some comments
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Thu, 20 Oct 2011 23:25:16 +0200 |
sheepluva |
cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
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Wed, 19 Oct 2011 16:10:18 +0200 |
sheepluva |
give the room name edit box a history of previous room. however I hate that box from the bottom of my heart, it shall dieeeee... later...
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Sun, 16 Oct 2011 21:03:30 +0200 |
koda |
merge the changes applied to 0.9.16
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Tue, 27 Sep 2011 04:31:08 +0200 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
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Tue, 27 Sep 2011 00:38:39 +0200 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
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Mon, 26 Sep 2011 00:15:10 +0200 |
sheepluva |
small cleanup: enum instead of magic numbers
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Sun, 25 Sep 2011 21:54:26 +0200 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
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Sun, 25 Sep 2011 20:54:51 +0200 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
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Sun, 25 Sep 2011 19:30:10 +0200 |
sheepluva |
some more cleanups and refactoring.
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Sat, 24 Sep 2011 22:14:10 +0200 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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Sat, 24 Sep 2011 16:22:10 +0200 |
sheepluva |
code cleanup/etc
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Fri, 14 Oct 2011 19:00:31 +0200 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
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Fri, 23 Sep 2011 22:42:30 +0200 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
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Thu, 15 Sep 2011 00:47:05 +0200 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
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Sun, 11 Sep 2011 21:45:28 +0400 |
unc0rr |
Save demo when loaded from save game finishes
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Sun, 11 Sep 2011 15:18:46 +0200 |
sheepluva |
fix for issue #269
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Sun, 04 Sep 2011 21:40:47 +0400 |
unc0rr |
Some renaming
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Sun, 04 Sep 2011 21:39:50 +0400 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
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Sun, 04 Sep 2011 12:06:10 -0400 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
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Sat, 03 Sep 2011 21:23:20 +0400 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
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Fri, 02 Sep 2011 12:06:24 +0400 |
unc0rr |
Implement save button on game statistics page.
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Mon, 22 Aug 2011 16:20:28 +0200 |
koda |
allow accessing the snapshot folder from the about page in the frontend (button could use a nicer icon)
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Sun, 14 Aug 2011 23:00:12 -0400 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
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Sat, 18 Jun 2011 17:26:13 +0200 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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Sat, 18 Jun 2011 03:14:45 +0200 |
koda |
file association for mac!
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Sun, 12 Jun 2011 21:06:48 -0400 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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Sun, 29 May 2011 23:21:59 +0200 |
koda |
unbreak compiling frontend under osx
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Tue, 17 May 2011 19:05:13 -0400 |
nemo |
make the associate button use the user's settings for loading demos/saves
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Mon, 09 May 2011 18:00:39 +0200 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
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Mon, 09 May 2011 16:56:29 +0200 |
koda |
split pages.h into several header files
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Fri, 15 Apr 2011 22:38:50 +0400 |
unc0rr |
Add 'Cancel connection' button. Fixes issue #162
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Mon, 11 Apr 2011 11:22:10 -0400 |
nemo |
Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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Wed, 06 Apr 2011 22:56:05 +0200 |
Jonathan |
Improved random name generation (now a random fort and random grave is choosen
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Wed, 06 Apr 2011 11:51:23 +0200 |
Jonathan |
avoided some ambiguous function calls
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Sun, 03 Apr 2011 16:34:12 +0200 |
koda |
fix autorelease pools not being set (issue 209) and format code a little
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Sat, 02 Apr 2011 20:57:40 +0200 |
koda |
cmd+m should minimize the app as per apple human guidelines
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Mon, 28 Mar 2011 19:31:47 +0200 |
claymore |
don't disable the light-bulb button when less than 3 teams
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Wed, 02 Feb 2011 22:14:00 +0300 |
unc0rr |
Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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Wed, 02 Feb 2011 07:40:36 +0100 |
sheepluva |
if on dev version append hg revision id to demos/saves' filenames
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Tue, 01 Feb 2011 06:06:38 +0100 |
sheepluva |
make names in chats clickable. still color adjustments needed; and testing
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Tue, 01 Feb 2011 00:18:25 +0100 |
koda |
merge 0.9.15 once again
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Sat, 22 Jan 2011 22:43:54 +0100 |
sheepluva |
trim net nick in frontend
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Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Mon, 10 Jan 2011 18:20:58 +0300 |
unc0rr |
Prevent frontend crash in certain circumstances
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Mon, 17 Jan 2011 14:53:14 +0100 |
koda |
ctrl+q closes frontend also on linux and windows
0.9.15
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Tue, 21 Dec 2010 14:42:47 +0100 |
Henek |
removing all " " in filenames under share and replacing "_" with " " in missions
|
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Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
|
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Tue, 14 Dec 2010 20:46:50 +0300 |
unc0rr |
Try to send drawn map data to net server
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Tue, 14 Dec 2010 20:01:27 +0300 |
unc0rr |
Don't reset teams when returning from draw map page
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Mon, 13 Dec 2010 20:54:18 +0300 |
unc0rr |
Use pageSwitchMapper in some more places
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Sun, 12 Dec 2010 21:47:55 +0300 |
unc0rr |
Pretension to switch to draw map page
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Sat, 11 Dec 2010 23:28:52 +0300 |
unc0rr |
Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
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Sun, 28 Nov 2010 15:07:26 -0500 |
nemo |
do GoBack if also INGAME due to kick
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Sun, 28 Nov 2010 14:38:42 -0500 |
nemo |
disable last commit w/ comment
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Sun, 28 Nov 2010 14:25:24 -0500 |
nemo |
suppress PART if game is running. testing, etc.
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Sun, 28 Nov 2010 13:58:25 -0500 |
nemo |
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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Sun, 28 Nov 2010 13:12:00 -0500 |
nemo |
add null check
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Sun, 28 Nov 2010 12:55:57 -0500 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 01:26:31 -0500 |
nemo |
Fix koda's esc key binding so leaving rooms works correctly with it
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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Mon, 01 Nov 2010 19:13:00 -0400 |
nemo |
set as default type, add icon. going to assume the icon was installed already. should happen in most packaging out there.
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Mon, 01 Nov 2010 23:30:33 +0100 |
koda |
disable file association on mac for now
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Mon, 01 Nov 2010 18:07:36 -0400 |
nemo |
check for subs first
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Mon, 01 Nov 2010 17:58:59 -0400 |
nemo |
Add opendesktop association of files for non-windows. NEEDS TESTING.
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Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 23 Aug 2010 13:58:46 +0200 |
smaxx |
Frontend:
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Sat, 03 Apr 2010 10:26:24 +0000 |
sheepluva |
Palewolf:
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Mon, 29 Mar 2010 18:50:22 +0000 |
smxx |
Frontend:
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Thu, 18 Mar 2010 09:55:22 +0000 |
smxx |
Frontend:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Fri, 26 Feb 2010 19:52:22 +0000 |
nemo |
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
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Mon, 22 Feb 2010 22:51:21 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 20:03:25 +0000 |
smxx |
Engine:
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Wed, 17 Feb 2010 19:50:22 +0000 |
smxx |
Frontend:
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Wed, 17 Feb 2010 17:38:32 +0000 |
smxx |
Frontend:
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Wed, 03 Feb 2010 13:02:28 +0000 |
smxx |
Frontend:
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Sun, 24 Jan 2010 13:38:14 +0000 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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Sat, 17 Oct 2009 23:03:31 +0000 |
nemo |
Disable hiding of frontend for now - seems it might be reasons for frontend shutting down when host quits.
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Sat, 17 Oct 2009 13:44:50 +0000 |
unc0rr |
Fix build
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Fri, 16 Oct 2009 20:45:07 +0000 |
koda |
update appcast link
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 21:52:51 +0000 |
koda |
smaxx patch for hardware sound
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sat, 03 Oct 2009 09:35:14 +0000 |
unc0rr |
- Proper /team command implementation
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Fri, 02 Oct 2009 16:49:31 +0000 |
koda |
added a utility that warns the user to install hedgewars when it's run from the diskimage
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Sun, 27 Sep 2009 22:25:27 +0000 |
koda |
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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Wed, 02 Sep 2009 09:04:06 +0000 |
unc0rr |
- Frontend: reorganize code controlling widgets state, fix problems getting room admin status
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Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 24 May 2009 13:47:07 +0000 |
unc0rr |
Silence frontend debug output
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Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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Wed, 20 May 2009 16:43:19 +0000 |
unc0rr |
This should resend scheme info to net server when scheme got edited (not tested)
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Sun, 03 May 2009 21:39:45 +0000 |
nemo |
oops - checked in my disabling of frontend sound/animation
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Thu, 23 Apr 2009 13:54:25 +0000 |
unc0rr |
TheXception's patch:
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Mon, 20 Apr 2009 15:36:36 +0000 |
unc0rr |
Fix team lists reset when editing weapon sets
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Sun, 19 Apr 2009 15:44:47 +0000 |
unc0rr |
TheXception's patch:
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Fri, 17 Apr 2009 12:20:19 +0000 |
unc0rr |
Fix disconnection from server
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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Fri, 27 Mar 2009 15:58:54 +0000 |
unc0rr |
Allow admin to set server's motd
|
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Sun, 22 Mar 2009 14:35:45 +0000 |
unc0rr |
Random team generator rework by ttsmj
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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Wed, 18 Mar 2009 15:48:43 +0000 |
unc0rr |
Sync schemes config over net should work now (untested)
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Mon, 16 Mar 2009 20:55:10 +0000 |
unc0rr |
Send scheme data over net (but recieving part isn't implemented yet)
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Mon, 16 Mar 2009 19:55:56 +0000 |
unc0rr |
- Some style changes by nemo
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Fri, 13 Mar 2009 21:39:59 +0000 |
unc0rr |
Scheme options work now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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Mon, 09 Mar 2009 10:54:44 +0000 |
unc0rr |
- Send initial room config
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Sun, 08 Mar 2009 20:22:52 +0000 |
unc0rr |
- Fix a bug in map widget
|
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Sun, 08 Mar 2009 18:43:15 +0000 |
unc0rr |
Start refactoring some things. Frontend becomes temporarily unusable for network game
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Sun, 08 Mar 2009 16:51:16 +0000 |
unc0rr |
Fix frontend not disconnecting from server
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Wed, 04 Mar 2009 16:35:36 +0000 |
unc0rr |
Some work on players lists context menus
|
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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Thu, 26 Feb 2009 15:00:48 +0000 |
unc0rr |
Small optimization in net server
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Thu, 26 Feb 2009 14:58:06 +0000 |
unc0rr |
Fix pages mess when password is refused
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
|
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Mon, 23 Feb 2009 18:41:16 +0000 |
unc0rr |
Fix bug with not working toggles 'rectrict joins' and 'restrict team adding'
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Tue, 17 Feb 2009 12:58:25 +0000 |
unc0rr |
Move template filter to map widget (by nemo)
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sun, 01 Feb 2009 15:58:44 +0000 |
unc0rr |
Apply nemo's patch polished by me:
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Wed, 14 Jan 2009 16:51:55 +0000 |
unc0rr |
Properly handle room deletion in respect of pages switching
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Wed, 14 Jan 2009 16:49:44 +0000 |
unc0rr |
Implement isInRoom in client
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Wed, 14 Jan 2009 16:41:29 +0000 |
unc0rr |
Correctly handle disconnect when on stats page
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Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
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Tue, 13 Jan 2009 20:34:44 +0000 |
unc0rr |
Use custom datetime format for using in filename
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Mon, 12 Jan 2009 16:42:13 +0000 |
unc0rr |
Some button reorganization on net game page
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Mon, 12 Jan 2009 16:38:52 +0000 |
unc0rr |
Draw ready status icon on ready button
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Fri, 09 Jan 2009 17:56:53 +0000 |
unc0rr |
Fix page switching issue when disconnected
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Fri, 09 Jan 2009 14:47:54 +0000 |
unc0rr |
Initial health graphic implementation
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Fri, 09 Jan 2009 11:27:52 +0000 |
unc0rr |
Fully separate statistics code from main form code
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Fri, 09 Jan 2009 11:22:46 +0000 |
unc0rr |
- svn maintenance
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Thu, 08 Jan 2009 15:34:51 +0000 |
unc0rr |
Go page back when room is abandoned by its admin
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Thu, 08 Jan 2009 15:26:12 +0000 |
unc0rr |
- Fix bugs in net server
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Thu, 08 Jan 2009 12:59:31 +0000 |
unc0rr |
Clean room chat history when entering room
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Tue, 06 Jan 2009 19:47:19 +0000 |
unc0rr |
Start converting network protocol to no-disconnecting religion
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Tue, 06 Jan 2009 14:29:34 +0000 |
unc0rr |
Don't escape chat strings which go to engine
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Sat, 03 Jan 2009 20:48:37 +0000 |
unc0rr |
- Decrease font size in chat
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Sat, 03 Jan 2009 19:01:50 +0000 |
unc0rr |
Check for deprecated ammo schemes at startup and delete them
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Fri, 02 Jan 2009 20:01:02 +0000 |
unc0rr |
- Update some copyrights
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Fri, 02 Jan 2009 19:54:23 +0000 |
unc0rr |
Lobby chat should work now
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Fri, 02 Jan 2009 19:44:52 +0000 |
unc0rr |
Start work on lobby: add/remove nick from the list on join/quit
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Fri, 05 Dec 2008 16:55:20 +0000 |
unc0rr |
- Less crossclass dependancies
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Thu, 27 Nov 2008 18:33:47 +0000 |
unc0rr |
Store ammo info directly in combobox
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Tue, 25 Nov 2008 15:43:10 +0000 |
unc0rr |
- Don't send 'Bad param' msg, as the only reason of it is just some lag
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Mon, 24 Nov 2008 13:27:31 +0000 |
unc0rr |
Small fixes mixed with formatting changes
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Sun, 09 Nov 2008 12:35:54 +0000 |
unc0rr |
Don't rerecord a demo
|
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Sun, 09 Nov 2008 09:47:10 +0000 |
unc0rr |
Add an option to name records with current date and time
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Sun, 26 Oct 2008 17:39:33 +0000 |
unc0rr |
Add 'Divide teams' option to frontend
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Sun, 26 Oct 2008 14:49:47 +0000 |
unc0rr |
Set custom palette to scrollbars
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Sun, 26 Oct 2008 14:45:07 +0000 |
unc0rr |
Delay for 250 msec before connect to local server
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Sat, 25 Oct 2008 09:55:09 +0000 |
unc0rr |
Customize menu look
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Fri, 24 Oct 2008 17:53:14 +0000 |
unc0rr |
Room control menu works
|
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Fri, 24 Oct 2008 17:34:20 +0000 |
unc0rr |
Send appropriate messages to server on control menu actions
|
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Fri, 24 Oct 2008 17:30:30 +0000 |
unc0rr |
Add button for controlling room options (no usefull yet)
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Fri, 24 Oct 2008 13:00:53 +0000 |
unc0rr |
Show players ready status in chat nick list
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Fri, 24 Oct 2008 12:57:06 +0000 |
unc0rr |
- Fix a bug in READY message handling
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Wed, 22 Oct 2008 14:01:43 +0000 |
unc0rr |
Add "Join official server" button
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Tue, 21 Oct 2008 16:53:34 +0000 |
unc0rr |
Implement kick
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
|
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Sat, 18 Oct 2008 13:45:42 +0000 |
unc0rr |
Move back from server setup page
|
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Thu, 16 Oct 2008 19:48:11 +0000 |
unc0rr |
- Frontend: don't reset playing teams list after end of round
|
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Wed, 15 Oct 2008 19:32:10 +0000 |
unc0rr |
Fix a typo
|
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Wed, 15 Oct 2008 16:59:11 +0000 |
unc0rr |
Fix doubling chat message
|
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Wed, 15 Oct 2008 16:54:05 +0000 |
unc0rr |
Fix conditions to disconnect
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Wed, 15 Oct 2008 15:59:19 +0000 |
unc0rr |
Oops... fix introduced bug
|
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
|
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Wed, 15 Oct 2008 11:50:16 +0000 |
unc0rr |
Various small insignificant improvements everywhere
|
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Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
|
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Sun, 12 Oct 2008 16:45:13 +0000 |
unc0rr |
Clients send roundfinished message to server when the round is over
|
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Sun, 12 Oct 2008 16:31:23 +0000 |
unc0rr |
Fix water rising too fast
|
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Thu, 09 Oct 2008 20:36:53 +0000 |
unc0rr |
Fix the bug
|
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
|
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Wed, 08 Oct 2008 10:58:21 +0000 |
unc0rr |
Create a page for rooms list
|
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
|
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
|
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Thu, 18 Sep 2008 21:20:24 +0000 |
unc0rr |
Fix music starting to play after the round even if it was turned off
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Fri, 29 Aug 2008 19:40:37 +0000 |
unc0rr |
- Set frontend's music volume level to 50%
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sat, 16 Aug 2008 14:28:44 +0000 |
unc0rr |
Hackish way to play music in frontend... to be fixed
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Thu, 07 Aug 2008 14:08:43 +0000 |
displacer |
correct restoring window size after fullscreen mode
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Thu, 07 Aug 2008 13:38:24 +0000 |
displacer |
fullscreen disabling fixed
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Thu, 07 Aug 2008 13:30:09 +0000 |
displacer |
Frontend Fullscreen mode added
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Mon, 04 Aug 2008 20:29:13 +0000 |
unc0rr |
- Make look better
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Wed, 11 Jun 2008 20:45:49 +0000 |
unc0rr |
Fix demo records of rounds restored after saving
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Thu, 24 Apr 2008 20:53:35 +0000 |
unc0rr |
- New statistics
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Fri, 22 Feb 2008 16:07:16 +0000 |
unc0rr |
- Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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Sun, 20 Jan 2008 13:51:22 +0000 |
displacer |
delete weapon set should work fine now
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Sun, 20 Jan 2008 12:43:36 +0000 |
displacer |
delete weapon button added
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Sun, 20 Jan 2008 12:21:13 +0000 |
displacer |
edit weapons is really edit now
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Mon, 14 Jan 2008 17:12:57 +0000 |
unc0rr |
There is weapon scheme combo also on pageSimpleGame
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Sat, 12 Jan 2008 22:41:03 +0000 |
displacer |
weapon names transmitted over network
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Sat, 12 Jan 2008 17:17:09 +0000 |
displacer |
"Default" weapon is now default :)
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Fri, 11 Jan 2008 21:45:24 +0000 |
displacer |
pre-alpha network weapons selection
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Wed, 09 Jan 2008 21:22:22 +0000 |
displacer |
working multiplayer weapons combo
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Wed, 09 Jan 2008 20:26:31 +0000 |
displacer |
update weapons combo fixed
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Tue, 08 Jan 2008 20:32:17 +0000 |
displacer |
working save weapons to file
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Wed, 26 Dec 2007 22:18:34 +0000 |
unc0rr |
Header cleanup in hwform.cpp
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Wed, 26 Dec 2007 22:16:22 +0000 |
unc0rr |
- Header cleanup in game.cpp
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Thu, 20 Dec 2007 10:54:42 +0000 |
displacer |
select default and save weapons added
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Wed, 19 Dec 2007 11:10:23 +0000 |
displacer |
working weapons select
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Sun, 16 Dec 2007 16:21:42 +0000 |
unc0rr |
Save and restore window size
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Sat, 15 Dec 2007 23:24:43 +0000 |
unc0rr |
- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
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Sat, 15 Dec 2007 20:28:58 +0000 |
unc0rr |
- Share much code between models
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Sat, 15 Dec 2007 19:44:05 +0000 |
unc0rr |
Abstract HWForm from custom PageNet implementation
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Sat, 15 Dec 2007 19:40:50 +0000 |
unc0rr |
Start move from custom widgets to custom models
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Sat, 15 Dec 2007 18:58:55 +0000 |
unc0rr |
Fully implement www server list via model
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Fri, 14 Dec 2007 16:18:42 +0000 |
unc0rr |
Unregister server in servers list when the game is started
|
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Fri, 14 Dec 2007 16:13:35 +0000 |
unc0rr |
- Simplify net game objects relationship
|
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Fri, 14 Dec 2007 15:36:00 +0000 |
unc0rr |
- Fix some stupid object casts
|
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Fri, 14 Dec 2007 15:02:46 +0000 |
unc0rr |
Make use of server port option
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Thu, 13 Dec 2007 23:07:16 +0000 |
unc0rr |
Basic concept for net server options page (subject to change)
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Thu, 13 Dec 2007 21:49:52 +0000 |
unc0rr |
Finish asking host/port dialog implementation
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Thu, 13 Dec 2007 21:31:47 +0000 |
unc0rr |
Class to ask host/port to connect to ('Specify' button on PageNet)
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Thu, 13 Dec 2007 13:49:20 +0000 |
unc0rr |
Move nick edit to PageOptions
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Thu, 13 Dec 2007 12:39:26 +0000 |
unc0rr |
Some work on network widgets
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Sun, 09 Dec 2007 14:12:01 +0000 |
unc0rr |
Fix bad behavior when quickly click Connect button more than once
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Sun, 09 Dec 2007 13:49:33 +0000 |
unc0rr |
- Switch between local and internet game
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Sun, 09 Dec 2007 13:21:47 +0000 |
unc0rr |
Register in www works
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Sun, 09 Dec 2007 11:43:56 +0000 |
unc0rr |
Fix some bugs
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Sun, 09 Dec 2007 10:09:52 +0000 |
unc0rr |
Half implement possibility for different backends of servers list
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Sat, 01 Dec 2007 12:38:15 +0000 |
unc0rr |
Sample WWW server list class
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Mon, 24 Sep 2007 20:34:28 +0000 |
displacer |
abstract class for items container (hedgehogs num, bullets, etc.)
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Thu, 20 Sep 2007 20:00:10 +0000 |
unc0rr |
Special game mode allowing the only clan on map for training mode
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Tue, 18 Sep 2007 19:52:46 +0000 |
unc0rr |
Select weapon scheme page
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Tue, 18 Sep 2007 18:37:51 +0000 |
displacer |
kdevelop project add, initial weapons scheme button
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Thu, 06 Sep 2007 19:10:03 +0000 |
unc0rr |
More work on Training mode
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Thu, 06 Sep 2007 18:14:12 +0000 |
unc0rr |
Prepare to new page 'Training'
|
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Thu, 06 Sep 2007 15:31:52 +0000 |
unc0rr |
Rename PageLocalGame -> PageSimpleGame due to future changes
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|
Mon, 20 Aug 2007 18:47:24 +0000 |
unc0rr |
Better 'Load' page
|
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Mon, 20 Aug 2007 18:11:43 +0000 |
unc0rr |
Working 'Load' page
|
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Mon, 20 Aug 2007 17:49:39 +0000 |
unc0rr |
- Some changes to make build process clear
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Mon, 11 Jun 2007 15:53:29 +0000 |
unc0rr |
Small fixes
|
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Sun, 03 Jun 2007 22:19:47 +0000 |
displacer |
"Setup" button instead of "New team", exclude playing teams from setup
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Wed, 30 May 2007 20:48:57 +0000 |
unc0rr |
Save saves in Save directory
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Tue, 29 May 2007 21:55:45 +0000 |
unc0rr |
Easter egg (with stub image, will paint later)
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Wed, 02 May 2007 15:21:34 +0000 |
unc0rr |
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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Thu, 15 Mar 2007 02:20:31 +0000 |
displacer |
merged new team from branch
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Sat, 24 Feb 2007 17:25:59 +0000 |
unc0rr |
- Fix warning
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Sat, 24 Feb 2007 08:56:58 +0000 |
displacer |
disable start game button with teams num < 2
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Fri, 23 Feb 2007 14:24:32 +0000 |
unc0rr |
- Change proto version to 4
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Fri, 23 Feb 2007 09:31:28 +0000 |
displacer |
connect to removed signal fixed (console warning)
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Wed, 21 Feb 2007 20:46:51 +0000 |
unc0rr |
Small cleanup + fix showing wrong page at startup
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Wed, 21 Feb 2007 19:40:06 +0000 |
unc0rr |
Small cleanup, faster compilation as a result
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Tue, 20 Feb 2007 19:50:38 +0000 |
displacer |
chatWidget with nicks ready
|
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Tue, 20 Feb 2007 17:50:59 +0000 |
displacer |
chatWidget with layout
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Sun, 18 Feb 2007 16:57:43 +0000 |
displacer |
simple net cha added
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Sun, 18 Feb 2007 12:52:39 +0000 |
unc0rr |
- Fix creating net server in Windows issue
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Sun, 18 Feb 2007 12:20:36 +0000 |
displacer |
waiting state for net Go button
|
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Sat, 10 Feb 2007 15:07:35 +0000 |
unc0rr |
- Better AI thinking behavior
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Thu, 08 Feb 2007 20:11:11 +0000 |
displacer |
update net servers when going to net page
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Thu, 08 Feb 2007 19:03:23 +0000 |
displacer |
update button for udp servers list
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Wed, 07 Feb 2007 22:54:24 +0000 |
displacer |
udp server detecting experimental version
|
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Wed, 07 Feb 2007 14:11:47 +0000 |
displacer |
lost connection to server warning message
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Sun, 04 Feb 2007 14:35:28 +0000 |
displacer |
some disconnect and remove teams bugfixes
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Sat, 27 Jan 2007 18:33:14 +0000 |
displacer |
network team add can be denied by server
|
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Sat, 27 Jan 2007 17:41:08 +0000 |
displacer |
network colors (alpha)
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Sun, 21 Jan 2007 19:53:25 +0000 |
displacer |
first buggy hedgehogs num net change
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Thu, 18 Jan 2007 20:29:28 +0000 |
displacer |
more correct net disconnection
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Wed, 17 Jan 2007 19:56:51 +0000 |
displacer |
more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
unc0rr |
- Store more team specific values in HWTeam
|
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|
Mon, 15 Jan 2007 18:45:07 +0000 |
displacer |
Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
displacer |
multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 20:46:17 +0000 |
displacer |
protocol changes
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Sun, 14 Jan 2007 15:58:18 +0000 |
unc0rr |
Fix infinite loop
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Sun, 14 Jan 2007 14:08:40 +0000 |
unc0rr |
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sun, 14 Jan 2007 13:23:15 +0000 |
unc0rr |
Oops, I should be more careful
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Sun, 14 Jan 2007 13:16:55 +0000 |
unc0rr |
Connect signal and slot directly for AddTeam event
|
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Sat, 13 Jan 2007 22:32:08 +0000 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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Sat, 13 Jan 2007 22:12:30 +0000 |
displacer |
remove some old stuff
|
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Sat, 13 Jan 2007 15:13:23 +0000 |
displacer |
first new widgets added to net game
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Wed, 10 Jan 2007 23:21:05 +0000 |
displacer |
client/server net pre-alpha
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Mon, 08 Jan 2007 20:51:22 +0000 |
unc0rr |
Use new parameters, small protocol change
|
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|
Mon, 08 Jan 2007 18:21:40 +0000 |
unc0rr |
- Limit list of teams in game with 200 px
|
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Thu, 04 Jan 2007 18:54:24 +0000 |
unc0rr |
More statistics
|
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Thu, 04 Jan 2007 16:27:45 +0000 |
unc0rr |
- Better blowtorch
|
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Fri, 15 Dec 2006 12:48:40 +0000 |
unc0rr |
Use QSettings to storing config
|
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Thu, 07 Dec 2006 21:24:58 +0000 |
unc0rr |
- Further work on stack of pages
|
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Thu, 07 Dec 2006 17:04:55 +0000 |
unc0rr |
Stacked walking trough pages
|
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Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
|
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Sat, 18 Nov 2006 14:47:50 +0000 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
|
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Thu, 16 Nov 2006 22:01:51 +0000 |
unc0rr |
Make teams config file name be team name
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Sun, 12 Nov 2006 22:36:13 +0000 |
displacer |
temporary team names fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
displacer |
bots power icons added
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Sat, 28 Oct 2006 15:09:51 +0000 |
displacer |
multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
displacer |
coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
unc0rr |
"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Thu, 21 Sep 2006 17:57:35 +0000 |
unc0rr |
Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
displacer |
teams moving order fixed
|
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Mon, 18 Sep 2006 17:37:22 +0000 |
displacer |
reset playing teams
|
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Wed, 13 Sep 2006 19:26:16 +0000 |
unc0rr |
- Fix 'new team' regression
|
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Sat, 09 Sep 2006 16:59:10 +0000 |
displacer |
teams and hedgedogs num selection added to HWgame
|
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Sun, 03 Sep 2006 15:34:19 +0000 |
unc0rr |
Get game modes from right GameCFGWidget
|
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Sun, 03 Sep 2006 13:54:45 +0000 |
unc0rr |
- Multiplayer game start button
|
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Fri, 18 Aug 2006 19:59:16 +0000 |
displacer |
GameUIConfig* member removed
|
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Wed, 16 Aug 2006 11:41:00 +0000 |
unc0rr |
- 'net nickname' and 'server address' options are on PageNet
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Sun, 06 Aug 2006 15:48:48 +0000 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
unc0rr |
Convert all pages to classes
|
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Tue, 25 Jul 2006 20:19:46 +0000 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
|
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Tue, 25 Jul 2006 13:32:11 +0000 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
unc0rr |
Start rewrite ui
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Sun, 05 Feb 2006 12:48:02 +0000 |
displacer |
vector removed & teamselwidget moved to constructor
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Sun, 15 Jan 2006 23:56:47 +0000 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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Sun, 15 Jan 2006 23:31:34 +0000 |
displacer |
TeamSelect widget alpha added
|
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Tue, 10 Jan 2006 22:29:51 +0000 |
displacer |
DefaultTeam is now default to play with single and network game
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Tue, 10 Jan 2006 21:57:41 +0000 |
displacer |
added default team on loading
|
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Tue, 10 Jan 2006 19:53:18 +0000 |
unc0rr |
- Removed dark pixels on the corners of health case
|
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Mon, 09 Jan 2006 20:29:14 +0000 |
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- Fixed crash in IPC code
|
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Thu, 05 Jan 2006 15:54:22 +0000 |
unc0rr |
- Properly get seed in net game
|
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|
Sat, 31 Dec 2005 13:46:49 +0000 |
unc0rr |
- Anti-flood and anti-lag changes
|
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Wed, 28 Dec 2005 23:34:22 +0000 |
unc0rr |
fixed "hang" on first run
|
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|
Wed, 28 Dec 2005 22:18:11 +0000 |
unc0rr |
With this patch the game doesn't crash when gaming by net
|
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Tue, 27 Dec 2005 10:20:55 +0000 |
unc0rr |
Now net game is near available, but exception occurs...
|
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|
Fri, 16 Dec 2005 20:59:49 +0000 |
unc0rr |
- clear demos list before adding items
|
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|
Wed, 07 Dec 2005 20:36:55 +0000 |
unc0rr |
Frontend lets define more binds
|
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|
Tue, 06 Dec 2005 19:46:40 +0000 |
unc0rr |
- Get rid of old frontend
|
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|
Sun, 13 Nov 2005 22:13:58 +0000 |
unc0rr |
- Many improvements to frontend
|
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|
Wed, 09 Nov 2005 18:31:11 +0000 |
unc0rr |
frontend rewrite for QT4
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