Sat, 24 Mar 2018 00:26:39 +0100 |
Wuzzy |
Change how locale is loaded in frontend, and fix some bugs
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
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Thu, 17 Nov 2016 03:37:48 +0100 |
Wuzzy |
Fix and change escaping for mission map descriptions
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Thu, 17 Nov 2016 03:36:45 +0100 |
Wuzzy |
Show mission map descriptions for default language as well
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Thu, 17 Nov 2016 03:35:58 +0100 |
Wuzzy |
UTF-8 support for mission map descriptions
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Thu, 17 Nov 2016 03:35:10 +0100 |
Wuzzy |
Fix improper locale detection for mission map descriptions
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Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Fri, 22 Aug 2014 00:37:26 +0400 |
unc0rr |
Add separate option for perlin gen
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Tue, 03 Dec 2013 23:54:58 +0400 |
unc0rr |
Be lazy in loading maps list
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Mon, 02 Dec 2013 16:52:15 +0100 |
sheepluva |
add missing initializers for 'dlc' variables for the 3 default generated map types (fixes 3 clang warnings)
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