share/hedgewars/Data/Scripts/Multiplayer/Mutant.lua
Wed, 28 Jun 2023 23:41:38 +0200 Wuzzy Make use of GetEngineString in Lua scripts
Tue, 07 Jan 2020 13:21:04 +0100 Wuzzy Fix impossible to become mutant after mutant gear got deleted (bug 804)
Thu, 10 Oct 2019 00:40:39 +0200 Wuzzy Mutant: Add message for excess teams
Thu, 25 Jul 2019 18:40:06 +0200 Wuzzy Mutant: Remove excess teams if a clan has more than one team
Tue, 28 May 2019 01:28:59 +0200 Wuzzy Change mission panel icons for a couple of game styles
Fri, 17 May 2019 14:15:40 +0200 Wuzzy Rank tied teams properly in Control, CTF and Mutant
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Wed, 28 Nov 2018 01:44:43 +0100 Wuzzy Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 15:41:43 -0500 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 nemo oops
Wed, 21 Nov 2018 15:26:54 -0500 nemo flag crates since waste of time for mutant.
Tue, 11 Sep 2018 16:18:24 +0200 Wuzzy Make sure scripts don't break w/ only 1 clan
Tue, 21 Aug 2018 22:52:46 +0200 Wuzzy Remove calls to GetVisualGearValues where it's not needed
Wed, 08 Aug 2018 15:22:34 +0200 Wuzzy Use capcolDefault in Lua scripts
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