Sun, 13 Nov 2005 22:13:58 +0000 - Many improvements to frontend
unc0rr [Sun, 13 Nov 2005 22:13:58 +0000] rev 21
- Many improvements to frontend - Small optimization of generating random data in uRandom.pas
Wed, 09 Nov 2005 18:31:11 +0000 frontend rewrite for QT4
unc0rr [Wed, 09 Nov 2005 18:31:11 +0000] rev 20
frontend rewrite for QT4
Wed, 26 Oct 2005 21:15:35 +0000 Binds and various fixes
unc0rr [Wed, 26 Oct 2005 21:15:35 +0000] rev 19
Binds and various fixes
Wed, 26 Oct 2005 17:26:39 +0000 Start to write QT frontend
unc0rr [Wed, 26 Oct 2005 17:26:39 +0000] rev 18
Start to write QT frontend
Mon, 12 Sep 2005 21:16:57 +0000 minor code review
unc0rr [Mon, 12 Sep 2005 21:16:57 +0000] rev 17
minor code review
Sun, 11 Sep 2005 21:02:11 +0000 - Various fixes for ammo cases
unc0rr [Sun, 11 Sep 2005 21:02:11 +0000] rev 16
- Various fixes for ammo cases - Spawning case on turn end (max 5 cases)
Sun, 11 Sep 2005 11:45:01 +0000 - Minor code simplifying
unc0rr [Sun, 11 Sep 2005 11:45:01 +0000] rev 15
- Minor code simplifying - Stub for spawning cases with ammo on turn end
Fri, 09 Sep 2005 21:45:31 +0000 - Mine checks whether a hedgehog is near less frequently
unc0rr [Fri, 09 Sep 2005 21:45:31 +0000] rev 14
- Mine checks whether a hedgehog is near less frequently - Case with ammo (not fully implemented)
Wed, 07 Sep 2005 18:51:53 +0000 - Show no crosshair when using mine
unc0rr [Wed, 07 Sep 2005 18:51:53 +0000] rev 13
- Show no crosshair when using mine - Fix for ability to play one kind of sound in many channels simultaneously - Sound for activated mine
Tue, 06 Sep 2005 19:09:39 +0000 Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr [Tue, 06 Sep 2005 19:09:39 +0000] rev 12
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
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