project_files/HedgewarsMobile/Classes/MapConfigViewController.m
Mon, 27 Sep 2010 04:58:15 +0200 koda have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
Mon, 27 Sep 2010 01:51:12 +0200 koda further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
Sun, 26 Sep 2010 23:48:03 +0200 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Mon, 30 Aug 2010 06:33:56 +0200 koda help page for lobby
Mon, 30 Aug 2010 05:42:03 +0200 koda help page for ingame, some other fixes here and there
Mon, 30 Aug 2010 01:38:46 +0200 koda added a smaller version of forts, fixed a couple of regressions
Sun, 29 Aug 2010 16:55:27 +0200 koda X&Y buttons, sounds for some buttons, cleanup
Sat, 28 Aug 2010 02:35:26 +0200 koda fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
Mon, 02 Aug 2010 23:13:12 +0200 koda completing the ifrontend interface...
Mon, 02 Aug 2010 00:55:24 +0200 koda halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
Sat, 31 Jul 2010 11:24:53 +0200 koda remove trailing spaces from end of line
Sun, 25 Jul 2010 16:02:02 +0200 koda use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
Thu, 22 Jul 2010 03:08:17 +0200 koda polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
Tue, 20 Jul 2010 05:37:58 +0200 koda complete settings page rework
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