gameServer/Utils.hs
Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
Mon, 12 Sep 2011 23:08:24 +0400 unc0rr Add 0.9.16 and 0.9.17-dev version info to server
Mon, 20 Jun 2011 21:40:08 +0400 unc0rr Implement testing for illegal characters
Mon, 28 Mar 2011 20:31:01 +0400 unc0rr Hide last two octets of IP address from usual users
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Sun, 27 Feb 2011 18:55:34 -0500 nemo replace removed command
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 06 Feb 2011 21:50:29 +0300 unc0rr - Take into account hlint suggestions
Sat, 05 Feb 2011 23:15:22 +0300 unc0rr Fix build of official server
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Sat, 22 Jan 2011 22:35:53 +0300 unc0rr Disallow isSpace chars at start and end of nicknames and room names 0.9.15
Sun, 26 Dec 2010 19:06:10 +0300 unC0Rr Apply 2fa92e9a0a here 0.9.15
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
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