hedgewars/VGSHandlers.inc
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Thu, 13 Jan 2011 16:01:16 -0500 nemo Force a bunch of images to RGBA that were either RGB or indexed, strip
Sat, 01 Jan 2011 23:10:57 +0100 Henek added flake configuration also in sudden death and SDClouds for underwater
Mon, 06 Dec 2010 21:15:41 -0500 nemo rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
Mon, 06 Dec 2010 13:07:36 -0500 nemo try this mikade
Thu, 02 Dec 2010 20:29:46 -0500 nemo make Tint(longword) use RGBA
Fri, 26 Nov 2010 10:21:53 -0500 nemo corrected steps
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