Sun, 11 Sep 2011 21:32:49 -0400 | nemo | uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in | file | diff | annotate |
Sun, 11 Sep 2011 21:30:42 -0400 | nemo | Since we are tweaking molotov. make the flame flickery and add a drowning frame | file | diff | annotate |
Sun, 11 Sep 2011 13:16:01 -0400 | nemo | Man, checking it at end of turn was just tidier :( | file | diff | annotate |
Sun, 11 Sep 2011 13:12:52 -0400 | nemo | better? | file | diff | annotate |
Sun, 11 Sep 2011 11:09:28 -0400 | nemo | Also this | file | diff | annotate |
Thu, 08 Sep 2011 13:01:20 -0400 | nemo | Restore hog on team gone | file | diff | annotate |
Thu, 08 Sep 2011 17:59:19 +0400 | unc0rr | Fix loading from save desync | file | diff | annotate |