Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 19:21:47 +0200] rev 14973
CTF_Blizzard: Tweak messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14972
CTF_Blizzard: Use onCaseDrop function
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14971
Merge pull request #63 from hedgewars/ci-patch-osx-server
Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14970
Update hedgewars-server.cabal
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14969
Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14968
Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14967
Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14966
Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14965
Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14964
Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14963
Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 19:43:53 +0200] rev 14962
Quick games: Add rare "floating flowers" map type
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 17:47:56 +0200] rev 14961
Quick games: Cap max. difficulty for the first 15 games
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 18:30:59 +0200] rev 14960
Merge pull request #62 from hedgewars/ci-patch-osx-atomic
Fix pas2c compilation on macOS
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 00:24:53 +0200] rev 14959
Update CMakeLists.txt
hwmirror [Wed, 15 May 2019 16:25:29 +0000] rev 14958
Merge changes
Anton Malmygin <antonc27@mail.ru> [Wed, 15 May 2019 17:30:10 +0200] rev 14957
Move build status higher
alfadur [Wed, 15 May 2019 18:43:42 +0300] rev 14956
free gear textures to avoid log warnings
alfadur [Wed, 15 May 2019 14:12:15 +0300] rev 14955
if at all possible, don't regenerate arbitrary number of health textures each tick
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 09:08:39 +0200] rev 14954
Quick games are more random
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 04:06:47 +0200] rev 14953
Mask sndFlyAway in Space Invasion and Tumbler
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:56:00 +0200] rev 14952
Use HaltFatalError for all VideoRec failures
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:25:20 +0200] rev 14951
Hide player ranks in training missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 03:00:14 +0200] rev 14950
Stats screen: Automatically hide empty sections
alfadur [Wed, 15 May 2019 00:09:54 +0300] rev 14949
fix rope pattern
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 22:42:19 +0200] rev 14948
Don't use Str2PChar twice in a row
alfadur [Tue, 14 May 2019 23:25:49 +0300] rev 14947
blend land into land objects
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 21:49:01 +0200] rev 14946
Implement AddFileLogRaw
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 20:58:39 +0200] rev 14945
AVWrapper: Error message when g_pAFrame is broken
alfadur [Tue, 14 May 2019 21:36:50 +0300] rev 14944
make rope styleable
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 19:46:43 +0200] rev 14943
Fix team select buttons sometimes not having the full width (
bug #737)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 18:04:15 +0200] rev 14942
Don't make table header sections clickable in pagenet, pagevideos
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 17:35:27 +0200] rev 14941
Rope Training, ACF1: Improve visual effects when removing girders
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 16:01:55 +0200] rev 14940
Add taunt sndFlyAway when hog flies off the map
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 15:52:53 +0200] rev 14939
Flying Saucer training: Make Grenade Drop Target a bit easier
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 13:46:30 +0200] rev 14938
Add Flyaway voices for most voicepacks
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 03:23:34 +0200] rev 14937
Don't render health crate and barrel health when drowning
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 02:29:29 +0200] rev 14936
Fix parachute moving hog very fast or making it stuck when bumping into wall while facing the opposite direction (
bug #742)
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:10:02 +0200] rev 14935
Add withDLC for getLocalizedDefaultVoice
Wuzzy <Wuzzy2@mail.ru> [Tue, 14 May 2019 01:03:23 +0200] rev 14934
Frontend: Select appropriate localized Default voicepack for new teams
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:44:00 +0200] rev 14933
Change voicepack fallback to Default_qau
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 23:13:53 +0200] rev 14932
Enable automatic voicepack language selection for all missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 22:51:31 +0200] rev 14931
Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
See code comments for more infos
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:31:50 +0200] rev 14930
Rope Training: Re-display nade help text when trying to throw nade by hand
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:26:13 +0200] rev 14929
Space Invasion: Remove incorrect gstWinner
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 21:23:25 +0200] rev 14928
Add winner animation for missions that didn't have it
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:26:07 +0200] rev 14927
Set GameOver to true in EndGame (Lua)
Wuzzy <Wuzzy2@mail.ru> [Mon, 13 May 2019 20:25:32 +0200] rev 14926
Don't remove gstWinner after GameOver
nemo [Mon, 13 May 2019 14:19:45 -0400] rev 14925
just to get it to build
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:30:12 +0200] rev 14924
Fix most CI builds
Anton Malmygin <antonc27@mail.ru> [Mon, 13 May 2019 14:23:25 +0200] rev 14923
Fix macdeployqt finding with Qt5 on macos
Anton Malmygin <antonc27@mail.ru> [Sun, 12 May 2019 17:00:01 +0200] rev 14922
Fix clang C compilation
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14921
remove enum scoping
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14920
Fix Birdy being drawn behind hogs and other gears (
bug #453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14919
Fix laser sight not working when it starts out of map bounds (
bug #432)
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14918
Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14917
Fix misspelled name in credits
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14916
avoid crashing server in the event loop
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14915
Proof of concept for new net game client
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14914
Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14913
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14912
Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14911
Change default demo speedup key from S to F
Rationale: S collides with WASD. F is short for “fast-forward”.
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14910
ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14909
Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14908
ACF1: Improve backjump explanation
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14907
add REPLAY_START support
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14906
Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14905
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14904
Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14903
Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14902
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14901
Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14900
Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14899
Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14898
Fix cut scenes not being skipped when pressing precise in enemy turn (
bug #280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14897
Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14896
Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14895
Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14894
hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14893
Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14892
Switch to SDL's mutex for critical section handling
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14891
fix broken messages on lobby join
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14890
Pas2C: Add a couple of missing symbols
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14889
Port code to pas2c dialect
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14888
pagevideos: Prevent renaming video if file name prefix is already used
This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14887
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14886
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14885
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Because weapons like cluster bomb could trigger it in a single turn otherwise.
The idea is the same hog must be hit across multiple turns.
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14884
Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14883
Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14882
Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14881
Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14880
Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14879
VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14878
Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14877
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14876
ACF5, ACF9: Clear mines around cyborg when it appears
This prevents script problems in case the cyborg dies in a cut scene because of the mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14875
Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14874
Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:14:12 +0200] rev 14873
Frontend controls: Don't show "QWERTY" for F13-F15
alfadur [Wed, 01 May 2019 23:11:22 +0300] rev 14872
fix getting settings directory on windows
alfadur [Wed, 01 May 2019 21:59:41 +0300] rev 14871
add visual notification on room joins
alfadur [Wed, 01 May 2019 16:37:47 +0300] rev 14870
fix accepting on wrong server socket
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:13:23 +0200] rev 14869
Merge alfadur's commits
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:11:36 +0200] rev 14868
Sdlkeys.cpp: Move delete key
Wuzzy <Wuzzy2@mail.ru> [Wed, 01 May 2019 00:09:01 +0200] rev 14867
Frontend: Refactor detection of keyboard keys in sdlkeys[]
alfadur [Wed, 01 May 2019 00:29:46 +0300] rev 14866
upgrade to QSslSocket
alfadur [Wed, 01 May 2019 00:01:56 +0300] rev 14865
add argument flag for tls connections
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:43:48 +0200] rev 14864
Update German locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:29:05 +0200] rev 14863
Update English frontend locale
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 22:27:42 +0200] rev 14862
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 18:25:04 +0200] rev 14861
Refactor decimal separator to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 17:00:23 +0200] rev 14860
Fix Pas2C failing to include SysUtils
nemo [Tue, 30 Apr 2019 09:36:13 -0400] rev 14859
Backed out
changeset 13589d529899
So, we only disabled this on the release branch in
r29d614a5c9eb due to having discovered it JUST before release.
We should fix it properly in default...
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 15:29:44 +0200] rev 14858
Force-enable NOVIDEOREC when building PAS2C due to
bug #722
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:49:37 +0200] rev 14857
Frontend: Slightly increase size+padding for QLineEdit, QSpinBox
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:33:20 +0200] rev 14856
Use Qt style "Windows", remove optional dependency on qtstyleplugins
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Apr 2019 14:21:11 +0200] rev 14855
Add explicit custom scroll bar style
unc0rr [Mon, 29 Apr 2019 23:41:25 +0200] rev 14854
Implement external events approach to input user actions into engine.
Doesn't work for some obscure reason ("Error: Unknown method parameter type: LongEventType")
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:13:52 +0200] rev 14853
Don't save "!MULTI" pseudo-key into team files
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 23:12:40 +0200] rev 14852
Fix crash when pressing key bind reset button in settings
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 22:09:04 +0200] rev 14851
sdlkeys.cpp: Remove keys without physical representation
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:45:51 +0200] rev 14850
Frontend: Make "missing key name" warning more generic
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:24:42 +0200] rev 14849
Match key names in sdlkeys with SDL-pretty printed names (for localization)
Wuzzy <Wuzzy2@mail.ru> [Mon, 29 Apr 2019 21:23:50 +0200] rev 14848
Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
alfadur [Sun, 28 Apr 2019 00:09:56 +0300] rev 14847
don't redirect to self
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 19:14:00 +0200] rev 14846
Show key combinations in controls config menu (read-only)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 15:13:33 +0200] rev 14845
Add support for 4th and 5th mouse button
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 13:51:02 +0200] rev 14844
Move Hedgewars key IDs to CSV file
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Apr 2019 12:27:08 +0200] rev 14843
Make key ID generation algorithm more useful
unc0rr [Fri, 26 Apr 2019 23:21:58 +0200] rev 14842
Fix some minor problems with new frontend code
unc0rr [Fri, 26 Apr 2019 23:21:27 +0200] rev 14841
Limit room name change rate
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:30 +0200] rev 14840
Merge
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 23:01:05 +0200] rev 14839
Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
alfadur [Thu, 25 Apr 2019 23:59:50 +0300] rev 14838
accept redirect messages
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14837
Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14836
Frontend: Force plain text mode for many message windows
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14835
add redirect message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14834
Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14833
Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14832
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
alfadur [Wed, 24 Apr 2019 21:14:44 +0300] rev 14831
enable sdl_mixer opus support if possible
alfadur [Wed, 24 Apr 2019 16:21:46 +0300] rev 14830
allow running plaintext and tls servers in parallel
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:54:06 +0200] rev 14829
Change init theme to Nature
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 15:32:04 +0200] rev 14828
Change theme to Nature if changing from background-only or hidden theme to a generated map type
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:22:12 +0200] rev 14827
Change color of fallback border/land texture in Planes theme to brown
Wuzzy <Wuzzy2@mail.ru> [Tue, 23 Apr 2019 13:19:52 +0200] rev 14826
Fix some ugly weirdness in fallback land/border textures of Blox/Eyes themes
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 19:57:15 +0200] rev 14825
Space Invasion: Fix missing arg in math.min
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:53:58 +0200] rev 14824
Space Invasion: Fix possibility to go over shield limit with param
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:46:07 +0200] rev 14823
Space Invasion: Fix minor visual glitches of shield
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 16:02:48 +0200] rev 14822
Update changelog WRT sounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 07:47:32 +0200] rev 14821
Remove redundant PoisonCough/PoisonMoan sound files
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:39:57 +0200] rev 14820
Separate Yoohoo.ogg into "Yoohoo" voice and kiss sound
Sound has been separated with mp3splt, so no quality loss
Wuzzy <Wuzzy2@mail.ru> [Sat, 20 Apr 2019 05:14:24 +0200] rev 14819
Poison taunts: Fall back to Default voice if missing
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:30:26 +0200] rev 14818
Update changelog WRT translations
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 19:27:28 +0200] rev 14817
Don't include Arabic in release (RTL support is broken)
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 18:01:49 +0200] rev 14816
Add yuenfu to credits for Chinese translation
yuenfu [Fri, 19 Apr 2019 17:54:32 +0200] rev 14815
Update Chinese (zh_CN, zh_TW) translation: Frontend and engine
yuenfu [Fri, 19 Apr 2019 17:38:31 +0200] rev 14814
Add Chinese (zh_TW) translation for campaigns and missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:59:27 +0200] rev 14813
SimpleMission: Fix incorrect documentation for distGearGear and distGearPos
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:58:42 +0200] rev 14812
SimpleMission: Fix Lua error spam when a goal fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 15:54:44 +0200] rev 14811
Add integerSqrt and integerHypotenuse to Utils lib
Wuzzy <Wuzzy2@mail.ru> [Fri, 19 Apr 2019 04:48:30 +0200] rev 14810
Select appropriate schemes when taking room control (
bug #461)
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 20:02:45 +0200] rev 14809
Fix camera jumping around in touchscreen mode
Wuzzy <Wuzzy2@mail.ru> [Thu, 18 Apr 2019 19:44:25 +0200] rev 14808
Refactor mouse movement handling
alfadur [Tue, 16 Apr 2019 00:07:15 +0300] rev 14807
add support for multiple ping probes
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:14:42 +0200] rev 14806
Fix some typos and minor grammar issues in main menu tips
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 22:00:20 +0200] rev 14805
Remove outdated main menu tip
Wuzzy <Wuzzy2@mail.ru> [Mon, 15 Apr 2019 21:43:19 +0200] rev 14804
Add extra button in main menu for opening credits page
alfadur [Mon, 15 Apr 2019 21:22:51 +0300] rev 14803
add client timeouts
alfadur [Sat, 13 Apr 2019 00:37:35 +0300] rev 14802
fix info response
alfadur [Sat, 13 Apr 2019 00:27:48 +0300] rev 14801
don't show incompatible rooms
alfadur [Sat, 13 Apr 2019 00:16:23 +0300] rev 14800
fix client ingame flag
alfadur [Sat, 13 Apr 2019 00:08:04 +0300] rev 14799
restore setup sending on room join
alfadur [Fri, 12 Apr 2019 23:40:32 +0300] rev 14798
fix room exiting
alfadur [Fri, 12 Apr 2019 23:29:58 +0300] rev 14797
add missing room joined message
alfadur [Fri, 12 Apr 2019 23:16:44 +0300] rev 14796
start by actually handling client messages
alfadur [Fri, 12 Apr 2019 22:36:54 +0300] rev 14795
add parser error handling
alfadur [Fri, 12 Apr 2019 19:26:44 +0300] rev 14794
a bit more option error handling
nemo [Fri, 12 Apr 2019 11:47:35 -0400] rev 14793
I was out of date again...
nemo [Fri, 12 Apr 2019 11:41:35 -0400] rev 14792
ugly hacked in argument for port to remove unc0rr's excuse
alfadur [Fri, 12 Apr 2019 02:48:16 +0300] rev 14791
improve lobby joining
alfadur [Thu, 11 Apr 2019 21:25:31 +0300] rev 14790
fix room master change
alfadur [Thu, 11 Apr 2019 21:20:41 +0300] rev 14789
implement stats message
alfadur [Thu, 11 Apr 2019 19:30:22 +0300] rev 14788
implement maxteams and teamchat messages
alfadur [Thu, 11 Apr 2019 01:42:14 +0300] rev 14787
implement follow message
alfadur [Thu, 11 Apr 2019 01:13:29 +0300] rev 14786
implement info, registered only & super power messages
alfadur [Wed, 10 Apr 2019 23:56:53 +0300] rev 14785
implement watch message apart from replay deserializing
alfadur [Wed, 10 Apr 2019 19:30:08 +0300] rev 14784
implememg global&delegate messages
alfadur [Wed, 10 Apr 2019 18:12:30 +0300] rev 14783
implement server vars
alfadur [Wed, 10 Apr 2019 16:14:33 +0300] rev 14782
add typed protocol flags
alfadur [Wed, 10 Apr 2019 01:13:29 +0300] rev 14781
fix lobby joining
alfadur [Tue, 09 Apr 2019 23:03:12 +0300] rev 14780
move room saves to IO thread
alfadur [Tue, 09 Apr 2019 21:08:35 +0300] rev 14779
add a thread for internal server IO and implement account checking with it
Wuzzy <Wuzzy2@mail.ru> [Tue, 09 Apr 2019 00:45:14 +0200] rev 14778
Fix bugs when entering speech bubble commands during hog placement phase
alfadur [Tue, 09 Apr 2019 00:06:53 +0300] rev 14777
move parser tests into test module
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 23:05:54 +0200] rev 14776
ACF5: Fix Lua error when not hitting traitor in first turn
alfadur [Mon, 08 Apr 2019 22:16:44 +0300] rev 14775
port server parser to nom 5
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 20:58:41 +0200] rev 14774
ACF5: Fix crash when skipping wave2 cut sequence with cyborg
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14773
WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14772
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14771
WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14770
WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14769
Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14768
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14767
Clean up Sudden Death messages and animations in Battalion
- Remove SD warning (redundant with engine)
- Play poison moan sounds
- Hide damage tag if no damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14766
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14765
Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14764
Computer hog no longer walks into player-placed mines if >= 90% duds
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 00:59:08 +0200] rev 14763
Fix floating pixels if wielding and rotating cleaver
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:47:58 +0200] rev 14762
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:39:30 +0200] rev 14761
Fix health crate health display not respecting Karma value properly
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:32:59 +0200] rev 14760
Update health crate tooltips in missions with fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:21:07 +0200] rev 14759
Hide health of fake health crates
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 23:08:33 +0200] rev 14758
Don't show SMine timer if drowning
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:57:58 +0200] rev 14757
Fix coloring of mine timers
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:48:34 +0200] rev 14756
Fix missing escaping of colon in engine locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 22:43:45 +0200] rev 14755
Add support for decimal point of displayed mine timer
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:53:29 +0200] rev 14754
Renew crate health display when health changed
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:03:09 +0200] rev 14753
Don't render barrel health after loading savegame
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 20:01:02 +0200] rev 14752
Don't explose mine timer in game if random (using Karma value)
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:31:58 +0200] rev 14751
HedgeEditor: Remove gear info tags
Because gear info tags are now supported in the engine
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 19:26:16 +0200] rev 14750
Render mine timer if gear info is active
Wuzzy <Wuzzy2@mail.ru> [Sun, 07 Apr 2019 18:21:14 +0200] rev 14749
Add key to display extra gear info tags
Wuzzy <Wuzzy2@mail.ru> [Wed, 03 Apr 2019 13:00:05 +0200] rev 14748
Fix air mine not colliding with crates initially (
bug #679)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 23:14:31 +0200] rev 14747
Fix uninitialized alpha values of rendered text
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:57:46 +0200] rev 14746
Flip meaning of "inverted" color images
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 22:40:46 +0200] rev 14745
Refactor IsTooDarkToRead to fix pas2c crash
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 18:59:38 +0200] rev 14744
Fix target marker rendering issues in weWrap
alfadur [Tue, 02 Apr 2019 15:53:09 +0300] rev 14743
optimize atlas pruning
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 14:51:55 +0200] rev 14742
Fix air attack placement in HedgeEditor/Construction Mode
Caused by the restructuring of how air attack works
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:34:13 +0200] rev 14741
Fix team bar height depending on NameTex
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 01:03:39 +0200] rev 14740
Fix inconsistencies in guest nick name generation
When the setting net/nick is empty, HW generates a guest name. But there were several problems:
- Team name did not match guest name
- Random guest number was re-rolled multiple times, causing inconsistencies
- Guest number was often too large (now capped at 99999)
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:13:25 +0200] rev 14739
Properly right-align sidFPS
Wuzzy <Wuzzy2@mail.ru> [Tue, 02 Apr 2019 00:06:19 +0200] rev 14738
Make team bars 1 pixel higher
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 23:15:18 +0200] rev 14737
Make dark clan colors visible in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 22:07:42 +0200] rev 14736
Invert colors if clan color is very dark
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 20:08:34 +0200] rev 14735
Fix turn end if placing air attack in bouncy world edge map was denied
Fixes
bug #728.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:27:13 +0200] rev 14734
Nemo is right, it's better to set hedgehog pos in uGearsList
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 19:16:55 +0200] rev 14733
Hedgehogs: Move setting of random pos to chAddHH
This fixes a problem that in missions, all hedgehogs start with Pos=0
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 18:49:08 +0200] rev 14732
Fix right limit of piano placement in bounce world edge
It was slightly beyond the right bounce edge.
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:35:07 +0200] rev 14731
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 01 Apr 2019 17:33:43 +0200] rev 14730
Update locale files
alfadur [Thu, 28 Mar 2019 00:38:53 +0300] rev 14729
add gear renderer module
alfadur [Thu, 28 Mar 2019 00:33:36 +0300] rev 14728
fix atlas.insert_set
alfadur [Thu, 28 Mar 2019 00:13:13 +0300] rev 14727
fix atlas.insert for real this time
alfadur [Wed, 27 Mar 2019 23:26:58 +0300] rev 14726
actually atlas tests were also broken
alfadur [Wed, 27 Mar 2019 22:10:46 +0300] rev 14725
fix atlas.insert
nemo [Wed, 27 Mar 2019 09:52:08 -0400] rev 14724
Backed out
changeset f9f71cccb5c3 - Wuzzy is right, the license is incompatible.
I'd misread the wording on https://fontlibrary.org/en/font/symbola
The terms on the author's site prevent using it with almost all FOSS projects, and even prevent using it in a merge like this.
We'll just have to find some other font to improve coverage.
alfadur [Tue, 26 Mar 2019 22:55:30 +0300] rev 14723
finetune atlas proptest
alfadur [Tue, 26 Mar 2019 22:29:48 +0300] rev 14722
proptest atlas, find 🐛🐜🦋
nemo [Tue, 26 Mar 2019 09:59:53 -0400] rev 14721
Mashup of Symbola and DejaVu Bold so that we aren't missing any characters.
alfadur [Mon, 25 Mar 2019 23:12:24 +0300] rev 14720
save more of the atlas
alfadur [Sun, 24 Mar 2019 20:40:12 +0300] rev 14719
add blending to map
alfadur [Sun, 24 Mar 2019 20:11:55 +0300] rev 14718
move projection matrix into camera
alfadur [Sat, 23 Mar 2019 03:44:11 +0300] rev 14717
rescue the atlas
alfadur [Sat, 23 Mar 2019 01:07:23 +0300] rev 14716
add random falling stuff
alfadur [Fri, 22 Mar 2019 23:46:48 +0300] rev 14715
merge
alfadur [Fri, 22 Mar 2019 23:45:59 +0300] rev 14714
a bit of cleanup
unc0rr [Fri, 22 Mar 2019 21:29:10 +0100] rev 14713
Allow to move camera around
unc0rr [Fri, 22 Mar 2019 21:06:12 +0100] rev 14712
Detect and handle resize
alfadur [Fri, 22 Mar 2019 22:26:41 +0300] rev 14711
center camera on land
alfadur [Fri, 22 Mar 2019 22:11:53 +0300] rev 14710
collapse mapgen back
alfadur [Fri, 22 Mar 2019 21:44:06 +0300] rev 14709
fix zoom
alfadur [Fri, 22 Mar 2019 21:09:17 +0300] rev 14708
fix texture initialization
alfadur [Fri, 22 Mar 2019 20:38:50 +0300] rev 14707
reeneble render from frontend
alfadur [Fri, 22 Mar 2019 20:37:21 +0300] rev 14706
init gl in frontend interface
alfadur [Fri, 22 Mar 2019 20:26:29 +0300] rev 14705
make world renderer optional + fmt
alfadur [Fri, 22 Mar 2019 20:01:47 +0300] rev 14704
move camera into engine
alfadur [Fri, 22 Mar 2019 19:09:28 +0300] rev 14703
update module structure
fkaa [Fri, 22 Mar 2019 18:01:08 +0200] rev 14702
add basic map rendering with gl
alfadur [Thu, 21 Mar 2019 01:23:05 +0300] rev 14701
allow fp! take denominator tokens
nemo [Wed, 06 Mar 2019 12:13:29 -0500] rev 14700
remove one of the 2 tint inlines
nemo [Tue, 05 Mar 2019 10:32:32 -0500] rev 14699
remove random order. should let scheme override
nemo [Wed, 13 Feb 2019 19:39:14 -0500] rev 14698
give frozen hogs a break
alfadur [Thu, 07 Feb 2019 23:34:24 +0300] rev 14697
fix some warnings
alfadur [Thu, 07 Feb 2019 22:26:56 +0300] rev 14696
fix client removal
alfadur [Thu, 07 Feb 2019 18:04:53 +0300] rev 14695
fix official server build & bump dependencies
alfadur <mail@none> [Thu, 07 Feb 2019 17:17:42 +0300] rev 14694
remove lobby room
alfadur <mail@none> [Thu, 07 Feb 2019 17:02:24 +0300] rev 14693
add server anteroom
alfadur <mail@none> [Thu, 07 Feb 2019 14:49:51 +0300] rev 14692
add data structure for extending slabs
alfadur <mail@none> [Wed, 06 Feb 2019 22:40:38 +0300] rev 14691
reconnect some message handlers
alfadur <mail@none> [Wed, 06 Feb 2019 22:29:02 +0300] rev 14690
Server action refactoring part N of N
alfadur <mail@none> [Wed, 06 Feb 2019 21:33:22 +0300] rev 14689
Server action refactoring part C of N
alfadur <mail@none> [Wed, 06 Feb 2019 20:48:40 +0300] rev 14688
Server action refactoring part B of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:57:01 +0300] rev 14687
Server action refactoring part A of N
alfadur <mail@none> [Wed, 06 Feb 2019 00:14:04 +0300] rev 14686
Server action refactoring part 9 of N
alfadur [Tue, 05 Feb 2019 23:18:47 +0300] rev 14685
revert bc267f6b29d7
alfadur [Tue, 05 Feb 2019 22:40:35 +0300] rev 14684
use literal bans by default
alfadur <mail@none> [Tue, 05 Feb 2019 17:46:43 +0300] rev 14683
Server action refactoring part 8 of N
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 04:55:40 +0100] rev 14682
Prevent displaying "Volume: 0%" when not exactly 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:39:03 +0100] rev 14681
Fix precise volume change being a bit buggy
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 03:09:50 +0100] rev 14680
Properly enforce zoom bounds again when changing zoom
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:46:41 +0100] rev 14679
Precise+zoom/volume change makes changes in smaller steps
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:18:13 +0100] rev 14678
Precise+resetzoom = 100% zoom (instead of UserZoom)
Wuzzy <Wuzzy2@mail.ru> [Tue, 05 Feb 2019 02:13:04 +0100] rev 14677
Add setting to set default/initial zoom
alfadur <mail@none> [Tue, 05 Feb 2019 01:40:16 +0300] rev 14676
Server action refactoring part 7 of N
alfadur <mail@none> [Tue, 05 Feb 2019 00:48:40 +0300] rev 14675
Server action refactoring part 6 of N
alfadur <mail@none> [Mon, 04 Feb 2019 23:41:18 +0300] rev 14674
Server action refactoring part 5 of N
alfadur <mail@none> [Mon, 04 Feb 2019 20:25:35 +0300] rev 14673
Server action refactoring part 4 of N
alfadur <mail@none> [Mon, 04 Feb 2019 19:22:21 +0300] rev 14672
Server action refactoring part 3 of N
alfadur <mail@none> [Sat, 02 Feb 2019 15:06:39 +0300] rev 14671
Server action refactoring part 2 of N
Wuzzy <Wuzzy2@mail.ru> [Fri, 25 Jan 2019 06:46:13 +0100] rev 14670
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
settings.ini: In section [misc], add "holidaySilliness=false"
hwengine: Add --no-holiday-silliness to command-line
Wuzzy <Wuzzy2@mail.ru> [Wed, 23 Jan 2019 03:46:32 +0100] rev 14669
Fix AI trying to use tardis during multishoot
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 23:42:23 +0100] rev 14668
Play "Flawless" voice when completing the rope or saucer training perfectly
alfadur [Wed, 23 Jan 2019 00:30:12 +0300] rev 14667
remove unused macro branches
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 21:34:13 +0100] rev 14666
Shorten text of buttons to load/edit drawn map and make them look nicer
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:28:05 +0100] rev 14665
ACF8: Make sure leader looks left at mission start
alfadur [Tue, 22 Jan 2019 20:35:11 +0300] rev 14664
match literals in fp macro
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:17:19 +0100] rev 14663
Don't render AI hog thinking bubble in cut scenes
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 18:00:08 +0100] rev 14662
ACF8: Fix princess scene failing to initialize
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 17:40:46 +0100] rev 14661
ACF: Dump unused campaign vars, use fallback values
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:47:27 +0100] rev 14660
ACF2: Fix clock entering "retreat mode" after cut scene after killing first enemy
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:17:07 +0100] rev 14659
HedgeEditor: Force-set AirMinesNum to 0
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:15:55 +0100] rev 14658
HedgeEditor: More efficient gear info tag handling
Wuzzy <Wuzzy2@mail.ru> [Tue, 22 Jan 2019 07:12:02 +0100] rev 14657
vgtHealthTag now supports setting FrameTicks <> 0 to disable automatic water handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:50:56 +0100] rev 14656
Hide hog GUI extras in scripted cinematic, also suppress some voices
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 23:37:12 +0100] rev 14655
Move finger rendering to RenderHHGuiExtras
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 22:17:29 +0100] rev 14654
Play "Flawless" voice when winning target practice mission with perfect accuracy
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 21:06:55 +0100] rev 14653
Don't show ammo caption for every repeat rope attach
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:17:44 +0100] rev 14652
Remove now unused parameters in SpeedShoppa/TargetPractice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 20:06:25 +0100] rev 14651
Portal mission: Don't allow enemies to walk
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:56:43 +0100] rev 14650
Portal mission: Delay first speech until turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:49:38 +0100] rev 14649
More spawn height tweaking in missions
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 19:28:39 +0100] rev 14648
Tweak hog spawn height and facing direction in challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 18:59:29 +0100] rev 14647
Update INSTALL notes for FreeBSD (fpc-rtl-extra dependency)
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 09:12:39 +0100] rev 14646
Frontend: Gray out campaign/training start buttons when no human team available
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 07:10:59 +0100] rev 14645
Simplify code for SetClanColor
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:48:12 +0100] rev 14644
Some polishing for ASA fruit02
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 06:16:01 +0100] rev 14643
ASA fruit02: Change Captain Lime clan color when he turns evil
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:57:01 +0100] rev 14642
SetClanColor: Accept negative color argument to select user color
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 05:51:35 +0100] rev 14641
Fix SetClanColor causing crashes and rendering bugs
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:52:09 +0100] rev 14640
SetAmmoDelay: Unselect weapon if neccessary
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 02:09:30 +0100] rev 14639
ACF5: Register is as "spare traitor" if player walks too far away
This is done to prevent free attacks at cannibals, which don't get a turn before the choice was made.
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 01:03:47 +0100] rev 14638
Switch to typographical apostrophe in German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:52:54 +0100] rev 14637
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:32:42 +0100] rev 14636
Update hedgewars_en.ts
Wuzzy <Wuzzy2@mail.ru> [Mon, 21 Jan 2019 00:27:42 +0100] rev 14635
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 20 Jan 2019 21:41:49 +0100] rev 14634
Remove black pixels at corners of DrawRoundRect rectangles
Fixes regression introduced in 8935dcc0e1307f3963d2d21e4f7ce1cca8407579.
Wuzzy <Wuzzy2@mail.ru> [Sat, 19 Jan 2019 05:06:33 +0100] rev 14633
Add CowardMode team setting
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 07:24:39 +0100] rev 14632
Add workaround around an SDL_mixer bug that screws up volume after using flamethrower (
bug #721)
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:36:48 +0100] rev 14631
VideoRec: Hide libaom-av1 codec in frontend, it's experimental
Wuzzy <Wuzzy2@mail.ru> [Fri, 18 Jan 2019 00:17:17 +0100] rev 14630
Clean up code a bit in LibavInteraction
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 23:46:00 +0100] rev 14629
Show error message in frontend if video encoding failed in engine
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 22:48:14 +0100] rev 14628
Initialize newGameTicks/newRealTicks
alfadur [Thu, 17 Jan 2019 15:57:46 +0300] rev 14627
make stuff const
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:41:44 +0100] rev 14626
ASA fruit01: Add hog appear effect
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:35:43 +0100] rev 14625
Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:24:34 +0100] rev 14624
ASA death01: Tweak mines and barrels a bit
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 01:19:33 +0100] rev 14623
ASA death01: Optimize hog spawn positions, animate professor teleportation
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:41:55 +0100] rev 14622
Clear hog gear message less agressively in ACF3
Wuzzy <Wuzzy2@mail.ru> [Thu, 17 Jan 2019 00:10:24 +0100] rev 14621
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:58:12 +0100] rev 14620
ACF5: Disable utilities until the traitor has been dealt with
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:50:35 +0100] rev 14619
Lua: Fix SetAmmoDelay not working properly when called after initialization
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 23:43:23 +0100] rev 14618
Fix DismissTeam not clearing the team properly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:48:48 +0100] rev 14617
Make passive teams no longer mess with game stats
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 22:39:27 +0100] rev 14616
Update clan passive status when team died / got resurrected
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:32:25 +0100] rev 14615
ASA ice01: Clear hero's gear message when entering no-fly zone
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 21:16:57 +0100] rev 14614
ASA desert01: Make smugglers smarter
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 20:03:07 +0100] rev 14613
ASA desert01: Enable skip all the time
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 19:59:08 +0100] rev 14612
Make use of passive teams in various campaign missions
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 15:40:11 +0100] rev 14611
Add SetTeamPassive. Passive teams are treated like frozen teams
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:30:06 +0100] rev 14610
pagegamestats: Fix time number rendering
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 07:08:15 +0100] rev 14609
ASA desert01: Fix third battle sometimes stopping instantly
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:56:38 +0100] rev 14608
ASA death01: Hide, don't delete "human" professor, to avoid traitor taunt
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:55:07 +0100] rev 14607
ASA death01: Fix precise key not getting cleared
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:45:10 +0100] rev 14606
ASA desert01: Clear hero gear message when battle starts
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:37:26 +0100] rev 14605
Clear gear message in AnimSwitchHog
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:24:50 +0100] rev 14604
ASA cosmos: Minor cinematic tweaks for meteorite cut scene
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:10:30 +0100] rev 14603
Remove unused variable from hwform.h
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 06:02:56 +0100] rev 14602
Campaign: Try to auto-select an open mission after selecting team or campaign
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 03:40:05 +0100] rev 14601
Campaign: Select next unfinished mission after completing one
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 01:39:58 +0100] rev 14600
Frontend: Don't reset campaign mission selection to top of list after each play
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:37:26 +0100] rev 14599
Make game engine load the user's locale correctly (
bug #688)
Wuzzy <Wuzzy2@mail.ru> [Wed, 16 Jan 2019 00:01:29 +0100] rev 14598
Refactor hwengine: Rename cLocale to cLanguage
Required so the clocale unit can be added
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:28:54 +0100] rev 14597
Make hog kill stat stuff consistent WRT SD water rise
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 21:23:56 +0100] rev 14596
Fix hog taunts counting SD water rise drowns as team kills (
bug #691)
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 20:53:01 +0100] rev 14595
Comment all important variables in uStats
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 01:47:07 +0100] rev 14594
Target practice: Change target radar color to red
Wuzzy <Wuzzy2@mail.ru> [Tue, 15 Jan 2019 00:48:57 +0100] rev 14593
Highlight next target for most target practices
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:38:31 +0100] rev 14592
ACF5: Delete circles vgears after wave3 appeared
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 23:30:15 +0100] rev 14591
Keep track of accuracy record in target practice challenges
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 21:19:57 +0100] rev 14590
Remove "loser" messages in challenges
The point of challenges is not to "win", but to reach a highscore, so we need not to rub failure into the player's face.
nemo [Mon, 14 Jan 2019 15:11:15 -0500] rev 14589
just focus on the unsafe deletes in a hopefully branch-safe fashion
nemo [Mon, 14 Jan 2019 15:01:43 -0500] rev 14588
aaagh can't just move delete like that due to our RNG scrambling... reverting on branch. we'll just have to take our chances w/ the bad code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 19:26:24 +0100] rev 14587
Rename the special "none" key in frontend
nemo [Mon, 14 Jan 2019 12:35:32 -0500] rev 14586
branch merge
nemo [Mon, 14 Jan 2019 12:34:47 -0500] rev 14585
ai improvements are release branch safe
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 00:34:56 +0100] rev 14584
Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:59:32 +0100] rev 14583
Update changelog for campaign updates
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:43:19 +0100] rev 14582
ASA moon02: Don't play victory animation if runner died and hero survived
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:12:12 +0100] rev 14581
ASA: Tweak spawning height of hedgehogs
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 17:04:18 +0100] rev 14580
ASA moon02: Fix player not losing if time runs out while still having the rope
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 16:18:34 +0100] rev 14579
Fix crosshair sometimes not getting removed
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 07:14:18 +0100] rev 14578
Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 06:17:35 +0100] rev 14577
ASA moon02: Add finishing times in ranking
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 05:58:07 +0100] rev 14576
ASA: Show current time and personal best in moon02
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:59:04 +0100] rev 14575
ASA desert02: Show escape record in-game
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 04:30:31 +0100] rev 14574
Tweak bounce effects of some gears
This adds bounce effects for gtSMine, gtMine and gtCluster
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:53:21 +0100] rev 14573
Fix "unused variable" warning (valOK)
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:52:09 +0100] rev 14572
Remove a bunch of dead out-commented code
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 03:23:21 +0100] rev 14571
Fix WorldWrap returning sometimes true unjustifiably
Wuzzy <Wuzzy2@mail.ru> [Mon, 14 Jan 2019 02:48:36 +0100] rev 14570
Properly stop freezeray at bounce edge (instead of restarting the ray over and over again)
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 22:22:40 +0100] rev 14569
Fix airplane line being drawn in front of many HUD elements
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 18:07:04 +0100] rev 14568
Air attack: Don't spawn missile if it would end up inside bounce world edge of other side
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:49:29 +0100] rev 14567
Tweak height limit of air attack in bounce edge maps
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:28:33 +0100] rev 14566
Disallow placement of piano beyond bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 17:02:15 +0100] rev 14565
Deny air attack in bounce world edge if target is in "impossible" position
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:54:10 +0100] rev 14564
Don't try to spawn air mines beyond the bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 15:47:14 +0100] rev 14563
Bounce off gears at bouncy world edge only if they move towards it
Wuzzy <Wuzzy2@mail.ru> [Sun, 13 Jan 2019 05:00:14 +0100] rev 14562
Frontend: Tweak button padding once more
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:38:34 +0100] rev 14561
Mention zoom key in movement training
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 23:26:33 +0100] rev 14560
Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (
bug #718)
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:38:20 +0100] rev 14559
Frontend: More button padding tweaking
Wuzzy <Wuzzy2@mail.ru> [Sat, 12 Jan 2019 06:19:16 +0100] rev 14558
TS: Restore 2 of the "specialist" letters
nemo [Fri, 11 Jan 2019 08:51:11 -0500] rev 14557
merge release branch
nemo [Fri, 11 Jan 2019 08:45:11 -0500] rev 14556
tabs to spaces
nemo [Fri, 11 Jan 2019 08:42:15 -0500] rev 14555
deletegear rearrangement applied to branch too. if this causes desyncs you're probably in a crashy state already
nemo [Fri, 11 Jan 2019 08:08:28 -0500] rev 14554
couple more use after frees for gear deletion.
also rearranged lines a bit and added a redundant exit to try to proof things a bit.
more evidence we need rust.
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 04:38:07 +0100] rev 14553
Make sure to render crosshair above render
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 03:50:06 +0100] rev 14552
Render contour of flying saucer is in (mostly) opaque
Wuzzy <Wuzzy2@mail.ru> [Fri, 11 Jan 2019 01:44:04 +0100] rev 14551
Frontend: Increase padding of small push buttons
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:22:44 +0100] rev 14550
Restore map scaling of Tunnels script
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:16:32 +0100] rev 14549
Force MapFeatureSize=12 in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 23:10:20 +0100] rev 14548
Fix Racer ghost not resetting properly after a skip (
bug #565)
unc0rr [Thu, 10 Jan 2019 21:24:32 +0100] rev 14547
Fix dy hardcoded value in kamikaze test
unc0rr [Thu, 10 Jan 2019 21:22:07 +0100] rev 14546
Fix broken kamikaze logic when target position is close to attacker
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:47:18 +0100] rev 14545
Don't say "first blood" in games with only 1 clan
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:21:08 +0100] rev 14544
Fix wind bar animation not looping properly
If you looked closely, you could see the wind bar “jumping” a bit.
Pixel offset was off-by-1.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 19:09:06 +0100] rev 14543
Prevent wind bar from overflowing with high wind values
Wind flow overflow does not happen normally, but might be triggered when calling SetWind with
extreme values (>100 or <-100). Allows for silly wind experiments in scripts.
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:45:04 +0100] rev 14542
Tweak appear/disappear animation of touch widgets
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:30:14 +0100] rev 14541
Minor touch refactor
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:08:02 +0100] rev 14540
Swap 2 targets in grenade training to make the start a bit easier
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 18:05:48 +0100] rev 14539
Update grenade training to support bounciness in Touch
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 17:54:58 +0100] rev 14538
Add button to set bounciness in touch interface
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 03:14:02 +0100] rev 14537
Use player team's control scheme for all teams if there's a mission team
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 02:50:01 +0100] rev 14536
Fix player team ignoring custom team control scheme in campaign/missions
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:41:31 +0100] rev 14535
Restructure changelog
Wuzzy <Wuzzy2@mail.ru> [Thu, 10 Jan 2019 00:33:05 +0100] rev 14534
Fix double water splash if flying saucer drowns (
bug #681)
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:19:46 +0100] rev 14533
Remove default keybinding for unselecting weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 22:09:27 +0100] rev 14532
Allow to leave a control unused (no key binding)
nemo [Wed, 09 Jan 2019 16:27:57 -0500] rev 14531
fix incorrect mask set in
r7b4643ff60ea - this causes ghost hog collisions and odd hog jumps on overlap with active hog
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:39:48 +0100] rev 14530
Add control (default: X) to unselect current weapon
Wuzzy <Wuzzy2@mail.ru> [Wed, 09 Jan 2019 19:10:11 +0100] rev 14529
Send and display owner name of own teams in online games (fixes
bug #468)
Wuzzy <Wuzzy2@mail.ru> [Tue, 08 Jan 2019 03:03:21 +0100] rev 14528
Suppress “<team> is gone message on game end
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:32:27 +0100] rev 14527
Pagetraining: Make sure the translator comment will be collected
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 02:16:45 +0100] rev 14526
Make turn timer gray when finishing target practice
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 Jan 2019 01:21:16 +0100] rev 14525
Display team records in training menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 23:15:13 +0100] rev 14524
BRW: Fix Lua error after using timebox
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:22:36 +0100] rev 14523
TS: Scale health with the “initial health” setting from game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 22:05:20 +0100] rev 14522
Lua: Add InitHealth, read-only variable containing the initial hog health setting
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:52:15 +0100] rev 14521
TS: Improve configurability by game scheme
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 21:07:22 +0100] rev 14520
TS: Simplify mission panel, fix bad string concatenation
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:58:12 +0100] rev 14519
TS: Add script param to set specialists for all teams at once
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:45:46 +0100] rev 14518
Document TS script param syntax, change some letters
Wuzzy <Wuzzy2@mail.ru> [Sat, 05 Jan 2019 20:32:48 +0100] rev 14517
Clean up indents and comments in The_Specialists.lua
nemo [Sat, 05 Jan 2019 13:23:43 -0500] rev 14516
Allow customising the teams
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 22:44:09 +0100] rev 14515
ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 19:46:48 +0100] rev 14514
Fix bee targeting fail across wrap world edge
Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge.
How the bee works now:
1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning.
1a) Place target in light area: bee aims for target light area
1b) Place target in gray area: bee aims for target, but flies to gray area first
2) Bee target is recalculated whenever bee passes the wrap world edge.
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 Jan 2019 17:57:31 +0100] rev 14513
Fix force-locked schemes getting unlocked when changing map types (
bug #378)
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 17:45:12 +0100] rev 14512
ASA ice02: Don't show remaining saucers in stats (unimportant)
nemo [Wed, 02 Jan 2019 11:08:26 -0500] rev 14511
heh. apparently pas2c doesn't validate pascal, so I guess we need to dogfood *both*
nemo [Wed, 02 Jan 2019 11:06:34 -0500] rev 14510
remove Wuzzy's val checking, add a FIXME to add that to the C implementation
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 Jan 2019 03:30:54 +0100] rev 14509
Initialize mission completion status on frontend load
nemo [Tue, 01 Jan 2019 11:17:28 -0500] rev 14508
From https://salsa.debian.org/games-team/hedgewars/blob/master/debian/patches/link-libatomic.patch
unc0rr [Tue, 01 Jan 2019 02:25:18 +0100] rev 14507
- Bots activate extra time if needed
- Refactor work with forecast of time needed to perform planned actions (ticks variable)
unc0rr [Tue, 01 Jan 2019 02:22:01 +0100] rev 14506
- Never consider a bot in inf attacks mode being in after attack mode, helps action in inf attack
- Also start thinking if TurnTimeLeft is bigger than default value
unc0rr [Fri, 28 Dec 2018 22:47:17 +0100] rev 14505
Implement letter repeat check
alfadur <mail@none> [Fri, 28 Dec 2018 03:10:05 +0300] rev 14504
Server action refactoring part 1 of N
unc0rr [Thu, 27 Dec 2018 23:43:54 +0100] rev 14503
Start chat_sanitizer package inspired by chat bot on pokerth server
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:42:45 +0100] rev 14502
ASA cosmos: Move flower icons of desert planet above cactus instead of bird
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 23:17:10 +0100] rev 14501
ASA cosmos: Remove unneccary message when hero dies after moon was reached
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:59:06 +0100] rev 14500
Simplify some mission strings
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 22:25:57 +0100] rev 14499
Update German translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 21:14:04 +0100] rev 14498
Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:48:28 +0100] rev 14497
Localization: Also collect first line of credits.csv
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 20:31:21 +0100] rev 14496
Reduce skipping craziness in ASA fruit02 a bit
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:47:54 +0100] rev 14495
Minor refactor in single missions
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Dec 2018 17:43:04 +0100] rev 14494
Fix team name bugs in RC Plane Challenge and Dangerous Ducklings