Thu, 08 May 2008 20:30:34 +0000 Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 - Small optimization in hwFloat
unc0rr [Thu, 08 May 2008 18:38:52 +0000] rev 916
- Small optimization in hwFloat - Debug message in rndSign to help discover cluster bomb issue
Thu, 08 May 2008 18:02:52 +0000 - Some changes in clusters initialization
unc0rr [Thu, 08 May 2008 18:02:52 +0000] rev 915
- Some changes in clusters initialization - Dump random numbers buffer on exit
Thu, 08 May 2008 14:54:48 +0000 Now really fix issue with mines on top of cases
unc0rr [Thu, 08 May 2008 14:54:48 +0000] rev 914
Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 Fix mines on top of the case issue also
unc0rr [Thu, 08 May 2008 14:22:19 +0000] rev 913
Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 Fix collecting cases after teleportation
unc0rr [Thu, 08 May 2008 14:06:44 +0000] rev 912
Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr [Thu, 08 May 2008 13:55:14 +0000] rev 911
Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 Set radius for clusters of clusterbomb
unc0rr [Thu, 08 May 2008 12:04:13 +0000] rev 910
Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 Fix bug with demos and saves after restoring round from save
unc0rr [Wed, 07 May 2008 14:59:59 +0000] rev 909
Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 Fix potential queue error in rare cases
unc0rr [Wed, 07 May 2008 14:41:34 +0000] rev 908
Fix potential queue error in rare cases
Tue, 06 May 2008 15:13:02 +0000 Use constant generated by cmake for version string
unc0rr [Tue, 06 May 2008 15:13:02 +0000] rev 907
Use constant generated by cmake for version string
Tue, 06 May 2008 15:00:03 +0000 Double increase collision array size
unc0rr [Tue, 06 May 2008 15:00:03 +0000] rev 906
Double increase collision array size
(0) -300 -100 -12 +12 +100 +300 +1000 +3000 +10000 tip