hedgewars/uTeams.pas
Mon, 11 May 2009 18:56:55 +0000 nemo Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:56:46 +0000 unc0rr - Fix for desyncs when player exits
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 19 Apr 2009 11:59:23 +0000 unc0rr Move health sorter to visual gears:
Thu, 26 Mar 2009 19:22:40 +0000 unc0rr Fix bug with rope and bazooka
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Fri, 16 Jan 2009 23:27:25 +0000 unc0rr Fix engine freeze when one of the teams is killed before its first turn, number of hedgehogs in that team < 8, and game still goes on
Wed, 14 Jan 2009 22:53:22 +0000 unc0rr Fix voicepacks
Wed, 14 Jan 2009 16:36:16 +0000 unc0rr Mostly fix voicepack usage
Mon, 12 Jan 2009 22:02:47 +0000 unc0rr Fix small bug in voicepacks support in engine. It's complete and tested now.
Mon, 12 Jan 2009 21:49:10 +0000 unc0rr Start voicepacks implementation
Mon, 12 Jan 2009 16:46:47 +0000 unc0rr Don't fallback to default binds set when switching to remotely driven team
Fri, 14 Nov 2008 16:44:39 +0000 unc0rr More verbose gear delete debuglog message
Wed, 15 Oct 2008 17:04:46 +0000 unc0rr Fix using wrong variable =(
Wed, 15 Oct 2008 17:01:34 +0000 unc0rr Fix uninitialised variable
Wed, 15 Oct 2008 15:02:39 +0000 unc0rr Share chat between frontend and engine
Wed, 15 Oct 2008 11:54:06 +0000 unc0rr Further improve disconnects handling
Wed, 15 Oct 2008 11:50:16 +0000 unc0rr Various small insignificant improvements everywhere
Tue, 14 Oct 2008 14:33:54 +0000 unc0rr Add more support for handling disconnects while playing (not fully tested)
Mon, 13 Oct 2008 19:04:27 +0000 unc0rr Add partial implementation of handling disconnects while playing via network
Mon, 29 Sep 2008 21:59:19 +0000 unc0rr Add team surrender flag
Thu, 11 Sep 2008 15:30:04 +0000 unc0rr Hat 'wearing' animation
Sun, 31 Aug 2008 17:22:50 +0000 unc0rr Hats now fully implemented for local game
Thu, 07 Aug 2008 18:25:51 +0000 unc0rr Fix max teams detection
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Wed, 18 Jun 2008 18:57:34 +0000 unc0rr Winners clan hedgehogs smiling with big smile
Mon, 02 Jun 2008 19:15:53 +0000 unc0rr Fix a bug with automatic weapon switching when attacking from rope
Thu, 22 May 2008 17:25:12 +0000 unc0rr Fix bug with holding switch tool
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Fri, 14 Mar 2008 19:34:05 +0000 unc0rr Start implementing better statistics implementation (does nothing yet)
Fri, 07 Mar 2008 14:47:03 +0000 unc0rr - 'Incoming!' shout when the plane appears
Fri, 07 Mar 2008 14:32:26 +0000 unc0rr - Your hedgehogs says you: "Yes, sir"
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sun, 27 Jan 2008 16:49:11 +0000 unc0rr Now game looks almost like it did before switching to OpenGL
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Sun, 30 Dec 2007 16:40:12 +0000 unc0rr Finally, get rid of large stupid StoreSurface
Sun, 30 Dec 2007 16:19:41 +0000 unc0rr The rest of stuff converted to sprites
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Thu, 20 Sep 2007 20:00:10 +0000 unc0rr Special game mode allowing the only clan on map for training mode
Sat, 18 Aug 2007 20:53:49 +0000 unc0rr Fix some warnings
Fri, 13 Jul 2007 20:00:42 +0000 unc0rr - TeamHealthSorter refactored to know about clans
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Tue, 03 Jul 2007 20:11:48 +0000 unc0rr Fix hedgehogs switching
Tue, 03 Jul 2007 17:06:18 +0000 unc0rr Fix warnings
Tue, 03 Jul 2007 17:03:41 +0000 unc0rr Clan-based hedgehogs switching
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Tue, 03 Jul 2007 14:47:33 +0000 unc0rr Fix regression introduced by previous commit
Mon, 02 Jul 2007 21:33:21 +0000 unc0rr Convert teams list to array
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Wed, 24 Jan 2007 22:05:05 +0000 unc0rr - Better land generator
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Mon, 08 Jan 2007 20:51:22 +0000 unc0rr Use new parameters, small protocol change
Thu, 04 Jan 2007 18:54:24 +0000 unc0rr More statistics
Thu, 04 Jan 2007 16:27:45 +0000 unc0rr - Better blowtorch
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sun, 10 Dec 2006 12:09:32 +0000 unc0rr Current hedgehog is on top of others in Z-order
Tue, 05 Dec 2006 17:27:27 +0000 unc0rr Ammo schemes and ammo stores support in engine
Thu, 30 Nov 2006 16:44:42 +0000 unc0rr Fix problems when deleting ammo
Sun, 19 Nov 2006 16:10:37 +0000 unc0rr Fix selecting 2nd ammo in slot %-\ hedgewars-0.8.0
Sat, 18 Nov 2006 14:47:50 +0000 unc0rr - Fix infinite loop when selecting weapon with ammo menu
Mon, 16 Oct 2006 17:10:30 +0000 unc0rr - New crosshair
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Thu, 05 Oct 2006 20:07:04 +0000 unc0rr Color fixes
Thu, 05 Oct 2006 19:40:11 +0000 unc0rr Cardinal -> Longword
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Thu, 28 Sep 2006 16:34:42 +0000 unc0rr 'h' marks out current hedgehog
Tue, 26 Sep 2006 11:53:12 +0000 unc0rr "Trusted" binds
Sun, 24 Sep 2006 21:32:18 +0000 unc0rr Many small fixes
Sun, 24 Sep 2006 18:29:14 +0000 unc0rr Ammo menu now works!
Fri, 15 Sep 2006 13:47:01 +0000 unc0rr - Fix AI not to damage self hedgehogs
Thu, 10 Aug 2006 21:52:14 +0000 unc0rr - Fixed integer->longint
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Sun, 30 Jul 2006 18:59:35 +0000 unc0rr - Fix win message to appear only after all hedgehogs death
Thu, 27 Jul 2006 15:24:14 +0000 unc0rr - Fix various bugs
Mon, 24 Jul 2006 14:03:51 +0000 unc0rr - First hedgehog in team has first turn in team
Fri, 21 Jul 2006 20:37:44 +0000 unc0rr More translations
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Thu, 29 Jun 2006 18:27:53 +0000 unc0rr Basic save support in engine
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Wed, 14 Jun 2006 15:50:22 +0000 unc0rr - Start AI rewrite
Wed, 01 Feb 2006 20:42:53 +0000 unc0rr - Fixed compiling .)
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Thu, 12 Jan 2006 16:33:26 +0000 unc0rr Show team health bars, without sorting yet
Wed, 28 Dec 2005 22:18:11 +0000 unc0rr With this patch the game doesn't crash when gaming by net
Mon, 12 Sep 2005 21:16:57 +0000 unc0rr minor code review
Wed, 07 Sep 2005 18:51:53 +0000 unc0rr - Show no crosshair when using mine
Sat, 03 Sep 2005 16:01:28 +0000 unc0rr - Mine weapon
Thu, 25 Aug 2005 17:15:36 +0000 unc0rr Smooth change wind bar
Thu, 25 Aug 2005 16:45:58 +0000 unc0rr Show wind speed on bar
Tue, 23 Aug 2005 16:17:53 +0000 unc0rr - set svn:eol-style to native
Mon, 22 Aug 2005 13:35:41 +0000 unc0rr Add current sources.
less more (0) tip