Wed, 21 Nov 2012 11:57:14 +0400 Some fixes to build process
unc0rr [Wed, 21 Nov 2012 11:57:14 +0400] rev 8084
Some fixes to build process
Wed, 21 Nov 2012 11:14:51 +0100 added sdl_net headers and def lib for windows, fix frontlib compilation on windows
koda [Wed, 21 Nov 2012 11:14:51 +0100] rev 8083
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
Wed, 21 Nov 2012 01:48:10 +0100 lotsa hackery to get frontend somehow link libengine...
koda [Wed, 21 Nov 2012 01:48:10 +0100] rev 8082
lotsa hackery to get frontend somehow link libengine...
Tue, 20 Nov 2012 22:08:08 +0100 frontlib paths
koda [Tue, 20 Nov 2012 22:08:08 +0100] rev 8081
frontlib paths
Tue, 20 Nov 2012 21:55:51 +0100 fix physfs on osx, now all platforms should be happy
koda [Tue, 20 Nov 2012 21:55:51 +0100] rev 8080
fix physfs on osx, now all platforms should be happy
Wed, 21 Nov 2012 00:16:09 +0400 Oops
unc0rr [Wed, 21 Nov 2012 00:16:09 +0400] rev 8079
Oops
Wed, 21 Nov 2012 00:04:09 +0400 Start port to frontlib
unc0rr [Wed, 21 Nov 2012 00:04:09 +0400] rev 8078
Start port to frontlib
Tue, 20 Nov 2012 23:09:17 +0400 Fix build
unc0rr [Tue, 20 Nov 2012 23:09:17 +0400] rev 8077
Fix build
Tue, 20 Nov 2012 22:29:58 +0400 Fix SDL library name
unc0rr [Tue, 20 Nov 2012 22:29:58 +0400] rev 8076
Fix SDL library name
Tue, 20 Nov 2012 19:16:11 +0100 find lua.h ...
koda [Tue, 20 Nov 2012 19:16:11 +0100] rev 8075
find lua.h ...
Tue, 20 Nov 2012 18:51:42 +0100 thou shall not use system headers for crossplatformness
koda [Tue, 20 Nov 2012 18:51:42 +0100] rev 8074
thou shall not use system headers for crossplatformness
Tue, 20 Nov 2012 18:33:09 +0100 physfs compilation on windows
koda [Tue, 20 Nov 2012 18:33:09 +0100] rev 8073
physfs compilation on windows * external calls must always be named * physfs has to be compiled as dll * there shouln't be external variables, implemented a function that sets buffer * physfs extras is now integrated in main physfs * removed physfs extras
Tue, 20 Nov 2012 17:50:17 +0100 use lua headers correctly
koda [Tue, 20 Nov 2012 17:50:17 +0100] rev 8072
use lua headers correctly
Tue, 20 Nov 2012 00:47:35 +0400 Fix typo
unc0rr [Tue, 20 Nov 2012 00:47:35 +0400] rev 8071
Fix typo
Tue, 20 Nov 2012 00:10:12 +0400 Okay, remove previous request only if it has same parent
unc0rr [Tue, 20 Nov 2012 00:10:12 +0400] rev 8070
Okay, remove previous request only if it has same parent as this one. Fixes the last note of previous commit (which was nearly impossible to hit, but whatever, just cleaning implementation)
Mon, 19 Nov 2012 23:43:45 +0400 - Only allow one engine instance running at the moment
unc0rr [Mon, 19 Nov 2012 23:43:45 +0400] rev 8069
- Only allow one engine instance running at the moment - When adding new map preview call to the queue, check if previous map preview request has started, and if no, remove it from queue. Could be harmful if you manage to request previews for two widgets in less time than needed to generate one.
Mon, 19 Nov 2012 13:21:20 +0100 win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
koda [Mon, 19 Nov 2012 13:21:20 +0100] rev 8068
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
Mon, 19 Nov 2012 17:41:09 +0400 Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
unc0rr [Mon, 19 Nov 2012 17:41:09 +0400] rev 8067
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
Mon, 19 Nov 2012 10:38:02 +0400 Merge
unc0rr [Mon, 19 Nov 2012 10:38:02 +0400] rev 8066
Merge
Mon, 19 Nov 2012 03:29:41 +0100 fix deprecation warnings for libav sources
koda [Mon, 19 Nov 2012 03:29:41 +0100] rev 8065
fix deprecation warnings for libav sources
Mon, 19 Nov 2012 02:48:21 +0100 meh
koda [Mon, 19 Nov 2012 02:48:21 +0100] rev 8064
meh
Mon, 19 Nov 2012 00:49:24 +0100 linking phsyfs on osx
koda [Mon, 19 Nov 2012 00:49:24 +0100] rev 8063
linking phsyfs on osx
Sun, 18 Nov 2012 19:33:15 +0100 allow the engine to use physfs on android too
Xeli [Sun, 18 Nov 2012 19:33:15 +0100] rev 8062
allow the engine to use physfs on android too
Sun, 18 Nov 2012 23:10:26 +0400 Merge from 0.9.18
unc0rr [Sun, 18 Nov 2012 23:10:26 +0400] rev 8061
Merge from 0.9.18
Sun, 18 Nov 2012 18:58:46 +0400 Convert reading hedgehogs limit from map config
unc0rr [Sun, 18 Nov 2012 18:58:46 +0400] rev 8060
Convert reading hedgehogs limit from map config
Sun, 18 Nov 2012 18:52:58 +0400 Download .zip too, and store them to .hwp
unc0rr [Sun, 18 Nov 2012 18:52:58 +0400] rev 8059
Download .zip too, and store them to .hwp
Sat, 17 Nov 2012 20:30:32 -0500 merge... need to remember to update first
nemo [Sat, 17 Nov 2012 20:30:32 -0500] rev 8058
merge... need to remember to update first
Sun, 18 Nov 2012 01:00:26 +0400 Merge physfslayer branch into default. Have fun!
unc0rr [Sun, 18 Nov 2012 01:00:26 +0400] rev 8057
Merge physfslayer branch into default. Have fun!
Sun, 18 Nov 2012 01:06:01 +0400 Close this branch physfslayer
unc0rr [Sun, 18 Nov 2012 01:06:01 +0400] rev 8056
Close this branch
Sun, 18 Nov 2012 00:58:57 +0400 - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
unc0rr [Sun, 18 Nov 2012 00:58:57 +0400] rev 8055
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) - QuaZIP no more. RIP.
(0) -3000 -1000 -300 -100 -50 -30 +30 +50 +100 +300 +1000 +3000 tip