alfadur [Fri, 13 Nov 2020 02:52:15 +0300] rev 15761
safetize buffer interface
alfadur [Thu, 12 Nov 2020 23:42:53 +0300] rev 15760
safetize texture interface
alfadur [Thu, 12 Nov 2020 00:24:58 +0300] rev 15759
allow finding sprites
alfadur [Wed, 11 Nov 2020 22:41:31 +0300] rev 15758
restore gear generation
alfadur [Wed, 11 Nov 2020 22:40:33 +0300] rev 15757
remove crash from collision
alfadur [Wed, 11 Nov 2020 21:18:31 +0300] rev 15756
fix indexing
nemo [Wed, 11 Nov 2020 12:45:29 -0500] rev 15755
trying to build
unC0Rr [Thu, 22 Oct 2020 13:27:49 +0200] rev 15754
Reduce the amount of parens in pas2c output for prettier result, hopefully not breaking anything
unC0Rr [Thu, 22 Oct 2020 12:50:24 +0200] rev 15753
Fix some problems caught by C compiler
unC0Rr [Thu, 22 Oct 2020 12:33:35 +0200] rev 15752
Mark global variables in implementation section static
alfadur [Wed, 21 Oct 2020 18:55:26 +0300] rev 15751
add more const qualifiers to maintain a semblance of activity
unc0rr [Tue, 20 Oct 2020 20:09:44 +0200] rev 15750
Fix lack of declaration decorations for dynamic arrays in Pas2C
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 21:38:37 +0200] rev 15749
AI: Nerf piano rating; AI will now only use it if it expects huge damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:25:04 +0200] rev 15748
Fix freeze when aiming laser at 90° into sky
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 01:01:28 +0200] rev 15747
Fix minor offset mismatch with wrapping laser
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Oct 2020 00:46:19 +0200] rev 15746
Fix laser sight wrapping sometimes wrapping too often