Tue, 11 Sep 2018 16:18:24 +0200 |
Wuzzy |
Make sure scripts don't break w/ only 1 clan
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Tue, 21 Aug 2018 23:56:49 +0200 |
Wuzzy |
Clean up more visual gears stuff in scripts
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Wed, 08 Aug 2018 15:22:34 +0200 |
Wuzzy |
Use capcolDefault in Lua scripts
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Tue, 07 Aug 2018 13:04:02 +0200 |
Wuzzy |
Fix resurrection animation appearing at wrong position for some missions and styles
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Thu, 08 Mar 2018 15:37:49 +0100 |
Wuzzy |
CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
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Thu, 08 Mar 2018 15:15:11 +0100 |
Wuzzy |
CTF_Blizzard: Dump dead code / out-commented code
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Fri, 16 Feb 2018 19:16:35 +0100 |
Wuzzy |
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Wed, 17 May 2017 23:28:21 +0200 |
Wuzzy |
Fix even more bad/broken loc()'s in scripts (hopefully the last one)
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Fri, 25 Nov 2016 13:38:24 +0100 |
Wuzzy |
Disable SD for a couple of scripts and mission maps
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Fri, 25 Nov 2016 02:53:42 +0100 |
Wuzzy |
Rewrite 2nd line of mission panel of most missions for consistency
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Fri, 31 May 2013 14:47:07 -0400 |
nemo |
fix locale load
0.9.19
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Tue, 01 Jan 2013 14:21:51 -0500 |
nemo |
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
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Fri, 09 Sep 2011 03:21:16 +0200 |
mikade |
Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
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