share/hedgewars/Data/Maps/CTF_Blizzard/map.lua
Tue, 11 Sep 2018 16:18:24 +0200 Wuzzy Make sure scripts don't break w/ only 1 clan
Tue, 21 Aug 2018 23:56:49 +0200 Wuzzy Clean up more visual gears stuff in scripts
Wed, 08 Aug 2018 15:22:34 +0200 Wuzzy Use capcolDefault in Lua scripts
Tue, 07 Aug 2018 13:04:02 +0200 Wuzzy Fix resurrection animation appearing at wrong position for some missions and styles
Thu, 08 Mar 2018 15:37:49 +0100 Wuzzy CTF_Blizzard: Force clan limit of 2. Auto-remove excess hogs
Thu, 08 Mar 2018 15:15:11 +0100 Wuzzy CTF_Blizzard: Dump dead code / out-commented code
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wed, 17 May 2017 23:28:21 +0200 Wuzzy Fix even more bad/broken loc()'s in scripts (hopefully the last one)
Fri, 25 Nov 2016 13:38:24 +0100 Wuzzy Disable SD for a couple of scripts and mission maps
Fri, 25 Nov 2016 02:53:42 +0100 Wuzzy Rewrite 2nd line of mission panel of most missions for consistency
Fri, 31 May 2013 14:47:07 -0400 nemo fix locale load 0.9.19
Tue, 01 Jan 2013 14:21:51 -0500 nemo move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
Sat, 27 Oct 2012 11:33:38 -0400 nemo Issue #443 - change in syntax for effects
Fri, 09 Sep 2011 03:21:16 +0200 mikade Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
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