QTfrontend/main.cpp
2013-06-06 koda port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
2013-05-31 nemo Merge 0.9.19
2013-05-31 nemo fix locale load 0.9.19
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-05-21 unc0rr Use old method of locale detection, fallback to new one in case of problems
2013-04-17 unc0rr Switch to 'settings.ini'. Copies old ini file if necessary on startup.
2013-04-06 koda fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
2013-03-27 koda drop QApplication in favor of HWApplication and minor refactor of MessageDialog
2013-03-12 koda this should supposedly add hwplay:// schemes to windows, after user presses file association
2013-03-10 koda oops forgot to move header
2013-03-10 koda move signal handler in hwapplication
2013-03-04 koda add version info to frontend output too
2013-02-16 unc0rr - Ensure that team file exists before saving into it (same fix as for hedgewars.ini, due to bug in Qt)
2013-01-19 dag10 Accidentally left atexit() inside a mac-only section in last revision (rbecac012d502)
2013-01-19 dag10 Moved FileEngineHandler instance in main() to be a pointer released "atexit". (Fixes issue 509)
2013-01-14 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
2013-01-04 unc0rr Merge from default flibqtfrontend
2013-01-02 martin_bede GCI2012: Unix Qt Signals
2012-12-28 koda ok, enable the splashscreen for win only
2012-12-27 koda NSIS workaround no longer necessary
2012-12-27 koda disable splash on linux
2012-12-27 koda add a splashscreen while the main interface is loading (enabled on all platforms, disable if it doesn'n't look good
2012-12-24 koda get executable directory at runtime rather than configure time
2012-12-20 koda cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
2012-12-08 unc0rr Merge with default flibqtfrontend
2012-12-04 koda backout rea7541f77944 since development of frontlib is on another branch
2012-12-03 unc0rr Create hedgewars.ini if not exists manually,
2012-12-02 Drew Gottlieb GCI2012: Find Out What is Causing This Problem (frontend leaks on OS X)
2012-11-23 unc0rr Load sounds with the help of physfsrwops library
2012-11-22 unc0rr - Fix saving .ini files
2012-11-20 unc0rr Start port to frontlib
2012-11-17 unc0rr Mount .hwt files found in Data folder physfslayer
2012-11-17 unc0rr Get rid of DataManager::findFileForRead physfslayer
2012-11-05 unc0rr - Load teams via physfs physfslayer
2012-11-04 unc0rr Wee, now frontend is able to load translation file physfslayer
2012-11-02 unc0rr Merge with default physfslayer
2012-10-23 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
2012-10-20 unc0rr Oops, forgot this physfslayer
2012-10-19 unc0rr Try using PhysicsFS. physfslayer
2012-10-06 unc0rr Simplify file loading procedure
2012-06-24 Stepan777 merge
2012-06-17 unc0rr - Move colorsModel to appropriate place
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-06-04 Stepan777 here it is
2012-05-27 unc0rr - Allow switching colors with mouse wheel
2012-04-29 sheepluva hello GameStyleModel
2012-04-28 sheepluva license header year range adjustments
2012-04-26 sheepluva messing with the theme model a bit (gets now auto-updated after DLC download too)
2012-04-26 sheepluva mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
2012-04-26 sheepluva renaming HWDataManager -> DataManager
2012-02-20 unc0rr - Register HWTeam metatype so HWTeam objects could be passed via queued connections
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2012-01-26 unc0rr Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
2012-01-16 valnut GCI task: season greetings
2011-11-14 nemo Not useful.
2011-10-30 sheepluva beep on highlight
2011-10-29 sheepluva whoopsy, my bad (segfault due to accepting empty lines)
2011-10-24 sheepluva chat:
2011-10-24 sheepluva minor cleanups, mostly in own code
2011-10-22 sheepluva let's create some templates so that the user knows how to start off
2011-10-22 sheepluva BOOOOooOM <headshot>! removing default stylesheets from c++ code and adding them as text files to the qt resources
2011-10-21 sheepluva same for chat. changed the paths to: css/qt.css css/chat.css
2011-10-21 sheepluva frontend will use the data file misc/qt_style.css instead of hardcoded stylesheet - if the file exists
2011-10-21 sheepluva fix multiplayer script loading
2011-10-21 sheepluva simplified some stuff I wrote
2011-10-20 sheepluva cleaning up some more, also adding a WIP file. changes: hats in the hat selection are now sorted like this: NoHat, Reserved hats (alphabetically), All other hats (alphabeticall)
2011-10-14 Florian Fabre Hide focus outline on buttons.
2011-09-16 nemo Move options caption to box title. This frees up quite a bit of space at 800x600
2011-09-11 sheepluva fix for issue #269
2011-09-04 unc0rr Extract downloaded content into temp dir
2011-06-25 unc0rr Fix broken theme icon loading from user dir
2011-06-24 nemo unbreak localisation
2011-06-23 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
2011-06-21 unc0rr Derive themes list from list of dirs in Themes folder which have icon.png inside
2011-06-19 koda passing by reference... my darkest enemy
2011-06-18 koda file association for mac!
2011-06-13 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
2011-04-03 koda fix autorelease pools not being set (issue 209) and format code a little
2011-03-01 koda Happy 2011 :)
2011-01-30 sheepluva activate icon display in menus
2010-12-13 Henek added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
2010-10-06 smaxx Engine:
2010-09-27 smaxx Engine:
2010-09-14 smaxx Frontend:
2010-08-23 smaxx Frontend:
2010-08-03 smaxx Engine:
2010-07-31 koda remove trailing spaces from end of line
2010-07-26 smaxx Frontend:
2010-07-26 smaxx Frontend:
2010-04-16 smxx Engine:
2010-04-10 smxx Frontend:
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-30 smxx Frontend:
2010-03-18 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-02 smxx Engine:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-03-01 smxx Frontend:
2010-02-22 smxx Frontend:
2010-02-10 smxx Engine:
2010-02-04 smxx Frontend:
2009-10-17 koda dep fix
2009-10-17 nemo weapon edit style tweak
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-11 koda fix build and partially moves messages to errlib
2009-09-10 nemo And in frontend
2009-07-14 koda a lot of stuff:
2009-05-19 nemo Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
2009-05-17 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
2009-05-08 nemo patch to prior checkin
2009-05-08 nemo david_ac adding a commandline parameter for the data dir, as requested by svenstaro
2009-04-12 unc0rr koda's fix
2009-04-12 unc0rr - Apply koda's patch
2009-04-03 unc0rr - Enable back border of drop-down list (by nemo)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-15 unc0rr Rooms list colourizing patch by TheXception
2009-03-15 unc0rr Style fixes by nemo
2009-01-03 unc0rr - Decrease font size in chat
2008-10-31 unc0rr Better look for weapon sets page
2008-10-31 unc0rr Add tooltips
2008-10-31 unc0rr - Make disbled controls look better
2008-10-26 unc0rr Add background image to team select widget
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-26 unc0rr Force plastique style, as others don't fully support stylesheets
2008-10-26 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
2008-10-25 unc0rr Customize menu look
2008-10-21 unc0rr Set custom background color on servers list widget
2008-10-18 unc0rr - Customize QTextBrowser look
2008-09-28 unc0rr - Customize spinbox arrows
2008-09-11 unc0rr - Reorganize headers according to Qt's style guide
2008-08-18 unc0rr - Update copyrights
2008-08-15 unc0rr Make dialogs and messageboxes be customized like main form
2008-08-15 unc0rr Remake gamecfgwidget
2008-08-15 unc0rr Themes list now works
2008-08-15 unc0rr - Make border 3px width
2008-08-14 unc0rr Fill themes list with themes
2008-08-14 unc0rr Add themes list to map selection widget
2008-08-14 unc0rr Start remaking multiplayer page
2008-08-12 unc0rr Move QGroupBox title a bit
2008-08-12 unc0rr More work on options page
2008-08-12 unc0rr Reorganize widgets on options page
2008-08-12 unc0rr Add background to groupboxes
2008-08-12 unc0rr Nicer look
2008-08-12 unc0rr Iconize more groupboxes
2008-08-12 unc0rr Finish iconed groupbox implementation
2008-08-07 unc0rr Some more customizations
2008-08-07 unc0rr - Start work on team select widget
2008-08-07 unc0rr Finally fix save button look
2008-08-07 unc0rr Set bg color for QPushButton
2008-08-07 unc0rr Customize SpinBox look (not finished)
2008-08-07 unc0rr Customize LineEdit look
2008-08-06 unc0rr Try to modify QGroupBox view
2008-08-05 unc0rr Customize checkboxes
2008-08-05 unc0rr Customize comboboxes look
2008-08-05 unc0rr Iconed "Back" button everywhere
2008-08-05 unc0rr Make buttons border have different colors when mouse is over or it is pressed
2008-08-04 unc0rr - Make look better
2008-08-04 displacer transparent background for buttons at main page
2008-08-04 displacer no-repeat background with bgcolor instead
2008-08-04 displacer Background for Hedgewars is ready
2008-07-07 unc0rr Update copyright headers a bit
2007-08-20 unc0rr - Some changes to make build process clear
2006-11-25 unc0rr Don't configure main.cpp, just hwconsts.h
2006-11-23 unc0rr Hedgewars is now 0.8.1
2006-11-23 unc0rr Engine gets Data path from frontend
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-09-26 unc0rr - Better landgen
2006-09-26 displacer multiple server starting improved
2006-09-15 unc0rr Don't save demos in 'bin' dir
2006-08-27 unc0rr Update file headers & delete unneeded files
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-20 unc0rr Various small fixes
2006-08-18 unc0rr Fix prefix issues
2006-08-12 unc0rr - Initialize translations earlier
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-01-15 unc0rr - Rename frontend to hedgewars and compile it to engine directory
2005-11-13 unc0rr - Many improvements to frontend
2005-10-26 unc0rr Start to write QT frontend
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