Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 16:50:34 +0100] rev 14044
Fix critical Lua syntax errors in lt.lua
KoBeWi [Wed, 31 Oct 2018 16:31:16 +0100] rev 14043
Update Polish translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 14:33:43 +0100] rev 14042
Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:35:53 +0100] rev 14041
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
Wuzzy <Wuzzy2@mail.ru> [Wed, 31 Oct 2018 13:08:56 +0100] rev 14040
Stop using dsUnknown, replace with concrete damage sources
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:57:57 +0100] rev 14039
Merge
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:51:01 +0100] rev 14038
Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Also fixes bug that if you attack a clan member not in your team, the attacker complains, not the victim!
Wuzzy <Wuzzy2@mail.ru> [Tue, 30 Oct 2018 23:08:43 +0100] rev 14037
Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 14:08:13 +0100] rev 14036
Refactor fallback taunt code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 04:21:13 +0100] rev 14035
Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 02:24:06 +0200] rev 14034
Add revenge taunt
alfadur [Tue, 30 Oct 2018 19:08:39 +0300] rev 14033
fix theme editor
alfadur [Tue, 30 Oct 2018 19:05:52 +0300] rev 14032
extract size struct for common usage
alfadur [Tue, 30 Oct 2018 05:55:58 +0300] rev 14031
add circle filling to land2d
alfadur [Tue, 30 Oct 2018 02:14:00 +0300] rev 14030
make theme editor render some random map lines
alfadur [Mon, 29 Oct 2018 23:40:17 +0300] rev 14029
hide get_next back
alfadur [Mon, 29 Oct 2018 23:38:08 +0300] rev 14028
start a theme editor as an excuse to see land generator in action
alfadur [Mon, 29 Oct 2018 23:29:03 +0300] rev 14027
make useful stuff public
unc0rr [Sun, 28 Oct 2018 23:24:04 +0100] rev 14026
Start land generators implementation
unc0rr [Sun, 28 Oct 2018 23:09:35 +0100] rev 14025
Remove some dead code
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:49:00 +0200] rev 14024
Play sndStupid on round draw instead of sndNutter
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:47:10 +0200] rev 14023
Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru> [Sun, 28 Oct 2018 00:24:27 +0200] rev 14022
Only play sndThisOneIsMine if crate drops close to hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 21:51:57 +0200] rev 14021
Shorten some Ohdear/Solong sounds to match the death animation
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 20:31:31 +0200] rev 14020
Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:50:01 +0200] rev 14019
New taunt: Runaway, when something is about to blow up near current hog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 19:07:37 +0200] rev 14018
Use sndWatchThis for molotov attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:29:39 +0200] rev 14017
Classic voice: Add Melon.ogg (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 18:26:44 +0200] rev 14016
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 17:17:01 +0200] rev 14015
Add 3 taunts: Amazing, Brilliant, Excellent
Amazing: >= 3 kills
Brilliant or Excellent: 2 kills
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:55:19 +0200] rev 14014
Add 7 new taunts
New sounds:
* Bugger, Drat: Hog damages self only
* Thisoneismine: Crate drop
* Whatthe: Something is going to blow up close to hog
* Solong, Ohdear: Death
* Gonnagetyou: Vow for revenge
Fallback code is added for existing voicepacks
Thisoneismine is not used in Robot because the text in this sound file
is "Threat detected.", which does not make sense.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:21:10 +0200] rev 14013
Add missing Firepunch taunt for Classic voice (copied from Watchthis.ogg)
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 15:13:49 +0200] rev 14012
uStats: Fix DamageGiven being counted twice, fix self-damage msg never appearing
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 13:27:45 +0200] rev 14011
Add Grenade taunt when grenade close to hog is about to blow up
alfadur [Sat, 27 Oct 2018 08:15:45 +0300] rev 14010
update changelog
alfadur [Sat, 27 Oct 2018 08:12:22 +0300] rev 14009
and finally make the bat hit moving gears for completeness
alfadur [Sat, 27 Oct 2018 07:53:27 +0300] rev 14008
make whip hit moving gears
alfadur [Sat, 27 Oct 2018 07:39:44 +0300] rev 14007
make kamikaze hit moving gears as well
alfadur [Sat, 27 Oct 2018 07:20:07 +0300] rev 14006
make firepunch hit moving gears (airmines are not amused)
alfadur [Sat, 27 Oct 2018 05:17:46 +0300] rev 14005
prevent firepunch from hitting the same gear multiple times
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:36:25 +0200] rev 14004
Draw mission panel behind ammo menu tooltip
This is noticable in Continental supplies.
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:31:25 +0200] rev 14003
Tweak commenting in uWorld render routine
alfadur [Sat, 27 Oct 2018 04:21:35 +0300] rev 14002
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:17:05 +0200] rev 14001
No firepunch hit sound for sticky mines
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 03:06:28 +0200] rev 14000
Add credits for shoryuken_hit.ogg
alfadur [Sat, 27 Oct 2018 03:58:01 +0300] rev 13999
Tweak firepunch sound that Wuzzy found
Wuzzy <Wuzzy2@mail.ru> [Sat, 27 Oct 2018 00:01:53 +0200] rev 13998
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
alfadur [Sat, 27 Oct 2018 00:17:43 +0300] rev 13997
add some japanese tips as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 23:09:50 +0200] rev 13996
Fix resurrector handling turn time manually, use correct ammoprop instead
This also fixes this bug: The clock turned gray while using resurrector, although the time actually counts down.
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:52:17 +0200] rev 13995
Display "0 remaining" if multi-shoot weapon has been used up
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 22:46:37 +0200] rev 13994
Fix seduction not stopping if hog took damage before attack was complete
alfadur [Fri, 26 Oct 2018 23:04:46 +0300] rev 13993
complete ja.txt
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:56:03 +0200] rev 13992
GameServer: Fix protocol error when receiving CALLVOTE cmd with incorrect mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 19:40:43 +0200] rev 13991
Tweak error messages of /callvote kick
unc0rr [Fri, 26 Oct 2018 19:53:07 +0200] rev 13990
Fix lack of message and segfault when number texture creation fails
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:51:43 +0200] rev 13989
Add flamethrower, ice_beam_idle and landgun sound files which I have forgotten
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 17:38:14 +0200] rev 13988
Add separate sound symbols for case impact and extra damage
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:33:41 +0200] rev 13987
CS: Highlight "Available weapon specials:" as well
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 16:11:51 +0200] rev 13986
Continental supplies: Highlight "Special weapons:" line in mission panel
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:55:48 +0200] rev 13985
Add sound for landspray
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:52:07 +0200] rev 13984
Add ice beam idle sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:48:52 +0200] rev 13983
Add flamethrower sound
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:46:53 +0200] rev 13982
Prettify the menu arrows in WxW
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 15:04:07 +0200] rev 13981
Use colon after "Disclaimer" in timebox/portalgun descriptinons
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 14:59:08 +0200] rev 13980
Allow to escape | and : character in engine translation files
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 06:15:57 +0200] rev 13979
Engine translation: With '::' can now suppress colons for highlighting
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:54:29 +0200] rev 13978
If u play Piano, you can now hear the notes if sound effects OR music is enabled
Previously, they always required sound effects to be on
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:30:47 +0200] rev 13977
Properly play Valkyries music in Rope Knock Challenge (no more music overlap)
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 04:07:35 +0200] rev 13976
Add PlayMusicSound/StopMusicSound to Lua API
Wuzzy <Wuzzy2@mail.ru> [Fri, 26 Oct 2018 03:59:20 +0200] rev 13975
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 23:46:31 +0200] rev 13974
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
unc0rr [Thu, 25 Oct 2018 23:39:54 +0200] rev 13973
Fix
bug #651: sliding hog firing rope could end up stuck in land right after the rope has attached
alfadur [Thu, 25 Oct 2018 20:40:02 +0300] rev 13972
some more ja.txt fixes
alfadur [Thu, 25 Oct 2018 20:34:37 +0300] rev 13971
additional descriptions for ja.txt
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:54:24 +0200] rev 13970
Remove double space at end of chat messages from server
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 18:35:35 +0200] rev 13969
Frontend: Make sure special nicks always show up in square brackets
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:46 +0200] rev 13968
Add a new king death message
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 16:44:00 +0200] rev 13967
Allow duplicate placeholders in engine strings
alfadur [Thu, 25 Oct 2018 17:02:56 +0300] rev 13966
more ja.txt fixes
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 15:26:40 +0200] rev 13965
Add script to check engine locale files for problems
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 13:12:45 +0200] rev 13964
Remove string with duplicate placeholder in sk.txt
Duplicate placeholders are not supported yet.
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 12:59:56 +0200] rev 13963
Fix incorrect string number for Slovak strings for King death
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:48:40 +0200] rev 13962
Support CJK fonts for sidFPS as well
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Oct 2018 11:37:11 +0200] rev 13961
Add CJK font support for sidAmmoCount
alfadur [Thu, 25 Oct 2018 04:55:27 +0300] rev 13960
fix some of Wuzzy's rage
alfadur [Thu, 25 Oct 2018 04:08:29 +0300] rev 13959
some ja.txt corrections
alfadur [Thu, 25 Oct 2018 03:48:27 +0300] rev 13958
update ja.txt
unc0rr [Wed, 24 Oct 2018 21:52:19 +0200] rev 13957
Also report chat and added rooms in log
Wuzzy <Wuzzy2@mail.ru> [Wed, 24 Oct 2018 21:07:26 +0200] rev 13956
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
Fixes
bug #701.
unc0rr [Wed, 24 Oct 2018 21:04:09 +0200] rev 13955
Finish hedgewars-checker implementation
nemo [Wed, 24 Oct 2018 11:05:44 -0400] rev 13954
disable basic comment support 'cause lua is nuts
unc0rr [Wed, 24 Oct 2018 00:08:23 +0200] rev 13953
Create replay file, run engine, result from it and send it to the server. Not implemented: filtering of engine output.
unc0rr [Tue, 23 Oct 2018 22:53:28 +0200] rev 13952
Start checker implementation in rust
unc0rr [Tue, 23 Oct 2018 21:36:51 +0200] rev 13951
Fix silly loop
unc0rr [Sat, 20 Oct 2018 13:22:30 +0200] rev 13950
Add --protocol option to engine
alfadur [Fri, 19 Oct 2018 02:19:50 +0300] rev 13949
change draw_thick_line iteration order to benchmark winner
unc0rr [Fri, 19 Oct 2018 00:28:16 +0200] rev 13948
Change Land2D::fill() arguments a bit
unc0rr [Fri, 19 Oct 2018 00:09:45 +0200] rev 13947
Fix ArcPoints never finishing
alfadur [Fri, 19 Oct 2018 00:49:09 +0300] rev 13946
revert 2354264ab0b0
alfadur [Thu, 18 Oct 2018 23:59:23 +0300] rev 13945
apply some codegolfing for dubious reasons
unc0rr [Thu, 18 Oct 2018 22:45:14 +0200] rev 13944
Use integral-geometry iterators to implement Land2D::draw_thick_line, remove no longer unused functions from Land2D
unc0rr [Thu, 18 Oct 2018 22:34:09 +0200] rev 13943
Don't generate unnecessary duplication in case of equal coordinates
unc0rr [Thu, 18 Oct 2018 22:23:25 +0200] rev 13942
Add EquidistantPoints iterator to help iterating over all points of circles
unc0rr [Thu, 18 Oct 2018 21:44:09 +0200] rev 13941
Implement ArcPoints iterator for circles
alfadur [Thu, 18 Oct 2018 07:27:14 +0300] rev 13940
put back land2d.map accidentally replaced by testing code
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13939
fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13938
move point struct into integral-geometry and use it to refactor a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13937
Improve test a bit
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13936
Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13935
Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13934
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13933
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13932
add left scalar operations to fpnum
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13931
Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13930
Implement get_unchecked* functions for Vec2D
alfadur [Tue, 16 Oct 2018 23:49:44 +0300] rev 13929
add opassign implementations
alfadur [Tue, 16 Oct 2018 22:41:25 +0300] rev 13928
make methods public
alfadur [Tue, 16 Oct 2018 05:09:42 +0300] rev 13927
add scalar operations
alfadur [Tue, 16 Oct 2018 04:44:11 +0300] rev 13926
fix test
alfadur [Tue, 16 Oct 2018 04:43:02 +0300] rev 13925
add more fpnum functions