project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
Sun, 31 Oct 2010 01:49:20 +0200 koda move functions called by pascal code outside controller
Mon, 25 Oct 2010 22:19:00 +0200 koda the ios port is also iphone compatible
Thu, 21 Oct 2010 23:11:49 +0200 koda add a default description to the new ammomenu Hedgewars-iOS-1.1
Thu, 21 Oct 2010 00:41:41 +0200 koda some more memory opt
Tue, 19 Oct 2010 23:58:27 +0200 koda use labels instead of images, should save ram and space
Tue, 19 Oct 2010 21:55:49 +0200 koda ios version bump and other minor things
Sun, 17 Oct 2010 17:47:07 +0200 koda add name, caption and description to the new ammomenu
Sat, 16 Oct 2010 18:35:28 +0200 koda fix some glitches
Thu, 14 Oct 2010 22:01:33 +0200 koda less warning, no rotation glitch, more comments
Wed, 13 Oct 2010 00:57:20 +0200 koda i fix up the new ammo menu finally
Thu, 07 Oct 2010 02:03:01 +0200 koda move all mobile-related functions in their own module, provides a structure for future mobile ports
Mon, 04 Oct 2010 00:00:42 +0200 koda WIP for an objc ammomenu implementation
Sun, 03 Oct 2010 00:23:05 +0200 koda various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
Sat, 02 Oct 2010 04:23:32 +0200 koda iPad Video Out support (+less warnings +code update for latest SDL)
Thu, 30 Sep 2010 22:31:38 +0200 koda updated lua loading in the ifrontend and also fixed masked maps
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