Mercurial
Mercurial
>
hedgewars
/ changelog
summary
|
shortlog
| changelog |
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Wed, 25 Aug 2010 00:17:51 +0200
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
changeset
koda [Wed, 25 Aug 2010 00:17:51 +0200] rev 3765
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
Tue, 24 Aug 2010 17:03:44 +0200
Engine:
changeset
smaxx [Tue, 24 Aug 2010 17:03:44 +0200] rev 3764
Engine: * Updated clouds and flakes to fill the whole visible map (and borders) * Added simple clipping to most drawing functions (might need some testing) which should improve performance on low end graphic cards
Tue, 24 Aug 2010 13:24:37 +0200
Engine:
changeset
smaxx [Tue, 24 Aug 2010 13:24:37 +0200] rev 3763
Engine: * Made egg explosions less green
Tue, 24 Aug 2010 01:19:17 +0200
Campaign:
changeset
smaxx [Tue, 24 Aug 2010 01:19:17 +0200] rev 3762
Campaign: * Fixed one of the tutorial's timers
(0)
-3000
-1000
-300
-100
-30
-10
-4
+4
+10
+30
+100
+300
+1000
+3000
+10000
tip