Sat, 16 Mar 2013 23:29:50 +0100 do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
koda [Sat, 16 Mar 2013 23:29:50 +0100] rev 8734
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
Sun, 17 Mar 2013 00:18:38 +0400 Hard math to fix issue 571. Well, not really hard math,
unc0rr [Sun, 17 Mar 2013 00:18:38 +0400] rev 8733
Hard math to fix issue #571. Well, not really hard math, just checking if vector is in opposite direction and trait that as a special case when removing rope dividing point (this could only happens when rope sticks to land outline, so this basically fixes a bug in another bug).
Fri, 15 Mar 2013 11:55:41 -0400 oups
nemo [Fri, 15 Mar 2013 11:55:41 -0400] rev 8732
oups
Fri, 15 Mar 2013 11:12:42 +0100 fix compilation with clang. fixes issue 553 - thanks to julien for reporting and to drew for the first part of the fix
sheepluva [Fri, 15 Mar 2013 11:12:42 +0100] rev 8731
fix compilation with clang. fixes issue #553 - thanks to julien for reporting and to drew for the first part of the fix
Wed, 13 Mar 2013 21:02:26 -0400 at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
nemo [Wed, 13 Mar 2013 21:02:26 -0400] rev 8730
at vatten's request. make resurrection always resurrect at least 1 hp out of kindness to noobs who can't be bothered to read tooltips
Tue, 12 Mar 2013 22:35:57 -0400 Call steps on focus instead. fix typo
nemo [Tue, 12 Mar 2013 22:35:57 -0400] rev 8729
Call steps on focus instead. fix typo
Tue, 12 Mar 2013 22:20:42 -0400 Experiment in undisabling the brick theme flake
nemo [Tue, 12 Mar 2013 22:20:42 -0400] rev 8728
Experiment in undisabling the brick theme flake
Tue, 12 Mar 2013 22:13:38 -0400 Crashed here last game
nemo [Tue, 12 Mar 2013 22:13:38 -0400] rev 8727
Crashed here last game
Tue, 12 Mar 2013 22:41:26 +0100 better message, as suggested by inu
koda [Tue, 12 Mar 2013 22:41:26 +0100] rev 8726
better message, as suggested by inu
Tue, 12 Mar 2013 22:38:49 +0100 return after ram size on win
koda [Tue, 12 Mar 2013 22:38:49 +0100] rev 8725
return after ram size on win
Tue, 12 Mar 2013 23:45:26 +0400 Merge
unc0rr [Tue, 12 Mar 2013 23:45:26 +0400] rev 8724
Merge
Tue, 12 Mar 2013 19:25:05 +0100 add 'run Hedgewars' checkbox at the end of the NSIS installation
koda [Tue, 12 Mar 2013 19:25:05 +0100] rev 8723
add 'run Hedgewars' checkbox at the end of the NSIS installation
Tue, 12 Mar 2013 17:18:55 +0100 this should supposedly add hwplay:// schemes to windows, after user presses file association
koda [Tue, 12 Mar 2013 17:18:55 +0100] rev 8722
this should supposedly add hwplay:// schemes to windows, after user presses file association
Tue, 12 Mar 2013 02:30:36 +0100 No more std::string in feedbackdialog.cpp
inu [Tue, 12 Mar 2013 02:30:36 +0100] rev 8721
No more std::string in feedbackdialog.cpp
Tue, 12 Mar 2013 01:32:39 +0100 this should prevent the password prompt from appearing on local games (issue 548)
koda [Tue, 12 Mar 2013 01:32:39 +0100] rev 8720
this should prevent the password prompt from appearing on local games (issue #548)
Mon, 11 Mar 2013 12:21:37 -0400 grrrr
nemo [Mon, 11 Mar 2013 12:21:37 -0400] rev 8719
grrrr
Sun, 10 Mar 2013 19:43:31 +0100 fix bug 552 - reset network button state after use
koda [Sun, 10 Mar 2013 19:43:31 +0100] rev 8718
fix bug #552 - reset network button state after use
Mon, 11 Mar 2013 12:20:59 -0400 this should ensure those other voices play a bit more often.
nemo [Mon, 11 Mar 2013 12:20:59 -0400] rev 8717
this should ensure those other voices play a bit more often.
Sun, 10 Mar 2013 15:44:03 +0100 hit hwplay://server:port and automatically join an unofficial server (on osx right now)
koda [Sun, 10 Mar 2013 15:44:03 +0100] rev 8716
hit hwplay://server:port and automatically join an unofficial server (on osx right now)
Sun, 10 Mar 2013 11:29:00 +0100 oops forgot to move header
koda [Sun, 10 Mar 2013 11:29:00 +0100] rev 8715
oops forgot to move header
Sun, 10 Mar 2013 08:49:40 +0400 Prepend, not append
unc0rr [Sun, 10 Mar 2013 08:49:40 +0400] rev 8714
Prepend, not append
Sat, 09 Mar 2013 23:01:15 -0500 fix highlander - needed new script load function
nemo [Sat, 09 Mar 2013 23:01:15 -0500] rev 8713
fix highlander - needed new script load function
Sat, 09 Mar 2013 22:52:17 -0500 unbreak build
nemo [Sat, 09 Mar 2013 22:52:17 -0500] rev 8712
unbreak build
Sun, 10 Mar 2013 02:41:27 +0100 hooks for opening custom urls on osx (commented out until we decide what to do)
koda [Sun, 10 Mar 2013 02:41:27 +0100] rev 8711
hooks for opening custom urls on osx (commented out until we decide what to do)
Sun, 10 Mar 2013 02:32:25 +0100 cleanup file loading, this codepath can be used to load url schemes
koda [Sun, 10 Mar 2013 02:32:25 +0100] rev 8710
cleanup file loading, this codepath can be used to load url schemes
Sun, 10 Mar 2013 01:27:48 +0100 fix loading files on osx too, the cause was different than other systems
koda [Sun, 10 Mar 2013 01:27:48 +0100] rev 8709
fix loading files on osx too, the cause was different than other systems
Sun, 10 Mar 2013 01:02:15 +0100 move signal handler in hwapplication
koda [Sun, 10 Mar 2013 01:02:15 +0100] rev 8708
move signal handler in hwapplication
Sun, 10 Mar 2013 00:40:00 +0100 alignment
koda [Sun, 10 Mar 2013 00:40:00 +0100] rev 8707
alignment
Sat, 09 Mar 2013 19:23:00 +0100 introducing the bestest flag of all
koda [Sat, 09 Mar 2013 19:23:00 +0100] rev 8706
introducing the bestest flag of all
Sat, 09 Mar 2013 21:40:02 +0400 - Put compiled units into more appropriate dir
unc0rr [Sat, 09 Mar 2013 21:40:02 +0400] rev 8705
- Put compiled units into more appropriate dir - Fix build with .pro file
Sat, 09 Mar 2013 01:22:45 +0100 forgot to update lib names here
koda [Sat, 09 Mar 2013 01:22:45 +0100] rev 8704
forgot to update lib names here
Sat, 09 Mar 2013 01:17:31 +0100 sigh
koda [Sat, 09 Mar 2013 01:17:31 +0100] rev 8703
sigh
Sat, 09 Mar 2013 00:57:09 +0100 have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
koda [Sat, 09 Mar 2013 00:57:09 +0100] rev 8702
have fpc work in the right directory instead of passing the full path of the main module (avoids having full paths in debug build backtraces for the first module only)
Sat, 09 Mar 2013 00:43:26 +0100 stripping
koda [Sat, 09 Mar 2013 00:43:26 +0100] rev 8701
stripping
Sat, 09 Mar 2013 00:41:08 +0100 adjust casing
koda [Sat, 09 Mar 2013 00:41:08 +0100] rev 8700
adjust casing
Sat, 09 Mar 2013 00:38:53 +0100 readd revision info to the cpack generated package
koda [Sat, 09 Mar 2013 00:38:53 +0100] rev 8699
readd revision info to the cpack generated package
Sat, 09 Mar 2013 00:26:25 +0100 move cpack stuff in its own cmake file
koda [Sat, 09 Mar 2013 00:26:25 +0100] rev 8698
move cpack stuff in its own cmake file
Sat, 09 Mar 2013 00:20:58 +0100 fix linking on osx
koda [Sat, 09 Mar 2013 00:20:58 +0100] rev 8697
fix linking on osx
Tue, 12 Mar 2013 23:43:31 +0400 Merge
unc0rr [Tue, 12 Mar 2013 23:43:31 +0400] rev 8696
Merge
Fri, 08 Mar 2013 11:26:47 -0500 typo
nemo [Fri, 08 Mar 2013 11:26:47 -0500] rev 8695
typo
Fri, 08 Mar 2013 13:15:08 +0100 A bit more of Italian translation... in progress. :)
Marco Bresciani [Fri, 08 Mar 2013 13:15:08 +0100] rev 8694
A bit more of Italian translation... in progress. :) Ancora un po' di traduzione italiana... in corso! :-)
Fri, 08 Mar 2013 08:31:34 -0500 *sigh* hopefully there aren't any more of these. add missing tr() to button text
nemo [Fri, 08 Mar 2013 08:31:34 -0500] rev 8693
*sigh* hopefully there aren't any more of these. add missing tr() to button text
Fri, 08 Mar 2013 08:17:11 -0500 lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
nemo [Fri, 08 Mar 2013 08:17:11 -0500] rev 8692
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
Fri, 08 Mar 2013 08:07:30 -0500 *sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
nemo [Fri, 08 Mar 2013 08:07:30 -0500] rev 8691
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
Fri, 08 Mar 2013 00:36:10 +0400 Unbreak build without stl compatibility
unc0rr [Fri, 08 Mar 2013 00:36:10 +0400] rev 8690
Unbreak build without stl compatibility
Thu, 07 Mar 2013 12:08:03 +0100 merge
koda [Thu, 07 Mar 2013 12:08:03 +0100] rev 8689
merge
Thu, 07 Mar 2013 11:55:00 +0100 even more wrapping with find_package_or_disable_msg
koda [Thu, 07 Mar 2013 11:55:00 +0100] rev 8688
even more wrapping with find_package_or_disable_msg
Thu, 07 Mar 2013 10:16:21 +0100 update option list
koda [Thu, 07 Mar 2013 10:16:21 +0100] rev 8687
update option list
Thu, 07 Mar 2013 10:14:12 +0100 introduce find_package_or_fail/disable to group together similar cmake code
koda [Thu, 07 Mar 2013 10:14:12 +0100] rev 8686
introduce find_package_or_fail/disable to group together similar cmake code
Thu, 07 Mar 2013 10:11:07 +0100 link png library in code on osx
koda [Thu, 07 Mar 2013 10:11:07 +0100] rev 8685
link png library in code on osx
Thu, 07 Mar 2013 11:53:40 +0200 Fix frozen hog rendering
Urbertar [Thu, 07 Mar 2013 11:53:40 +0200] rev 8684
Fix frozen hog rendering
Thu, 07 Mar 2013 11:23:01 +0400 Fix check for flag
unc0rr [Thu, 07 Mar 2013 11:23:01 +0400] rev 8683
Fix check for flag
Fri, 08 Mar 2013 08:06:13 -0500 hopefully closes issues 541, 312 and 503
mikade [Fri, 08 Mar 2013 08:06:13 -0500] rev 8682
hopefully closes issues 541, 312 and 503
Wed, 06 Mar 2013 19:50:25 -0500 yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
nemo [Wed, 06 Mar 2013 19:50:25 -0500] rev 8681
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
Wed, 06 Mar 2013 17:06:35 -0500 prevent an old abuse of parachute to land safely
nemo [Wed, 06 Mar 2013 17:06:35 -0500] rev 8680
prevent an old abuse of parachute to land safely
Wed, 06 Mar 2013 16:00:48 -0500 fix fade to black in training
nemo [Wed, 06 Mar 2013 16:00:48 -0500] rev 8679
fix fade to black in training
Thu, 07 Mar 2013 00:25:11 +0400 PhysFS-aware check for directory existence. Should fix issue 511.
unc0rr [Thu, 07 Mar 2013 00:25:11 +0400] rev 8678
PhysFS-aware check for directory existence. Should fix issue #511.
Wed, 06 Mar 2013 13:03:11 -0500 skip frozen hogs in switch
nemo [Wed, 06 Mar 2013 13:03:11 -0500] rev 8677
skip frozen hogs in switch
Wed, 06 Mar 2013 12:55:48 -0500 Add missing feedback button translation
nemo [Wed, 06 Mar 2013 12:55:48 -0500] rev 8676
Add missing feedback button translation
Wed, 06 Mar 2013 11:13:18 -0500 This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
nemo [Wed, 06 Mar 2013 11:13:18 -0500] rev 8675
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
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