hedgewars/hwengine.dpr
Fri, 07 Mar 2008 17:43:05 +0000 unc0rr Start implementing 'visual gears' - gears, that don't need to be synchronized (clouds and flakes)
Mon, 28 Jan 2008 17:11:19 +0000 unc0rr - Enable back console (doesn't render yet)
Sun, 27 Jan 2008 17:27:13 +0000 unc0rr - Update land texture after explosions
Sun, 27 Jan 2008 15:02:12 +0000 unc0rr More sprites are visible
Fri, 25 Jan 2008 23:55:03 +0000 unc0rr Respect alpha channel
Fri, 25 Jan 2008 20:47:50 +0000 unc0rr Start conversion to OpenGL rendering
Sun, 20 Jan 2008 13:17:24 +0000 unc0rr - Add 'Delete' button to demos and saves pages
Sun, 07 Oct 2007 15:55:09 +0000 unc0rr - Update protocol doc
Sat, 22 Sep 2007 17:50:14 +0000 unc0rr Fix warnings
Sat, 21 Jul 2007 15:45:41 +0000 unc0rr Save some memory
Sat, 21 Jul 2007 12:29:09 +0000 unc0rr Fix some bug, finish playlist implementation
Fri, 20 Jul 2007 19:04:24 +0000 unc0rr Finalize basic playlists implementation
Sun, 27 May 2007 20:17:55 +0000 unc0rr Option for alternative damage tags
Mon, 07 May 2007 21:12:06 +0000 unc0rr New loading progress sprite code
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
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