2009-10-02 revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
koda [Fri, 02 Oct 2009 18:56:54 +0000] rev 2402
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
2009-10-02 fixes & co.
koda [Fri, 02 Oct 2009 18:44:37 +0000] rev 2401
fixes & co.
2009-10-02 added a utility that warns the user to install hedgewars when it's run from the diskimage
koda [Fri, 02 Oct 2009 16:49:31 +0000] rev 2400
added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
koda [Sun, 27 Sep 2009 22:25:27 +0000] rev 2399
fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-27 classic voicepack
koda [Sun, 27 Sep 2009 20:25:49 +0000] rev 2398
classic voicepack
2009-09-27 - Patch for "Syncronizing" message by Smaxx + some tweaks by me
unc0rr [Sun, 27 Sep 2009 14:33:59 +0000] rev 2397
- Patch for "Syncronizing" message by Smaxx + some tweaks by me - Tweak chat colours a bit
2009-09-27 Colorize chat messages in frontend and engine
unc0rr [Sun, 27 Sep 2009 10:26:36 +0000] rev 2396
Colorize chat messages in frontend and engine
2009-09-26 makes the updater optional at compile time
koda [Sat, 26 Sep 2009 20:54:13 +0000] rev 2395
makes the updater optional at compile time
2009-09-26 lupdate + a working .pro file
koda [Sat, 26 Sep 2009 15:44:34 +0000] rev 2394
lupdate + a working .pro file
2009-09-26 some fixes for the autoupdate thingy
koda [Sat, 26 Sep 2009 03:44:32 +0000] rev 2393
some fixes for the autoupdate thingy
2009-09-22 Smaxx's patch fixing openal sound issues with poor card drivers
koda [Tue, 22 Sep 2009 21:58:08 +0000] rev 2392
Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-22 fix invisible rope in low quality
koda [Tue, 22 Sep 2009 21:00:39 +0000] rev 2391
fix invisible rope in low quality
2009-09-22 converts some gl calls to gles
koda [Tue, 22 Sep 2009 18:58:02 +0000] rev 2390
converts some gl calls to gles
2009-09-22 - Remove cake fix
unc0rr [Tue, 22 Sep 2009 15:48:49 +0000] rev 2389
- Remove cake fix - Restore negative zero in hwSign
2009-09-22 Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
unc0rr [Tue, 22 Sep 2009 15:42:19 +0000] rev 2388
Fix cake going wrong way bug (triggered by disallowing "negative zero" in hwSign)
2009-09-17 Final fix
unc0rr [Thu, 17 Sep 2009 06:37:24 +0000] rev 2387
Final fix
2009-09-17 Second try
unc0rr [Thu, 17 Sep 2009 06:37:10 +0000] rev 2386
Second try
2009-09-17 Fix build
unc0rr [Thu, 17 Sep 2009 06:36:37 +0000] rev 2385
Fix build
2009-09-16 Fix a warning
unc0rr [Wed, 16 Sep 2009 14:45:00 +0000] rev 2384
Fix a warning
2009-09-16 Don't spam debug messages
unc0rr [Wed, 16 Sep 2009 14:44:50 +0000] rev 2383
Don't spam debug messages
2009-09-16 Optimize network traffic a bit:
unc0rr [Wed, 16 Sep 2009 14:44:40 +0000] rev 2382
Optimize network traffic a bit: - Send keepalive packets every second - Don't send keepalive packet if there was action packet within a second Time between turns in net game is reduced to 1 second now (was 2 seconds)
2009-09-16 Don't store keepalive messages in game server spectators buffer
unc0rr [Wed, 16 Sep 2009 12:48:27 +0000] rev 2381
Don't store keepalive messages in game server spectators buffer
2009-09-13 - Fix join/leave messages color
unc0rr [Sun, 13 Sep 2009 17:51:25 +0000] rev 2380
- Fix join/leave messages color - Add a check to prevent local schemes from overriding with bad ones
2009-09-10 - Implement zoom reset
unc0rr [Thu, 10 Sep 2009 18:50:53 +0000] rev 2379
- Implement zoom reset - Implement mouse wheel events processing - Increase zooming speed twice - Bind zoom to mouse wheel, zoom reset to middle mouse button - Some formatting changes (yes, I'm evil :D )
2009-09-10 Fix water rendering issues
unc0rr [Thu, 10 Sep 2009 15:35:34 +0000] rev 2378
Fix water rendering issues
2009-09-10 And in frontend
nemo [Thu, 10 Sep 2009 15:30:11 +0000] rev 2377
And in frontend
2009-09-10 Strip trailing spaces
nemo [Thu, 10 Sep 2009 15:29:28 +0000] rev 2376
Strip trailing spaces
2009-09-10 Don't allow to look too deep
unc0rr [Thu, 10 Sep 2009 15:22:34 +0000] rev 2375
Don't allow to look too deep
2009-09-10 Fix water position when zooming
unc0rr [Thu, 10 Sep 2009 12:55:10 +0000] rev 2374
Fix water position when zooming
2009-09-10 Fix background and horizont positions when zooming
unc0rr [Thu, 10 Sep 2009 12:46:56 +0000] rev 2373
Fix background and horizont positions when zooming
2009-09-10 Implement smooth zoom
unc0rr [Thu, 10 Sep 2009 12:42:01 +0000] rev 2372
Implement smooth zoom
2009-09-10 Fix broken infinite skip turns logic
unc0rr [Thu, 10 Sep 2009 12:23:31 +0000] rev 2371
Fix broken infinite skip turns logic
2009-09-10 - Support probabilies from ammo scheme in engine
unc0rr [Thu, 10 Sep 2009 12:23:02 +0000] rev 2370
- Support probabilies from ammo scheme in engine - Remove shoppa probabilities hack
2009-09-10 Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr [Thu, 10 Sep 2009 12:16:11 +0000] rev 2369
Implement probability editor for weapon schemes (engine doesn't support that yet)
2009-09-10 Move connect call to more appropriate place
unc0rr [Thu, 10 Sep 2009 07:53:22 +0000] rev 2368
Move connect call to more appropriate place
2009-09-10 Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
unc0rr [Thu, 10 Sep 2009 07:48:30 +0000] rev 2367
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
2009-09-10 Disable smoothing and alpha for low quality rope rendering
unc0rr [Thu, 10 Sep 2009 04:36:58 +0000] rev 2366
Disable smoothing and alpha for low quality rope rendering
2009-09-10 Some rope tweaks
unc0rr [Thu, 10 Sep 2009 04:36:26 +0000] rev 2365
Some rope tweaks
2009-09-10 Fix braindead check
unc0rr [Thu, 10 Sep 2009 03:03:04 +0000] rev 2364
Fix braindead check
2009-09-10 Use GL_LINE_STRIP instead of GL_LINES
unc0rr [Thu, 10 Sep 2009 03:02:38 +0000] rev 2363
Use GL_LINE_STRIP instead of GL_LINES
2009-09-09 - Implement low quality rope
unc0rr [Wed, 09 Sep 2009 14:04:06 +0000] rev 2362
- Implement low quality rope - Sometimes doesn't render - to be fixed
2009-09-09 oops. forgot this one
nemo [Wed, 09 Sep 2009 02:41:17 +0000] rev 2361
oops. forgot this one
2009-09-09 Ok. This time I think I have it. amNothing should work.
nemo [Wed, 09 Sep 2009 01:55:37 +0000] rev 2360
Ok. This time I think I have it. amNothing should work.
2009-09-08 Trying to correct prior amNothing checkin. untested.
nemo [Tue, 08 Sep 2009 21:58:09 +0000] rev 2359
Trying to correct prior amNothing checkin. untested.
2009-09-08 hide timer after cake is done walking
nemo [Tue, 08 Sep 2009 19:47:45 +0000] rev 2358
hide timer after cake is done walking
2009-09-08 Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
nemo [Tue, 08 Sep 2009 19:44:49 +0000] rev 2357
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
2009-09-08 Fix inconsistency in join/part messages
unc0rr [Tue, 08 Sep 2009 16:58:43 +0000] rev 2356
Fix inconsistency in join/part messages
2009-09-08 Update server dependancies list
unc0rr [Tue, 08 Sep 2009 16:57:42 +0000] rev 2355
Update server dependancies list
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