2018-03-17 Draw map page: Fix pen size being changed after loading a map
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 15:51:45 +0100] rev 13236
Draw map page: Fix pen size being changed after loading a map
2018-03-17 Fix speech bubble briefly rendering at (0,0) after spawning
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:37:13 +0100] rev 13235
Fix speech bubble briefly rendering at (0,0) after spawning
2018-03-17 Remove ugly empty rectangle in empty active teams list for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:12:10 +0100] rev 13234
Remove ugly empty rectangle in empty active teams list for real
2018-03-17 Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:02:37 +0100] rev 13233
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
2018-03-17 Remove “Upload to YouTube” functionality which has been broken for years
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 02:16:16 +0100] rev 13232
Remove “Upload to YouTube” functionality which has been broken for years
2018-03-16 Various minor frontend CSS tweaks
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 00:13:49 +0100] rev 13231
Various minor frontend CSS tweaks - Static border color for stats, teams list, map draw widget - Explicit definition of table header - New splitter design which works with the Qt style “Windows”
2018-03-16 QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:25:51 +0100] rev 13230
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
2018-03-16 - Hide 'Campaign' button (not ready on iOS...) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 19:17:20 +0100] rev 13229
- Hide 'Campaign' button (not ready on iOS...)
2018-03-16 Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:05:11 +0100] rev 13228
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
2018-03-16 Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 16:35:08 +0100] rev 13227
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
2018-03-16 Make video metadata strings translatable in frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 02:02:27 +0100] rev 13226
Make video metadata strings translatable in frontend In the video page, a small part of the strings was untranslatable, e.g. “Player: ”. These were part of the video metadata. Now these are localizable.
2018-03-15 - Fix archiving (?) ios-develop
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 00:10:04 +0100] rev 13225
- Fix archiving (?)
2018-03-15 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:59:20 +0100] rev 13224
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
2018-03-15 - Do not delete Beach theme (it's official one now) ios-develop
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:24:48 +0100] rev 13223
- Do not delete Beach theme (it's official one now)
2018-03-15 Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:28:10 +0100] rev 13222
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
2018-03-15 Remove Qt SVG and Qt OpenGL as hard dependencies
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:15:16 +0100] rev 13221
Remove Qt SVG and Qt OpenGL as hard dependencies Qt SVG is not used in the frontend (no SVGs are rendered). Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
2018-03-15 Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 17:53:34 +0100] rev 13220
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
2018-03-15 Mutant: Fix graph title on game draw
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:49:17 +0100] rev 13219
Mutant: Fix graph title on game draw
2018-03-15 Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:34:29 +0100] rev 13218
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
2018-03-15 Fix broken stats chart bounding box
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 14:51:07 +0100] rev 13217
Fix broken stats chart bounding box
2018-03-15 Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 04:33:11 +0100] rev 13216
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
2018-03-15 Clear drawn maps in TechRacer
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 03:29:31 +0100] rev 13215
Clear drawn maps in TechRacer
2018-03-15 gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 02:59:37 +0100] rev 13214
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
2018-03-15 Take radius into account when drawing gtGenericFaller
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 02:08:07 +0100] rev 13213
Take radius into account when drawing gtGenericFaller
2018-03-14 Add default directory DrawnMaps to put hand-drawn maps into
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:55:13 +0100] rev 13212
Add default directory DrawnMaps to put hand-drawn maps into
2018-03-14 Merge unC0Rr's broken preview fix
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:02:39 +0100] rev 13211
Merge unC0Rr's broken preview fix
2018-03-14 Update frontend translations
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 23:02:11 +0100] rev 13210
Update frontend translations
2018-03-14 Drawn map menu: Add spin box to change brush size by hand
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 22:59:06 +0100] rev 13209
Drawn map menu: Add spin box to change brush size by hand
2018-03-14 Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
unc0rr [Wed, 14 Mar 2018 22:57:31 +0100] rev 13208
Fix broken previews for me, pepper with comments on logic. Probably makes it fail for windows users again.
2018-03-14 Add images for radio buttons, add hover and pressed images for checkboxes
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 21:46:07 +0100] rev 13207
Add images for radio buttons, add hover and pressed images for checkboxes
2018-03-14 Fix weird scaling of draw map widget
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:58:24 +0100] rev 13206
Fix weird scaling of draw map widget
2018-03-14 Drawn map page: Move save and load buttons, fix points label overlap
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:39:14 +0100] rev 13205
Drawn map page: Move save and load buttons, fix points label overlap
2018-03-14 Drawn map page: Enable antialiasing, turn eraser cursor red
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:00:09 +0100] rev 13204
Drawn map page: Enable antialiasing, turn eraser cursor red
2018-03-14 Fix cursor circle being too large in drawn map editor
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 19:40:43 +0100] rev 13203
Fix cursor circle being too large in drawn map editor
2018-03-14 Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 17:50:21 +0100] rev 13202
Backed out changeset 3a110dcb6e87 (Qt color chooser)
2018-03-14 While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
nemo [Wed, 14 Mar 2018 11:36:43 -0400] rev 13201
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
2018-03-14 Add voicepack: Russian_pl (by mtg90pl)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 16:25:54 +0100] rev 13200
Add voicepack: Russian_pl (by mtg90pl)
2018-03-14 - Fix missions path, still needs refactoring... ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 15:58:16 +0100] rev 13199
- Fix missions path, still needs refactoring...
2018-03-14 Fix frontend from messing with legacy schemes.ini, just read it, never write
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:55:38 +0100] rev 13198
Fix frontend from messing with legacy schemes.ini, just read it, never write
2018-03-14 Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:19:08 +0100] rev 13197
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.
2018-03-14 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 14:42:50 +0100] rev 13196
Game scheme handling: Use QFile instead of QSettings for increased efficiency
2018-03-14 Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 12:17:11 +0100] rev 13195
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
2018-03-14 Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:33:37 +0100] rev 13194
Remove old Qt4 workaround for missing language name of Scottish Gaelic
2018-03-14 Force color dialog to use Qt style. Fixes some issues
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:22:45 +0100] rev 13193
Force color dialog to use Qt style. Fixes some issues
2018-03-13 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:46:20 +0100] rev 13192
- Fix missions regression: presentation of list is good, still problem with path during launching
2018-03-13 - Fix missions regression: refactoring, WIP ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:25:31 +0100] rev 13191
- Fix missions regression: refactoring, WIP
2018-03-13 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 00:20:47 +0100] rev 13190
Update German Lua translation
2018-03-13 Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:39:09 +0100] rev 13189
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13 Merge qt5transition into default
unc0rr [Tue, 13 Mar 2018 23:19:24 +0100] rev 13188
Merge qt5transition into default
2018-03-13 Movement training: Tweak some sprite visuals
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:07:58 +0100] rev 13187
Movement training: Tweak some sprite visuals
2018-03-13 Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
unc0rr [Tue, 13 Mar 2018 22:57:49 +0100] rev 13186
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
2018-03-13 Movement Training: Make the use of the mission panel clearer and harder to overlook
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 22:49:06 +0100] rev 13185
Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13 Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 21:27:11 +0100] rev 13184
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13 Rope Training: Place the second-last target at a more reasonable position
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 20:31:35 +0100] rev 13183
Rope Training: Place the second-last target at a more reasonable position
2018-03-13 Frontend: Fix built-in Qt translations not loaded properly qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 18:25:37 +0100] rev 13182
Frontend: Fix built-in Qt translations not loaded properly
2018-03-13 Update INSTALL.md about new Qt5 dependency qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:57:20 +0100] rev 13181
Update INSTALL.md about new Qt5 dependency
2018-03-13 Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:38:48 +0100] rev 13180
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
2018-03-13 try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
nemo [Tue, 13 Mar 2018 10:20:41 -0400] rev 13179
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
2018-03-13 seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
nemo [Tue, 13 Mar 2018 10:02:01 -0400] rev 13178
seems to help styling some - some CSS tweaks may still be needed - lobby for example
2018-03-13 Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 13:15:15 +0100] rev 13177
Update .hgignore to ignore new Qt's moc_ and qrc_ files
2018-03-12 Also update default binds for SDL2 keypad names qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 00:50:58 +0100] rev 13176
Also update default binds for SDL2 keypad names
2018-03-12 these changed, presumably in SDL2 - might want to review all the others qt5transition
nemo [Mon, 12 Mar 2018 19:15:45 -0400] rev 13175
these changed, presumably in SDL2 - might want to review all the others
2018-03-12 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 22:53:28 +0100] rev 13174
Use visible team count instead of total team count to determine rendered team bar height
2018-03-12 Remove rubber duck from BRW, RW and most weapon schemes for now
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 19:39:00 +0100] rev 13173
Remove rubber duck from BRW, RW and most weapon schemes for now The duck is not liked by players. Rubber duck needs a lot of rework. Before that happens, better remove it from game modes for now. Players can always modify the weapon schemes, of course.
2018-03-12 Use onSkipTurn in scripts to detect turn skips
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:54:33 +0100] rev 13172
Use onSkipTurn in scripts to detect turn skips
2018-03-12 Lua API: Add onSkipTurn callback, called when hog skips
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:37:35 +0100] rev 13171
Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12 Lua API: Add SkipTurn() to replace ParseCommand("skip")
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 12:27:13 +0100] rev 13170
Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12 ACF7: Add one pick hammer in crate
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 02:09:21 +0100] rev 13169
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.
2018-03-11 Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
alfadur [Mon, 12 Mar 2018 00:59:47 +0100] rev 13168
Fix minigun bullets sometimes failing to hit when shooting same thing twice in row alfadur says: “the stale collision cache is searched in, so if you shoot at same thing twice in a row, chances are it woudln't get hit”
2018-03-11 - Remember user settings on app update ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 23:24:05 +0100] rev 13167
- Remember user settings on app update P.S. Ideally must not erase user's saves and schemes too...
2018-03-11 - Some not-so-important pretty formatting ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 22:39:40 +0100] rev 13166
- Some not-so-important pretty formatting
2018-03-11 Bazooka/Grenade Training: Make weapon selection detection future-proof
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 21:38:08 +0100] rev 13165
Bazooka/Grenade Training: Make weapon selection detection future-proof The old check relied on hardcoded slot IDs for the weapons, which is not good.
2018-03-11 Merge from 0.9.23 ios-develop
antonc27 <antonc27@mail.ru> [Sun, 11 Mar 2018 20:43:15 +0100] rev 13164
Merge from 0.9.23
2018-03-11 Change minigun sound once again, lower pitch
alfadur [Sun, 11 Mar 2018 12:08:49 +0100] rev 13163
Change minigun sound once again, lower pitch
2018-03-11 ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 11:01:27 +0100] rev 13162
ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
2018-03-11 Add new minigun sound
alfadur [Sun, 11 Mar 2018 10:50:02 +0100] rev 13161
Add new minigun sound
2018-03-10 Update Qt and Lua translation files
Wuzzy <Wuzzy2@mail.ru> [Sun, 11 Mar 2018 00:46:22 +0100] rev 13160
Update Qt and Lua translation files
2018-03-10 Fix disabled button rendering qt5transition
unc0rr [Sat, 10 Mar 2018 23:43:32 +0100] rev 13159
Fix disabled button rendering
2018-03-10 - Fix insane width of lines in health graphic qt5transition
unc0rr [Sat, 10 Mar 2018 23:16:22 +0100] rev 13158
- Fix insane width of lines in health graphic - Fix scene leak
2018-03-10 uLocale: Fix broken Format function
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 12:57:13 +0100] rev 13157
uLocale: Fix broken Format function
2018-03-10 Make a few more engine strings translatable
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 12:32:44 +0100] rev 13156
Make a few more engine strings translatable
2018-03-10 ClimeHome: Show messages when cake is nearby and when reaching home
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 03:27:18 +0100] rev 13155
ClimeHome: Show messages when cake is nearby and when reaching home
2018-03-10 Minigun: Move attack timer to Karma to make gear type more Lua-friendly
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 01:46:51 +0100] rev 13154
Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10 Reduce number of minigun bullets from 71 to 70
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Mar 2018 01:28:15 +0100] rev 13153
Reduce number of minigun bullets from 71 to 70 Not that it changes much ... :D
2018-03-09 Fix minigun not pausing the turn timer properly
alfadur [Sat, 10 Mar 2018 00:54:00 +0100] rev 13152
Fix minigun not pausing the turn timer properly
2018-03-09 Improve appearance of bullet trails, slight fade out at beginning
alfadur [Fri, 09 Mar 2018 23:34:46 +0100] rev 13151
Improve appearance of bullet trails, slight fade out at beginning This especially improves the appearance of minigun bullet trails
2018-03-09 When using seduction, only show “CENSORED” text in English locale
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 22:23:57 +0100] rev 13150
When using seduction, only show “CENSORED” text in English locale
2018-03-09 Nerf minigun in Default ammo scheme
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 21:09:53 +0100] rev 13149
Nerf minigun in Default ammo scheme It's a super weapon, so no more free miniguns. Start ammo: 0 Crate probability: 7
2018-03-09 Fix minigun bullet impact image being drawn over hog sometimes
alfadur [Fri, 09 Mar 2018 19:48:15 +0100] rev 13148
Fix minigun bullet impact image being drawn over hog sometimes
2018-03-09 Fix direction of dispensed bullet shells from shotgun/sniper/minigun
alfadur [Fri, 09 Mar 2018 19:45:21 +0100] rev 13147
Fix direction of dispensed bullet shells from shotgun/sniper/minigun
2018-03-09 ACF8: Fix invisible cyborg sometimes blocking the way
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 19:40:49 +0100] rev 13146
ACF8: Fix invisible cyborg sometimes blocking the way
2018-03-09 A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 19:05:59 +0100] rev 13145
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.
2018-03-09 ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 18:03:59 +0100] rev 13144
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
2018-03-09 ACF6: Change mines, remove mines placed at unfair positions
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 15:20:28 +0100] rev 13143
ACF6: Change mines, remove mines placed at unfair positions MinesNum was set to a non-zero value. Some mines ended up in weird positions like directly under a crate. Now all mines and barrels are placed manually.
2018-03-09 ACF3: Fix cannibals sometimes doing nothing for a full turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 14:27:37 +0100] rev 13142
ACF3: Fix cannibals sometimes doing nothing for a full turn This was because hogs got confused because walking was forbidden by SetInputMask. Now we use a proper hedgehog effect heArtillery.
2018-03-09 ACF1: Hide Cannibals team before it appears
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 12:55:54 +0100] rev 13141
ACF1: Hide Cannibals team before it appears
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