hedgewars/uGearsHedgehog.pas
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Thu, 04 Oct 2018 19:04:27 +0200 Wuzzy Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
Wed, 19 Sep 2018 10:23:01 +0200 Wuzzy Fix hedgehog being able to make walk/jump sounds before it was placed
Wed, 19 Sep 2018 09:45:45 +0200 Wuzzy Ignore gmTimer after attack or hog is no longer controlled
Wed, 05 Sep 2018 18:07:56 +0200 Wuzzy Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
Mon, 03 Sep 2018 20:16:54 +0200 Wuzzy Add missing nil check in AfterAttack (oops!)
Mon, 03 Sep 2018 01:09:14 +0200 Wuzzy Don't start retreat time if hog has lost control in the meantime
Sun, 02 Sep 2018 00:07:33 +0200 Wuzzy Fix hog attack code always destroying TargetPoint, even if no attack occurred. Fixes bug 265
Tue, 21 Aug 2018 15:46:34 +0200 Wuzzy Make engine chat syntax translatable
Tue, 14 Aug 2018 13:43:04 +0200 Wuzzy Prevent wrapping of turn time when using extra time
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Tue, 07 Aug 2018 01:28:19 +0200 Wuzzy Suppress "X remaining" caption in multishoot with gfMultiWeapon
Mon, 06 Aug 2018 22:39:39 +0200 Wuzzy Show correct health increase when hog health cap is reached
Mon, 06 Aug 2018 19:05:08 +0200 Wuzzy Fix hog turning around when blowtorching through wrap world edge
Mon, 06 Aug 2018 18:55:22 +0200 Wuzzy Fix projectiles reacing incorrectly with land just behind the wrap world edge
less more (0) -100 -15 tip