hedgewars/GSHandlers.inc
Mon, 19 Apr 2010 13:31:08 +0000 smxx Engine:
Mon, 19 Apr 2010 12:47:36 +0000 smxx Engine:
Sun, 18 Apr 2010 23:19:15 +0000 koda add missing controller stubs
Sat, 17 Apr 2010 23:03:52 +0000 palewolf cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
Fri, 16 Apr 2010 17:17:43 +0000 smxx Engine:
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Thu, 15 Apr 2010 20:46:34 +0000 nemo Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
Wed, 07 Apr 2010 12:15:49 +0000 smxx Engine:
Mon, 05 Apr 2010 17:22:54 +0000 nemo These don't belong here.
Sun, 04 Apr 2010 15:51:19 +0000 unc0rr with this patch I'm unable to make rope stuck in land
Sat, 03 Apr 2010 16:32:48 +0000 nemo try this instead
Sat, 03 Apr 2010 06:39:17 +0000 nemo Add ApplyAmmoChanges to get text/animation/crosshairs
Thu, 01 Apr 2010 16:08:09 +0000 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
Wed, 31 Mar 2010 20:44:38 +0000 nemo Only require a minimum speed if object is descending.
Wed, 31 Mar 2010 11:34:58 +0000 sheepluva make use of Smaxx latest commit(s) when playing ImpactSounds
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