Wed, 20 May 2009 16:35:27 +0000 Silence useless warning
unc0rr [Wed, 20 May 2009 16:35:27 +0000] rev 2079
Silence useless warning
Tue, 19 May 2009 22:48:27 +0000 Updated default voicepack, policecap hat
nemo [Tue, 19 May 2009 22:48:27 +0000] rev 2078
Updated default voicepack, policecap hat
Tue, 19 May 2009 21:01:52 +0000 Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
nemo [Tue, 19 May 2009 21:01:52 +0000] rev 2077
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
Mon, 18 May 2009 00:54:21 +0000 increase # of mines to 50, limit max depth of drowning damage tag
nemo [Mon, 18 May 2009 00:54:21 +0000] rev 2076
increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 22:48:06 +0000 add Firefox to creds
nemo [Sun, 17 May 2009 22:48:06 +0000] rev 2075
add Firefox to creds
Sun, 17 May 2009 22:15:09 +0000 remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
Sun, 17 May 2009 18:02:21 +0000 I suck at pascal booleans
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
Sun, 17 May 2009 14:25:45 +0000 Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel Setting PaintOnScreen seems safe with current layout
Sun, 17 May 2009 13:04:58 +0000 Still trying to improve perf of stars - this seems to help a little bit
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
Sun, 17 May 2009 13:03:56 +0000 Silence useless warning
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
Sun, 17 May 2009 00:44:30 +0000 update only the stars - cuts CPU useage in half on my machine
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
Sat, 16 May 2009 20:54:43 +0000 Fix rope disappearing bug
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
Sat, 16 May 2009 19:03:08 +0000 use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
Sat, 16 May 2009 18:33:21 +0000 Final fix
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
Sat, 16 May 2009 17:02:25 +0000 Now should be okay
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
Sat, 16 May 2009 16:58:54 +0000 Fix for teh fix
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
Sat, 16 May 2009 16:57:38 +0000 Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
Sat, 16 May 2009 16:43:36 +0000 - Update finnish translation
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation - lupdate-qt4 && lrelease-qt4
Sat, 16 May 2009 14:51:04 +0000 Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
Fri, 15 May 2009 17:15:37 +0000 fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 oops. forgot to reset turn time
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
Fri, 15 May 2009 00:51:37 +0000 Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
Fri, 15 May 2009 00:38:49 +0000 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
Thu, 14 May 2009 14:55:38 +0000 ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
Thu, 14 May 2009 14:54:15 +0000 new grave
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
Thu, 14 May 2009 14:47:08 +0000 Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
Thu, 14 May 2009 03:41:34 +0000 constrain angle, decrement turn time
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
Wed, 13 May 2009 19:53:45 +0000 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
Wed, 13 May 2009 01:30:08 +0000 only init music on use. workaround for audio bug.
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
Tue, 12 May 2009 15:17:49 +0000 Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
Tue, 12 May 2009 15:15:46 +0000 Fix training
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
Mon, 11 May 2009 21:27:31 +0000 Allow speech bubble/small damage tags in "reduced quality"
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality" First is needed for game context, 2nd has little impact on framerate
Mon, 11 May 2009 21:20:21 +0000 Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
Mon, 11 May 2009 21:19:47 +0000 - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch) - Do some good things for engine
Mon, 11 May 2009 19:42:29 +0000 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
Mon, 11 May 2009 18:57:39 +0000 Don't accept 'team gone' command right after 'next turn' cmd
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
Mon, 11 May 2009 18:56:55 +0000 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:57:47 +0000 - Fix previous commit
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit - Allow up to 48 hedgehogs on bamboo plinko map
Sat, 09 May 2009 11:56:46 +0000 - Fix for desyncs when player exits
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits - Effect for gone team: all hedgehogs assume damage == health, then die not tested
Fri, 08 May 2009 18:20:06 +0000 Try to prevent locale problems:
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems: - Consider only strings starting from numbers - Fill strings with en locale first
Fri, 08 May 2009 18:18:39 +0000 English stubs for new weps
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
Fri, 08 May 2009 18:17:08 +0000 Missing swedish weapon names
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
Fri, 08 May 2009 18:15:39 +0000 Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
Fri, 08 May 2009 01:56:20 +0000 patch to prior checkin
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
Fri, 08 May 2009 01:49:11 +0000 david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
Thu, 07 May 2009 23:57:39 +0000 allow adjusting angle during sniping
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
Thu, 07 May 2009 14:03:55 +0000 Updated polish translation by szczur
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
Thu, 07 May 2009 02:04:07 +0000 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Wed, 06 May 2009 22:35:31 +0000 Update translation files
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
Wed, 06 May 2009 16:56:01 +0000 Add a tracing message to help debug rope bugs
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
Mon, 04 May 2009 01:36:39 +0000 Move laser behind weapon
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
Sun, 03 May 2009 21:39:45 +0000 oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
Sun, 03 May 2009 21:38:56 +0000 Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
Sun, 03 May 2009 21:28:15 +0000 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 21:12:34 +0000 Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
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