share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/enemy.lua
Fri, 21 Dec 2018 01:04:24 +0100 Wuzzy Refactor ACF missions, store team names in variables
Mon, 10 Dec 2018 07:59:45 +0100 Wuzzy Remove incorrectly used Delay parameter in many scripts
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wed, 01 Aug 2018 15:50:39 +0200 Wuzzy Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Fri, 09 Mar 2018 19:05:59 +0100 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Fri, 09 Mar 2018 18:03:59 +0100 Wuzzy ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Fri, 09 Mar 2018 11:32:36 +0100 Wuzzy ACF: Only use standard team colors
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Sun, 29 Oct 2017 00:53:11 +0200 Wuzzy Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
Thu, 27 Apr 2017 23:47:44 +0200 Wuzzy Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Sun, 16 Apr 2017 01:05:08 +0200 Wuzzy Use format strings everywhere in A Classic Fairytale (for translators)
Wed, 23 Nov 2016 23:54:55 +0100 Wuzzy Tweak flags used in all missions to fit more to the theme
Wed, 04 May 2016 04:32:31 +0200 Wuzzy Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Tue, 03 May 2016 22:56:26 +0200 Wuzzy Store campaign victories in campaign variable "Won"
Thu, 12 Jun 2014 21:25:39 +0200 sheepluva lua api: DismissTeam(teamname)
Mon, 01 Jul 2013 20:04:32 +0300 Periklis Ntanasis changed mission dir name to use underscores instead of whitespaces
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