QTfrontend/gamecfgwidget.cpp
Mon, 01 Mar 2010 00:23:29 +0000 nemo another fix to MrMFS' patch
Mon, 01 Mar 2010 00:02:55 +0000 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
Sun, 28 Feb 2010 17:51:38 +0000 nemo Graphic for dead mines
Sun, 28 Feb 2010 16:03:33 +0000 nemo Dude mine probability spinner
Sun, 28 Feb 2010 15:41:42 +0000 nemo Flag the sharing of ammo between clan teams.
Mon, 08 Feb 2010 03:03:18 +0000 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
Mon, 01 Feb 2010 22:01:35 +0000 smxx Frontend:
Sun, 31 Jan 2010 16:20:53 +0000 nemo Update translation files, add "King Mode"
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Sun, 13 Sep 2009 17:51:25 +0000 unc0rr - Fix join/leave messages color
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Wed, 20 May 2009 16:43:19 +0000 unc0rr This should resend scheme info to net server when scheme got edited (not tested)
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
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