hedgewars/uChat.pas
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Mon, 18 Jan 2010 05:36:08 +0000 koda replace initialization/finalization statements with custom init functions
Tue, 05 Jan 2010 21:26:38 +0000 nemo Non-hacked version of CJK handling. Should switch to CJK rendering only if a particular string needs it, instead of based on locale file.
Fri, 18 Dec 2009 02:33:45 +0000 koda powerpc and gameserver compilation disabled temporarily
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Sun, 15 Nov 2009 19:42:28 +0000 koda fix chat color in ppc
Sat, 14 Nov 2009 02:53:04 +0000 koda fix wrong ttf blending in ppc
Sat, 17 Oct 2009 07:02:58 +0000 unc0rr Don't try to send empty team message
Fri, 16 Oct 2009 18:37:55 +0000 unc0rr - Tweak join/leave colour
Sat, 03 Oct 2009 09:35:14 +0000 unc0rr - Proper /team command implementation
Sun, 27 Sep 2009 14:33:59 +0000 unc0rr - Patch for "Syncronizing" message by Smaxx + some tweaks by me
Sun, 27 Sep 2009 10:26:36 +0000 unc0rr Colorize chat messages in frontend and engine
Tue, 22 Sep 2009 18:58:02 +0000 koda converts some gl calls to gles
Thu, 10 Sep 2009 15:29:28 +0000 nemo Strip trailing spaces
Thu, 30 Jul 2009 22:36:57 +0000 nemo Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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