hedgewars/uAmmos.pas
Tue, 07 Jul 2020 00:17:05 +0200 Wuzzy Remove Vamp/Resurrect ammos in gfInvulnerable mode
Mon, 07 Oct 2019 14:18:31 +0200 Wuzzy Make sure AI doesn't skip after collecting ammo. Fixes bug 796
Tue, 27 Aug 2019 06:05:03 +0200 Wuzzy King Mode: Automatically select teleport in king placement phase
Wed, 17 Jul 2019 00:33:55 +0200 Wuzzy Fix cursor not being disabled when teleporting hog into water
Mon, 08 Jul 2019 21:44:26 +0200 Wuzzy King Mode: Fix king placement phase not working correctly with multiple teams in a clan
Fri, 05 Oct 2018 20:20:09 +0200 Wuzzy Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme
Tue, 17 Jul 2018 19:44:29 +0200 Wuzzy Clarify the wording of a few checkFails messages
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Sat, 21 Oct 2017 23:03:52 +0200 Wuzzy Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
Wed, 11 Oct 2017 20:16:00 +0200 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
Sun, 08 Oct 2017 04:57:28 +0200 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
Thu, 05 Oct 2017 01:37:49 +0200 Wuzzy Show selected weapon again when using it in inf attack mode
Tue, 04 Apr 2017 17:02:38 +0200 Wuzzy Lua callback: onUsedAmmo, after using up an ammo
Mon, 09 May 2016 22:49:31 +0200 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
Thu, 04 Feb 2016 21:04:08 +0300 unc0rr Fix a crasher
Sun, 31 Jan 2016 16:07:14 +0300 unc0rr Bye-bye TryDo
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sat, 29 Nov 2014 01:19:29 +0100 sheepluva fix some pas2c related issues
Sat, 25 Oct 2014 11:29:45 -0400 nemo Remove switching of hog's hat to chef. do it in draw instead.
Sat, 08 Feb 2014 16:29:34 +0400 unc0rr Implicit type casts to help pas2c
Thu, 06 Feb 2014 22:03:53 +0100 sheepluva rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
Tue, 04 Feb 2014 19:45:22 +0100 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
Tue, 04 Feb 2014 16:35:31 +0100 sheepluva fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Mon, 25 Nov 2013 10:12:18 +0100 sheepluva don't let (am)Nothing change allowed aiming angles. e.g. fixes aiming problems when on last rope. please test for possible side effects (flying saucer and whatnot)
Thu, 31 Oct 2013 10:46:52 -0400 nemo Prevent using SetAmmo to set amNothing to anything.
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