2016-10-03 Make frozen hogs poison immune
nemo [Mon, 03 Oct 2016 14:10:25 -0400] rev 11867
Make frozen hogs poison immune
2016-10-02 lupdate-qt4
sheepluva [Sun, 02 Oct 2016 18:30:15 +0200] rev 11866
lupdate-qt4
2016-10-02 fix for Bug 91 - Make DELEGATE action available in frontend
sheepluva [Sun, 02 Oct 2016 18:29:55 +0200] rev 11865
fix for bug #91 - Make DELEGATE action available in frontend
2016-10-02 fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
sheepluva [Sun, 02 Oct 2016 17:39:42 +0200] rev 11864
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
2016-10-02 Bug 115 - Application icon is missing
sheepluva [Sun, 02 Oct 2016 15:15:39 +0200] rev 11863
bug #115 - Application icon is missing
2016-10-02 also update ghc info in INSTALL file
sheepluva [Sun, 02 Oct 2016 12:42:16 +0200] rev 11862
also update ghc info in INSTALL file
2016-10-02 travis: also add libghc-regex-tdfa-dev to dependencies
sheepluva [Sun, 02 Oct 2016 12:00:39 +0200] rev 11861
travis: also add libghc-regex-tdfa-dev to dependencies
2016-10-01 increase heart count in seduction effect. FPS are overrated anyway
sheepluva [Sun, 02 Oct 2016 01:26:59 +0200] rev 11860
increase heart count in seduction effect. FPS are overrated anyway
2016-10-01 reflect dataenc->sandi change in travis file
sheepluva [Sun, 02 Oct 2016 01:17:33 +0200] rev 11859
reflect dataenc->sandi change in travis file
2016-10-01 and while I'm at it, fix seduction... kinda ♥
sheepluva [Sun, 02 Oct 2016 00:42:29 +0200] rev 11858
and while I'm at it, fix seduction... kinda ♥
2016-10-01 pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
sheepluva [Sat, 01 Oct 2016 22:48:00 +0200] rev 11857
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
2016-10-01 adding some frontend stuff to changelog
sheepluva [Sat, 01 Oct 2016 22:35:14 +0200] rev 11856
adding some frontend stuff to changelog
2016-10-01 - Use sandi instead of dataenc (bugs.debian.org/836686)
unc0rr [Sat, 01 Oct 2016 21:27:05 +0300] rev 11855
- Use sandi instead of dataenc (bugs.debian.org/836686) - Only try to import module from the package being tested (sometimes packages have modules with equal names, so a test for module presence could succeed when you have one package installed instead of another)
2016-10-01 Use regex match for bans
unc0rr [Sat, 01 Oct 2016 20:56:42 +0300] rev 11854
Use regex match for bans
2016-10-01 fix issue 110
sheepluva [Sat, 01 Oct 2016 19:06:12 +0200] rev 11853
fix issue #110
2016-10-01 fix build
sheepluva [Sat, 01 Oct 2016 16:45:59 +0200] rev 11852
fix build
2016-09-27 Drop xfire module
koda [Mon, 26 Sep 2016 23:36:00 -0400] rev 11851
Drop xfire module The service shut down, this is now dead code with potential GPL license incompatibility.
2016-09-24 minor german translation adjustment
sheepluva [Sat, 24 Sep 2016 21:01:12 +0200] rev 11850
minor german translation adjustment
2016-09-15 fix typo and hopefully also pas2c
sheepluva [Fri, 16 Sep 2016 00:41:03 +0200] rev 11849
fix typo and hopefully also pas2c
2016-09-15 Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
sheepluva [Fri, 16 Sep 2016 00:22:05 +0200] rev 11848
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
2016-09-15 Lua API: IsHogLocal(gearUid)
sheepluva [Fri, 16 Sep 2016 00:01:43 +0200] rev 11847
Lua API: IsHogLocal(gearUid)
2016-09-15 Lua API: GetAmmoName(ammoType)
sheepluva [Thu, 15 Sep 2016 23:16:49 +0200] rev 11846
Lua API: GetAmmoName(ammoType)
2016-09-09 merge with github
koda [Fri, 09 Sep 2016 15:57:30 +0000] rev 11845
merge with github
2016-09-04 Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva [Sun, 04 Sep 2016 21:23:00 +0200] rev 11844
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
2016-08-11 Make in-game chat work qmlfrontend
unc0rr [Thu, 11 Aug 2016 23:05:14 +0300] rev 11843
Make in-game chat work
2016-08-02 Preparation to sending engine messages to net. qmlfrontend
unc0rr [Tue, 02 Aug 2016 23:08:17 +0300] rev 11842
Preparation to sending engine messages to net.
2016-07-15 merge default qmlfrontend
unc0rr [Fri, 15 Jul 2016 22:39:07 +0300] rev 11841
merge default
2016-07-09 Use less weird options
unc0rr [Sat, 09 Jul 2016 22:40:44 +0300] rev 11840
Use less weird options
2016-07-02 Remove some more bytestring-show references, e.g. INSTALL file and travis file
LocutusOfBorg [Sat, 02 Jul 2016 17:56:10 +0200] rev 11839
Remove some more bytestring-show references, e.g. INSTALL file and travis file
2016-06-29 bytestring-show RIP
unc0rr [Wed, 29 Jun 2016 20:16:29 +0300] rev 11838
bytestring-show RIP
2016-06-22 Polish update
alzen [Wed, 22 Jun 2016 09:25:29 -0400] rev 11837
Polish update
2016-06-21 bit of a start on HDPI monitor support. Fonts.
nemo [Tue, 21 Jun 2016 18:02:46 -0400] rev 11836
bit of a start on HDPI monitor support. Fonts.
2016-06-21 remove experimental in-game credits code
sheepluva [Tue, 21 Jun 2016 22:03:09 +0200] rev 11835
remove experimental in-game credits code
2016-06-21 no.
nemo [Tue, 21 Jun 2016 15:37:08 -0400] rev 11834
no.
2016-06-15 lupdate
nemo [Wed, 15 Jun 2016 18:39:31 -0400] rev 11833
lupdate
2016-05-22 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
antonc27 <antonc27@mail.ru> [Sun, 22 May 2016 15:06:08 +0200] rev 11832
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
2016-05-21 Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
nemo [Sat, 21 May 2016 15:23:08 -0400] rev 11831
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
2016-05-21 http → https
nemo [Sat, 21 May 2016 14:39:35 -0400] rev 11830
http → https
2016-05-18 Fruit theme music
alfadur [Wed, 18 May 2016 15:42:14 -0400] rev 11829
Fruit theme music
2016-05-17 Merge default qmlfrontend
unc0rr [Tue, 17 May 2016 23:29:49 +0300] rev 11828
Merge default
2016-05-17 - Add state to engine callback for it to know what engine is sending qmlfrontend
unc0rr [Tue, 17 May 2016 23:18:08 +0300] rev 11827
- Add state to engine callback for it to know what engine is sending - Display suggested hogs number in preview
2016-05-17 implement ExtraftFileDir and ExtractFileName in uUtils
sheepluva [Tue, 17 May 2016 21:32:10 +0200] rev 11826
implement ExtraftFileDir and ExtractFileName in uUtils
2016-05-15 remove another useless SysUtils include
sheepluva [Mon, 16 May 2016 00:15:32 +0200] rev 11825
remove another useless SysUtils include
2016-05-15 implement Trim() in uUtils
sheepluva [Sun, 15 May 2016 23:59:24 +0200] rev 11824
implement Trim() in uUtils
2016-05-15 drop SysUtils inclusion from 5 files where it is not needed anymore
sheepluva [Sun, 15 May 2016 23:11:14 +0200] rev 11823
drop SysUtils inclusion from 5 files where it is not needed anymore
2016-05-15 - Use IntToStr() in preference to Str()
unc0rr [Sun, 15 May 2016 14:29:37 +0300] rev 11822
- Use IntToStr() in preference to Str() - Remove senseless Str() call in uRandom.GetNext
2016-05-15 always include uUtils _after_ SysUtils
sheepluva [Sun, 15 May 2016 13:18:34 +0200] rev 11821
always include uUtils _after_ SysUtils
2016-05-15 merge Wuzzy's frontend tweaks
sheepluva [Sun, 15 May 2016 11:37:07 +0200] rev 11820
merge Wuzzy's frontend tweaks
2016-05-06 Tweak sizes and icons of most footer buttons of frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 20:12:27 +0200] rev 11819
Tweak sizes and icons of most footer buttons of frontend
2016-05-06 Neatly align all the bottom buttons on the same height
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 19:23:26 +0200] rev 11818
Neatly align all the bottom buttons on the same height
2016-05-06 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:49:41 +0200] rev 11817
Slightly better naming of new or copied ammo/game schemes
2016-05-06 Tweak damage modifier help
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:35:33 +0200] rev 11816
Tweak damage modifier help
2016-05-06 Fix mines time displaying "1 seconds" in frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:33:54 +0200] rev 11815
Fix mines time displaying "1 seconds" in frontend
2016-05-06 Frontend: Increase space for help text in the footer
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:26:06 +0200] rev 11814
Frontend: Increase space for help text in the footer
2016-05-06 Add help texts for game scheme's basic settings (initial health, etc.)
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:20:19 +0200] rev 11813
Add help texts for game scheme's basic settings (initial health, etc.)
2016-05-06 Add more What's This? texts throughout the frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 16:08:48 +0200] rev 11812
Add more What's This? texts throughout the frontend
2016-05-06 Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 15:45:48 +0200] rev 11811
Fix problems with dynamic whats this texts
2016-05-04 Add missing frontend constants
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 22:56:22 +0200] rev 11810
Add missing frontend constants
2016-05-04 Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 19:42:20 +0200] rev 11809
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
2016-05-04 Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 18:14:25 +0200] rev 11808
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
2016-05-15 avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
koda [Sun, 15 May 2016 10:43:18 +0200] rev 11807
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
2016-05-10 turn off sparks for drowning dynamite
nemo [Tue, 10 May 2016 13:28:37 -0400] rev 11806
turn off sparks for drowning dynamite
2016-05-06 <unC0Rr> might be somewhere width used instead of rightx
sheepluva [Fri, 06 May 2016 20:00:55 +0200] rev 11805
<unC0Rr> might be somewhere width used instead of rightx
2016-05-04 linux on travis needs sudo to install dependencies
koda [Wed, 04 May 2016 14:30:04 -0400] rev 11804
linux on travis needs sudo to install dependencies
2016-05-04 Fix some warnings
unC0Rr [Wed, 04 May 2016 14:09:54 +0300] rev 11803
Fix some warnings
2016-05-03 - Don't forget to init uVaribles inside LoadLocaleWrapper call
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 22:19:17 +0200] rev 11802
- Don't forget to init uVaribles inside LoadLocaleWrapper call
2016-05-03 Enable GL2 travis builds
koda [Tue, 03 May 2016 13:20:35 -0400] rev 11801
Enable GL2 travis builds
2016-05-03 ansistring, not Ansistring
unc0rr [Tue, 03 May 2016 20:18:25 +0300] rev 11800
ansistring, not Ansistring
2016-05-03 small code cleanup/comment
sheepluva [Tue, 03 May 2016 19:06:09 +0200] rev 11799
small code cleanup/comment
2016-05-03 I heard we switched to physfs
unc0rr [Tue, 03 May 2016 19:17:30 +0300] rev 11798
I heard we switched to physfs
2016-05-03 TryDo is deprecated
unc0rr [Tue, 03 May 2016 19:08:27 +0300] rev 11797
TryDo is deprecated
2016-05-03 Add pre/post js stub files and expand the emscripten options
frd [Tue, 03 May 2016 01:07:26 -0400] rev 11796
Add pre/post js stub files and expand the emscripten options
2016-05-03 Set medium floating precision to shaders
frd [Tue, 03 May 2016 00:55:46 -0400] rev 11795
Set medium floating precision to shaders Helps with WebGL compatibility.
2016-05-03 Compile uMatrix to c too when GL2 is requested
koda [Tue, 03 May 2016 00:51:33 -0400] rev 11794
Compile uMatrix to c too when GL2 is requested
2016-05-03 Work around missing gl functions from emscripten headers
koda [Mon, 02 May 2016 23:28:58 -0400] rev 11793
Work around missing gl functions from emscripten headers
2016-05-03 Avoid using an undeclared variable
koda [Mon, 02 May 2016 23:03:42 -0400] rev 11792
Avoid using an undeclared variable
2016-05-03 Set pas2c switches more cleanly
koda [Mon, 02 May 2016 22:52:21 -0400] rev 11791
Set pas2c switches more cleanly
2016-05-02 - Pass also userPath to LoadLocaleWrapper
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:13:41 +0200] rev 11790
- Pass also userPath to LoadLocaleWrapper TODO: Find a way to simplify all of this...
2016-05-02 - More ugly ifdefs for the ifdef god
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:09:36 +0200] rev 11789
- More ugly ifdefs for the ifdef god
2016-05-02 [BUG 66] - Create '/Logs' folder if not exists
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 00:59:38 +0200] rev 11788
[bug #66] - Create '/Logs' folder if not exists
2016-05-01 qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now) qmlfrontend
sheepluva [Sun, 01 May 2016 21:09:45 +0200] rev 11787
qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now)
2016-05-01 qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3 qmlfrontend
sheepluva [Sun, 01 May 2016 15:58:19 +0200] rev 11786
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
2016-05-01 add button to randomize theme only
sheepluva [Sun, 01 May 2016 14:32:47 +0200] rev 11785
add button to randomize theme only
2016-05-01 changelog
sheepluva [Sun, 01 May 2016 12:36:59 +0200] rev 11784
changelog
2016-05-01 update changelog
sheepluva [Sun, 01 May 2016 02:47:51 +0200] rev 11783
update changelog
2016-04-30 update changelog
sheepluva [Sat, 30 Apr 2016 21:06:46 +0200] rev 11782
update changelog
2016-04-30 update changelog
sheepluva [Sat, 30 Apr 2016 20:55:02 +0200] rev 11781
update changelog
2016-04-29 indentation fixes
sheepluva [Sat, 30 Apr 2016 00:13:11 +0200] rev 11780
indentation fixes
2016-04-29 koda told me that putting in one finger wasn't enough
sheepluva [Sat, 30 Apr 2016 00:02:33 +0200] rev 11779
koda told me that putting in one finger wasn't enough
2016-04-29 koda told me to put the finger in
sheepluva [Fri, 29 Apr 2016 23:52:44 +0200] rev 11778
koda told me to put the finger in
2016-04-29 fix memory corruptions caused by outofbounds-writes in uTouch
sheepluva [Fri, 29 Apr 2016 23:42:37 +0200] rev 11777
fix memory corruptions caused by outofbounds-writes in uTouch
2016-04-29 show credits only briefly
sheepluva [Fri, 29 Apr 2016 19:01:52 +0200] rev 11776
show credits only briefly
2016-04-29 aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
sheepluva [Fri, 29 Apr 2016 18:18:32 +0200] rev 11775
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
2016-04-29 more credits updates
sheepluva [Fri, 29 Apr 2016 15:10:27 +0200] rev 11774
more credits updates
2016-04-29 add some more credits
sheepluva [Fri, 29 Apr 2016 13:36:59 +0200] rev 11773
add some more credits
2016-04-29 music credits etc.
sheepluva [Fri, 29 Apr 2016 13:12:26 +0200] rev 11772
music credits etc.
2016-04-29 do not show credits in stats-only mode
sheepluva [Fri, 29 Apr 2016 12:26:13 +0200] rev 11771
do not show credits in stats-only mode
2016-04-29 move function
sheepluva [Fri, 29 Apr 2016 12:11:19 +0200] rev 11770
move function
2016-04-28 some initial credits-display implementation
sheepluva [Fri, 29 Apr 2016 00:56:04 +0200] rev 11769
some initial credits-display implementation
2016-04-28 merge target practice patch by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:28:22 +0200] rev 11768
merge target practice patch by Wuzzy
2016-04-13 Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 15:44:42 +0200] rev 11767
Target Practice: Make targets respawn after drowning, and minor code cleanup
2016-04-28 merge 3 new sound effects added by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:15:08 +0200] rev 11766
merge 3 new sound effects added by Wuzzy
2016-04-13 Add sound effects for: cleaver impact, air mine impact, using extra time
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:17:30 +0200] rev 11765
Add sound effects for: cleaver impact, air mine impact, using extra time
2016-04-28 merging Wuzzy's empty weaponset for "new" button in weaponset editor
sheepluva [Thu, 28 Apr 2016 20:28:53 +0200] rev 11764
merging Wuzzy's empty weaponset for "new" button in weaponset editor
2016-04-13 Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:13:34 +0200] rev 11763
Add empty weapons scheme (instead of default) when using “New” button
2016-04-28 merge more construction mode patches by Wuzzy
sheepluva [Thu, 28 Apr 2016 20:07:10 +0200] rev 11762
merge more construction mode patches by Wuzzy
2016-04-26 Construction Mode: Make weapon crate mode be initial selection in crate tool
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 18:00:15 +0200] rev 11761
Construction Mode: Make weapon crate mode be initial selection in crate tool
2016-04-26 Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:54:48 +0200] rev 11760
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
2016-04-26 Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:40:29 +0200] rev 11759
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
2016-04-26 Construction Mode: Fix landspray being considered a weapon instead of utility
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:33:51 +0200] rev 11758
Construction Mode: Fix landspray being considered a weapon instead of utility
2016-04-28 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva [Thu, 28 Apr 2016 18:32:50 +0200] rev 11757
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
2016-04-28 lupdate
sheepluva [Thu, 28 Apr 2016 17:42:43 +0200] rev 11756
lupdate
2016-04-28 fix for bug 117: Incorrect description of modifier “divide teams”
Wuzzy [Thu, 28 Apr 2016 17:38:30 +0200] rev 11755
fix for bug #117: Incorrect description of modifier “divide teams”
2016-04-28 rollback last commit (bad approach, as item index confusion can happen)
sheepluva [Thu, 28 Apr 2016 15:23:02 +0200] rev 11754
rollback last commit (bad approach, as item index confusion can happen)
2016-04-28 exclude DLC theme from random theme selection
sheepluva [Thu, 28 Apr 2016 02:06:35 +0200] rev 11753
exclude DLC theme from random theme selection
2016-04-27 rooms-list: fix "Forts" map type being displayed in dark red
sheepluva [Thu, 28 Apr 2016 00:41:09 +0200] rev 11752
rooms-list: fix "Forts" map type being displayed in dark red
2016-04-27 make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
sheepluva [Wed, 27 Apr 2016 23:52:43 +0200] rev 11751
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
2016-04-27 fix incorrect debug message
sheepluva [Wed, 27 Apr 2016 23:14:47 +0200] rev 11750
fix incorrect debug message
2016-04-27 Only build engine to c with clang on travis
koda [Wed, 27 Apr 2016 15:10:25 -0400] rev 11749
Only build engine to c with clang on travis
2016-04-27 Minor changes to the travis file
koda [Wed, 27 Apr 2016 15:08:43 -0400] rev 11748
Minor changes to the travis file Reuse TRAVIS_OS_NAME for ios, move the ios checks after all the others, add a new line between sections, drop unneeded search path for osx.
2016-04-27 make construction mode recognize fort maps too
sheepluva [Wed, 27 Apr 2016 18:08:48 +0200] rev 11747
make construction mode recognize fort maps too
2016-04-27 tweak preview
sheepluva [Wed, 27 Apr 2016 17:54:36 +0200] rev 11746
tweak preview
2016-04-27 tweak preview
sheepluva [Wed, 27 Apr 2016 17:38:44 +0200] rev 11745
tweak preview
2016-04-27 Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva [Wed, 27 Apr 2016 16:20:59 +0200] rev 11744
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
2016-04-27 fallback to stdout if no writable logfile available
sheepluva [Wed, 27 Apr 2016 13:01:38 +0200] rev 11743
fallback to stdout if no writable logfile available
2016-04-27 update Changelog
sheepluva [Wed, 27 Apr 2016 11:41:32 +0200] rev 11742
update Changelog
2016-04-27 Set install dir for emscripten
koda [Wed, 27 Apr 2016 01:12:37 -0400] rev 11741
Set install dir for emscripten While not required, should help compatibility with older cmake versions.
2016-04-27 Drop duplicated include from CMakeLists.txt
koda [Wed, 27 Apr 2016 01:03:15 -0400] rev 11740
Drop duplicated include from CMakeLists.txt
2016-04-26 fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
sheepluva [Wed, 27 Apr 2016 01:34:59 +0200] rev 11739
fix issue #8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
2016-04-26 add /clear command to frontend chat (clears chat window)
sheepluva [Wed, 27 Apr 2016 01:06:29 +0200] rev 11738
add /clear command to frontend chat (clears chat window)
2016-04-26 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com> [Wed, 27 Apr 2016 00:14:06 +0200] rev 11737
fix for issue #71: Lua API: “Theme” variable is set to empty string initially
2016-04-26 Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva [Wed, 27 Apr 2016 00:04:37 +0200] rev 11736
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
2016-04-26 issue 94: Seduction text is outdated and misleading
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 23:34:28 +0200] rev 11735
issue #94: Seduction text is outdated and misleading
2016-04-26 create forts in random order
sheepluva [Tue, 26 Apr 2016 22:09:50 +0200] rev 11734
create forts in random order
2016-04-26 make construction mode work with fort mode without mixing up clans and forts
sheepluva [Tue, 26 Apr 2016 20:51:13 +0200] rev 11733
make construction mode work with fort mode without mixing up clans and forts
2016-04-26 update construction mode in-file version info
sheepluva [Tue, 26 Apr 2016 18:15:10 +0200] rev 11732
update construction mode in-file version info
2016-04-26 merge construction mode patches by Wuzzy
sheepluva [Tue, 26 Apr 2016 17:02:24 +0200] rev 11731
merge construction mode patches by Wuzzy
2016-04-13 Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:17:32 +0200] rev 11730
Construction Mode: Fix Girder/Rubber mode sometimes show nil
2016-04-13 Fix bad comment in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:04:24 +0200] rev 11729
Fix bad comment in Construction Mode
2016-04-13 Construction Mode: Sanity-check numbers from script parameter
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:03:46 +0200] rev 11728
Construction Mode: Sanity-check numbers from script parameter
2016-04-13 Construction Mode: Fix timer issues
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:54:36 +0200] rev 11727
Construction Mode: Fix timer issues
2016-04-13 Construction Mode: Recognize health case amount from game scheme
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:44:37 +0200] rev 11726
Construction Mode: Recognize health case amount from game scheme
2016-04-13 Construction Mode: Remove 2 useless blank lines in mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:41:16 +0200] rev 11725
Construction Mode: Remove 2 useless blank lines in mission panel
2016-04-13 Construction Mode: Fix construction/support station
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:20:04 +0200] rev 11724
Construction Mode: Fix construction/support station
2016-04-12 Construction Mode: Update structure overlay each tick, thus falling smoothly
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:53:25 +0200] rev 11723
Construction Mode: Update structure overlay each tick, thus falling smoothly
2016-04-12 Construction Mode: “spawn” extra time, not buying
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:28:20 +0200] rev 11722
Construction Mode: “spawn” extra time, not buying
2016-04-12 Construction Mode: Fix giving round energy boost at first round
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:26:46 +0200] rev 11721
Construction Mode: Fix giving round energy boost at first round
2016-04-12 Add script parameter support to Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:19:37 +0200] rev 11720
Add script parameter support to Construction Mode Allows to set initial energy, energy per round and max. energy
2016-04-12 Throw away legacy Construction Mode code which is never actually used
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:49:34 +0200] rev 11719
Throw away legacy Construction Mode code which is never actually used
2016-04-12 Throw away old out-commented Construction Mode code
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:39:45 +0200] rev 11718
Throw away old out-commented Construction Mode code
2016-04-12 Construction Mode: Disable setting drill strike timer in object placement mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:27:40 +0200] rev 11717
Construction Mode: Disable setting drill strike timer in object placement mode
2016-04-12 Construction Mode: Fix mine timer message being shown at start
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:17:07 +0200] rev 11716
Construction Mode: Fix mine timer message being shown at start
2016-04-12 Construction Mode: Disable up/down in building mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:50:49 +0200] rev 11715
Construction Mode: Disable up/down in building mode
2016-04-12 Construction Mode: Show mine timer in seconds
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:48:34 +0200] rev 11714
Construction Mode: Show mine timer in seconds
2016-04-12 Tweak barrel and mine defaults in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:40:24 +0200] rev 11713
Tweak barrel and mine defaults in Construction Mode
2016-04-12 Mark some forgotten Construction Mode strings for translation
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:37:25 +0200] rev 11712
Mark some forgotten Construction Mode strings for translation
2016-04-12 Construction Mode: Actually, the extra time limit is about buying
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:12:43 +0200] rev 11711
Construction Mode: Actually, the extra time limit is about buying
2016-04-12 Remove cheat in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:10:53 +0200] rev 11710
Remove cheat in Construction Mode
2016-04-12 Construction Mode: Make weapon names match en.txt
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:06:49 +0200] rev 11709
Construction Mode: Make weapon names match en.txt
2016-04-12 Fix crate costs in Construction Mode being all the same (fixes #15)
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:04:05 +0200] rev 11708
Fix crate costs in Construction Mode being all the same (fixes #15)
2016-04-26 also make forts face inwards in wrap mode, if there are only 2 teams
sheepluva [Tue, 26 Apr 2016 15:19:36 +0200] rev 11707
also make forts face inwards in wrap mode, if there are only 2 teams
2016-04-26 fix last fort not facing left
sheepluva [Tue, 26 Apr 2016 15:15:12 +0200] rev 11706
fix last fort not facing left
2016-04-26 Fort Mode: allow more than 2 clans
sheepluva [Tue, 26 Apr 2016 14:41:56 +0200] rev 11705
Fort Mode: allow more than 2 clans
2016-04-26 fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva [Tue, 26 Apr 2016 14:22:54 +0200] rev 11704
fix clouds/flakes area not being adjusted after ResizeLand()
2016-04-26 cleaning up team divide mode code from last night a little
sheepluva [Tue, 26 Apr 2016 12:27:17 +0200] rev 11703
cleaning up team divide mode code from last night a little
2016-04-26 divided teams: better horizontal clan distribution
sheepluva [Tue, 26 Apr 2016 02:42:45 +0200] rev 11702
divided teams: better horizontal clan distribution
2016-04-25 Reword emscripten-related error messages
koda [Mon, 25 Apr 2016 16:26:02 -0400] rev 11701
Reword emscripten-related error messages
2016-04-25 "divided teams" modifier will now work with more than 2 teams!
sheepluva [Mon, 25 Apr 2016 21:12:34 +0200] rev 11700
"divided teams" modifier will now work with more than 2 teams!
2016-04-25 Merge default qmlfrontend
unc0rr [Mon, 25 Apr 2016 22:10:06 +0300] rev 11699
Merge default
2016-04-25 Fix issue 12: “Yoohoo” sound for seduction is missing
sheepluva [Mon, 25 Apr 2016 16:11:39 +0200] rev 11698
Fix issue #12: “Yoohoo” sound for seduction is missing
2016-04-24 some more dark magic regarding hog speech input
sheepluva [Sun, 24 Apr 2016 22:41:24 +0200] rev 11697
some more dark magic regarding hog speech input
2016-04-24 restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
sheepluva [Sun, 24 Apr 2016 22:10:37 +0200] rev 11696
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
2016-04-24 merge Wuzzy's new scheme icons
sheepluva [Sun, 24 Apr 2016 21:16:08 +0200] rev 11695
merge Wuzzy's new scheme icons
2016-04-13 Update scheme editor icons
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:03:22 +0200] rev 11694
Update scheme editor icons
2016-04-24 merge Wuzzy's space campaign string fixes
sheepluva [Sun, 24 Apr 2016 21:08:12 +0200] rev 11693
merge Wuzzy's space campaign string fixes
2016-04-13 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:59:14 +0200] rev 11692
Typo fixes for A Space Adventure campaign Also add loc() where forgotten and replace string concatenation with string.format.
2016-04-24 merge Wuzzy's game modifier buttons reorder patch
sheepluva [Sun, 24 Apr 2016 16:51:31 +0200] rev 11691
merge Wuzzy's game modifier buttons reorder patch
2016-04-12 Reorder game flag buttons
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:52:35 +0200] rev 11690
Reorder game flag buttons The buttons are now (roughly) ordered like this: line 1: landscape line 2: environment line 3: hedgehog life line 4: weapons line 5: gameplay
2016-04-24 preselect weapons
sheepluva [Sun, 24 Apr 2016 16:34:01 +0200] rev 11689
preselect weapons
2016-04-24 merge Wuzzy's ropeknockchallenge updates
sheepluva [Sun, 24 Apr 2016 16:12:19 +0200] rev 11688
merge Wuzzy's ropeknockchallenge updates
2016-04-12 Update Rope-Knocking Challenge
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:46:25 +0200] rev 11687
Update Rope-Knocking Challenge - Fix challenge being stuck when leftmost hog drowns - Display custom taunts for knocked hogs - Stats screen now shows the actual relevant facts - Add simple scoring system - Minor message changes - More translation-friendly strings
2016-04-23 drop function that does not exist in SDL2 from SDLh.pas
sheepluva [Sun, 24 Apr 2016 00:54:00 +0200] rev 11686
drop function that does not exist in SDL2 from SDLh.pas
2016-04-23 pas2c converts exit to return, so change RunEngine signature
frd [Sat, 23 Apr 2016 17:03:38 -0400] rev 11685
pas2c converts exit to return, so change RunEngine signature
2016-04-23 Correctly call uPhysFSLayer.initModule
frd [Sat, 23 Apr 2016 16:57:27 -0400] rev 11684
Correctly call uPhysFSLayer.initModule
2016-04-23 Add workaround to force string concatenation in pas2c
koda [Sat, 23 Apr 2016 16:57:20 -0400] rev 11683
Add workaround to force string concatenation in pas2c
2016-04-23 Implement GetCurrentDir in the c rtl
koda [Sat, 23 Apr 2016 16:32:18 -0400] rev 11682
Implement GetCurrentDir in the c rtl
2016-04-23 Use hwlibrary while converting to c
frd [Sat, 23 Apr 2016 16:18:07 -0400] rev 11681
Use hwlibrary while converting to c
2016-04-23 Set cdecl on exported functions and hide them from pas2c
koda [Sat, 23 Apr 2016 16:17:15 -0400] rev 11680
Set cdecl on exported functions and hide them from pas2c
2016-04-23 Add a necessary flag to emscripten
frd [Sat, 23 Apr 2016 13:52:30 -0400] rev 11679
Add a necessary flag to emscripten
2016-04-23 Add missing functions to fully disable lua at compile time
koda [Sat, 23 Apr 2016 13:48:30 -0400] rev 11678
Add missing functions to fully disable lua at compile time
2016-04-23 uscript cosmetics
koda [Sat, 23 Apr 2016 13:41:10 -0400] rev 11677
uscript cosmetics
2016-04-23 whitespace fix
sheepluva [Sat, 23 Apr 2016 12:15:31 +0200] rev 11676
whitespace fix
2016-04-23 merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:08:23 +0200] rev 11675
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
2016-04-18 Increase size of many drop-down lists
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:53:48 +0200] rev 11674
Increase size of many drop-down lists
2016-04-23 merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:02:39 +0200] rev 11673
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
2016-04-18 Increase size of drop-down lists in team editor
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 18:15:20 +0200] rev 11672
Increase size of drop-down lists in team editor
2016-04-23 merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva [Sat, 23 Apr 2016 11:51:21 +0200] rev 11671
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
2016-04-18 Portal mission: Fix speech bubbles appearing when crate got destroyed
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:33:07 +0200] rev 11670
Portal mission: Fix speech bubbles appearing when crate got destroyed
2016-04-18 Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:26:32 +0200] rev 11669
Disable Sudden Death in portal mission
2016-04-18 Clean up portal mission code
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:25:52 +0200] rev 11668
Clean up portal mission code It's a mess!
2016-04-18 Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:18:36 +0200] rev 11667
Clean up strings, hats, flags and graves in Portal mission Mostly fixes poor grammar and spelling
2016-04-23 merging Wuzzy's feedback fix
sheepluva [Sat, 23 Apr 2016 11:19:34 +0200] rev 11666
merging Wuzzy's feedback fix
2016-04-18 Fix bad layouting of feedback dialog, fixes #58
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:18:35 +0200] rev 11665
Fix bad layouting of feedback dialog, fixes #58
2016-04-23 fix default binding for F10 / slot 10 not working
sheepluva [Sat, 23 Apr 2016 10:48:18 +0200] rev 11664
fix default binding for F10 / slot 10 not working
2016-04-23 fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
sheepluva [Sat, 23 Apr 2016 09:54:05 +0200] rev 11663
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue #111
2016-04-21 travis: Use correct vorbis flag in sdl2_mixer install
koda [Thu, 21 Apr 2016 16:03:57 -0400] rev 11662
travis: Use correct vorbis flag in sdl2_mixer install Revert the addition of cmake which is already instealled.
2016-04-21 Correctly set WEBGL macro during pas2c conversion
koda [Thu, 21 Apr 2016 14:16:47 -0400] rev 11661
Correctly set WEBGL macro during pas2c conversion
2016-04-21 Disable stereo rendering when compiled with pas2c
koda [Thu, 21 Apr 2016 13:10:15 -0400] rev 11660
Disable stereo rendering when compiled with pas2c
2016-04-21 Fully support emscripten toolchain in our build system
koda [Thu, 21 Apr 2016 11:55:36 -0400] rev 11659
Fully support emscripten toolchain in our build system
2016-04-21 Import the Emscripted toolchain configuration
koda [Thu, 21 Apr 2016 11:54:21 -0400] rev 11658
Import the Emscripted toolchain configuration
2016-04-21 Hijack SDL2 and GLEW include and library when compiling to javascript
koda [Thu, 21 Apr 2016 00:10:23 -0400] rev 11657
Hijack SDL2 and GLEW include and library when compiling to javascript emscripten already provides the SDL2 suite and will simply ignore missing libraries.
2016-04-21 Work around how emscripten defines rwops
koda [Thu, 21 Apr 2016 00:09:07 -0400] rev 11656
Work around how emscripten defines rwops
2016-04-21 Work around emscripten not finding math.h
koda [Wed, 20 Apr 2016 23:49:37 -0400] rev 11655
Work around emscripten not finding math.h
2016-04-20 Add support for compiling C engine with emscripten
koda [Wed, 20 Apr 2016 14:46:04 -0400] rev 11654
Add support for compiling C engine with emscripten
2016-04-19 travis: Use latest cmake vailable
koda [Tue, 19 Apr 2016 12:04:21 -0400] rev 11653
travis: Use latest cmake vailable
2016-04-18 Fix fpcrtl_strappendA, which cut last char from UserPathPrefix
unc0rr [Mon, 18 Apr 2016 21:47:39 +0300] rev 11652
Fix fpcrtl_strappendA, which cut last char from UserPathPrefix leading to PHYSFS_setWriteDir fail with 'File not found' error, which led to lack of writing dir and logFile handle being nil, which led to crash on attempt to write to (absent) log file
2016-04-14 missing comma
nemo [Wed, 13 Apr 2016 20:02:14 -0400] rev 11651
missing comma
2016-04-13 Use our copy for border too
nemo [Wed, 13 Apr 2016 19:48:36 -0400] rev 11650
Use our copy for border too
2016-04-13 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo [Wed, 13 Apr 2016 17:59:13 -0400] rev 11649
SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
2016-04-13 merge
mikade <redgrinner@gmail.com> [Wed, 13 Apr 2016 21:42:00 +0900] rev 11648
merge
2016-04-10 Allow variable boost directions in Racer
mikade <redgrinner@gmail.com> [Sun, 10 Apr 2016 14:00:09 +0900] rev 11647
Allow variable boost directions in Racer
2016-04-12 Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
nemo [Tue, 12 Apr 2016 15:41:48 -0400] rev 11646
Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
2016-04-07 fix scout hat name and image file (Bug 68 - Hats tf_demoman and tf_scount are identical)
sheepluva [Thu, 07 Apr 2016 11:53:20 +0200] rev 11645
fix scout hat name and image file (bug #68 - Hats tf_demoman and tf_scount are identical)
2016-04-02 - Init physfs before creating debug log
unc0rr [Sat, 02 Apr 2016 23:32:57 +0300] rev 11644
- Init physfs before creating debug log - Remove addfilelog calls from physfs init code
2016-04-02 Fix pas2c build
unc0rr [Sat, 02 Apr 2016 10:45:33 +0300] rev 11643
Fix pas2c build
2016-04-01 merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
sheepluva [Fri, 01 Apr 2016 15:36:19 +0200] rev 11642
merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
2015-09-11 HedgeEditor: Fix list of available sprites
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 04:05:09 +0200] rev 11641
HedgeEditor: Fix list of available sprites
2015-09-11 Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:50:32 +0200] rev 11640
Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
2015-09-11 More selectable barrel healths in Hedge editor, including default 60
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:41:43 +0200] rev 11639
More selectable barrel healths in Hedge editor, including default 60
2015-09-11 Hedge Editor: Allow to add/subtract health in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:39:27 +0200] rev 11638
Hedge Editor: Allow to add/subtract health in Health Modification Mode
2015-09-11 Fix broken HedgeEditor map preview
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:07:48 +0200] rev 11637
Fix broken HedgeEditor map preview
2016-04-01 Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
nemo [Fri, 01 Apr 2016 09:09:33 -0400] rev 11636
Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
2016-04-01 Time achievement for ClimbHome
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 11635
Time achievement for ClimbHome
2016-03-29 Don't spam '+' message qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:36:59 +0300] rev 11634
Don't spam '+' message
2016-03-29 merge default qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:09:13 +0300] rev 11633
merge default
2016-03-15 logging via physfs
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11632
logging via physfs (grafted from f0dcdbb9b2fef96188c5d90547b12201228ce878)
2016-03-29 Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
unc0rr [Tue, 29 Mar 2016 22:00:34 +0300] rev 11631
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
2016-03-29 Fix function name in avwrapper 0.9.22
koda [Tue, 29 Mar 2016 16:54:41 +0200] rev 11630
Fix function name in avwrapper
2016-03-29 Fix function name in avwrapper
koda [Tue, 29 Mar 2016 16:54:07 +0200] rev 11629
Fix function name in avwrapper
2016-03-29 add svg sources. bug #43
nemo [Tue, 29 Mar 2016 09:04:53 -0400] rev 11628
add svg sources. bug #43
2016-03-29 Trick on storage format to simplify sql queries
unC0Rr [Tue, 29 Mar 2016 11:16:54 +0300] rev 11627
Trick on storage format to simplify sql queries
2016-03-29 https4dlc
sheepluva [Tue, 29 Mar 2016 09:00:12 +0200] rev 11626
https4dlc
2016-03-29 change all URLs of feedback dialog to use https
sheepluva [Tue, 29 Mar 2016 08:52:45 +0200] rev 11625
change all URLs of feedback dialog to use https
2016-03-28 RC planes should not pick up frozen crates
nemo [Mon, 28 Mar 2016 18:19:20 -0400] rev 11624
RC planes should not pick up frozen crates
2016-03-28 Declare achievements alongwith EndGame call, since it would skip SendStats
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 11623
Declare achievements alongwith EndGame call, since it would skip SendStats
2016-03-25 Keep very old compatibility 0.9.22
koda [Fri, 25 Mar 2016 11:27:53 -0400] rev 11622
Keep very old compatibility
2016-03-25 Keep very old compatibility
koda [Fri, 25 Mar 2016 11:21:18 -0400] rev 11621
Keep very old compatibility
2016-03-25 Use the correct replacement 0.9.22
koda [Fri, 25 Mar 2016 11:02:38 -0400] rev 11620
Use the correct replacement
2016-03-25 Use the correct replacement
koda [Fri, 25 Mar 2016 11:01:01 -0400] rev 11619
Use the correct replacement
2016-03-25 More compatibility wrappers for video
koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11618
More compatibility wrappers for video
2016-03-25 fix check for wrong value
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11617
fix check for wrong value
2016-03-25 racer map #20
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11616
racer map #20
2016-03-24 Achievement for ClimbHome
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11615
Achievement for ClimbHome
2016-03-22 Add an additional compatibility layer for video
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11614
Add an additional compatibility layer for video
2016-03-22 Fix typo
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11613
Fix typo
2016-03-20 Move pixel format conversion from uVideoRec to AVWrapper
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11612
Move pixel format conversion from uVideoRec to AVWrapper This has several benefits, being in C-land allows us to better use libav API and avoid mixing memory allocated from Pascal. Also the C code for the conversion loop generated by GCC or Clang is probably more optimized than by Freepascal. Finally it will simplify code in the future if we are going to enable any other pixel format than yuv420p. Change the coefficients to improve color accuracy during conversion.
2016-03-20 Fix bundle already present check
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11611
Fix bundle already present check
2016-03-20 Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11610
Add FindOggVorbis to make sure all paths are set
2016-03-20 Update osx bundle creation with SDL2 library names
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11609
Update osx bundle creation with SDL2 library names
2016-03-18 copypasta to make AI use vampirism too
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11608
copypasta to make AI use vampirism too
2016-03-15 logging via physfs qmlfrontend
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11607
logging via physfs
2016-03-14 Merge default qmlfrontend
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11606
Merge default
2016-03-14 Do not check games lasting for more than 3 hours
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11605
Do not check games lasting for more than 3 hours
2016-03-14 german translation: fix error due to confusion of plural "you" with singular "you"
sheepluva [Mon, 14 Mar 2016 14:38:23 +0100] rev 11604
german translation: fix error due to confusion of plural "you" with singular "you"
2015-11-16 avwrapper: Explicitly check for macro existence 0.9.22
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11603
avwrapper: Explicitly check for macro existence
2015-11-07 videorec: Drop setting x264 preset 0.9.22
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11602
videorec: Drop setting x264 preset It is the default one anyway.
2015-11-16 avwrapper: Adjust prefixed symobols version guard 0.9.22
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11601
avwrapper: Adjust prefixed symobols version guard
2015-11-12 libavinteraction: Adjust version guard for av_codec_is_encoder() 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11600
libavinteraction: Adjust version guard for av_codec_is_encoder()
2015-11-10 videorec: Drop a commented out option 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11599
videorec: Drop a commented out option
2015-11-10 videorec: Use future API for raw video encoding 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11598
videorec: Use future API for raw video encoding
2015-11-10 videorec: Appropriately rescale timestamps and duration 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11597
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
2015-11-10 videorec: Always initialize audio and video time bases 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11596
videorec: Always initialize audio and video time bases In both context and stream.
2015-11-10 videorec: Fully set frame properties 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11595
videorec: Fully set frame properties
2015-11-10 videorec: Fix flushing encoders 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11594
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
2015-11-10 videorec: Make sure the audio packet is considered empty 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11593
videorec: Make sure the audio packet is considered empty
2016-03-05 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11592
[bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
2016-03-05 Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11591
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
2016-03-04 fix pas2c breakage caused by recent changes in uLandGraphics
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11590
fix pas2c breakage caused by recent changes in uLandGraphics
2016-03-03 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11589
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
2016-03-03 fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11588
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
2016-03-01 - Enable CI builds with travis for hw iOS
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11587
- Enable CI builds with travis for hw iOS
2016-03-01 Don't see a good reason for it to be here
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11586
Don't see a good reason for it to be here
2016-03-01 Don't dump ghost points if map isn't detected
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11585
Don't dump ghost points if map isn't detected
2016-02-29 - Enable scheme sharing for Xcode project, this required for travis builds
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11584
- Enable scheme sharing for Xcode project, this required for travis builds
2016-02-29 Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11583
Syntax fix
2016-02-29 Fix wp issue, hopefully
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11582
Fix wp issue, hopefully
2016-02-27 - Fix room config being sent unmodified
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11581
- Fix room config being sent unmodified - Fix server ghost color
2016-02-27 Fix build
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11580
Fix build
2016-02-27 Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11579
Don't compare time value with itself
2016-02-27 Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11578
Recognize ghost points in checker
2016-02-27 Finish implementation of ghost points served from server, not tested
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11577
Finish implementation of ghost points served from server, not tested
2016-02-26 updated french lua translation
BaptisteOrieux [Fri, 26 Feb 2016 14:11:16 -0500] rev 11576
updated french lua translation
2016-02-25 More work on best time ghost feature
unc0rr [Thu, 25 Feb 2016 23:17:52 +0300] rev 11575
More work on best time ghost feature
2015-11-11 cmake: Set OLD for policy 26 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11574
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
2016-02-24 Recognize ghost points in db interaction tool (no storing yet)
unc0rr [Wed, 24 Feb 2016 22:37:03 +0300] rev 11573
Recognize ghost points in db interaction tool (no storing yet)
2016-02-23 - Campaign for iOS: Finally can launch campaign's mission game from list!
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:33:10 +0100] rev 11572
- Campaign for iOS: Finally can launch campaign's mission game from list! TODO: Customize UI TODO: Track user progress TODO: Localization TODO: Refactoring TODO: Get some sleep ^_
2016-02-23 - Small refactoring for seed command
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:10:12 +0100] rev 11571
- Small refactoring for seed command
2016-02-23 - Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 23:29:06 +0100] rev 11570
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
2016-02-23 Dump best time ghost on console
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 11569
Dump best time ghost on console
2016-02-22 - Campaign for iOS: Don't forget to add last parsed section in ini file
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:41:18 +0100] rev 11568
- Campaign for iOS: Don't forget to add last parsed section in ini file
2016-02-22 - Campaign for iOS: Reinventing wheel for campaign.ini parsing
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:29:46 +0100] rev 11567
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
2016-02-22 Use secure HTTP for Sparkle appcast URL 0.9.22
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11566
Use secure HTTP for Sparkle appcast URL
2016-02-22 Info.plist: Set less important URLs to https
koda [Mon, 22 Feb 2016 16:01:29 -0500] rev 11565
Info.plist: Set less important URLs to https
2016-02-22 Use secure HTTP for Sparkle appcast URL
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11564
Use secure HTTP for Sparkle appcast URL
2016-02-22 Treat #99 point type as a ghost trace
unc0rr [Mon, 22 Feb 2016 23:49:54 +0300] rev 11563
Treat #99 point type as a ghost trace
2016-02-22 - Campaign for iOS: Stub for CampaignViewController
antonc27 <antonc27@mail.ru> [Mon, 22 Feb 2016 21:38:23 +0100] rev 11562
- Campaign for iOS: Stub for CampaignViewController
2016-02-22 remove unused path functions
nemo [Mon, 22 Feb 2016 10:24:00 -0500] rev 11561
remove unused path functions
2016-02-21 - Campaign for iOS: Simply retrieve list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 23:12:12 +0100] rev 11560
- Campaign for iOS: Simply retrieve list of campaigns
2016-02-21 - Campaign for iOS: Stub for list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 22:21:59 +0100] rev 11559
- Campaign for iOS: Stub for list of campaigns
2016-02-21 - Campaign for iOS: Added 'Campaign' button on MainMenu screen
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 20:20:40 +0100] rev 11558
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
2016-02-21 Oops, fix whose nick to compare to
unc0rr [Sun, 21 Feb 2016 09:09:13 +0300] rev 11557
Oops, fix whose nick to compare to
2016-02-20 Filter out hog speech messages with non-local team index (not tested)
unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11556
Filter out hog speech messages with non-local team index (not tested)
2016-02-18 - Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11555
- Send also some seed when loading missions on iOS (same behavior as on desktop)
2016-02-17 - Small refactoring for seed generation on iOS side
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11554
- Small refactoring for seed generation on iOS side
2016-02-16 sniper rifle too
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11553
sniper rifle too
2016-02-16 reduce by 1, probably should avoid tunnel issue
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11552
reduce by 1, probably should avoid tunnel issue
2016-02-16 apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11551
apply to deagle and sniper only
2016-02-16 disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11550
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
2016-02-15 - Some warnings fixed with text alignment on iOS front-end
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11549
- Some warnings fixed with text alignment on iOS front-end
2016-02-14 Fix for cursor movement problems on touch devices
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11548
Fix for cursor movement problems on touch devices
2016-02-14 Fix index of script param
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11547
Fix index of script param
2016-02-13 Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11546
Tech racer maps detection
2016-02-12 detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11545
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
2016-02-09 Merge default qmlfrontend
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11544
Merge default
2016-02-12 avwrapper: Do not ignore avformat_write_header return value
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11543
avwrapper: Do not ignore avformat_write_header return value
2016-02-12 Attempt to implement hash for special points to detect tech racer maps
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11542
Attempt to implement hash for special points to detect tech racer maps
2016-02-09 Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11541
Put graves behind other stuff.
2016-02-09 crosshair on hog won't cause a direct hit anymore
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11540
crosshair on hog won't cause a direct hit anymore
2016-02-09 Fix possible crashes/hangs due to recent changes
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11539
Fix possible crashes/hangs due to recent changes
2016-02-08 Fix one more crasher in early freeEverything call
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11538
Fix one more crasher in early freeEverything call
2016-02-07 - ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11537
- ifdef to avoid compiler warning
2016-02-07 - uTypes must be included for reference of gmtLandPreview which used for iOS build
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11536
- uTypes must be included for reference of gmtLandPreview which used for iOS build
2016-02-05 Racer maps #18 and #19
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11535
Racer maps #18 and #19
2016-02-04 Fix a crasher
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11534
Fix a crasher
2016-02-01 Fix SDL_CreateThread in windows
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11533
Fix SDL_CreateThread in windows
2016-01-31 Bye-bye TryDo
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11532
Bye-bye TryDo
2016-01-23 rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11531
rename doStepCakeWork to doStepCakeWalk
2016-01-23 party tweak
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11530
party tweak
2016-01-23 As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11529
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
2016-01-23 tweak sniper training
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11528
tweak sniper training
2016-01-23 sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11527
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
2016-01-23 update translation files
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11526
update translation files
2016-01-23 forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11525
forgot viewport resize is a thing.
2016-01-23 fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11524
fixing my math... I think ;p
2016-01-23 recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11523
recognize proper birthday parties
2016-01-23 minor code tweaks
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11522
minor code tweaks
2016-01-23 add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11521
add cinematic effect to "sinking feeling" intro sequence
2016-01-23 Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11520
Lua API: SetCinematicMode(enable)
2016-01-23 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11519
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2016-01-19 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11518
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS if it works well, then resizing could be made way more responsive too
2016-01-16 find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11517
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
2016-01-16 recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11516
recognize subdomains of hedgewars.org
2016-01-16 update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11515
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
2016-01-16 fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11514
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
2016-01-15 fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11513
fix comment; revert unintentional commit of some testing png
2016-01-15 serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11512
serious anti wall sticking protection for hedgewars
2016-01-15 documentation tweak
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11511
documentation tweak
2016-01-13 Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11510
Damaged hog is not in a jumping state
2016-01-13 Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11509
Add some delay to checker
2016-01-13 Don't allow to kick an admin with super power enabled
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11508
Don't allow to kick an admin with super power enabled
2016-01-09 SDLTry doesn't halt engine no more
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11507
SDLTry doesn't halt engine no more
2016-01-13 add some dust effect to rolling/sliding hedgehogs
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11506
add some dust effect to rolling/sliding hedgehogs
2016-01-12 changelog: Mention videorec fixes
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11505
changelog: Mention videorec fixes
2016-01-12 travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11504
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
2016-01-12 pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11503
pas2c still does (not like) this
2016-01-12 don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11502
don't send text input to chat if not in chat-mode.
2016-01-12 finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11501
finish SDL2-window focus change detection code
2016-01-12 use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11500
use MIX_DEFAULT_FORMAT for sound
2016-01-12 fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11499
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
2016-01-11 update Changelog
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11498
update Changelog
2016-01-11 stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11497
stop screenshot-flash-effects from showing up on consecutive screenshots
2016-01-10 merge Wuzzy's highlanderfix and statsicons bookmarks.
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11496
merge Wuzzy's highlanderfix and statsicons bookmarks.
2015-11-21 Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11495
Customize stats screen icons
2015-11-21 Use Goals instead of ShowMission for Highlander mission dialog
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11494
Use Goals instead of ShowMission for Highlander mission dialog
2016-01-10 merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11493
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
2015-11-21 Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11492
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
2016-01-10 merge Wuzzy's windowtitle bookmark
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11491
merge Wuzzy's windowtitle bookmark
2015-11-21 Add window titles for title-less windows
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11490
Add window titles for title-less windows
2016-01-10 merge Wuzzy's qttranslation bookmark
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11489
merge Wuzzy's qttranslation bookmark
2015-11-21 Load Qt library's translation
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11488
Load Qt library's translation
2016-01-10 don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11487
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
2016-01-10 fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11486
fix/clean-up mousewheel code
2016-01-10 Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11485
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
2016-01-05 limit Y increment to 6 (saucer/birdy bug)
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11484
limit Y increment to 6 (saucer/birdy bug)
2016-01-04 Overwrite last '+' cmd in the queue instead of appending new command
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11483
Overwrite last '+' cmd in the queue instead of appending new command
2016-01-02 put teamrope into ShoppaMap too
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11482
put teamrope into ShoppaMap too
2016-01-01 merge default qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11481
merge default
2016-01-01 Handle drawn maps from net qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11480
Handle drawn maps from net
2016-01-01 add 32px to top offset
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11479
add 32px to top offset
2015-12-31 Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11478
Tweak the hole carving to become less agressive about spacing if random points keep failing.
2015-12-31 Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11477
Force locations for hogs if even TryHard fails on initial spawn.
2015-12-31 Disable digging on solid land
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11476
Disable digging on solid land
2015-12-31 AI is pretty good at using Bee weapon
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11475
AI is pretty good at using Bee weapon
2015-12-31 Some WIP for bee
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11474
Some WIP for bee
2015-12-31 Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11473
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
2015-12-31 remove hardcoded shotgun val
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11472
remove hardcoded shotgun val
2015-12-30 set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11471
set TryHard for placing hog automatically
2015-12-30 remove space from key binding name
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11470
remove space from key binding name
2015-12-30 call this faller scrambling less often.
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11469
call this faller scrambling less often.
2015-12-29 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11468
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
2015-12-28 Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11467
Allow server admins to join passworded/restricted rooms when it is really needed
2015-12-28 Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11466
Defer kicking to the time when everything is in consistent state
2015-12-28 Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11465
Allow toggling registration requirement on live server
2015-12-28 Allow only one query per session
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11464
Allow only one query per session
2015-12-28 Don't send LIST command on join
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11463
Don't send LIST command on join
2015-12-26 - Fix passing of ansistrings via ipc qmlfrontend
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11462
- Fix passing of ansistrings via ipc - Some work on getting drawn maps from network (missing zlib unpack)
2015-12-22 assume frontend buffer utf-8 to avoid garbage strings in debug
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11461
assume frontend buffer utf-8 to avoid garbage strings in debug
2015-12-20 Fix two bugs, and yay, spectating works now qmlfrontend
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11460
Fix two bugs, and yay, spectating works now
2015-12-16 Fix a ton of bugs in engine instances queue and ipc qmlfrontend
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11459
Fix a ton of bugs in engine instances queue and ipc
2015-12-15 Send full game config to the engine qmlfrontend
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11458
Send full game config to the engine
2015-12-15 Dunno why those were here at all qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11457
Dunno why those were here at all
2015-12-15 uFLData was renamed, update "uses" qmlfrontend
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11456
uFLData was renamed, update "uses"
2015-12-15 Fix command sent to engine so it works for real qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11455
Fix command sent to engine so it works for real
2015-12-13 - Improve IPC handling in engine qmlfrontend
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11454
- Improve IPC handling in engine - Handle EM protocol command - Some fixes for net game
2015-12-12 Also send config in network game qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11453
Also send config in network game
2015-12-12 Introduce barriers between messages to different engine instances qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11452
Introduce barriers between messages to different engine instances
2015-12-10 Start work on running engine in network game qmlfrontend
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11451
Start work on running engine in network game
2015-12-09 - Use queues instead of single buffer to communicate between threads qmlfrontend
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11450
- Use queues instead of single buffer to communicate between threads - Fix build
2015-12-06 Client flags handling implementation start qmlfrontend
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11449
Client flags handling implementation start
2015-12-06 Merge default qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11448
Merge default
2015-12-06 Don't send maze_size parameter when not needed, as it overwrites template_filter qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11447
Don't send maze_size parameter when not needed, as it overwrites template_filter
2015-12-06 Send team removal message to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11446
Send team removal message to net
2015-12-06 Load full team config from file qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:07:35 +0300] rev 11445
Load full team config from file
2015-12-06 - Send team to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 19:56:33 +0300] rev 11444
- Send team to net - Handle TEAM_ACCEPTED
2015-12-05 - Hedgehogs number display qmlfrontend
unc0rr [Sat, 05 Dec 2015 16:14:59 +0300] rev 11443
- Hedgehogs number display - Accept team removal message from net - Reset teams list leaving a room
2015-12-03 - Accept team and team color from net qmlfrontend
unc0rr [Thu, 03 Dec 2015 23:59:06 +0300] rev 11442
- Accept team and team color from net - Some small fixes
2015-12-02 Fix LEFT command handling qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:30:13 +0300] rev 11441
Fix LEFT command handling
2015-12-02 Accept scheme from net qmlfrontend
unc0rr [Wed, 02 Dec 2015 22:21:23 +0300] rev 11440
Accept scheme from net
2015-12-02 Fix build for windows + other small fixes qmlfrontend
unC0Rr [Wed, 02 Dec 2015 13:39:16 +0300] rev 11439
Fix build for windows + other small fixes
2015-12-01 Rename uFLData to uFLThemes qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:40:38 +0300] rev 11438
Rename uFLData to uFLThemes
2015-12-01 Accept ammo scheme from network qmlfrontend
unc0rr [Tue, 01 Dec 2015 23:37:10 +0300] rev 11437
Accept ammo scheme from network
2015-12-01 Fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 01 Dec 2015 19:49:59 +0300] rev 11436
Fix FULLMAPCONFIG handling
2015-11-30 Prevent crashing from empty PART reason qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:43:19 +0300] rev 11435
Prevent crashing from empty PART reason
2015-11-30 - Implement engine runs queue qmlfrontend
unc0rr [Mon, 30 Nov 2015 23:25:18 +0300] rev 11434
- Implement engine runs queue - Many small improvements
2015-11-27 Handle some CFG parameters qmlfrontend
unc0rr [Sat, 28 Nov 2015 00:18:04 +0300] rev 11433
Handle some CFG parameters
2015-11-26 Update seed, theme and script from net in UI qmlfrontend
unc0rr [Thu, 26 Nov 2015 20:11:54 +0300] rev 11432
Update seed, theme and script from net in UI
2015-11-25 Some game config methods and signals qmlfrontend
unc0rr [Wed, 25 Nov 2015 22:10:01 +0300] rev 11431
Some game config methods and signals
2015-11-25 UI knowns local player nickname qmlfrontend
unc0rr [Wed, 25 Nov 2015 21:31:30 +0300] rev 11430
UI knowns local player nickname
2015-11-24 Apply generated code to .pas files, fix FULLMAPCONFIG handling qmlfrontend
unc0rr [Tue, 24 Nov 2015 20:19:00 +0300] rev 11429
Apply generated code to .pas files, fix FULLMAPCONFIG handling
2015-11-24 Support for protocol commands which are equal to suffix of another protocol command qmlfrontend
unC0Rr [Tue, 24 Nov 2015 12:09:41 +0300] rev 11428
Support for protocol commands which are equal to suffix of another protocol command
2015-11-24 - Add the rest of protocol commands qmlfrontend
unc0rr [Tue, 24 Nov 2015 09:00:43 +0300] rev 11427
- Add the rest of protocol commands - Fix some generator glitches
2015-11-22 Small ui rework qmlfrontend
unc0rr [Sun, 22 Nov 2015 19:29:13 +0300] rev 11426
Small ui rework
2015-11-22 Another approach to parsing two-lines protocol commands qmlfrontend
unc0rr [Sun, 22 Nov 2015 18:06:32 +0300] rev 11425
Another approach to parsing two-lines protocol commands
2015-11-21 - Some refactoring qmlfrontend
unc0rr [Sat, 21 Nov 2015 23:56:41 +0300] rev 11424
- Some refactoring - Room page, handle room join/part, room chat
2015-11-21 - Warnings/errors message box qmlfrontend
unc0rr [Sat, 21 Nov 2015 17:07:06 +0300] rev 11423
- Warnings/errors message box - Send JOIN_ROOM on double click on rooms list - Some small iprovements more
2015-11-21 Handle ROOM UPD qmlfrontend
unc0rr [Sat, 21 Nov 2015 12:40:33 +0300] rev 11422
Handle ROOM UPD
2015-11-21 Fix wrong jump qmlfrontend
unc0rr [Sat, 21 Nov 2015 10:04:20 +0300] rev 11421
Fix wrong jump
2015-11-21 Small fixes qmlfrontend
unc0rr [Sat, 21 Nov 2015 09:56:00 +0300] rev 11420
Small fixes
2015-11-20 - Handle ROOM DEL qmlfrontend
unc0rr [Sat, 21 Nov 2015 00:42:11 +0300] rev 11419
- Handle ROOM DEL - Small fixes
2015-11-20 Handle ROOMS and ROOM ADD protocol commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:56:13 +0300] rev 11418
Handle ROOMS and ROOM ADD protocol commands
2015-11-20 Fix losing commands qmlfrontend
unc0rr [Fri, 20 Nov 2015 23:05:49 +0300] rev 11417
Fix losing commands
2015-11-19 Can send chat messages now qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:32:28 +0300] rev 11416
Can send chat messages now
2015-11-19 Lobby page with chat widget(readonly) qmlfrontend
unc0rr [Thu, 19 Nov 2015 23:04:53 +0300] rev 11415
Lobby page with chat widget(readonly)
2015-11-19 Remove CHECKPOINT 011 occurence, probably hiding some bug
unc0rr [Thu, 19 Nov 2015 13:30:34 +0300] rev 11414
Remove CHECKPOINT 011 occurence, probably hiding some bug
2015-11-18 Implement processing net commands in the main thread qmlfrontend
unc0rr [Wed, 18 Nov 2015 22:18:39 +0300] rev 11413
Implement processing net commands in the main thread
2015-11-18 Add a few more lua things to the changelog
nemo [Wed, 18 Nov 2015 14:12:15 -0500] rev 11412
Add a few more lua things to the changelog
2015-11-17 Merge from iOS branch
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 20:53:05 +0100] rev 11411
Merge from iOS branch
2015-11-17 travis: Enable OSX tests
Vittorio Giovara <vittorio@vimeo.com> [Tue, 17 Nov 2015 17:08:26 +0100] rev 11410
travis: Enable OSX tests Clean up other parts while at it.
2015-11-17 - Removed SDLTry from call to SDL_GL_SetSwapInterval ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 16:34:20 +0100] rev 11409
- Removed SDLTry from call to SDL_GL_SetSwapInterval Note: "blame it on me in commit message if you want x)" sheepluva
2015-11-17 - Workaround for problems with SDL_GL_SetSwapInterval on iOS ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:30:36 +0100] rev 11408
- Workaround for problems with SDL_GL_SetSwapInterval on iOS
2015-11-17 Merge ios-revival
antonc27 <antonc27@mail.ru> [Tue, 17 Nov 2015 15:12:24 +0100] rev 11407
Merge
2015-11-16 merge Wuzzy's saucer training
sheepluva [Mon, 16 Nov 2015 23:06:27 +0100] rev 11406
merge Wuzzy's saucer training
2015-11-14 Add Basic Flying Saucer Training
Wuzzy <almikes@aol.com> [Sat, 14 Nov 2015 19:22:42 +0100] rev 11405
Add Basic Flying Saucer Training
2015-11-16 a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
yuenfu [Mon, 16 Nov 2015 15:48:37 -0500] rev 11404
a submitted taiwanese translation. cursory review in google translate. there were a few keys that had translations removed, perhaps due to the english being better suited.
2015-11-16 Merge default (add a bunch of FIXMEs) qmlfrontend
unc0rr [Mon, 16 Nov 2015 22:57:24 +0300] rev 11403
Merge default (add a bunch of FIXMEs)
2015-11-16 cmake: Remove core-lint flag for haskell
koda [Mon, 16 Nov 2015 20:07:21 +0100] rev 11402
cmake: Remove core-lint flag for haskell Restore different optimization level for release and debug. Finally remember "<unC0Rr> never check ghc sanity!"
2015-11-16 avwrapper: Explicitly check for macro existence
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11401
avwrapper: Explicitly check for macro existence
2015-11-16 hwc: Do not rename main on OSX
koda [Mon, 16 Nov 2015 16:01:57 +0100] rev 11400
hwc: Do not rename main on OSX
2015-11-16 pas2c: Add cabal file
koda [Mon, 16 Nov 2015 15:22:05 +0100] rev 11399
pas2c: Add cabal file
2015-11-16 pas2c: Tentatively fix the build
koda [Mon, 16 Nov 2015 15:21:20 +0100] rev 11398
pas2c: Tentatively fix the build
2015-11-16 hwc: Drop unneed OSX library
koda [Mon, 16 Nov 2015 15:20:49 +0100] rev 11397
hwc: Drop unneed OSX library
2015-11-16 avwrapper: Adjust prefixed symobols version guard
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11396
avwrapper: Adjust prefixed symobols version guard
2015-11-15 Removed tag 0.9.22-RC
koda [Sun, 15 Nov 2015 22:17:36 +0100] rev 11395
Removed tag 0.9.22-RC
2015-11-15 Removed tag fab746a3597e
koda [Sun, 15 Nov 2015 22:16:42 +0100] rev 11394
Removed tag fab746a3597e
2015-11-15 travis: Re-add libglew dependency
koda [Sun, 15 Nov 2015 21:21:13 +0100] rev 11393
travis: Re-add libglew dependency Needed by engine in C port.
2015-11-15 cmake: Drop image and mixer init and quit check
koda [Sun, 15 Nov 2015 21:10:44 +0100] rev 11392
cmake: Drop image and mixer init and quit check
2015-11-15 avoid double applying wind on drill
nemo [Sun, 15 Nov 2015 14:14:50 -0500] rev 11391
avoid double applying wind on drill
2015-11-15 - Reduce tau value, as suggested in gecko2 paper
unc0rr [Sun, 15 Nov 2015 21:57:38 +0300] rev 11390
- Reduce tau value, as suggested in gecko2 paper - Also store games number per epoch
2015-11-15 Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
nemo [Sun, 15 Nov 2015 10:22:42 -0500] rev 11389
Set gears that go off map to gmDestroy instead of collision, disable morewind for no-gravity gears, restrict application of wind to gears that are already moving and not colliding.
2015-11-15 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:42:59 +0100] rev 11388
Merge
2015-11-15 Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:40:51 +0100] rev 11387
Added tag Hedgewars-iOS-2.0 for changeset a0163b8302c5
2015-11-15 Closed branch ios-rus-localization ios-rus-localization
antonc27 <antonc27@mail.ru> [Sun, 15 Nov 2015 14:31:01 +0100] rev 11386
Closed branch ios-rus-localization
2015-11-15 this should fix travis build
sheepluva [Sun, 15 Nov 2015 14:18:59 +0100] rev 11385
this should fix travis build
2015-11-15 about: Update SDL2 names and drop old version check
koda [Sun, 15 Nov 2015 14:01:29 +0100] rev 11384
about: Update SDL2 names and drop old version check
2015-11-15 merge sdl2transition changes
sheepluva [Sun, 15 Nov 2015 13:35:23 +0100] rev 11383
merge sdl2transition changes
2015-11-15 closing sdl2transition branch, because it will be merged sdl2transition
sheepluva [Sun, 15 Nov 2015 13:34:32 +0100] rev 11382
closing sdl2transition branch, because it will be merged
2015-11-14 Rating updater, alpha version
unc0rr [Sat, 14 Nov 2015 22:19:05 +0300] rev 11381
Rating updater, alpha version
2015-11-14 Some WIP
unc0rr [Sat, 14 Nov 2015 17:39:45 +0300] rev 11380
Some WIP
2015-11-14 Drop all GLUT references sdl2transition
koda [Sat, 14 Nov 2015 03:22:20 +0100] rev 11379
Drop all GLUT references It was needed to create the hidden videorec window, now SDL2 offers this feature natively.
2015-11-14 cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more sdl2transition
koda [Sat, 14 Nov 2015 03:09:24 +0100] rev 11378
cmake: Providing a separate SDL_main is not needed on OSX with SDL2 any more
2015-11-14 cmake: Adjust linker lines with sdl2 names sdl2transition
koda [Sat, 14 Nov 2015 03:00:41 +0100] rev 11377
cmake: Adjust linker lines with sdl2 names
2015-11-14 libphysfs: Update sdl library name sdl2transition
koda [Sat, 14 Nov 2015 02:59:49 +0100] rev 11376
libphysfs: Update sdl library name
2015-11-14 SDLh: Remove linking from file sdl2transition
koda [Sat, 14 Nov 2015 02:57:00 +0100] rev 11375
SDLh: Remove linking from file This is not needed any more.
2015-11-14 libphyslayer: Support SDL2 only sdl2transition
koda [Sat, 14 Nov 2015 02:55:38 +0100] rev 11374
libphyslayer: Support SDL2 only
2015-11-13 set engine window icon in sdl2 sdl2transition
sheepluva [Fri, 13 Nov 2015 23:46:19 +0100] rev 11373
set engine window icon in sdl2
2015-11-13 clean up uChat sdl2transition
sheepluva [Fri, 13 Nov 2015 22:35:26 +0100] rev 11372
clean up uChat
2015-11-13 don't use types for custom value enums in pascal, use consts instead sdl2transition
sheepluva [Fri, 13 Nov 2015 22:05:58 +0100] rev 11371
don't use types for custom value enums in pascal, use consts instead
2015-11-13 revert my pas2c modification sdl2transition
sheepluva [Fri, 13 Nov 2015 20:21:44 +0100] rev 11370
revert my pas2c modification
2015-11-11 update travis dependencies sdl2transition
sheepluva [Wed, 11 Nov 2015 23:49:23 +0100] rev 11369
update travis dependencies
2015-11-11 cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
sheepluva [Wed, 11 Nov 2015 23:29:49 +0100] rev 11368
cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing)
2015-11-11 add pchar casts to make pas2c happy sdl2transition
sheepluva [Wed, 11 Nov 2015 21:59:06 +0100] rev 11367
add pchar casts to make pas2c happy
2015-11-11 fix pas2c enum type parsing sdl2transition
sheepluva [Wed, 11 Nov 2015 20:50:01 +0100] rev 11366
fix pas2c enum type parsing
2015-11-11 reenable cursor movement etc. sdl2transition
sheepluva [Wed, 11 Nov 2015 19:25:56 +0100] rev 11365
reenable cursor movement etc.
2015-11-10 use SDL2 to copy to clipboard sdl2transition
sheepluva [Tue, 10 Nov 2015 22:37:54 +0100] rev 11364
use SDL2 to copy to clipboard
2015-11-10 use SDL2 to paste clipboard contents sdl2transition
sheepluva [Tue, 10 Nov 2015 22:18:06 +0100] rev 11363
use SDL2 to paste clipboard contents
2015-11-10 merge default sdl2transition
sheepluva [Tue, 10 Nov 2015 20:43:13 +0100] rev 11362
merge default
2015-11-10 drop FindSDL1or2 cmake module sdl2transition
sheepluva [Tue, 10 Nov 2015 18:16:35 +0100] rev 11361
drop FindSDL1or2 cmake module
2015-11-10 drop support for SDL 1.2 sdl2transition
sheepluva [Tue, 10 Nov 2015 17:45:14 +0100] rev 11360
drop support for SDL 1.2
2015-11-13 Finish formula implementation
unc0rr [Fri, 13 Nov 2015 21:17:40 +0300] rev 11359
Finish formula implementation
2015-11-12 Start work on rating calculator
unc0rr [Thu, 12 Nov 2015 23:38:01 +0300] rev 11358
Start work on rating calculator
2015-11-12 README.md: Add a travis badge
koda [Thu, 12 Nov 2015 02:48:51 +0100] rev 11357
README.md: Add a travis badge
2015-11-12 libavinteraction: Adjust version guard for av_codec_is_encoder()
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11356
libavinteraction: Adjust version guard for av_codec_is_encoder()
2015-11-11 Oops, zero multiplier
unc0rr [Wed, 11 Nov 2015 21:57:28 +0300] rev 11355
Oops, zero multiplier
2015-11-11 cmake: Set OLD for policy 26
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11354
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
2015-11-10 videorec: Drop a commented out option
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11353
videorec: Drop a commented out option
2015-11-10 videorec: Use future API for raw video encoding
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11352
videorec: Use future API for raw video encoding
2015-11-10 videorec: Appropriately rescale timestamps and duration
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11351
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
2015-11-10 videorec: Always initialize audio and video time bases
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11350
videorec: Always initialize audio and video time bases In both context and stream.
2015-11-10 videorec: Fully set frame properties
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11349
videorec: Fully set frame properties
2015-11-10 videorec: Fix flushing encoders
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11348
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
2015-11-10 videorec: Make sure the audio packet is considered empty
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11347
videorec: Make sure the audio packet is considered empty
2015-11-11 map #17 digest
unC0Rr [Wed, 11 Nov 2015 13:31:31 +0300] rev 11346
map #17 digest
2015-11-10 Airmines were added
unc0rr [Wed, 11 Nov 2015 00:01:55 +0300] rev 11345
Airmines were added
2015-11-10 multiline cmake directories
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:49:55 +0100] rev 11344
multiline cmake directories
2015-11-10 travis: Trim down the number of tests
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 15:05:54 +0100] rev 11343
travis: Trim down the number of tests
2015-11-09 fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
sheepluva [Mon, 09 Nov 2015 19:21:40 +0100] rev 11342
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
2015-11-09 - Fix check which was supposed to prevent sending same record to different checkers
unc0rr [Mon, 09 Nov 2015 21:09:51 +0300] rev 11341
- Fix check which was supposed to prevent sending same record to different checkers - Remove some dead code in Actions.hs
2015-11-09 merge
hwmirror [Mon, 09 Nov 2015 18:03:47 +0000] rev 11340
merge
2015-11-09 Merge pull request #33 from bananaoomarang/cmakeWarnings
Vittorio Giovara <vittorio.giovara@gmail.com> [Mon, 09 Nov 2015 18:37:57 +0100] rev 11339
Merge pull request #33 from bananaoomarang/cmakeWarnings Remove quotes when checking Haskell Modules to adopt CMP0054
2015-04-26 Remove quotes when checking Haskell Modules to adopt new CMake
Milo Mordaunt <milomord@gmail.com> [Sun, 26 Apr 2015 13:02:38 +0100] rev 11338
Remove quotes when checking Haskell Modules to adopt new CMake behaviour (CMP0054)
2015-11-09 Pass correct script name for scripts with spaces in name
unc0rr [Mon, 09 Nov 2015 20:51:18 +0300] rev 11337
Pass correct script name for scripts with spaces in name
2015-11-09 Merge with github pull requests
hwmirror [Mon, 09 Nov 2015 16:34:32 +0000] rev 11336
Merge with github pull requests
2015-11-09 Merge from github
hwmirror [Mon, 09 Nov 2015 16:34:03 +0000] rev 11335
Merge from github
2015-10-06 Merge pull request #36 from LocutusOfBorg/italian
sheepluva <sheepluva@users.noreply.github.com> [Tue, 06 Oct 2015 13:28:11 +0200] rev 11334
Merge pull request #36 from LocutusOfBorg/italian Translate italian missions
2015-10-06 Update italian tips
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Tue, 06 Oct 2015 07:08:15 +0200] rev 11333
Update italian tips
2015-10-05 Translate italian missions
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Mon, 05 Oct 2015 18:51:44 +0200] rev 11332
Translate italian missions
2015-10-01 Merge pull request #35 from LocutusOfBorg/fedora
sheepluva <sheepluva@users.noreply.github.com> [Thu, 01 Oct 2015 12:17:42 +0200] rev 11331
Merge pull request #35 from LocutusOfBorg/fedora merge
2015-10-01 Add metadata for license (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:24 +0200] rev 11330
Add metadata for license (From Fedora)
2015-10-01 Add multiarch location to library (From Fedora)
Gianfranco Costamagna <costamagnagianfranco@yahoo.it> [Thu, 01 Oct 2015 10:59:02 +0200] rev 11329
Add multiarch location to library (From Fedora)
2015-11-09 Oops, fix the fix
unc0rr [Mon, 09 Nov 2015 08:40:45 +0300] rev 11328
Oops, fix the fix
2015-11-09 - Fix for wrong footer labels size on autorotation on GameConfig screen ios-revival Hedgewars-iOS-2.0
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 05:02:53 +0100] rev 11327
- Fix for wrong footer labels size on autorotation on GameConfig screen
2015-11-09 Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:25:29 +0100] rev 11326
Merge from default
2015-11-09 - Small size adjustments for footer labels on GameConfig screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 04:24:08 +0100] rev 11325
- Small size adjustments for footer labels on GameConfig screen
2015-11-09 - Re-style forward jump button for mobile ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 03:44:15 +0100] rev 11324
- Re-style forward jump button for mobile
2015-11-09 - Fixed problem with previewImage when receiving memory warning on Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 09 Nov 2015 02:42:30 +0100] rev 11323
- Fixed problem with previewImage when receiving memory warning on Missions screen
2015-11-08 update changelog
sheepluva [Sun, 08 Nov 2015 14:54:22 +0100] rev 11322
update changelog
2015-11-08 Fix replay sanity check
unc0rr [Sun, 08 Nov 2015 12:06:13 +0300] rev 11321
Fix replay sanity check
2015-11-07 Store some more details on game config in the database
unc0rr [Sat, 07 Nov 2015 23:44:49 +0300] rev 11320
Store some more details on game config in the database
2015-11-07 fix google code links in readme
sheepluva [Sat, 07 Nov 2015 21:01:04 +0100] rev 11319
fix google code links in readme
2015-11-07 Add markdown extension to README so github can render it more nicely
Vittorio Giovara <vittorio.giovara@gmail.com> [Sat, 07 Nov 2015 17:33:43 +0100] rev 11318
Add markdown extension to README so github can render it more nicely Keep a link to the standard README file too.
2015-11-07 merge orphan head (while discarding all its changes) to make koda and his hg-git happy
sheepluva [Sat, 07 Nov 2015 16:15:27 +0100] rev 11317
merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-11-07 videorec: Drop setting x264 preset
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11316
videorec: Drop setting x264 preset It is the default one anyway.
2015-11-07 merging ios-revival brain into default. includes updates to russian translation and general translation fixes
sheepluva [Sat, 07 Nov 2015 13:15:06 +0100] rev 11315
merging ios-revival brain into default. includes updates to russian translation and general translation fixes
2015-11-06 - Small corrections for rus localization of stats messages ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 04:34:29 +0100] rev 11314
- Small corrections for rus localization of stats messages
2015-11-06 - 'iOS Deployment Target' bump to 8.0 ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 03:21:00 +0100] rev 11313
- 'iOS Deployment Target' bump to 8.0 - Xcode projects updated to recommended settings - 'Bundle Identifier' changed back to old one
2015-11-06 - Merge from default ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:29:22 +0100] rev 11312
- Merge from default
2015-11-06 - Restored Turkish localization ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 01:26:32 +0100] rev 11311
- Restored Turkish localization Note: Problem - missed " symbol.
2015-11-05 - Support screen refactoring: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:33:41 +0100] rev 11310
- Support screen refactoring: - - "Rate app" now called via Appirater - - Adjust for footer height
2015-11-05 - Appirater: ios-revival
antonc27 <antonc27@mail.ru> [Fri, 06 Nov 2015 00:12:37 +0100] rev 11309
- Appirater: - - Updated to last version - - Added localization bundle - - StoreKit framework linked
2015-11-05 - Update rus localization for 'About' screen ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 21:54:19 +0100] rev 11308
- Update rus localization for 'About' screen - 'Info' button's color changed to yellow - Update Qt front-end 'About' with my credits
2015-11-05 - 'About' screen on iOS now is up-to-date with Qt front-end 'About' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 05:33:24 +0100] rev 11307
- 'About' screen on iOS now is up-to-date with Qt front-end 'About' - Added myself as developer and translator :)
2015-11-05 - Missed localization for 'Clear All' button on SavedGamesVirewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:45:20 +0100] rev 11306
- Missed localization for 'Clear All' button on SavedGamesVirewController
2015-11-05 fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
sheepluva [Thu, 05 Nov 2015 04:42:22 +0100] rev 11305
fix bug reported by S.D.: throwing a sticking mine into a bouncy pit never ends turn. see also http://hedgewars.org/node/6350
2015-11-05 - Rus localization for following multiplayer missions: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 04:29:44 +0100] rev 11304
- Rus localization for following multiplayer missions: - - Basketball - - Control - - CTF_Blizzard - - Knockball - - TrophyRace
2015-11-05 - 'ClimbHome' map deprecated as it crashes ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:35:59 +0100] rev 11303
- 'ClimbHome' map deprecated as it crashes
2015-11-05 - 'Cheese' map not blacklisted anymore ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:30:57 +0100] rev 11302
- 'Cheese' map not blacklisted anymore
2015-11-05 - Rus localization for following game styles: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 05 Nov 2015 03:08:49 +0100] rev 11301
- Rus localization for following game styles: - - Balanced_Random_Weapon - - Construction_Mode - - Highlander - - Racer - - Random_Weapon - - TechRacer - - The_Specialists - - WxW - Some missed strings added to stub.lua - Translation credits update
2015-11-04 Let initialization happen in the appropriate function
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:43 +0100] rev 11300
Let initialization happen in the appropriate function
2015-11-04 Specify the enum type for Pixel and Sample formats
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:38 +0100] rev 11299
Specify the enum type for Pixel and Sample formats
2015-11-04 Update libav API, keeping forward and backward compatibility
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:53:33 +0100] rev 11298
Update libav API, keeping forward and backward compatibility
2015-11-04 Let initialization happen in the appropriate function 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:52 +0100] rev 11297
Let initialization happen in the appropriate function
2015-11-04 Specify the enum type for Pixel and Sample formats 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:20:46 +0100] rev 11296
Specify the enum type for Pixel and Sample formats
2015-11-04 Update libav API, keeping forward and backward compatibility 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 04 Nov 2015 16:19:33 +0100] rev 11295
Update libav API, keeping forward and backward compatibility
2015-11-04 Enable cmake policy 26 0.9.22
koda [Wed, 04 Nov 2015 13:42:09 +0100] rev 11294
Enable cmake policy 26
2015-11-04 - Disabled non-adapted for mobile game styles ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:56:37 +0100] rev 11293
- Disabled non-adapted for mobile game styles Note: Motivation for reduction explained here - http://www.hedgewars.org/node/6343
2015-11-04 - Added 'World Edge' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:39:04 +0100] rev 11292
- Added 'World Edge' flag for Scheme Settings
2015-11-04 - Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 06:17:31 +0100] rev 11291
- Refactoring for SingleSchemeViewController: checkValueString macro changed to helper method
2015-11-04 - Disabling generation of position-dependent code for 'Distro Adhoc' config ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:42:11 +0100] rev 11290
- Disabling generation of position-dependent code for 'Distro Adhoc' config
2015-11-04 - '-Os' fpc optimization compiler flag replaced with '-O2' ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:40:38 +0100] rev 11289
- '-Os' fpc optimization compiler flag replaced with '-O2' Note 1: '-Os' cause crash on device. Seems like fpc bug. Note 2: Higher optimization flags ('-O3' and '-O4') has bad side effects, like wrong drawing of hogs.
2015-11-04 - GCC_THUMB_SUPPORT removed ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:23:32 +0100] rev 11288
- GCC_THUMB_SUPPORT removed Note: This flag needed only for armv6, so outdated now. More info - http://stackoverflow.com/a/3311608/2241008
2015-11-04 - Removing unnecessary '-Wl,-no_order_inits' linker flag ios-revival
antonc27 <antonc27@mail.ru> [Wed, 04 Nov 2015 03:19:03 +0100] rev 11287
- Removing unnecessary '-Wl,-no_order_inits' linker flag Note: More info here - http://wiki.freepascal.org/iPhone/iPod_development
2015-11-04 wrap bee during pre-flight too
sheepluva [Wed, 04 Nov 2015 01:36:34 +0100] rev 11286
wrap bee during pre-flight too
2015-11-04 bump version too
sheepluva [Wed, 04 Nov 2015 01:30:28 +0100] rev 11285
bump version too
2015-11-03 closing 0.9.21 branch 0.9.21
sheepluva [Wed, 04 Nov 2015 00:20:07 +0100] rev 11284
closing 0.9.21 branch
2015-11-03 merge changelog changes of 0.9.22 into default
sheepluva [Tue, 03 Nov 2015 23:33:32 +0100] rev 11283
merge changelog changes of 0.9.22 into default
2015-11-03 add HedgeEditor to changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 23:32:14 +0100] rev 11282
add HedgeEditor to changelog
2015-11-03 - Added 'Air Mines' flag for Scheme Settings ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 22:57:01 +0100] rev 11281
- Added 'Air Mines' flag for Scheme Settings
2015-11-03 tweak changelog 0.9.22
sheepluva [Tue, 03 Nov 2015 22:06:16 +0100] rev 11280
tweak changelog
2015-11-03 - Fix for localization of game settings detailLabel in SingleSchemeViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 21:43:05 +0100] rev 11279
- Fix for localization of game settings detailLabel in SingleSchemeViewController
2015-11-03 bump protocol number
sheepluva [Tue, 03 Nov 2015 21:24:35 +0100] rev 11278
bump protocol number
2015-11-03 make hammer non-lethal again (as requested by unC0Rr)
sheepluva [Tue, 03 Nov 2015 21:18:25 +0100] rev 11277
make hammer non-lethal again (as requested by unC0Rr)
2015-11-03 0.9.22 branch 0.9.22
sheepluva [Tue, 03 Nov 2015 21:07:24 +0100] rev 11276
0.9.22 branch
2015-11-03 Workaround mysql-simple library stupiness regarding executeMany
unc0rr [Tue, 03 Nov 2015 21:43:56 +0300] rev 11275
Workaround mysql-simple library stupiness regarding executeMany
2015-11-03 - Implement fake 'Normal' game style as in qt front-end ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 04:49:50 +0100] rev 11274
- Implement fake 'Normal' game style as in qt front-end
2015-11-03 - Better place for removeObserver: calls ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:27:15 +0100] rev 11273
- Better place for removeObserver: calls Note: viewDidUnload never called since iOS 6
2015-11-03 - Stub for disabling game styles on mobile ios-revival
antonc27 <antonc27@mail.ru> [Tue, 03 Nov 2015 01:22:35 +0100] rev 11272
- Stub for disabling game styles on mobile
2015-11-03 Always install before making dmg
koda [Tue, 03 Nov 2015 01:14:27 +0100] rev 11271
Always install before making dmg
2015-11-02 Fix compiling engine with OSX frameworks
koda [Tue, 03 Nov 2015 00:51:11 +0100] rev 11270
Fix compiling engine with OSX frameworks
2015-11-02 Added tag 0.9.22-release for changeset 9621fdcad965
koda [Tue, 03 Nov 2015 00:13:44 +0100] rev 11269
Added tag 0.9.22-release for changeset 9621fdcad965
2015-11-02 Let's try to store games info necessary for ratings
unc0rr [Mon, 02 Nov 2015 23:23:06 +0300] rev 11268
Let's try to store games info necessary for ratings
2015-11-01 do the same thing for the chute/birdy/saucer block 0.9.22-release
nemo [Sun, 01 Nov 2015 15:08:39 -0500] rev 11267
do the same thing for the chute/birdy/saucer block
2015-11-01 Make camera refocus less aggressive. Only if there's a camera target already.
nemo [Sun, 01 Nov 2015 15:06:55 -0500] rev 11266
Make camera refocus less aggressive. Only if there's a camera target already.
2015-11-01 Update versions information
unc0rr [Sun, 01 Nov 2015 18:35:18 +0300] rev 11265
Update versions information
2015-11-01 This is .22 release revision
unc0rr [Sun, 01 Nov 2015 16:58:34 +0300] rev 11264
This is .22 release revision
2015-10-31 inc(HEDGEWARS_PROTO_VER)
unc0rr [Sat, 31 Oct 2015 21:38:59 +0300] rev 11263
inc(HEDGEWARS_PROTO_VER)
2015-10-31 - Finally added rus localization for all User Missions ios-revival
antonc27 <antonc27@mail.ru> [Sat, 31 Oct 2015 04:03:17 +0100] rev 11262
- Finally added rus localization for all User Missions - Some missed strings added to stub.lua Note: Maybe some translation checks needed
2015-10-30 - Return of stereo sound for mobile! ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 23:06:25 +0100] rev 11261
- Return of stereo sound for mobile! - 'Justyouwait' voice sound not skipped anymore
2015-10-30 - Set iPad version to require fullscreen ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:08:05 +0100] rev 11260
- Set iPad version to require fullscreen Note: Otherwise has 'invalid bundle. iPad multitasking' error on upload to iTunes Connect
2015-10-30 - Fix for not compiling Pascal sources when archiving app for AppStore ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 21:06:03 +0100] rev 11259
- Fix for not compiling Pascal sources when archiving app for AppStore
2015-10-30 refocus camera on roping hog. totally untested.
nemo [Fri, 30 Oct 2015 16:04:51 -0400] rev 11258
refocus camera on roping hog. totally untested.
2015-10-30 - Rus localization for Target Practices ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 03:14:39 +0100] rev 11257
- Rus localization for Target Practices
2015-10-30 - Rus localization for Speed Shoppa Challenges ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 01:31:32 +0100] rev 11256
- Rus localization for Speed Shoppa Challenges
2015-10-29 - Removing of CMake generated files in 'UpdateDataFolder' script ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:03:58 +0100] rev 11255
- Removing of CMake generated files in 'UpdateDataFolder' script
2015-10-29 - Better handling of cell's tag in SingleTeamViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 30 Oct 2015 00:01:26 +0100] rev 11254
- Better handling of cell's tag in SingleTeamViewController
2015-10-29 - Refactoring of SavedViewController: ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 23:59:51 +0100] rev 11253
- Refactoring of SavedViewController: - - Workaround for cells' wrong tags in SavedViewController when removing saves - - Disabled editing of save names
2015-10-29 - FindTable functionality for HoldTableViewCell and EditableCellView extracted to category ios-revival
antonc27 <antonc27@mail.ru> [Thu, 29 Oct 2015 03:48:42 +0100] rev 11252
- FindTable functionality for HoldTableViewCell and EditableCellView extracted to category
2015-10-28 few more missing nil checks in crate spawn
nemo [Wed, 28 Oct 2015 10:01:31 -0400] rev 11251
few more missing nil checks in crate spawn
2015-10-28 - Fix for crash while deleting >=2 saved games ios-revival
antonc27 <antonc27@mail.ru> [Wed, 28 Oct 2015 03:41:00 +0100] rev 11250
- Fix for crash while deleting >=2 saved games Note: SavedGamesViewController certainly needs refactoring
2015-10-28 Removed tag Nice one
sheepluva [Wed, 28 Oct 2015 01:29:39 +0100] rev 11249
Removed tag Nice one
2015-10-27 Added tag 0.9.22-RC for changeset d9622394ec9c
sheepluva [Wed, 28 Oct 2015 00:06:13 +0100] rev 11248
Added tag 0.9.22-RC for changeset d9622394ec9c
2015-10-27 somebody was so nice to mention me in credits, but misspelled my last name ios-revival
sheepluva [Tue, 27 Oct 2015 21:11:44 +0100] rev 11247
somebody was so nice to mention me in credits, but misspelled my last name
2015-10-27 Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
unc0rr [Tue, 27 Oct 2015 23:04:15 +0300] rev 11246
Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
2015-10-27 - Rus localization for portal mission ios-revival
antonc27 <antonc27@mail.ru> [Tue, 27 Oct 2015 05:11:48 +0100] rev 11245
- Rus localization for portal mission
2015-10-25 - Rus localization update for Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Mon, 26 Oct 2015 00:54:58 +0100] rev 11244
- Rus localization update for Basic Trainings in ru.lua - Some missed strings added to stub.lua
2015-10-25 changelog update
sheepluva [Sun, 25 Oct 2015 20:40:27 +0100] rev 11243
changelog update
2015-10-25 - Partial rus localization for User Missions and Basic Trainings in ru.lua ios-revival
antonc27 <antonc27@mail.ru> [Sun, 25 Oct 2015 03:14:49 +0100] rev 11242
- Partial rus localization for User Missions and Basic Trainings in ru.lua - Fully localized on this moment: - - Bazooka Training - - Dangerous Ducklings - Some missed strings added to stub.lua
2015-10-24 - Fix for formatting non-english characters, received from engine ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 16:01:19 +0200] rev 11241
- Fix for formatting non-english characters, received from engine
2015-10-24 - Fix for sending to engine non-english characters ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 15:27:47 +0200] rev 11240
- Fix for sending to engine non-english characters Note: Actually fixes problem with cyrillic team and hogs names
2015-10-24 - Fix for loading non-existing missions in MissionTrainingViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 03:56:02 +0200] rev 11239
- Fix for loading non-existing missions in MissionTrainingViewController
2015-10-24 - Possible fix for loading game styles scripts without .cfg file ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 02:26:54 +0200] rev 11238
- Possible fix for loading game styles scripts without .cfg file
2015-10-23 - Rus translation for Mutant game style ios-revival
antonc27 <antonc27@mail.ru> [Sat, 24 Oct 2015 01:42:31 +0200] rev 11237
- Rus translation for Mutant game style - Few strings are localized now in Mutant script
2015-10-23 fixed: poison clouds could bounce
sheepluva [Sat, 24 Oct 2015 00:21:15 +0200] rev 11236
fixed: poison clouds could bounce
2015-10-23 - Rus localization update for 'Data/Locale/missions_ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 04:02:36 +0200] rev 11235
- Rus localization update for 'Data/Locale/missions_ru.txt'
2015-10-23 - Rus localization update for 'Data/Locale/ru.txt' ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 03:15:35 +0200] rev 11234
- Rus localization update for 'Data/Locale/ru.txt'
2015-10-22 - Fix for wrong localization key for sound in GeneralSettingsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:49:32 +0200] rev 11233
- Fix for wrong localization key for sound in GeneralSettingsViewController
2015-10-22 - Localization for missed strings in RestoreViewController (for eng(as reference) and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 01:46:00 +0200] rev 11232
- Localization for missed strings in RestoreViewController (for eng(as reference) and rus)
2015-10-22 - Localization for missed strings in StatsPage (for both eng and rus) ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:45:57 +0200] rev 11231
- Localization for missed strings in StatsPage (for both eng and rus) Note 1: Some strings here are contains format characters, translators must not change their! Note 2: Conjugation with numbers not really handled here.
2015-10-22 - Rus localization updated for iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Fri, 23 Oct 2015 00:06:35 +0200] rev 11230
- Rus localization updated for iOS front-end - Some missed strings added to English localizable strings for reference
2015-10-22 - Some strings localizations for Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 22:21:35 +0200] rev 11229
- Some strings localizations for Settings
2015-10-22 - Toolbar elements are localizable now in GameConfig for iPhone ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 21:57:05 +0200] rev 11228
- Toolbar elements are localizable now in GameConfig for iPhone
2015-10-22 - All labels in HelpPageLobby now localizable (with text from IB as localization keys) ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:02:43 +0200] rev 11227
- All labels in HelpPageLobby now localizable (with text from IB as localization keys)
2015-10-22 - SegmentedControl is localizable now in MapConfig ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 03:00:22 +0200] rev 11226
- SegmentedControl is localizable now in MapConfig
2015-10-21 - simpleGameButton and missionsButton are localizable now in MainMenu ios-revival
antonc27 <antonc27@mail.ru> [Thu, 22 Oct 2015 00:46:45 +0200] rev 11225
- simpleGameButton and missionsButton are localizable now in MainMenu
2015-10-21 - 'Press the target button to mark the target' message is localizable now ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 23:46:11 +0200] rev 11224
- 'Press the target button to mark the target' message is localizable now
2015-10-21 - Workaround for team's name with spaces in StatsPage ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 21:58:50 +0200] rev 11223
- Workaround for team's name with spaces in StatsPage
2015-10-21 - Some improvements for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 18:15:19 +0200] rev 11222
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
2015-10-21 - Fix for 'loadNiceHogs' in GameConfig for iPad ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 02:19:04 +0200] rev 11221
- Fix for 'loadNiceHogs' in GameConfig for iPad
2015-10-20 - Refactoring of Missions screen: ios-revival
antonc27 <antonc27@mail.ru> [Wed, 21 Oct 2015 00:49:04 +0200] rev 11220
- Refactoring of Missions screen: - - Now mission's list constructed from 'missions_en.txt' - - In-place localization for mission's names and descriptions
2015-10-20 - Retrieving language ID moved to HWUtils ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 23:56:31 +0200] rev 11219
- Retrieving language ID moved to HWUtils
2015-10-19 - Small adjust for cell selection color of Missions screen ios-revival
antonc27 <antonc27@mail.ru> [Tue, 20 Oct 2015 00:51:45 +0200] rev 11218
- Small adjust for cell selection color of Missions screen
2015-10-19 - Big refactoring of front-end Settings for both iPhone and iPad: ios-revival
antonc27 <antonc27@mail.ru> [Mon, 19 Oct 2015 03:39:47 +0200] rev 11217
- Big refactoring of front-end Settings for both iPhone and iPad: - - Fixed crash when receiving Memory Warning after dismissing Settings on iPhone - - Set ARC flags for MGSplitVCs as it now updated for iOS 8 - - All sub-settings VCs now recreated each time they presented - - SettingsContainerViewController removed - - Other small improvements
2015-10-17 - Better way of creating/using doneButton in Settings ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 20:07:10 +0200] rev 11216
- Better way of creating/using doneButton in Settings
2015-10-16 - Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) ios-revival
antonc27 <antonc27@mail.ru> [Sat, 17 Oct 2015 00:32:02 +0200] rev 11215
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad) Note: Tested only in simulator
2015-10-16 - Added new set of tabbar icons for Settings on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 17:34:06 +0200] rev 11214
- Added new set of tabbar icons for Settings on iPhone
2015-10-16 - Fix for autorotation of table view of StatsPageVC ios-revival
antonc27 <antonc27@mail.ru> [Fri, 16 Oct 2015 02:54:03 +0200] rev 11213
- Fix for autorotation of table view of StatsPageVC - Adjustment for header's height
2015-10-15 - Mortar, Mudball and Land Spray need up/down buttons on mobile ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 23:27:56 +0200] rev 11212
- Mortar, Mudball and Land Spray need up/down buttons on mobile
2015-10-15 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 22:48:32 +0200] rev 11211
- Workaround for wrong sprite in utility widget when selecting DrillStrike Note: It is better to extend utilityWidget to handle >=2 sprites/actions
2015-10-15 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:58:30 +0200] rev 11210
- Target button added to mobile touch controls Note: Maybe also need to add it to HedgeEditor, dunno...
2015-10-15 - Target button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 21:13:43 +0200] rev 11209
- Target button added to mobile touch controls
2015-10-15 - Timer button added to mobile touch controls ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 20:36:08 +0200] rev 11208
- Timer button added to mobile touch controls
2015-10-14 - Fix for wrong path of restored game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 15 Oct 2015 01:13:23 +0200] rev 11207
- Fix for wrong path of restored game Note: http://stackoverflow.com/questions/25884382/ios-8-bundle-path-changes
2015-10-14 - Better random number generation for front-end: random() replaced with arc4random_uniform() ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 21:25:49 +0200] rev 11206
- Better random number generation for front-end: random() replaced with arc4random_uniform()
2015-10-14 - Button's restyling for RestoreViewController ios-revival
antonc27 <antonc27@mail.ru> [Wed, 14 Oct 2015 02:28:32 +0200] rev 11205
- Button's restyling for RestoreViewController
2015-10-10 Lua-API: onSuddenDeath hook
sheepluva [Sat, 10 Oct 2015 18:18:26 +0200] rev 11204
Lua-API: onSuddenDeath hook
2015-10-08 Pass overridden uid into AddGear instead
nemo [Thu, 08 Oct 2015 10:48:16 -0400] rev 11203
Pass overridden uid into AddGear instead
2015-10-08 restore uid on resurrection as well
nemo [Thu, 08 Oct 2015 10:42:00 -0400] rev 11202
restore uid on resurrection as well
2015-10-07 TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
sheepluva [Wed, 07 Oct 2015 23:20:31 +0200] rev 11201
TrophyRace: fix nil error warning, caused by needlessly re-retrieving the name of the best hedgehog (which could be dead at that point)
2015-10-05 - Fix for locale string in SingleWeaponViewController ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 20:31:46 +0200] rev 11200
- Fix for locale string in SingleWeaponViewController - Init of vars in LoadLocaleWrapper in order to get right ammo names
2015-10-05 - Fix for locale string passed to engine (like "ru-FR") ios-revival
antonc27 <antonc27@mail.ru> [Mon, 05 Oct 2015 19:17:40 +0200] rev 11199
- Fix for locale string passed to engine (like "ru-FR")
2015-10-05 preselect baseball bat in Knockball and Basketball
sheepluva [Mon, 05 Oct 2015 13:38:25 +0200] rev 11198
preselect baseball bat in Knockball and Basketball
2015-10-04 Avoid waiting past end of turn for smine.
nemo [Sun, 04 Oct 2015 16:30:55 -0400] rev 11197
Avoid waiting past end of turn for smine.
2015-10-03 Add nil check in fake crate spawn for if crate fails to spawn
nemo [Sat, 03 Oct 2015 17:02:57 -0400] rev 11196
Add nil check in fake crate spawn for if crate fails to spawn
2015-09-27 - GameController framework added to project (required by last version of SDL) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:31:47 +0200] rev 11195
- GameController framework added to project (required by last version of SDL)
2015-09-27 - Bitcode disabled (for Xcode 7) ios-revival
antonc27 <antonc27@mail.ru> [Mon, 28 Sep 2015 01:07:21 +0200] rev 11194
- Bitcode disabled (for Xcode 7)
2015-09-26 Scan from right too. Not sure this is actually helpful, so committing separately.
nemo [Fri, 25 Sep 2015 23:31:16 -0400] rev 11193
Scan from right too. Not sure this is actually helpful, so committing separately.
2015-09-26 This should probably fix feedback that hogs weren't spawning on left side of map.
nemo [Fri, 25 Sep 2015 23:30:21 -0400] rev 11192
This should probably fix feedback that hogs weren't spawning on left side of map.
2015-09-23 fp complained about this line being too long
sheepluva [Wed, 23 Sep 2015 07:49:46 +0200] rev 11191
fp complained about this line being too long
2015-09-20 - 'Shoppa Pro' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 03:02:21 +0200] rev 11190
- 'Shoppa Pro' ammo set added to iOS front-end
2015-09-20 - Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:56:33 +0200] rev 11189
- Weapon and scheme plist's names(which passed to engine) must contain spaces, not underscores
2015-09-20 - 'Construction Mode' ammo set and game parameters added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:52:49 +0200] rev 11188
- 'Construction Mode' ammo set and game parameters added to iOS front-end
2015-09-20 - 'Highlander' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 02:08:12 +0200] rev 11187
- 'Highlander' ammo set added to iOS front-end
2015-09-19 - 'One of everything' ammo set added to iOS front-end ios-revival
antonc27 <antonc27@mail.ru> [Sun, 20 Sep 2015 01:48:18 +0200] rev 11186
- 'One of everything' ammo set added to iOS front-end
2015-09-19 tweak tips a little (loosely based on Wuzzy's suggestions)
sheepluva [Sat, 19 Sep 2015 22:17:50 +0200] rev 11185
tweak tips a little (loosely based on Wuzzy's suggestions)
2015-09-18 - Fix for getting the correct fort name in FortsViewController ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 06:03:49 +0200] rev 11184
- Fix for getting the correct fort name in FortsViewController
2015-09-18 - Added functionality to select one hat for all hogs at team settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 05:37:55 +0200] rev 11183
- Added functionality to select one hat for all hogs at team settings
2015-09-18 - Fix for consequent selection of same hat for all hogs in settings ios-revival
antonc27 <antonc27@mail.ru> [Fri, 18 Sep 2015 04:33:37 +0200] rev 11182
- Fix for consequent selection of same hat for all hogs in settings - Small refactoring of HogHatViewController
2015-09-17 - Refactoring of MainMenuViewController ios-revival
antonc27 <antonc27@mail.ru> [Thu, 17 Sep 2015 23:53:54 +0200] rev 11181
- Refactoring of MainMenuViewController
2015-09-17 speed up TrophyRace deaths
sheepluva [Thu, 17 Sep 2015 09:59:58 +0200] rev 11180
speed up TrophyRace deaths
2015-09-17 add TODO
sheepluva [Thu, 17 Sep 2015 07:41:40 +0200] rev 11179
add TODO
2015-09-16 remove racist trydo 😝
nemo [Wed, 16 Sep 2015 08:58:51 -0400] rev 11178
remove racist trydo 😝
2015-09-15 - Possibility to send log file by email from app ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 06:05:11 +0200] rev 11177
- Possibility to send log file by email from app Note: Ugly ifdef's are necessary, because we don't want to include MessageUI framework into 'Distro Appstore' build scheme
2015-09-15 - Refactoring. Separation of game log viewing code to GameLogViewController ios-revival
antonc27 <antonc27@mail.ru> [Tue, 15 Sep 2015 04:28:25 +0200] rev 11176
- Refactoring. Separation of game log viewing code to GameLogViewController
2015-09-14 - Attempt to fix a crash while selecting 'Random' for map generation ios-revival
antonc27 <antonc27@mail.ru> [Mon, 14 Sep 2015 07:02:06 +0200] rev 11175
- Attempt to fix a crash while selecting 'Random' for map generation Note 1: It occurs in BezierizeEdge procedure of uLandOutline while generating land preview Note 2: Crash fixed, but most previews are not generated correctly, e.g. it's a case for bordered map.
2015-09-13 airmine hand sprite by wuzzy. totally temporary...
nemo [Sun, 13 Sep 2015 18:58:22 -0400] rev 11174
airmine hand sprite by wuzzy. totally temporary...
2015-09-13 aaand make sure the commented out line matches
nemo [Sun, 13 Sep 2015 16:38:53 -0400] rev 11173
aaand make sure the commented out line matches
2015-09-13 Add damage to gear values to mess with
nemo [Sun, 13 Sep 2015 16:36:39 -0400] rev 11172
Add damage to gear values to mess with
2015-09-13 Oups. 6, not 12 - was testing
nemo [Sun, 13 Sep 2015 16:24:37 -0400] rev 11171
Oups. 6, not 12 - was testing
2015-09-13 Allow for arbitrary number of airstrike bombs and spacing.
nemo [Sun, 13 Sep 2015 16:23:32 -0400] rev 11170
Allow for arbitrary number of airstrike bombs and spacing.
2015-09-13 Move health:= 6 to gear addition so lua can more easily override it.
nemo [Sun, 13 Sep 2015 15:36:06 -0400] rev 11169
Move health:= 6 to gear addition so lua can more easily override it.
2015-09-12 german translation update (incl. string reordering - blame sheepluva)
wuzzy [Sat, 12 Sep 2015 21:13:35 +0200] rev 11168
german translation update (incl. string reordering - blame sheepluva)
2015-09-12 german translation updates
wuzzy [Sat, 12 Sep 2015 19:00:52 +0200] rev 11167
german translation updates
2015-09-12 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:46:59 +0200] rev 11166
Merge
2015-09-12 - Revert of 'Reset for previously selected static map' ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:39:35 +0200] rev 11165
- Revert of 'Reset for previously selected static map'
2015-09-12 uVariables: also initialize arrays and records in initModule
sheepluva [Sat, 12 Sep 2015 05:20:52 +0200] rev 11164
uVariables: also initialize arrays and records in initModule
2015-09-12 - These properties are not necessary to clean when receiving memory warning ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:23:28 +0200] rev 11163
- These properties are not necessary to clean when receiving memory warning
2015-09-12 - We don't need to explicitly propagate vc lifecycle messages ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 05:21:21 +0200] rev 11162
- We don't need to explicitly propagate vc lifecycle messages Note: This actually fix crash related to [SDL_uikitwindow release], which appears after receiving memory warning during playing one game, finishing it and getting back to GameConfigViewController.
2015-09-12 - Reset for previously selected static map ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:12:29 +0200] rev 11161
- Reset for previously selected static map Note: If static map doesn't reset, library continue to use it, even if user select generated maze map from game settings.
2015-09-12 Merge ios-revival
antonc27 <antonc27@mail.ru> [Sat, 12 Sep 2015 04:02:27 +0200] rev 11160
Merge
2015-09-11 merge
sheepluva [Fri, 11 Sep 2015 21:42:55 +0200] rev 11159
merge
2015-09-11 simplify code ios-revival
sheepluva [Fri, 11 Sep 2015 21:41:35 +0200] rev 11158
simplify code
2015-09-11 exclude uMatrix from pas2c build
sheepluva [Fri, 11 Sep 2015 09:18:08 +0200] rev 11157
exclude uMatrix from pas2c build
2015-09-11 fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
sheepluva [Fri, 11 Sep 2015 08:15:17 +0200] rev 11156
fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-11 pas2c doesn't like {$ENDIF} with argument
sheepluva [Fri, 11 Sep 2015 07:39:01 +0200] rev 11155
pas2c doesn't like {$ENDIF} with argument
2015-09-11 make uVariables not depend on implicit one-time initialization by FPC
sheepluva [Fri, 11 Sep 2015 05:54:17 +0200] rev 11154
make uVariables not depend on implicit one-time initialization by FPC
2015-09-10 - ifdef for IPHONEOS in glLoadExtension ios-revival
antonc27 <antonc27@mail.ru> [Fri, 11 Sep 2015 01:05:02 +0200] rev 11153
- ifdef for IPHONEOS in glLoadExtension
2015-09-10 stop rc plane prop/engine sound when out of fuel
sheepluva [Thu, 10 Sep 2015 18:50:39 +0200] rev 11152
stop rc plane prop/engine sound when out of fuel
2015-09-10 merge branch ios-revival into default
sheepluva [Thu, 10 Sep 2015 18:22:52 +0200] rev 11151
merge branch ios-revival into default
2015-09-10 - ifdef for CMEM ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:51:49 +0200] rev 11150
- ifdef for CMEM
2015-09-10 - ifdef for engine exit/halt ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 17:47:01 +0200] rev 11149
- ifdef for engine exit/halt
2015-09-09 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:49:15 +0200] rev 11148
- Refactoring in order to remove some warning related to using of int instead of NSInteger
2015-09-09 - First attempt to fix crashes on loading 'Styles' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 10 Sep 2015 01:31:52 +0200] rev 11147
- First attempt to fix crashes on loading 'Styles'
2015-09-06 - Fixes for cropped background image on iPhone ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 04:30:30 +0200] rev 11146
- Fixes for cropped background image on iPhone
2015-09-06 - Restyle of 'Simple' and 'Missions' buttons at Main screen ios-revival
antonc27 <antonc27@mail.ru> [Sun, 06 Sep 2015 03:17:22 +0200] rev 11145
- Restyle of 'Simple' and 'Missions' buttons at Main screen
2015-09-05 - Added required icons ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:46:31 +0200] rev 11144
- Added required icons
2015-09-05 - arm64 added as valid arch ios-revival
antonc27 <antonc27@mail.ru> [Sat, 05 Sep 2015 23:12:23 +0200] rev 11143
- arm64 added as valid arch - 'Skip Install' set to 'YES' for libraries - 'Build libfpc.a' modified - fpc compiling options cleared
2015-08-27 - Version bump to 2.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:52:38 +0200] rev 11142
- Version bump to 2.0
2015-08-27 - Fix for crash on loading SingleWeaponViewController in Settings ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:21:07 +0200] rev 11141
- Fix for crash on loading SingleWeaponViewController in Settings
2015-08-27 - 'safeScale' now always 1.0 ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:19:29 +0200] rev 11140
- 'safeScale' now always 1.0 Note: Really a little bit weird, but seems to work perfectly
2015-08-27 - Load fonts on init if not 'mobile' ios-revival
antonc27 <antonc27@mail.ru> [Thu, 27 Aug 2015 23:18:29 +0200] rev 11139
- Load fonts on init if not 'mobile'
2015-08-17 - Property for port in MapPreviewButtonView ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 01:11:17 +0200] rev 11138
- Property for port in MapPreviewButtonView
2015-08-17 - Using of @autoreleasepool is better ios-revival
Anton Malmygin <antonc27@mail.ru> [Tue, 18 Aug 2015 01:08:21 +0200] rev 11137
- Using of @autoreleasepool is better
2015-08-17 - Fix for iPhone 4S screen size ios-revival
antonc27 <antonc27@mail.ru> [Tue, 18 Aug 2015 00:51:23 +0200] rev 11136
- Fix for iPhone 4S screen size
2015-08-16 - Fix for 'hold for delete' for cells in teams table ios-revival
antonc27 <antonc27@mail.ru> [Sun, 16 Aug 2015 02:32:03 +0200] rev 11135
- Fix for 'hold for delete' for cells in teams table
2015-08-15 Merge with ios-rus-localization ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:49:06 +0200] rev 11134
Merge with ios-rus-localization
2015-08-15 - Fix for retrieving 'Maze' preview genration ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:48:13 +0200] rev 11133
- Fix for retrieving 'Maze' preview genration Note: We use now GCD instead of pthread for launch preview generation from engine side (it is now done with RunEngine, not direct call to GenLandPreview) Note 2: For a moment LandPreview without Alpha used
2015-08-15 - Improved fix for UI elements positioning at GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 20:38:07 +0200] rev 11132
- Improved fix for UI elements positioning at GameConfigViewController
2015-08-15 - Localization for SingleSchemeViewController fixed ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 17:08:50 +0200] rev 11131
- Localization for SingleSchemeViewController fixed - Typos in Russian Scheme.strings
2015-08-15 - Russian Scheme.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 16:26:00 +0200] rev 11130
- Russian Scheme.strings localized
2015-08-15 - Russian Localizable.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:23:12 +0200] rev 11129
- Russian Localizable.strings localized - Few fixes for Russian About.strings
2015-08-15 - Fix for localization of detail labels at AboutViewController ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 04:20:33 +0200] rev 11128
- Fix for localization of detail labels at AboutViewController
2015-08-15 - Russian About.strings localized ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:41:35 +0200] rev 11127
- Russian About.strings localized
2015-08-15 - Rus localization started ios-rus-localization
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:24:36 +0200] rev 11126
- Rus localization started
2015-08-15 - Russian localization files added ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 02:22:17 +0200] rev 11125
- Russian localization files added TODO: Actually localize these files
2015-08-14 - Small fix for debug view frame ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:44:21 +0200] rev 11124
- Small fix for debug view frame Note: Still need to handle autorotation here
2015-08-14 - Fix for initial wrong UI positioning for GameConfigViewController ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 01:40:06 +0200] rev 11123
- Fix for initial wrong UI positioning for GameConfigViewController
2015-08-14 - Fix for show/hide helpPage animations ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:59:33 +0200] rev 11122
- Fix for show/hide helpPage animations
2015-08-14 - HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped ios-revival
antonc27 <antonc27@mail.ru> [Sat, 15 Aug 2015 00:22:04 +0200] rev 11121
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped Note: Xib's are automodified by Xcode
2015-08-14 - HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 21:27:55 +0200] rev 11120
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
2015-08-14 - Fix for loading missions descriptions ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:10:53 +0200] rev 11119
- Fix for loading missions descriptions Note: Much way better is to use NSDictionary here! Must be refactored
2015-08-14 - Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size. ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:09:46 +0200] rev 11118
- Fix for strange problem with table view in StatsPage - rowHeight is 1 by default. So, fixed by implicit size.
2015-08-14 - RestoreViewController functionality uncommented ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 02:04:46 +0200] rev 11117
- RestoreViewController functionality uncommented
2015-08-14 - Interscreen transitions fixed ios-revival
Anton Malmygin <antonc27@mail.ru> [Fri, 14 Aug 2015 02:02:15 +0200] rev 11116
- Interscreen transitions fixed
2015-08-13 - MGSplitViewController updated to last version with iOS 8 fixes ios-revival
antonc27 <antonc27@mail.ru> [Fri, 14 Aug 2015 01:55:42 +0200] rev 11115
- MGSplitViewController updated to last version with iOS 8 fixes
2015-08-13 - Fix for main view orientation problems ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:41:50 +0200] rev 11114
- Fix for main view orientation problems
2015-08-13 - Fix for app crash after ending game ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 13:40:12 +0200] rev 11113
- Fix for app crash after ending game Note: Note sure why halt() not working correctly, also must pay attention to memory management here
2015-08-12 - Name fixing for buttons ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:34:01 +0200] rev 11112
- Name fixing for buttons
2015-08-12 - Using come for internal memory management ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:33:40 +0200] rev 11111
- Using come for internal memory management Note: This fixed crash with ansisitring deletion while loading 'en.txt' locale P.S. guys from #fpc suggested what this is just a spoof, not a real fix. maybe need more carefully mange memory here
2015-08-12 - 'Generate position dependent code' et to NO. Otherwise crashed at initialization step. ios-revival
antonc27 <antonc27@mail.ru> [Thu, 13 Aug 2015 01:31:37 +0200] rev 11110
- 'Generate position dependent code' et to NO. Otherwise crashed at initialization step.
2015-08-11 - VALID_ARCHS reduced for all projects ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 02:42:53 +0200] rev 11109
- VALID_ARCHS reduced for all projects
2015-08-10 - VALID_ARCHS changed ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:16:28 +0200] rev 11108
- VALID_ARCHS changed - Build libfpc.a script changed Note: Not sure about valid archs
2015-08-10 - Small warning fix ios-revival
antonc27 <antonc27@mail.ru> [Tue, 11 Aug 2015 00:15:30 +0200] rev 11107
- Small warning fix
2015-08-10 - Actually fix for rendering on iOS ]:-> ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:50:34 +0200] rev 11106
- Actually fix for rendering on iOS ]:->
2015-08-10 - Fix for hiding launch window after launch and not blocking SDL window on engine anymore ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:49:52 +0200] rev 11105
- Fix for hiding launch window after launch and not blocking SDL window on engine anymore
2015-08-10 - Some weird staff with bounds commented here ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:48:02 +0200] rev 11104
- Some weird staff with bounds commented here
2015-08-10 - Bogus 'lodeNiceHogs' disabled ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:47:37 +0200] rev 11103
- Bogus 'lodeNiceHogs' disabled Note: Fiw and uncomment after
2015-08-10 - Restore game functionality disabled, because it blocks main screen ios-revival
antonc27 <antonc27@mail.ru> [Mon, 10 Aug 2015 22:44:51 +0200] rev 11102
- Restore game functionality disabled, because it blocks main screen Note: Uncomment this after
2015-08-09 Added tag Nice one for changeset 0f5961910e27 ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 16:20:35 +0200] rev 11101
Added tag Nice one for changeset 0f5961910e27
2015-08-09 - Resolves problem with wrong path to chef hat on iOS ios-revival
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:38:00 +0200] rev 11100
- Resolves problem with wrong path to chef hat on iOS
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