2012-05-03 small tweaks/fixes to room list header saving and restore...
sheepluva [Thu, 03 May 2012 03:18:10 +0200] rev 7011
small tweaks/fixes to room list header saving and restore... setModel should be really done in the constructor of the page IMO btw
2012-05-03 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo [Thu, 03 May 2012 00:20:58 -0400] rev 7010
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
2012-05-03 Updated android support library to the latest version (r8)
Medo <smaxein@googlemail.com> [Thu, 03 May 2012 15:34:26 +0200] rev 7009
Updated android support library to the latest version (r8)
2012-05-03 fix a previewmap-related QObject::disconnect segfault
sheepluva [Thu, 03 May 2012 02:45:08 +0200] rev 7008
fix a previewmap-related QObject::disconnect segfault
2012-05-02 Initial stub for freezer
nemo [Wed, 02 May 2012 19:16:12 -0400] rev 7007
Initial stub for freezer
2012-05-02 Merge
Medo <smaxein@googlemail.com> [Wed, 02 May 2012 23:53:45 +0200] rev 7006
Merge
2012-05-02 fix: issue with playing team list vertically collapsing
sheepluva [Thu, 03 May 2012 01:18:29 +0200] rev 7005
fix: issue with playing team list vertically collapsing
2012-05-02 Workaround for stuck pages.
nemo [Wed, 02 May 2012 18:36:27 -0400] rev 7004
Workaround for stuck pages.
2012-05-02 tweak how the header customization is stored in the settings file
sheepluva [Wed, 02 May 2012 21:45:55 +0200] rev 7003
tweak how the header customization is stored in the settings file
2012-05-02 Render float consts into defines
unc0rr [Wed, 02 May 2012 22:51:42 +0400] rev 7002
Render float consts into defines
2012-05-02 GetRandom -> GetRandomf
unc0rr [Wed, 02 May 2012 22:12:58 +0400] rev 7001
GetRandom -> GetRandomf
2012-05-02 allow F5 magic to refresh demos/saves list too
sheepluva [Wed, 02 May 2012 19:36:23 +0200] rev 7000
allow F5 magic to refresh demos/saves list too
2012-05-02 rename a few Draw* routines
koda [Wed, 02 May 2012 16:36:11 +0100] rev 6999
rename a few Draw* routines
2012-05-02 wut?
koda [Wed, 02 May 2012 14:41:21 +0100] rev 6998
wut?
2012-05-02 remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
koda [Wed, 02 May 2012 14:35:54 +0100] rev 6997
remove old ukeys hooks from pascalexport (definitely breaking the ios port, will have to work on that, but for now sheepluva and xeli will be happy *hopefully*)
2012-05-02 rooms list
sheepluva [Wed, 02 May 2012 15:33:34 +0200] rev 6996
rooms list + reorder filter chain for better performance (sorting and full-text search are now last step, not first) + automatically restore custom column widths and sort settings...
2012-05-02 roomslist: reimplement filters
sheepluva [Wed, 02 May 2012 14:30:22 +0200] rev 6995
roomslist: reimplement filters implementation details: YO DAWG, I herd you like QSortFilterProxyModels, so I put a QSortFilterProxyModel in your QSortFilterProxyModel in your QSortFilterProxyModel in your QSortFilterProxyModel so that you can filter while you filter while you filter while you filter!
2012-05-02 remove IFDEF 0 for sake of poor parser
nemo [Wed, 02 May 2012 07:39:25 -0400] rev 6994
remove IFDEF 0 for sake of poor parser
2012-05-02 room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
sheepluva [Wed, 02 May 2012 13:00:10 +0200] rev 6993
room list: replace magic table column indexes with enum. makes future changes to the room list format way easier.
2012-05-02 marked a couple of functions as inline
koda [Wed, 02 May 2012 11:43:43 +0100] rev 6992
marked a couple of functions as inline resolved all warnings/hints/notes added -Ooregvar optimisation (stores frequently used variables in registers, saving ~30k code size)
2012-05-02 make search filter field have a useable size on low frontend resolution
sheepluva [Wed, 02 May 2012 12:24:44 +0200] rev 6991
make search filter field have a useable size on low frontend resolution
2012-05-02 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda [Wed, 02 May 2012 10:53:13 +0100] rev 6990
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
2012-05-02 make column sorting three-state: asc -> dsc -> off/default (= by room state)
sheepluva [Wed, 02 May 2012 11:28:38 +0200] rev 6989
make column sorting three-state: asc -> dsc -> off/default (= by room state)
2012-05-02 sort by room state by default
sheepluva [Wed, 02 May 2012 10:57:36 +0200] rev 6988
sort by room state by default
2012-05-02 allow custom sorting of roomslist (by clicking on header sections)
sheepluva [Wed, 02 May 2012 10:47:21 +0200] rev 6987
allow custom sorting of roomslist (by clicking on header sections)
2012-05-02 add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
koda [Wed, 02 May 2012 08:07:17 +0100] rev 6986
add support for default pascal mode by removing default arguments value (maybe this also helps the parser)
2012-05-01 Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc.
nemo [Tue, 01 May 2012 17:33:28 -0400] rev 6985
Removing maps can cause desyncs. This is why we still have Cheese, Sticks, Sheep etc. They need to remain until replacements are put in place.
2012-05-01 remove map: Sticks
sheepluva [Tue, 01 May 2012 23:03:25 +0200] rev 6984
remove map: Sticks reason: obvious :P
2012-05-01 roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps
sheepluva [Tue, 01 May 2012 21:24:04 +0200] rev 6983
roomslistmodel: prettier names for map +rnd+ etc.; point out unavailable maps some other small tweaks and fixes
2012-05-01 breaking news, we don't support typed consts anymore
koda [Tue, 01 May 2012 19:56:55 +0200] rev 6982
breaking news, we don't support typed consts anymore
2012-05-01 Hopefully this change doesn't break anything
unc0rr [Tue, 01 May 2012 20:54:30 +0400] rev 6981
Hopefully this change doesn't break anything
2012-05-01 Better type deriving
unc0rr [Tue, 01 May 2012 20:54:02 +0400] rev 6980
Better type deriving
2012-05-01 Declare const ints as enums
unc0rr [Tue, 01 May 2012 19:29:47 +0400] rev 6979
Declare const ints as enums
2012-05-01 Make Str2PChar more pas2c-friendly
unc0rr [Tue, 01 May 2012 19:28:30 +0400] rev 6978
Make Str2PChar more pas2c-friendly
2012-05-01 adjust column widths
sheepluva [Tue, 01 May 2012 16:16:09 +0200] rev 6977
adjust column widths fix a warning
2012-05-01 oops^2
koda [Tue, 01 May 2012 16:20:12 +0200] rev 6976
oops^2
2012-05-01 oops
koda [Tue, 01 May 2012 15:29:48 +0200] rev 6975
oops
2012-05-01 minor changes for more compatibilities with other compilers
koda [Tue, 01 May 2012 15:23:11 +0200] rev 6974
minor changes for more compatibilities with other compilers
2012-05-01 RoomsListModel:
sheepluva [Tue, 01 May 2012 14:57:40 +0200] rev 6973
RoomsListModel: + in progress icon * fixed room delete and update (name match lookup was done in wrong column)
2012-05-01 remove SDL_SCANCODE_*
koda [Tue, 01 May 2012 11:39:24 +0100] rev 6972
remove SDL_SCANCODE_*
2012-05-01 add NULL definition and align types to their correct bitwidth
koda [Tue, 01 May 2012 11:25:44 +0100] rev 6971
add NULL definition and align types to their correct bitwidth
2012-05-01 display haxx0red teams colors correctly.
sheepluva [Tue, 01 May 2012 11:39:11 +0200] rev 6970
display haxx0red teams colors correctly. also got rid of some casts and std:: iteration stuff
2012-04-30 made the hog count thingy prettier when on low space... have fun squishing hogs!
sheepluva [Tue, 01 May 2012 00:22:10 +0200] rev 6969
made the hog count thingy prettier when on low space... have fun squishing hogs!
2012-04-30 Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
sheepluva [Mon, 30 Apr 2012 23:14:40 +0200] rev 6968
Qt: fix issue with hog count being not visible on low resolutions/long team names and hard to read on very high resolutions
2012-04-30 Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
unc0rr [Mon, 30 Apr 2012 23:35:40 +0400] rev 6967
Support recurrent function calls. The code is kinda hackish and ugly, but I really spent a few hours thinking on a good solution.
2012-04-30 add missing copyright headers to roomslistmodel
sheepluva [Mon, 30 Apr 2012 20:12:43 +0200] rev 6966
add missing copyright headers to roomslistmodel
2012-04-30 Rework string init macro
unc0rr [Mon, 30 Apr 2012 17:43:21 +0400] rev 6965
Rework string init macro
2012-04-30 Raise exception when .inc file isn't found
unc0rr [Mon, 30 Apr 2012 16:55:02 +0400] rev 6964
Raise exception when .inc file isn't found
2012-04-29 wops
Xeli [Sun, 29 Apr 2012 21:17:27 +0200] rev 6963
wops
2012-04-29 implement switch for the touch interface
Xeli [Sun, 29 Apr 2012 21:05:09 +0200] rev 6962
implement switch for the touch interface
2012-04-29 hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
Xeli [Sun, 29 Apr 2012 18:08:46 +0200] rev 6961
hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
2012-04-29 map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
sheepluva [Sun, 29 Apr 2012 20:52:10 +0200] rev 6960
map, theme & style selection won't be lost on data updata now (except the selected map/theme/style is deleted ofc). enabling F5 key to reload data :>
2012-04-29 make it auto-update (whoops,forgot)
sheepluva [Sun, 29 Apr 2012 17:23:05 +0200] rev 6959
make it auto-update (whoops,forgot)
2012-04-29 hello GameStyleModel
sheepluva [Sun, 29 Apr 2012 17:12:49 +0200] rev 6958
hello GameStyleModel
2012-04-29 target using the utility button, this fixes bee
Xeli [Sun, 29 Apr 2012 16:09:42 +0200] rev 6957
target using the utility button, this fixes bee
2012-04-29 enabled grenade timer, needs a button image
Xeli [Sun, 29 Apr 2012 14:10:59 +0200] rev 6956
enabled grenade timer, needs a button image
2012-04-28 wops, removed some writeln
Xeli [Sat, 28 Apr 2012 15:18:30 +0200] rev 6955
wops, removed some writeln
2012-04-28 changed uKeys to uInputHandler to better reflect its function
Xeli [Sat, 28 Apr 2012 15:03:52 +0200] rev 6954
changed uKeys to uInputHandler to better reflect its function
2012-04-29 * make HatModel update automatically (also renamed class and files)
sheepluva [Sun, 29 Apr 2012 14:00:35 +0200] rev 6953
* make HatModel update automatically (also renamed class and files) * removed nemo's ghost file :P
2012-04-28 license header year range adjustments
sheepluva [Sat, 28 Apr 2012 18:56:31 +0200] rev 6952
license header year range adjustments
2012-04-28 - changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
Xeli [Sat, 28 Apr 2012 14:41:40 +0200] rev 6951
- changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton - added a caption to try to explain this -_-
2012-04-28 -Fixed FingerHasMoved function, still might need a little tweaking
Xeli [Sat, 28 Apr 2012 12:46:57 +0200] rev 6950
-Fixed FingerHasMoved function, still might need a little tweaking -Fixed targetting, it's not possible to fire airstrike and the like with a longpress, however it'll fire on the cursor not on the tap location
2012-04-27 remove last boolean keys references and using only ParseCommand in uTouch now
Xeli [Fri, 27 Apr 2012 23:39:01 +0200] rev 6949
remove last boolean keys references and using only ParseCommand in uTouch now
2012-04-28 various comment tweaks/fixes
sheepluva [Sat, 28 Apr 2012 12:35:29 +0200] rev 6948
various comment tweaks/fixes
2012-04-28 MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
sheepluva [Sat, 28 Apr 2012 11:56:09 +0200] rev 6947
MapModel: add getters for random maps based on type, so that the mapContainer does not have to magically know how maps and separators are ordered within the model
2012-04-28 fix for issue 186 ("Screen gets messed up when selecting Hand Drawn Map")
sheepluva [Sat, 28 Apr 2012 09:25:30 +0200] rev 6946
fix for issue #186 ("Screen gets messed up when selecting Hand Drawn Map")
2012-04-28 unbreak snowball
nemo [Sat, 28 Apr 2012 00:08:12 -0400] rev 6945
unbreak snowball
2012-04-28 Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
nemo [Fri, 27 Apr 2012 22:25:26 -0400] rev 6944
Ok, 20,000 was a bit much. Arbitrary multiplier that seems to shove things off enough.
2012-04-27 MapModel: comments/docs, small tweaks
sheepluva [Sat, 28 Apr 2012 00:24:37 +0200] rev 6943
MapModel: comments/docs, small tweaks
2012-04-27 reimplement the quit engine+frontend keys
Xeli [Fri, 27 Apr 2012 23:17:11 +0200] rev 6942
reimplement the quit engine+frontend keys
2012-04-27 add ammoprop to enable to up and down buttons on for the touch interface
Xeli [Fri, 27 Apr 2012 23:09:27 +0200] rev 6941
add ammoprop to enable to up and down buttons on for the touch interface
2012-04-27 decouple current theme from map theme (fixes theme confusion bugs of last commit)
sheepluva [Fri, 27 Apr 2012 23:10:48 +0200] rev 6940
decouple current theme from map theme (fixes theme confusion bugs of last commit)
2012-04-27 MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
sheepluva [Fri, 27 Apr 2012 22:22:04 +0200] rev 6939
MapModel converted to QStandardItemList; separators fixed; changed used data format (human-readable struct instead of magic list) for map info in HwMapContainer (+ various small cleanups in that class)
2012-04-27 MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
sheepluva [Fri, 27 Apr 2012 11:47:37 +0200] rev 6938
MapModel, various cleanups. TODO/FIXME: QComboBox separator not working with custom models
2012-04-26 messing with the theme model a bit (gets now auto-updated after DLC download too)
sheepluva [Thu, 26 Apr 2012 16:15:37 +0200] rev 6937
messing with the theme model a bit (gets now auto-updated after DLC download too)
2012-04-27 theme tweaks
nemo [Fri, 27 Apr 2012 16:57:54 -0400] rev 6936
theme tweaks
2012-04-27 Show number of points in drawn map
unc0rr [Fri, 27 Apr 2012 22:15:08 +0400] rev 6935
Show number of points in drawn map
2012-04-26 Cursor for DrawMapScene. Feel free to ajust its look.
unc0rr [Fri, 27 Apr 2012 00:43:48 +0400] rev 6934
Cursor for DrawMapScene. Feel free to ajust its look.
2012-04-26 mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
sheepluva [Thu, 26 Apr 2012 09:48:52 +0200] rev 6933
mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
2012-04-26 make DLC trigger data reload
sheepluva [Thu, 26 Apr 2012 09:47:35 +0200] rev 6932
make DLC trigger data reload
2012-04-26 make DataManager a QObject with reload() slot that emits signal updated()
sheepluva [Thu, 26 Apr 2012 07:44:44 +0200] rev 6931
make DataManager a QObject with reload() slot that emits signal updated()
2012-04-26 renaming HWDataManager -> DataManager
sheepluva [Thu, 26 Apr 2012 07:22:05 +0200] rev 6930
renaming HWDataManager -> DataManager
2012-04-25 reimplement auto-kick for ignored players (it was temporarily removed during refactoring)
sheepluva [Wed, 25 Apr 2012 17:44:48 +0200] rev 6929
reimplement auto-kick for ignored players (it was temporarily removed during refactoring)
2012-04-25 nemo said I was boring for removing the "hello" randomizer on room join.
sheepluva [Wed, 25 Apr 2012 08:23:48 +0200] rev 6928
nemo said I was boring for removing the "hello" randomizer on room join. That was actually an accident, fixed by this commit. Now find an actual reason to call me boring (there are many to choose from :P) nemo!
2012-04-24 Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need
nemo [Tue, 24 Apr 2012 17:16:18 -0400] rev 6927
Oh, and I guess this is needed as well, although if many other places in the code do this, pas2c will need to be a bit smarter and automatically wrap.
2012-04-24 Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
nemo [Tue, 24 Apr 2012 16:58:19 -0400] rev 6926
Make adler32 friendlier for pas2c - this should work the same (needs testing ofc)
2012-04-24 Fix GetAmmoEntry in PascalExports
unc0rr [Tue, 24 Apr 2012 23:56:41 +0400] rev 6925
Fix GetAmmoEntry in PascalExports
2012-04-24 Get rid of overloaded functions in uAmmo
unc0rr [Tue, 24 Apr 2012 23:50:40 +0400] rev 6924
Get rid of overloaded functions in uAmmo
2012-04-24 uCommands compiles
unc0rr [Tue, 24 Apr 2012 23:33:39 +0400] rev 6923
uCommands compiles
2012-04-24 Fix types
unc0rr [Tue, 24 Apr 2012 22:27:56 +0400] rev 6922
Fix types
2012-04-24 Don't add duplicates into string consts
unc0rr [Tue, 24 Apr 2012 16:11:07 +0400] rev 6921
Don't add duplicates into string consts
2012-04-24 this should enable png screenshots on osx as well
koda [Tue, 24 Apr 2012 06:53:39 +0200] rev 6920
this should enable png screenshots on osx as well
2012-04-23 in uTouch dont use bools to represent keystrokes, but issue ParseCommands
Xeli [Mon, 23 Apr 2012 19:23:28 +0200] rev 6919
in uTouch dont use bools to represent keystrokes, but issue ParseCommands
2012-04-23 fix the ammomenu F# buttons
Xeli [Mon, 23 Apr 2012 19:22:43 +0200] rev 6918
fix the ammomenu F# buttons
2012-04-23 - change uKeys to be event based rather than polling
Xeli [Mon, 23 Apr 2012 19:22:16 +0200] rev 6917
- change uKeys to be event based rather than polling - missing engine+frontend exit - missing controller support - needs testing on different platforms and keyboards
2012-04-23 case sensitivity + correct variable check
vittorio.giovara@gmail.com [Mon, 23 Apr 2012 13:22:30 +0000] rev 6916
case sensitivity + correct variable check
2012-04-23 when libpng is not found, gratiously fallback to bmp screenshots; untested
koda [Mon, 23 Apr 2012 04:14:21 +0200] rev 6915
when libpng is not found, gratiously fallback to bmp screenshots; untested
2012-04-23 ios minor warning and optimisation for team color
koda [Mon, 23 Apr 2012 04:05:18 +0200] rev 6914
ios minor warning and optimisation for team color
2012-04-22 Make clouds/flakes change direction smoothly
nemo [Sun, 22 Apr 2012 13:58:53 -0400] rev 6913
Make clouds/flakes change direction smoothly
2012-04-22 Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
unc0rr [Sun, 22 Apr 2012 21:23:32 +0400] rev 6912
Allow LIST command while in room to not annoy old frontends (0.9.17 or less) with warnings
2012-04-22 added savepassword checkbox to options page, which now reloads values at every acces
koda [Sun, 22 Apr 2012 18:38:34 +0200] rev 6911
added savepassword checkbox to options page, which now reloads values at every acces
2012-04-22 add a checkbox for the password field prompt (issue 316)
Stepan777 [Sun, 22 Apr 2012 17:03:55 +0200] rev 6910
add a checkbox for the password field prompt (issue #316)
2012-04-22 fixed uKeys (aka almost revert it back)
Xeli [Sun, 22 Apr 2012 15:13:17 +0200] rev 6909
fixed uKeys (aka almost revert it back)
2012-04-22 ios: turn on more warning messages and start correcting them
koda [Sun, 22 Apr 2012 04:48:11 +0200] rev 6908
ios: turn on more warning messages and start correcting them
2012-04-22 memory leak in hwform.cpp (issue 386)
Stepan777 [Sun, 22 Apr 2012 03:59:24 +0200] rev 6907
memory leak in hwform.cpp (issue #386)
2012-04-22 fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
koda [Sun, 22 Apr 2012 02:10:44 +0200] rev 6906
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
2012-04-21 *sigh*
nemo [Sat, 21 Apr 2012 18:11:24 -0400] rev 6905
*sigh*
2012-04-21 Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
nemo [Sat, 21 Apr 2012 18:05:42 -0400] rev 6904
Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
2012-04-21 Oops
unc0rr [Sat, 21 Apr 2012 23:00:08 +0400] rev 6903
Oops
2012-04-21 Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
unc0rr [Sat, 21 Apr 2012 20:12:22 +0400] rev 6902
Make pas2c even smarter. Now uIO.c compiles fine, and only 1 warning when compiled with -Wall (clang).
2012-04-21 - Don't crash on back press, but shutdown hedgewars
Xeli [Sat, 21 Apr 2012 18:02:44 +0200] rev 6901
- Don't crash on back press, but shutdown hedgewars - enable volume up/down/mute buttons
2012-04-21 - Added support for keyboards on android
Xeli [Sat, 21 Apr 2012 17:59:14 +0200] rev 6900
- Added support for keyboards on android - tiny patch for android/sdl tracks backspace correctly now - Added SDL_SCANCODE_X constants in uKeys - First attempt at making the touch interface and keys input work side by side
2012-04-21 - Return of the F<numbers> in the ammomenu
Xeli [Sat, 21 Apr 2012 17:55:45 +0200] rev 6899
- Return of the F<numbers> in the ammomenu - Cursor is now hiden on touch interfaces, rather than hidden on landscape ammomenu
2012-04-21 - Remove support for variables in command handlers
unc0rr [Sat, 21 Apr 2012 19:51:13 +0400] rev 6898
- Remove support for variables in command handlers - Make parameter to RegisterVariable typed instead of just pointer - Catch a bug due to wrong type passed to RegisterVariable
2012-04-20 Fix parsing of exit() call without parameters
unc0rr [Fri, 20 Apr 2012 23:03:20 +0400] rev 6897
Fix parsing of exit() call without parameters
2012-04-20 Move all strings into constants to make them of string255 type
unc0rr [Fri, 20 Apr 2012 22:56:56 +0400] rev 6896
Move all strings into constants to make them of string255 type
2012-04-20 Many small improvements to pas2c
unc0rr [Fri, 20 Apr 2012 22:03:35 +0400] rev 6895
Many small improvements to pas2c
2012-04-19 Some more progress with pas2c
unc0rr [Fri, 20 Apr 2012 01:50:47 +0400] rev 6894
Some more progress with pas2c
2012-04-19 - Track array size to use for High function
unc0rr [Thu, 19 Apr 2012 23:36:20 +0400] rev 6893
- Track array size to use for High function - Some fixes
2012-04-19 android: prevent the app from a semi-crash when exiting a game
Xeli [Thu, 19 Apr 2012 18:15:03 +0200] rev 6892
android: prevent the app from a semi-crash when exiting a game
(0) -3000 -1000 -120 +120 +1000 +3000 tip