Fri, 08 Apr 2011 18:50:12 +0200 |
claymore |
Frontend: room rename
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Sat, 19 Mar 2011 20:24:31 -0400 |
nikin |
percentage modifier for get away time
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Thu, 17 Mar 2011 23:11:48 +0100 |
Henek |
added game mode Tag Team, mostly untested, please test :)
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Sat, 22 Jan 2011 22:43:54 +0100 |
sheepluva |
trim net nick in frontend
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Tue, 04 Jan 2011 12:53:46 +0100 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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Tue, 21 Dec 2010 23:22:53 +0100 |
Henek |
added copying also to schemes and updated some translations
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Tue, 21 Dec 2010 21:56:34 +0100 |
Henek |
added copying of weapon sets
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Tue, 21 Dec 2010 10:46:52 +0100 |
sheepluva |
disable fix for issue 24 in order to fix issue 123, as suggested by koda
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Mon, 20 Dec 2010 21:45:10 +0300 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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Mon, 13 Dec 2010 22:12:30 +0300 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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Sat, 11 Dec 2010 21:27:15 +0300 |
unc0rr |
Add a stub for draw map page
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Mon, 22 Nov 2010 22:05:46 +0100 |
Henek |
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
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Mon, 22 Nov 2010 00:34:53 +0100 |
Henek |
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
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Sun, 21 Nov 2010 09:12:44 -0500 |
nemo |
After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
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Wed, 22 Dec 2010 12:17:34 +0100 |
koda |
use a gentler positive parallax for background effect
experimental3D
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Mon, 15 Nov 2010 12:37:39 +0100 |
koda |
update the 3d branch after release
experimental3D
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Sat, 13 Nov 2010 00:47:48 -0500 |
nemo |
check in frontend flag for more wind mode
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Fri, 12 Nov 2010 17:08:31 +0100 |
koda |
exposing Henek's no wind flag
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Wed, 10 Nov 2010 03:08:14 +0100 |
koda |
tweak interface, there is no need to manually add new weapons and schemes to the filter list
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Sat, 06 Nov 2010 17:56:24 -0400 |
henek |
2 more variables to control water rise and health loss during sudden death.
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Fri, 05 Nov 2010 22:32:00 -0400 |
henek |
Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
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Wed, 03 Nov 2010 16:29:17 +0100 |
koda |
health reset mode ftw (replaces gfmines)
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Wed, 27 Oct 2010 14:23:47 +0200 |
koda |
one more interface trick, force max resolution possible when in fullscreen
experimental3D
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Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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Fri, 08 Oct 2010 17:47:00 +0200 |
koda |
fix issue 24 and issue 81
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Wed, 06 Oct 2010 22:36:41 +0200 |
smaxx |
Engine:
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Mon, 30 Aug 2010 15:24:49 +0200 |
legutus |
Improves room list with filter for state/rules/weapons and general search
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Fri, 20 Aug 2010 11:26:27 -0400 |
nemo |
Flag for AI survival mode
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Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
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Thu, 26 Aug 2010 23:59:18 +0200 |
koda |
rename two rendering methods and performe some interface tricks about fullscreen
experimental3D
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Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
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Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
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Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
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Tue, 04 May 2010 17:03:38 +0000 |
smxx |
Frontend:
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Thu, 08 Apr 2010 17:56:30 +0000 |
smxx |
Frontend:
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Sat, 03 Apr 2010 13:55:39 +0000 |
nemo |
New game scheme option to turn off land objects
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Sat, 03 Apr 2010 08:47:06 +0000 |
unc0rr |
Some stuff for game server administration task
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Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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Mon, 22 Mar 2010 13:44:35 +0000 |
smxx |
Engine:
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
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Sun, 28 Feb 2010 15:41:42 +0000 |
nemo |
Flag the sharing of ammo between clan teams.
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Tue, 09 Feb 2010 03:21:09 +0000 |
nemo |
Only enable chirp for room owner
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Tue, 09 Feb 2010 01:47:50 +0000 |
nemo |
Have game beep when someone joins lobby/room. Controlled by Sound option
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Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
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Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
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Sat, 17 Oct 2009 04:57:05 +0000 |
nemo |
pass in sdli
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Mon, 13 Apr 2009 12:23:29 +0000 |
unc0rr |
Disable feel of editing for built-in schemes
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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Thu, 02 Apr 2009 20:37:03 +0000 |
unc0rr |
New schemes page look by TheXception
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Fri, 13 Mar 2009 18:04:44 +0000 |
unc0rr |
Editing schemes, creating new one works now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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Thu, 12 Mar 2009 13:54:32 +0000 |
unc0rr |
Continue work on new schemes
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Wed, 11 Mar 2009 14:32:28 +0000 |
unc0rr |
Continue work on new schemes implementation
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Mon, 02 Mar 2009 21:20:45 +0000 |
unc0rr |
Enable admin button when have privilege. Button does nothing yet.
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Tue, 24 Feb 2009 21:47:17 +0000 |
unc0rr |
ttsmj2's random teams patch
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Fri, 20 Feb 2009 14:12:16 +0000 |
unc0rr |
'Reduce quality' patch by nemo
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Sun, 15 Feb 2009 20:29:52 +0000 |
unc0rr |
"connecting" page
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Fri, 30 Jan 2009 14:56:27 +0000 |
unc0rr |
Implement initial sound volume option
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Fri, 16 Jan 2009 18:37:21 +0000 |
unc0rr |
A button for checking voicepack (doesn't work yet)
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Tue, 13 Jan 2009 18:56:14 +0000 |
unc0rr |
Team class now supports voicepacks
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Mon, 12 Jan 2009 16:42:13 +0000 |
unc0rr |
Some button reorganization on net game page
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Mon, 12 Jan 2009 16:38:52 +0000 |
unc0rr |
Draw ready status icon on ready button
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Fri, 09 Jan 2009 11:22:46 +0000 |
unc0rr |
- svn maintenance
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Tue, 06 Jan 2009 11:28:13 +0000 |
unc0rr |
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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Fri, 28 Nov 2008 18:41:31 +0000 |
unc0rr |
Add chat widget to lobby page (not usable yet)
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Sun, 09 Nov 2008 09:47:10 +0000 |
unc0rr |
Add an option to name records with current date and time
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Fri, 31 Oct 2008 14:40:00 +0000 |
unc0rr |
Reorganize single player menu
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Fri, 24 Oct 2008 17:30:30 +0000 |
unc0rr |
Add button for controlling room options (no usefull yet)
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Wed, 22 Oct 2008 16:04:59 +0000 |
unc0rr |
Show additional info in rooms list
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Wed, 22 Oct 2008 14:01:43 +0000 |
unc0rr |
Add "Join official server" button
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Sat, 18 Oct 2008 13:53:58 +0000 |
unc0rr |
- Customize QTextBrowser look
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Wed, 08 Oct 2008 13:54:51 +0000 |
unc0rr |
Implement rooms list refresh
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Wed, 08 Oct 2008 13:52:31 +0000 |
unc0rr |
Implement room create and join
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Wed, 08 Oct 2008 13:40:29 +0000 |
unc0rr |
- Introduce a bit of state miachine in client code (should be more robust and verbosive now)
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Wed, 08 Oct 2008 10:58:21 +0000 |
unc0rr |
Create a page for rooms list
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Tue, 07 Oct 2008 12:37:06 +0000 |
unc0rr |
- Add stub page for rooms list
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Mon, 06 Oct 2008 19:01:59 +0000 |
unc0rr |
Get rid of "internet" network game mode
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Sun, 28 Sep 2008 15:13:18 +0000 |
unc0rr |
Fix frontend
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Sun, 28 Sep 2008 08:26:18 +0000 |
unc0rr |
Move preview icons into comboboxes
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Fri, 29 Aug 2008 20:30:17 +0000 |
unc0rr |
Add stubs for hats implementation
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Tue, 12 Aug 2008 12:57:07 +0000 |
unc0rr |
More work on options page
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Tue, 12 Aug 2008 12:05:52 +0000 |
unc0rr |
Reorganize widgets on options page
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Tue, 12 Aug 2008 09:37:44 +0000 |
unc0rr |
Iconize more groupboxes
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Tue, 12 Aug 2008 09:26:44 +0000 |
unc0rr |
Finish iconed groupbox implementation
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Tue, 12 Aug 2008 08:48:44 +0000 |
unc0rr |
Add iconed groupbox class
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Thu, 07 Aug 2008 16:14:35 +0000 |
unc0rr |
Finally fix save button look
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Thu, 07 Aug 2008 13:30:09 +0000 |
displacer |
Frontend Fullscreen mode added
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Tue, 05 Aug 2008 21:12:26 +0000 |
unc0rr |
Iconed "Back" button everywhere
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Tue, 05 Aug 2008 20:57:08 +0000 |
unc0rr |
Make buttons border have different colors when mouse is over or it is pressed
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Mon, 04 Aug 2008 20:29:13 +0000 |
unc0rr |
- Make look better
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Mon, 04 Aug 2008 19:28:01 +0000 |
displacer |
transparent background for buttons at main page
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Mon, 04 Aug 2008 19:04:46 +0000 |
displacer |
images at main page
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