QTfrontend/ammoSchemeModel.cpp
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Sat, 23 May 2009 18:26:16 +0000 nemo set Minefield to 150%, reduce fort distance by 512px
Sat, 23 May 2009 16:49:03 +0000 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
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