project_files/HedgewarsMobile/Classes/CommodityFunctions.h
Sun, 31 Jul 2011 16:03:24 +0200 koda ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
Mon, 25 Jul 2011 01:52:04 +0200 koda add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
Sun, 24 Jul 2011 19:14:56 +0200 koda rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
Thu, 12 May 2011 23:29:31 +0200 koda all together now! releaseAndNil ftw
Thu, 12 May 2011 23:00:26 +0200 koda some general tweaks (more intelligent use of macros and more caching)
Wed, 11 May 2011 01:26:38 +0200 koda settings.plist is no more, long live nsuserdefaults
Wed, 04 May 2011 01:19:39 +0200 koda * moved colours and default port from .cpp.in to .h
Thu, 28 Apr 2011 00:16:36 +0200 koda remove the trailing _en from scheme data and use the macros available instead of creating a string every time
Wed, 20 Apr 2011 05:26:47 +0200 koda and now for something completely different, overlay refactoring!
Mon, 20 Dec 2010 01:08:46 +0100 koda ipod touch 4g has only 256mb of ram (like ipad)
Mon, 13 Dec 2010 01:24:06 +0100 koda more server stubs
Sun, 12 Dec 2010 05:23:37 +0100 koda add some connection facility to netserver
Sat, 11 Dec 2010 18:48:14 +0100 koda audio_session is giving problems with multitasking so disabling it for now
Sat, 11 Dec 2010 02:30:03 +0100 koda disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
Wed, 08 Dec 2010 14:47:52 +0100 koda team selection completely refactored, now has animation and more performance
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