alfadur [Mon, 26 Nov 2018 02:50:54 +0300] rev 14295
add hwphysics to engine
unc0rr [Sun, 25 Nov 2018 22:32:49 +0100] rev 14294
Add advance_simulation() function to engine lib, some WIP on frontend
alfadur [Sun, 25 Nov 2018 05:52:06 +0300] rev 14293
add gfx setup ffi
Wuzzy <Wuzzy2@mail.ru> [Sun, 25 Nov 2018 00:23:32 +0100] rev 14292
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
unc0rr [Sat, 24 Nov 2018 23:54:32 +0100] rev 14291
Format team.* code
unc0rr [Sat, 24 Nov 2018 23:51:45 +0100] rev 14290
Prepare to have possibility to pass opengl context to engine
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Nov 2018 21:57:01 +0100] rev 14289
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
unc0rr [Sat, 24 Nov 2018 19:08:52 +0100] rev 14288
Fix build
unC0Rr [Sat, 24 Nov 2018 20:55:42 +0300] rev 14287
Cut dependency on yaml for non-official server builds
nemo [Fri, 23 Nov 2018 21:38:34 -0500] rev 14286
topY too
nemo [Fri, 23 Nov 2018 16:38:47 -0500] rev 14285
these need casting too, but overall switching type is a win.
nemo [Fri, 23 Nov 2018 16:20:55 -0500] rev 14284
more uninitialised values
nemo [Fri, 23 Nov 2018 16:03:10 -0500] rev 14283
uninitialised values
nemo [Fri, 23 Nov 2018 15:54:23 -0500] rev 14282
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
unc0rr [Fri, 23 Nov 2018 21:22:26 +0100] rev 14281
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 22:18:21 +0100] rev 14280
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Nov 2018 20:41:42 +0100] rev 14279
Add a few translator comments to some not-so-obvious strings
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 20:59:23 +0300] rev 14278
Slightly correct russian translations in ru.txt (typos and sense)
alfadur [Thu, 22 Nov 2018 18:37:41 +0300] rev 14277
fix casing
Grigory Ustinov <grenka@altlinux.org> [Thu, 22 Nov 2018 18:19:03 +0300] rev 14276
Update russian translation in ru.txt
unC0Rr [Thu, 22 Nov 2018 14:07:55 +0100] rev 14275
It was bad idea to store QByteArray referencing memory on stack
unC0Rr [Thu, 22 Nov 2018 13:52:00 +0100] rev 14274
Support new message format in frontend
unC0Rr [Thu, 22 Nov 2018 13:40:58 +0100] rev 14273
Send seed to engine to receive random map previews
unC0Rr [Thu, 22 Nov 2018 13:39:51 +0100] rev 14272
- Move EngineInstance into a separate module
- Refactor ipc a bit and process messages
unC0Rr [Thu, 22 Nov 2018 10:58:55 +0100] rev 14271
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
alfadur [Thu, 22 Nov 2018 00:49:55 +0300] rev 14270
prevent qtmain from not being linked in on windows
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Nov 2018 22:19:58 +0100] rev 14269
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
alfadur [Wed, 21 Nov 2018 23:55:32 +0300] rev 14268
prevent SDL2main from being linked in on windows
nemo [Wed, 21 Nov 2018 15:47:40 -0500] rev 14267
add cfg for mutant
nemo [Wed, 21 Nov 2018 15:41:43 -0500] rev 14266
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice