Sun, 29 Oct 2017 19:06:02 +0100 |
Wuzzy |
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
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Sat, 28 Oct 2017 17:48:54 +0200 |
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Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
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Sat, 28 Oct 2017 05:49:49 +0200 |
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Fix ammo menu, placement and camera movement keys not working in ammo menu
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Sat, 28 Oct 2017 04:53:21 +0200 |
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Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
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Fri, 27 Oct 2017 05:05:37 +0200 |
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Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
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Fri, 27 Oct 2017 05:03:58 +0200 |
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ACF7: Fix possible Lua error spam in intro sequence
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Thu, 26 Oct 2017 22:49:39 +0200 |
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ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
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Thu, 26 Oct 2017 22:40:17 +0200 |
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Animate library: Add new parameter maxMoveTime to AnimMove
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Thu, 26 Oct 2017 18:02:33 +0200 |
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ACF, mission 2: Fix various mission breakages when heroes died together with enemies
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Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
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Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
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Thu, 26 Oct 2017 02:50:05 +0200 |
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Complete music credits for Jungle.ogg by alfadur
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Tue, 24 Oct 2017 06:25:12 +0200 |
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ACF mission 5: Take away switch and always play with deployed hog in final mission stage
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Tue, 24 Oct 2017 04:48:20 +0200 |
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Lua API: Fix Goals text being cut off at ca. 255 characters
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Tue, 24 Oct 2017 04:06:03 +0200 |
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More changelog updates
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Tue, 24 Oct 2017 02:39:00 +0200 |
Wuzzy |
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
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Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
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Mon, 23 Oct 2017 04:57:39 +0200 |
Wuzzy |
Update changelog
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Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
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Sat, 21 Oct 2017 18:38:28 +0200 |
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Sniper rifle mission: Faster dynamite blow-up, also skip with precise
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Sat, 21 Oct 2017 18:21:27 +0200 |
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Sniper rifle training: Fix general camera weirdness
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Sat, 21 Oct 2017 17:21:34 +0200 |
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Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
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Wed, 18 Oct 2017 05:28:22 +0200 |
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AI hogs use timebox instead of skip if clueless what to do
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Sun, 15 Oct 2017 12:30:31 +0200 |
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Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
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Wed, 11 Oct 2017 23:01:07 +0200 |
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Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
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Wed, 11 Oct 2017 20:16:00 +0200 |
Wuzzy |
Fix rope angle possible to go below 0° if having secondary weapon selected
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Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
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Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
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Tue, 10 Oct 2017 21:00:11 +0200 |
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Mark custom forts with asterisk in team editor
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Tue, 10 Oct 2017 16:13:44 +0200 |
Wuzzy |
Construction Mode: Fix Lua error spam when using time box with filters on map
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Tue, 10 Oct 2017 03:08:00 +0200 |
Wuzzy |
Fix hog holding nothing in hand when choosing napalm or piano strike
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Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
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Sun, 08 Oct 2017 22:52:44 +0200 |
Wuzzy |
Add 7 graves
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Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
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Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
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Sun, 08 Oct 2017 04:57:28 +0200 |
Wuzzy |
Fix team getting inf. ammo when stockpiling >= 100 ammo
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Sun, 08 Oct 2017 04:14:49 +0200 |
Wuzzy |
Fix possibility to accidentally destroy team by entering an already existing team name
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Sat, 07 Oct 2017 20:07:21 +0200 |
Wuzzy |
Fix old team name not being removed after renaming team in frontend
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Sat, 07 Oct 2017 18:43:31 +0200 |
Wuzzy |
Names of new or copied game schemes are now unique
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Sat, 07 Oct 2017 03:43:06 +0200 |
Wuzzy |
Rework weapon scheme handling in frontend and fix a couple of bugs
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Sat, 07 Oct 2017 01:05:55 +0200 |
Wuzzy |
Fix molotov cocktails bouncing off vertically off rubber
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Fri, 06 Oct 2017 16:33:11 +0200 |
Wuzzy |
Use https links in README files
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Fri, 06 Oct 2017 14:03:13 +0200 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
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Thu, 05 Oct 2017 17:39:04 +0200 |
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Climb Home: Fix game getting stuck when player reaches home
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Thu, 05 Oct 2017 02:54:17 +0200 |
Wuzzy |
Destroy rope when attempting to shoot it through wrap / bouncy world edge
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Thu, 05 Oct 2017 02:02:28 +0200 |
Wuzzy |
Fix cursor often jumping to center when putting target while moving cursor
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Wed, 04 Oct 2017 18:34:02 +0200 |
Wuzzy |
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
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Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
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Tue, 03 Oct 2017 15:50:10 +0200 |
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Remove broken “Play again” button in stats page after an online game
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Tue, 03 Oct 2017 01:27:17 +0200 |
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Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
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Mon, 02 Oct 2017 21:39:19 +0200 |
Wuzzy |
Reduce number of initial teams: 4 human, 2 AI teams
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Mon, 02 Oct 2017 20:59:40 +0200 |
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Create 5 human teams + 5 AI teams on first start
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Sat, 30 Sep 2017 23:52:08 +0200 |
Wuzzy |
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
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Sat, 30 Sep 2017 04:26:40 +0200 |
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ACF5: Spare traitor's life with skip instead of precise
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Sat, 30 Sep 2017 04:03:08 +0200 |
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ASA, fruit01: Change choice keys
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Fri, 29 Sep 2017 21:44:35 +0200 |
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A Space Adventure: Add outro sequence / epilogue in the final mission
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Fri, 29 Sep 2017 02:08:52 +0200 |
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ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 21:32:42 +0200 |
Wuzzy |
Fix stats screen caption showing only one winner if multiple teams have won
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Thu, 28 Sep 2017 18:39:59 +0200 |
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A Space Adventure: Remove or shorten intro sequences of side missions
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Thu, 28 Sep 2017 18:36:24 +0200 |
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Lua API: Add ReadyTimeLeft variable
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Thu, 28 Sep 2017 17:26:54 +0200 |
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ASA: Improve displaying of mission panels all over the place
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Thu, 28 Sep 2017 07:45:28 +0200 |
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ASA: Explain team abbreviations + update changelog
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Thu, 28 Sep 2017 00:46:06 +0200 |
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ASA: Fix 2 important fruit planet mission unlocking bugs
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Wed, 27 Sep 2017 23:24:29 +0200 |
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ASA,desert03: Fix no victory after destroying all targets
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Wed, 27 Sep 2017 19:30:59 +0200 |
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Update ChangeLog for ASA, increase spacetrip turn time to 20s
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Wed, 27 Sep 2017 06:17:41 +0200 |
Wuzzy |
Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
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Wed, 27 Sep 2017 05:49:20 +0200 |
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ACF2: Remove restart option when cooperating with cyborg
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Wed, 27 Sep 2017 02:26:33 +0200 |
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ACF1: Fix various problems with the parachute section
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Tue, 26 Sep 2017 22:54:11 +0200 |
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ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
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Tue, 26 Sep 2017 22:04:09 +0200 |
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ACF, mission 3: Put in 3 girders per girder crate
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Tue, 26 Sep 2017 16:07:44 +0200 |
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New Lua API function: GetTeamStats, to get team stats
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Tue, 26 Sep 2017 04:56:19 +0200 |
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ASA, death01: Slightly change professor's response if he got killed on the moon
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Tue, 26 Sep 2017 03:05:59 +0200 |
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ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
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Tue, 26 Sep 2017 00:41:30 +0200 |
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ASA, Getting to the device: Add fake crate for the device part with proper collect message
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Mon, 25 Sep 2017 23:48:56 +0200 |
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ASA: Searching in the dust: Fix incorrect crate content display after collecting device part
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Mon, 25 Sep 2017 20:46:26 +0200 |
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Remove checkpoints in ASA: Searching in the dust
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Mon, 25 Sep 2017 20:09:33 +0200 |
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Remove checkpoints in ASA: Getting to the device
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Mon, 25 Sep 2017 16:35:07 +0200 |
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ACF mission 6: Fix incorrect crate types (weapon vs utility)
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Sun, 24 Sep 2017 04:13:04 +0200 |
Wuzzy |
Remove white stripes in flags of armenia, ireland, turkey
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Sat, 23 Sep 2017 21:05:57 +0200 |
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Randomized teams now can have any random hats (not just from types.ini)
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Sat, 23 Sep 2017 03:36:30 +0200 |
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Add many random hedgehog names for more variety
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Fri, 22 Sep 2017 19:26:57 +0200 |
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Fix the key for toggling team bars being incorrectly described in the settings page
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Fri, 22 Sep 2017 18:59:54 +0200 |
Wuzzy |
Upddate changelog for previous commit
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Fri, 22 Sep 2017 17:12:16 +0200 |
Wuzzy |
Unstretch and recolor 5 poorly made flags
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Sun, 14 May 2017 15:20:26 +0200 |
sheepluva |
Remove IceGun from default Highlander weaponset
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Sun, 14 May 2017 14:06:51 +0200 |
sheepluva |
New Game-Style: Battalion (version 0.33)
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Fri, 12 May 2017 16:53:29 +0200 |
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Remove the buggy /finish chat command
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Fri, 28 Apr 2017 22:08:12 +0200 |
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Update ChangeLog.txt, mostly for campaign bugfixes
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Fri, 28 Apr 2017 02:18:21 +0200 |
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Lua: Fix SwitchHog breaking the ammo menu of the new hog
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Thu, 27 Apr 2017 19:09:01 +0200 |
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Lua: Fix HideHog causing engine crash when provided with invalid gear ID or hog was hidden
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Wed, 26 Apr 2017 01:51:51 +0200 |
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Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Wed, 26 Apr 2017 00:47:14 +0200 |
Wuzzy |
Update more HWPs: Knockball, Racer, Construction Mode
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Tue, 25 Apr 2017 23:06:19 +0200 |
Wuzzy |
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
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Tue, 25 Apr 2017 17:51:03 +0200 |
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Add Octopus fort
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Tue, 25 Apr 2017 02:13:18 +0200 |
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Backed out changeset 82951b9b3c2f
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Sat, 22 Apr 2017 23:55:49 +0200 |
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Fix hog not getting new ammo in Highlander when it takes 2 consecutive turns
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Sat, 22 Apr 2017 23:06:47 +0200 |
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Fix sniper rifle disabling laser sight utility after shooting
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Sat, 22 Apr 2017 20:37:51 +0200 |
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Backed out changeset 071a05275798
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Sat, 22 Apr 2017 18:36:57 +0200 |
Wuzzy |
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
Wuzzy |
Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 02:33:32 +0200 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Thu, 20 Apr 2017 00:04:35 +0200 |
Wuzzy |
Take sacrifices into account for the “Stupid” taunt
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Wed, 19 Apr 2017 17:50:31 +0200 |
Wuzzy |
New Lua call: EndTurn to end turn
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Tue, 18 Apr 2017 19:36:29 +0200 |
Wuzzy |
Add 3 forts: Lonely_Island, Olympic, Snail
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Mon, 17 Apr 2017 18:47:56 +0200 |
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Backed out changeset 8e9603088f99
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Sun, 16 Apr 2017 08:19:33 +0200 |
Wuzzy |
Add alternate dialogs in ACF mission 6 when killing cyborgs before collecting crates
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Sun, 16 Apr 2017 02:40:17 +0200 |
Wuzzy |
Update changelog regarding translations and rubber duck
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Sun, 16 Apr 2017 02:02:07 +0200 |
Wuzzy |
Allow the diaogues in ACF missions 8 and 10 to be translated
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Sat, 15 Apr 2017 04:28:00 +0200 |
Wuzzy |
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts)
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Thu, 13 Apr 2017 23:50:00 +0200 |
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Team editor: Disable flag widget when selecting CPU team
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Thu, 13 Apr 2017 18:48:06 +0200 |
Wuzzy |
Add buttons to randomize hats and hog names only
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Thu, 13 Apr 2017 17:26:37 +0200 |
Wuzzy |
Allow to randomize team name, flag, grave, voice and fort seperately
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Thu, 13 Apr 2017 06:39:01 +0200 |
Wuzzy |
Update changelog regarding team updates
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Wed, 12 Apr 2017 00:23:10 +0200 |
Wuzzy |
Don't place air mines in Shoppa
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Tue, 11 Apr 2017 05:29:44 +0200 |
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Add scenario: Big Armory
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Tue, 11 Apr 2017 04:46:01 +0200 |
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Add scenario: Teamwork 2
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Mon, 10 Apr 2017 21:42:53 +0200 |
Wuzzy |
Prevent frontend from starting game w/ >48 hogs
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Sat, 08 Apr 2017 18:26:25 +0200 |
Wuzzy |
Update changelog: Water anim., translations
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Thu, 06 Apr 2017 23:28:13 +0200 |
Wuzzy |
Fix enemy saying “Missed” when poisoned w/o damage
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Thu, 06 Apr 2017 22:34:02 +0200 |
Wuzzy |
Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Thu, 06 Apr 2017 05:54:45 +0200 |
Wuzzy |
Allow to place theme objects on water
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Wed, 05 Apr 2017 17:43:46 +0200 |
Wuzzy |
Update changelog
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Wed, 05 Apr 2017 17:28:46 +0200 |
Wuzzy |
Set default theme water color to blue
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Tue, 04 Apr 2017 02:22:30 +0200 |
Wuzzy |
Mention addition of Beach theme in changelog
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Sun, 27 Nov 2016 06:24:43 +0100 |
Wuzzy |
Construction Mode: Turn crate limit into a script parameter
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Sun, 27 Nov 2016 05:56:45 +0100 |
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Contruction Mode: Fix rubber being placable in land and invalid girder placement costing energy
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Sun, 27 Nov 2016 05:33:26 +0100 |
Wuzzy |
Add PlaceRubber to Lua API
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Sun, 27 Nov 2016 03:18:20 +0100 |
Wuzzy |
Fix Killing the Specialists giving you a free turn after killing Desert Eagle with a desert eagle with shot 1-3
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Sun, 27 Nov 2016 01:30:41 +0100 |
Wuzzy |
Fix A Space Adventure Missions allowing player to walk before 1st animation and screw things up
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Sat, 26 Nov 2016 22:16:45 +0100 |
Wuzzy |
Use SetCinematicMode in Animate lib, which introduces cinematic mode to missions using Animate
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Fri, 25 Nov 2016 13:38:24 +0100 |
Wuzzy |
Disable SD for a couple of scripts and mission maps
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Fri, 25 Nov 2016 02:01:18 +0100 |
Wuzzy |
Move some changelog entries to the correct categories
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Fri, 25 Nov 2016 01:52:03 +0100 |
Wuzzy |
Mention Cheese in changelog
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Fri, 25 Nov 2016 01:42:55 +0100 |
Wuzzy |
Update changelog for Highlander changes
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Thu, 24 Nov 2016 15:45:46 +0100 |
Wuzzy |
Update changelog for Wxw updates
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Thu, 24 Nov 2016 05:08:04 +0100 |
Wuzzy |
Update changelog for Space Invasion
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Thu, 24 Nov 2016 01:04:55 +0100 |
Wuzzy |
Add countdown sounds to Tumbler
|
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Thu, 24 Nov 2016 00:42:27 +0100 |
Wuzzy |
Tumbler updates: Script params, select weaps via slots, more sounds, rewrite texts, ignore broken gameflags
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Thu, 24 Nov 2016 00:20:41 +0100 |
Wuzzy |
Rewrite some help texts in the basic rope training mission
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Wed, 23 Nov 2016 19:39:01 +0100 |
Wuzzy |
Add GetHogFort to Lua API
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Wed, 23 Nov 2016 16:33:01 +0100 |
Wuzzy |
Update changelog for the recent HedgeEditor updates
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Wed, 23 Nov 2016 03:02:37 +0100 |
Wuzzy |
Split up change log sections even more, and update it for Racer
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Wed, 23 Nov 2016 01:05:34 +0100 |
Wuzzy |
Allow to remove waypoints in Racer with precise key
|
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Tue, 22 Nov 2016 21:30:23 +0100 |
Wuzzy |
Disable Sudden Death in Shoppa for good
|
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Sun, 20 Nov 2016 05:02:59 +0100 |
Wuzzy |
Update changelog about mission tabs
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Sun, 20 Nov 2016 04:12:19 +0100 |
Wuzzy |
Update changelog for space campaign updates
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Sun, 20 Nov 2016 01:50:24 +0100 |
Wuzzy |
Expose number of air mines in Lua variable AirMinesNum
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Sun, 20 Nov 2016 00:40:20 +0100 |
Wuzzy |
Update changelog about campaign screen check marks
|
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Sat, 19 Nov 2016 22:17:08 +0100 |
Wuzzy |
Allow to ignore overwritten ammo name in GetAmmoName
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Sat, 19 Nov 2016 21:39:52 +0100 |
Wuzzy |
Update changelog for SetAmmoTexts-related changes
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Sat, 19 Nov 2016 21:17:48 +0100 |
Wuzzy |
Update Changelog: Add Racer and TechRacer updates
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Sat, 19 Nov 2016 15:03:16 +0100 |
Wuzzy |
Add changelog entries for the timer color-coding and countdown sounds
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Thu, 17 Nov 2016 14:59:20 +0100 |
Wuzzy |
Update Mutant script
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Thu, 17 Nov 2016 14:38:11 +0100 |
Wuzzy |
Update changelog for CTF
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Thu, 17 Nov 2016 03:47:28 +0100 |
Wuzzy |
Update changelog
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Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
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Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
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Tue, 15 Nov 2016 01:49:36 +0100 |
Wuzzy |
Simplify the hat format for unanimated hats
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Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
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Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
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Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
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Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
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Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
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Sat, 01 Oct 2016 22:35:14 +0200 |
sheepluva |
adding some frontend stuff to changelog
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Fri, 16 Sep 2016 00:41:03 +0200 |
sheepluva |
fix typo and hopefully also pas2c
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Fri, 16 Sep 2016 00:22:05 +0200 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
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Sun, 01 May 2016 12:36:59 +0200 |
sheepluva |
changelog
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Sun, 01 May 2016 02:47:51 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 21:06:46 +0200 |
sheepluva |
update changelog
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Sat, 30 Apr 2016 20:55:02 +0200 |
sheepluva |
update changelog
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Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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Wed, 27 Apr 2016 11:41:32 +0200 |
sheepluva |
update Changelog
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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Sun, 24 Jan 2016 00:00:25 +0100 |
sheepluva |
party tweak
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Sat, 23 Jan 2016 08:11:14 +0100 |
sheepluva |
Lua API: SetCinematicMode(enable)
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Tue, 12 Jan 2016 17:18:51 -0500 |
koda |
changelog: Mention videorec fixes
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Tue, 12 Jan 2016 00:36:17 +0100 |
sheepluva |
update Changelog
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Wed, 18 Nov 2015 14:12:15 -0500 |
nemo |
Add a few more lua things to the changelog
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Mon, 09 Nov 2015 19:21:40 +0100 |
sheepluva |
fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
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Sun, 08 Nov 2015 14:54:22 +0100 |
sheepluva |
update changelog
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Tue, 03 Nov 2015 23:33:32 +0100 |
sheepluva |
merge changelog changes of 0.9.22 into default
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Tue, 03 Nov 2015 23:32:14 +0100 |
sheepluva |
add HedgeEditor to changelog
0.9.22
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Tue, 03 Nov 2015 22:06:16 +0100 |
sheepluva |
tweak changelog
0.9.22
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Tue, 03 Nov 2015 21:18:25 +0100 |
sheepluva |
make hammer non-lethal again (as requested by unC0Rr)
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Sun, 25 Oct 2015 20:40:27 +0100 |
sheepluva |
changelog update
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Sun, 09 Aug 2015 00:19:33 +0200 |
sheepluva |
Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
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Mon, 03 Aug 2015 17:07:38 +0900 |
mikade |
May He Improve Our Graphics Forevermore
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Mon, 03 Aug 2015 12:24:12 +0900 |
mikade |
Add Wuzzy's SpeedShoppa challenges.
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Mon, 13 Jul 2015 06:19:51 +0200 |
sheepluva |
just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
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Sun, 12 Jul 2015 08:20:33 +0200 |
sheepluva |
small changelog update
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Sun, 07 Jun 2015 04:40:02 +0200 |
sheepluva |
mention hoggywood and cake in the changelog
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Mon, 25 May 2015 22:50:38 +0200 |
sheepluva |
merge
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Mon, 25 May 2015 22:32:32 +0200 |
sheepluva |
some changelog additions, not complete yet
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Wed, 24 Dec 2014 11:50:53 -0500 |
nemo |
bleah. I hate burning changelog revisions, but this isn't finished
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Wed, 24 Dec 2014 11:13:07 -0500 |
nemo |
This resolves issue #890 and issue #886
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Wed, 17 Dec 2014 07:35:39 +0100 |
sheepluva |
update changelog
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Fri, 05 Dec 2014 15:30:34 +0100 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
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Tue, 02 Dec 2014 23:55:20 +0100 |
sheepluva |
update changelog
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Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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Wed, 19 Nov 2014 02:48:11 +0100 |
sheepluva |
tweaking changelog
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Wed, 19 Nov 2014 01:36:59 +0100 |
sheepluva |
update changelog a little
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Tue, 24 Dec 2013 18:38:27 -0500 |
nemo |
forgot this one too
0.9.20
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Tue, 24 Dec 2013 15:44:50 -0500 |
nemo |
few more changes
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Tue, 24 Dec 2013 15:21:28 -0500 |
nemo |
0.9.20 changes. May have missed stuff. Please add if you notice anything missing.
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Fri, 29 Nov 2013 18:46:32 +0100 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
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Fri, 07 Jun 2013 21:15:11 +0200 |
sheepluva |
update changelog
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Fri, 07 Jun 2013 17:37:01 +0200 |
sheepluva |
add note about mudball causing no direct damage to changelog
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Mon, 03 Jun 2013 23:09:06 +0200 |
sheepluva |
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
0.9.19
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Wed, 29 May 2013 10:51:21 +0200 |
koda |
two little changelog entries
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Fri, 24 May 2013 12:56:58 -0400 |
nemo |
Fix config save problems, bug #510
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Fri, 24 May 2013 10:34:22 -0400 |
nemo |
Add a mask, tweak changelog a bit
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Thu, 23 May 2013 23:37:59 -0400 |
nemo |
few more changes
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Wed, 15 May 2013 08:56:52 -0400 |
nemo |
few more changelog entries
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Tue, 14 May 2013 11:09:19 -0400 |
nemo |
more stuff we thought of
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Tue, 14 May 2013 10:40:24 -0400 |
nemo |
few things I thought of
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Sat, 23 Mar 2013 18:21:13 +0100 |
koda |
initial changelog update
0.9.19
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Sun, 27 Jan 2013 00:00:33 +0100 |
koda |
whitespaces and tabs again
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Mon, 22 Oct 2012 00:44:52 +0400 |
unc0rr |
0.9.17 -> 0.9.18 changelog
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Sat, 19 Nov 2011 14:29:35 -0500 |
nemo |
Update changelog again
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Fri, 11 Nov 2011 15:11:41 -0500 |
nemo |
Update changelog, comment on possibly redundant lines in GSHandlers
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Wed, 21 Sep 2011 15:00:01 -0400 |
nemo |
Couple of missed changes inu pointed out
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Sat, 17 Sep 2011 10:22:35 -0400 |
nemo |
oops, it was already added
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Sat, 17 Sep 2011 10:11:56 -0400 |
nemo |
Add straight lines to changelog
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Sat, 17 Sep 2011 11:39:42 +0200 |
sheepluva |
update copyright year of README
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Sat, 17 Sep 2011 04:09:05 +0200 |
mikade |
change the changelog
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Thu, 15 Sep 2011 23:08:17 +0200 |
sheepluva |
change²log
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Sun, 11 Sep 2011 18:37:34 +0200 |
sheepluva |
omg how could I forget
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Sun, 11 Sep 2011 18:35:59 +0200 |
sheepluva |
added some changes I remembered/saw in the logs to the changelog
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Fri, 09 Sep 2011 01:25:21 +0200 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
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Thu, 01 Sep 2011 20:52:17 +0200 |
sheepluva |
add get away time modifier entry to changelog
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Wed, 20 Jul 2011 20:44:25 +0200 |
sheepluva |
some changelog stuff
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Tue, 28 Dec 2010 18:47:44 -0500 |
nemo |
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
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Mon, 27 Dec 2010 12:51:08 -0500 |
nemo |
Changelog entry applies to .15 too
0.9.15 0.9.15-release
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Mon, 27 Dec 2010 12:47:51 -0500 |
nemo |
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
0.9.15
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Mon, 27 Dec 2010 00:04:50 +0100 |
Henek |
a little addition to the changelog
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