Sun, 29 Oct 2017 19:06:02 +0100 | Wuzzy | ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes | file | diff | annotate |
Sun, 29 Oct 2017 00:53:11 +0200 | Wuzzy | Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion | file | diff | annotate |
Sun, 01 Oct 2017 01:04:38 +0200 | Wuzzy | ACF6: Set correct position of native after skipping | file | diff | annotate |
Wed, 27 Sep 2017 15:45:42 +0200 | Wuzzy | ACF: Replace TurnTimeLeft=0 with EndTurn(true) | file | diff | annotate |
Wed, 27 Sep 2017 03:54:35 +0200 | Wuzzy | ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground | file | diff | annotate |
Mon, 25 Sep 2017 16:35:07 +0200 | Wuzzy | ACF mission 6: Fix incorrect crate types (weapon vs utility) | file | diff | annotate |
Mon, 25 Sep 2017 16:07:31 +0200 | Wuzzy | Fix mines not working in first turn in ACF, mission 6 (bug 180) | file | diff | annotate |