ChangeLog.txt
Mon, 13 May 2019 23:13:53 +0200 Wuzzy Enable automatic voicepack language selection for all missions
Mon, 13 May 2019 22:51:31 +0200 Wuzzy Don't agressively select voicepack language automatically, must be now enabled explicitly with _qau suffix
Mon, 13 May 2019 21:23:25 +0200 Wuzzy Add winner animation for missions that didn't have it
Sun, 12 May 2019 04:16:40 +0200 Wuzzy Fix Birdy being drawn behind hogs and other gears (bug 453)
Sun, 12 May 2019 03:27:43 +0200 Wuzzy Fix laser sight not working when it starts out of map bounds (bug 432)
Sat, 11 May 2019 04:58:11 +0200 Wuzzy Set default SD fallback music for themes: sdmusic.ogg
Sat, 11 May 2019 00:08:50 +0200 Wuzzy Change default demo speedup key from S to F
Fri, 10 May 2019 22:51:43 +0200 Wuzzy Teach frontend how to deal with official server replays (/watch)
Tue, 07 May 2019 18:45:14 +0200 Wuzzy Display a warning when the same key is used multiple times
Tue, 07 May 2019 16:08:27 +0200 Wuzzy Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Tue, 07 May 2019 15:50:15 +0200 Wuzzy Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Wuzzy Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:15:00 +0200 Wuzzy hwengine: Add missing default binds for camera movement and team chat
Mon, 06 May 2019 00:43:27 +0200 Wuzzy Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Sun, 05 May 2019 17:23:59 +0200 Wuzzy Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Sat, 04 May 2019 19:07:58 +0200 Wuzzy ACF5, ACF9: Clear mines around cyborg when it appears
Mon, 29 Apr 2019 21:23:50 +0200 Wuzzy Frontend: Fix wrong keyboard key names being displayed with regard to keyboard layout
Sat, 27 Apr 2019 15:13:33 +0200 Wuzzy Add support for 4th and 5th mouse button
Thu, 25 Apr 2019 23:01:05 +0200 Wuzzy Prevent entering “/”, “\” and “:” in team and scheme names.
Tue, 23 Apr 2019 15:32:04 +0200 Wuzzy Change theme to Nature if changing from background-only or hidden theme to a generated map type
Sat, 20 Apr 2019 16:53:58 +0200 Wuzzy Space Invasion: Fix possibility to go over shield limit with param
Sat, 20 Apr 2019 16:02:48 +0200 Wuzzy Update changelog WRT sounds
Fri, 19 Apr 2019 19:30:26 +0200 Wuzzy Update changelog WRT translations
Fri, 19 Apr 2019 15:58:42 +0200 Wuzzy SimpleMission: Fix Lua error spam when a goal fails
Fri, 19 Apr 2019 15:54:44 +0200 Wuzzy Add integerSqrt and integerHypotenuse to Utils lib
Mon, 15 Apr 2019 21:43:19 +0200 Wuzzy Add extra button in main menu for opening credits page
Tue, 09 Apr 2019 00:45:14 +0200 Wuzzy Fix bugs when entering speech bubble commands during hog placement phase
Mon, 08 Apr 2019 19:02:01 +0200 Wuzzy WxW: Don't register wall touch if not gstHHDriven
Mon, 08 Apr 2019 15:51:42 +0200 Wuzzy New callback: onCaseDrop (called when engine MIGHT drop a crate)
Mon, 08 Apr 2019 14:55:52 +0200 Wuzzy Don't show hog health in gfInvulnerable mode
Mon, 08 Apr 2019 00:59:08 +0200 Wuzzy Fix floating pixels if wielding and rotating cleaver
Sun, 07 Apr 2019 23:47:58 +0200 Wuzzy Update changelog
Wed, 03 Apr 2019 13:00:05 +0200 Wuzzy Fix air mine not colliding with crates initially (bug 679)
Mon, 01 Apr 2019 23:15:18 +0200 Wuzzy Make dark clan colors visible in stats screen
Tue, 05 Feb 2019 02:46:41 +0100 Wuzzy Precise+zoom/volume change makes changes in smaller steps
Tue, 05 Feb 2019 02:13:04 +0100 Wuzzy Add setting to set default/initial zoom
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
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