gameServer/Utils.hs
Wed, 08 Jul 2020 17:02:45 +0300 Jens Petersen update server network
Mon, 07 Oct 2019 23:07:41 +0200 Wuzzy Bump protocol version to 59
Sat, 01 Dec 2018 20:38:45 +0100 unc0rr Make server aware of new protocol versions
Sat, 24 Nov 2018 20:55:42 +0300 unC0Rr Cut dependency on yaml for non-official server builds
Thu, 01 Nov 2018 22:54:01 +0100 unc0rr Also ban special symbols block
Tue, 21 Aug 2018 02:14:15 +0200 Wuzzy Fix some string/translation inconsistencies in strings related to leaving
Thu, 21 Jun 2018 23:09:20 +0200 unc0rr Store saved room in yaml
Fri, 30 Mar 2018 17:01:30 +0200 unc0rr Bump protocol version, update sources in preparation for .24 release
Mon, 05 Mar 2018 19:05:10 +0100 Wuzzy More user-friendly server messages
Mon, 13 Nov 2017 20:45:11 +0100 unc0rr Bump protocol version and add new version info to game server
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Wed, 29 Jun 2016 20:16:29 +0300 unc0rr bytestring-show RIP
Thu, 25 Feb 2016 23:17:52 +0300 unc0rr More work on best time ghost feature
Sun, 01 Nov 2015 18:35:18 +0300 unc0rr Update versions information
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sun, 07 Dec 2014 22:22:39 +0300 unc0rr More complete fix for FULLMAPCONFIG message, also add new known protocol versions qmlfrontend
Tue, 02 Dec 2014 12:02:20 +0300 unC0Rr Fix FULLMAPCONFIG message
Fri, 21 Nov 2014 19:09:45 +0100 sheepluva password flag was the wrong way around
Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Sat, 05 Jul 2014 15:28:32 +0400 unc0rr Restore teams in teams list on rejoin, should fix issues with second rejoin.
Thu, 23 Jan 2014 21:54:26 +0400 unc0rr Handle chars and not bytes for usernames :-p
Thu, 23 Jan 2014 14:18:06 +0100 sheepluva turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
Wed, 22 Jan 2014 23:52:21 +0100 sheepluva disallow control chars in player nicks, thanks for burp to helping making the list more complete
Tue, 21 Jan 2014 22:43:06 +0100 koda fixwhitespace and dos2unix
Tue, 24 Dec 2013 23:17:44 +0400 unc0rr Make server aware of new versions
Thu, 05 Dec 2013 00:51:27 +0400 unc0rr - Special rooms which stay even when last player quits. Not useful for now, and can't be removed at all.
Mon, 18 Nov 2013 00:44:30 +0400 unc0rr - Column for script in rooms list
Tue, 03 Sep 2013 22:35:57 +0400 unc0rr /watch works in testing environment
Thu, 06 Jun 2013 00:28:30 +0400 unc0rr - Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
Fri, 31 May 2013 00:10:59 +0400 unc0rr ++protocol_number; 0.9.19
Tue, 26 Mar 2013 17:52:27 -0400 nemo merge. hate the fact that "unsynced remote changes" is just a "note" now.
Sat, 19 Jan 2013 00:51:28 +0400 unc0rr Server messages localization using Qt's l10n subsystem:
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Sun, 28 Oct 2012 23:43:56 +0400 unc0rr Choose first unused color for added team (addresses issue 431) + other small changes
Wed, 17 Oct 2012 23:50:28 +0400 unc0rr Fix most of server warnings
Tue, 01 May 2012 20:54:30 +0400 unc0rr Hopefully this change doesn't break anything
Thu, 29 Dec 2011 23:02:40 +0300 unc0rr Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
Mon, 14 Nov 2011 13:28:16 +0400 unc0rr Make server know release version 0.9.17
Sun, 23 Oct 2011 11:37:52 +0400 unc0rr Case-insensitive comparison of nicks
Tue, 27 Sep 2011 19:27:19 +0400 unc0rr Introduce EngineInteraction module
Mon, 12 Sep 2011 23:08:24 +0400 unc0rr Add 0.9.16 and 0.9.17-dev version info to server
Mon, 20 Jun 2011 21:40:08 +0400 unc0rr Implement testing for illegal characters
Mon, 28 Mar 2011 20:31:01 +0400 unc0rr Hide last two octets of IP address from usual users
Mon, 21 Mar 2011 21:04:20 +0300 EJ Changed the standard show function to Text.Show.ByteString, and misc.
Thu, 03 Mar 2011 22:15:13 +0300 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
Sun, 27 Feb 2011 18:55:34 -0500 nemo replace removed command
Tue, 08 Feb 2011 22:24:30 +0300 unc0rr Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
Sun, 06 Feb 2011 21:50:29 +0300 unc0rr - Take into account hlint suggestions
Sat, 05 Feb 2011 23:15:22 +0300 unc0rr Fix build of official server
Wed, 02 Feb 2011 11:28:38 +0300 unc0rr Merge server refactor into default
Sat, 22 Jan 2011 22:35:53 +0300 unc0rr Disallow isSpace chars at start and end of nicknames and room names 0.9.15
Sun, 26 Dec 2010 19:06:10 +0300 unC0Rr Apply 2fa92e9a0a here 0.9.15
Thu, 27 Jan 2011 22:14:14 +0300 unc0rr io = liftIO server_refactor
Thu, 27 Jan 2011 22:10:24 +0300 unc0rr Reimplement one more Action server_refactor
Mon, 24 Jan 2011 21:33:03 +0300 unc0rr Fix typo in version information server_refactor
Mon, 24 Jan 2011 21:32:26 +0300 unc0rr Apply new nick restrictions in server rewrite too server_refactor
Sun, 19 Dec 2010 13:33:45 -0500 nemo Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Mon, 10 Jan 2011 15:42:17 +0300 unc0rr Convert function to a map server_refactor
Sun, 19 Dec 2010 13:31:55 -0500 nemo Ok. This should pull 0.9.14.1 server into default
less more (0) -60 tip