diff -r d957d5f7b58d -r 0781275649e9 hedgewars/uGears.pas --- a/hedgewars/uGears.pas Fri May 14 16:02:27 2010 +0000 +++ b/hedgewars/uGears.pas Fri May 14 23:42:56 2010 +0000 @@ -181,8 +181,7 @@ @doStepPortalShot, @doStepPiano, @doStepBomb, - @doStepSineGunShot, - @doStepHealthTag + @doStepSineGunShot ); procedure InsertGearToList(Gear: PGear); @@ -298,10 +297,6 @@ gtAmmo_Grenade: begin // bazooka gear^.Radius:= 4; end; - gtHealthTag: begin - gear^.Timer:= 1500; - gear^.Z:= 2002; - end; gtGrave: begin gear^.ImpactSound:= sndGraveImpact; gear^.nImpactSounds:= 1; @@ -530,7 +525,7 @@ t:= max(Gear^.Damage, Gear^.Health); Gear^.Damage:= t; if (cWaterOpacity < $FF) and (hwRound(Gear^.Y) < cWaterLine + 256) then - AddGear(hwRound(Gear^.X), min(hwRound(Gear^.Y),cWaterLine+cVisibleWater+32), gtHealthTag, t, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; //spawnHealthTagForHH(Gear, t); + spawnHealthTagForHH(Gear, t); uStats.HedgehogDamaged(Gear) end; @@ -594,8 +589,7 @@ not SuddenDeathDmg then Gear^.State:= Gear^.State or gstLoser; - AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) - cHHRadius - 12, - gtHealthTag, dmg, _0, _0, 0)^.Hedgehog:= Gear^.Hedgehog; // spawnHealthTagForHH(Gear, dmg); + spawnHealthTagForHH(Gear, dmg); RenderHealth(PHedgehog(Gear^.Hedgehog)^); RecountTeamHealth(PHedgehog(Gear^.Hedgehog)^.Team); @@ -915,10 +909,7 @@ not CurrentHedgehog^.Gear^.Invulnerable then begin // this cannot just use Damage or it interrupts shotgun and gets you called stupid inc(CurrentHedgehog^.Gear^.Karma, tmpDmg); - - AddGear(hwRound(CurrentHedgehog^.Gear^.X), - hwRound(CurrentHedgehog^.Gear^.Y), - gtHealthTag, tmpDmg, _0, _0, 0)^.Hedgehog:= CurrentHedgehog; // spawnHealthTagForHH(CurrentHedgehog^.Gear, tmpDmg); + spawnHealthTagForHH(CurrentHedgehog^.Gear, tmpDmg); end; end; end;