diff -r 04c086d8d9d4 -r 0ba746be5d59 cocoaTouch/MainMenuViewController.m --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/cocoaTouch/MainMenuViewController.m Fri Jan 08 01:12:51 2010 +0000 @@ -0,0 +1,69 @@ +// +// MainMenuViewController.m +// hwengine +// +// Created by Vittorio on 08/01/10. +// Copyright 2010 __MyCompanyName__. All rights reserved. +// + +#import "MainMenuViewController.h" +#import "SDL_uikitappdelegate.h" + +@implementation MainMenuViewController + +@synthesize passandplayButton, netplayButton, storeButton, versionLabel; + +/* + // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. +- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { + if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { + // Custom initialization + } + return self; +} +*/ + + +// Implement viewDidLoad to do additional setup after loading the view, typically from a nib. +- (void)viewDidLoad { + self.versionLabel = @"Hedgewar version 0.9.13-dev"; + [super viewDidLoad]; +} + + +/* +// Override to allow orientations other than the default portrait orientation. +- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { + // Return YES for supported orientations + return (interfaceOrientation == UIInterfaceOrientationPortrait); +} +*/ + +- (void)didReceiveMemoryWarning { + // Releases the view if it doesn't have a superview. + [super didReceiveMemoryWarning]; + + // Release any cached data, images, etc that aren't in use. +} + +- (void)viewDidUnload { + // Release any retained subviews of the main view. + // e.g. self.myOutlet = nil; + self.passandplayButton = nil; + self.netplayButton = nil; + self.storeButton = nil; + self.versionLabel = nil; +} + +- (void)dealloc { + [passandplayButton release]; + [netplayButton release]; + [storeButton release]; + [versionLabel release]; + [super dealloc]; +} + +-(IBAction) startPlaying { + [[SDLUIKitDelegate sharedAppDelegate] startSDLgame]; +} +@end