diff -r 803d0142594e -r 11fce231f24a hedgewars/uStats.pas --- a/hedgewars/uStats.pas Thu Feb 04 14:35:31 2010 +0000 +++ b/hedgewars/uStats.pas Thu Feb 04 14:48:49 2010 +0000 @@ -107,41 +107,41 @@ inc(CurrentHedgehog^.stats.FinishedTurns); if (DamageGiven = DamageTotal) and (DamageTotal > 0) then - PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) + PlaySound(sndFirstBlood, CurrentTeam^.voicepack) else if CurrentHedgehog^.stats.StepDamageRecv > 0 then begin - PlaySound(sndStupid, false, PreviousTeam^.voicepack); + PlaySound(sndStupid, PreviousTeam^.voicepack); if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); end else if DamageClan <> 0 then if DamageTotal > DamageClan then if random(2) = 0 then - PlaySound(sndNutter, false, CurrentTeam^.voicepack) + PlaySound(sndNutter, CurrentTeam^.voicepack) else - PlaySound(sndWatchIt, false, vpHurtSameClan) + PlaySound(sndWatchIt, vpHurtSameClan) else if random(2) = 0 then - PlaySound(sndSameTeam, false, vpHurtSameClan) + PlaySound(sndSameTeam, vpHurtSameClan) else - PlaySound(sndTraitor, false, vpHurtSameClan) + PlaySound(sndTraitor, vpHurtSameClan) else if DamageGiven <> 0 then if Kills > 0 then - PlaySound(sndEnemyDown, false, CurrentTeam^.voicepack) + PlaySound(sndEnemyDown, CurrentTeam^.voicepack) else - PlaySound(sndRegret, false, vpHurtEnemy) + PlaySound(sndRegret, vpHurtEnemy) else if AmmoDamagingUsed then - PlaySound(sndMissed, false, PreviousTeam^.voicepack) + PlaySound(sndMissed, PreviousTeam^.voicepack) else if (AmmoUsedCount > 0) and not isTurnSkipped then // nothing ? else if isTurnSkipped then begin - PlaySound(sndBoring, false, PreviousTeam^.voicepack); + PlaySound(sndBoring, PreviousTeam^.voicepack); AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpMessage); end else - PlaySound(sndCoward, false, PreviousTeam^.voicepack); + PlaySound(sndCoward, PreviousTeam^.voicepack); end;