diff -r 73cdc306888f -r 128ace913837 rust/lib-hwengine-future/src/lib.rs --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/rust/lib-hwengine-future/src/lib.rs Mon Jan 02 15:59:26 2023 +0100 @@ -0,0 +1,56 @@ +use integral_geometry::{Point, Size}; +use land2d; + +#[repr(C)] +pub struct GameField { + collision: land2d::Land2D, + pixels: land2d::Land2D, +} + +#[no_mangle] +pub extern "C" fn create_game_field(width: u32, height: u32) -> *mut GameField { + let game_field = Box::new(GameField { + collision: land2d::Land2D::new(Size::new(width as usize, height as usize), 0), + pixels: land2d::Land2D::new(Size::new(width as usize, height as usize), 0), + }); + + Box::leak(game_field) +} + +#[no_mangle] +pub extern "C" fn land_get(game_field: &mut GameField, x: i32, y: i32) -> u16 { + game_field.collision.map(y, x, |p| *p) +} + +#[no_mangle] +pub extern "C" fn land_fill( + game_field: &mut GameField, + x: i32, + y: i32, + border_value: u16, + fill_value: u16, +) { + game_field + .collision + .fill(Point::new(x, y), border_value, fill_value) +} + +#[no_mangle] +pub extern "C" fn land_set(game_field: &mut GameField, x: i32, y: i32, value: u16) { + game_field.collision.map(y, x, |p| *p = value); +} + +#[no_mangle] +pub extern "C" fn land_pixel_get(game_field: &mut GameField, x: i32, y: i32) -> u32 { + game_field.pixels.map(y, x, |p| *p) +} + +#[no_mangle] +pub extern "C" fn land_pixel_set(game_field: &mut GameField, x: i32, y: i32, value: u32) { + game_field.pixels.map(y, x, |p| *p = value); +} + +#[no_mangle] +pub extern "C" fn dispose_game_field(game_field: *mut GameField) { + unsafe { drop(Box::from_raw(game_field)) }; +}