diff -r 8c449776ebe6 -r 12d17c6e8855 project_files/HedgewarsMobile/Classes/PascalImports.h --- a/project_files/HedgewarsMobile/Classes/PascalImports.h Sun Aug 01 17:58:09 2010 +0200 +++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Mon Aug 02 00:55:24 2010 +0200 @@ -13,7 +13,7 @@ #ifdef __cplusplus extern "C" { #endif - + /* add C declarations below for all exported Pascal functions/procedure * that you want to use */ @@ -25,50 +25,50 @@ void HW_versionInfo(short int *netProto, char **versionStr); void HW_click(void); - + void HW_zoomIn(void); void HW_zoomOut(void); void HW_zoomReset(void); void HW_ammoMenu(void); - + void HW_walkingKeysUp(void); void HW_otherKeysUp(void); void HW_allKeysUp(void); - + void HW_walkLeft(void); void HW_walkRight(void); void HW_aimUp(void); void HW_aimDown(void); void HW_preciseSet(BOOL status); - + void HW_shoot(void); void HW_jump(void); void HW_backjump(void); - + void HW_chat(void); void HW_chatEnd(void); void HW_tab(void); void HW_pause(void); - + void HW_terminate(BOOL andCloseFrontend); - + void HW_setLandscape(BOOL rotate); void HW_setCursor(int x, int y); void HW_getCursor(int *x, int *y); void HW_setPianoSound(int snd); - + float HW_zoomFactor(void); int HW_zoomLevel(void); - + BOOL HW_isAmmoOpen(void); BOOL HW_isPaused(void); BOOL HW_isWeaponRequiringClick(void); BOOL HW_isWeaponTimerable(void); BOOL HW_isWeaponSwitch(void); - + void HW_setGrenadeTime(int time); - + #ifdef __cplusplus } #endif